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Dotflow:Sabitsuki's Room: Difference between revisions

m (These should automatically correct themselves once the respective files are uploaded to the .flow soundtrack page)
m (removed redundant japanese name and manual categorization, added links)
 
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|headerfontcolor = #949494
|headerfontcolor = #949494
|image = sabitsukisroom.png
|image = sabitsukisroom.png
|Name = 現実自室
|JapaneseName = 現実自室
|JapaneseName = 現実自室
|Effects = None
|Effects = None
|Events =  
|Events = [[Dotflow:Endings|Endings]], [[Dotflow:Events#Disguised Bug|Disguised Bug]], [[Dotflow:Events#Erosion Event|Erosion Event]]
|Wallpapers =  
|Wallpapers = None
|NPCS =  
|NPCS = None
|Connections = {{Connection|Entrance}}, {{Connection|Rust Corridor|one_way_type=NoReturn|unlock_type=LockedCondition|unlock_conditions=Get all three Empty Boxes as Rust.}}
|Connections = {{Connection|Entrance}}, {{Connection|Rust Corridor|one_way_type=NoReturn|unlock_type=LockedCondition|unlock_conditions=Get all three Empty Boxes as Rust.}}, {{Connection|Debug Room|unlock_type=LockedCondition|unlock_conditions=Clip through wall using a glitch or edit the game's files.}}
|BGM = None (Reality)<br>{{BGM|title=夢/dream|filename=Dotflow-bmg0.ogg|label=Sabitsuki's Dream Room}}{{BGM|title=錆/Rust|filename=Dotflow-bgm34.ogg|label=Rust's Dream Room}}
|BGM = None (Reality)<br>{{BGM|title=夢/dream|filename=Dotflow-bmg0.ogg|label=Sabitsuki's Dream Room}}, {{BGM|title=錆/Rust|filename=Dotflow-bgm34.ogg|label=Rust's Dream Room}}
|Map ID = 0002, 0004, 0006, 0007, 0105, 0180, 0222, 0223, 0267
|Map ID = 0002, 0004, 0006, 0007, 0105, 0180, 0222, 0223, 0267
|VersionAdded =  
|VersionAdded =  
}}
}}
'''Sabitsuki's Room''' is where .flow begins. Sabitsuki's room and her '''Veranda''' are the only two locations Sabitsuki can access while not in flow.
'''Sabitsuki's Room''' is the room where [[Dotflow:Sabitsuki|Sabitsuki]] resides in ''.flow''. The game both begins and ends here, and virtually all of the gameplay technically takes place inside this room. Sabitsuki's room and her '''Veranda''' are the only two locations Sabitsuki can access while in reality.


==Features==
==Features==
Line 26: Line 25:


Sabitsuki can leave her dream room through the door, leading to the [[Dotflow:Entrance|Entrance]].
Sabitsuki can leave her dream room through the door, leading to the [[Dotflow:Entrance|Entrance]].
{{Spoiler}}
{{SpoilerSectionStart}}
After collecting all 24 [[Dotflow:Effects|effects]], Sabitsuki will be able to use her dream computer. Interacting with it will allow her to discard all of her effects and become [[Dotflow:Sabitsuki#Rust|Rust]], changing much of her dream world and, critically, allowing her access to three locations that she was unable to access as Sabitsuki.


After collecting all 24 [[Dotflow:Effects|Effects]], Sabitsuki will be able to use her dream computer. Interacting with it will allow her to discard all of her Effects and become [[Rust]], opening up more of the game. After becoming Rust, Sabitsuki's dream room will change once again: her computer and desk will be completely absent. After collecting all three of the [[Dotflow:Effects#Empty Boxes|Empty Boxes]], her dream room will change once more, with an elevator appearing on the wall where the computer once was. Interacting with this elevator and riding it down will take Rust to the [[Dotflow:Rust Corridor|Rust Corridor]].
After becoming Rust, Sabitsuki's dream room will change once again: her computer and desk will be completely absent. After collecting all three of the [[Dotflow:Effects#Empty Boxes|Empty Boxes]], her dream room will change for the final time, an elevator appearing on the wall where the computer once was. Interacting with this elevator and riding it down will take Rust to the [[Dotflow:Rust Corridor|Rust Corridor]], the game's finale.
 
{{SpoilerSectionEnd}}
=== Erosion ===
=== Erosion ===
Sabitsuki's real room will slowly change throughout the course of the game depending on the [[Dotflow:Erosion Counter|Erosion Counter]]. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by hostile Kaibutsu or Fetuses.
Sabitsuki's real room will slowly change throughout the course of the game depending on the [[Dotflow:Erosion Counter|Erosion Counter]]. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by hostile [[Dotflow:Minor Characters#Kaibutsu|Kaibutsu]] or [[Dotflow:Minor Characters#Fetuses|Fetuses]].
*At 50 erosion, a blood spatter will appear a few steps south of her computer.
*At 50 erosion, a blood spatter will appear a few steps south of her computer.
**At 100 erosion, a blood pool will appear almost directly next to her computer chair.
**At 100 erosion, a blood pool will appear almost directly next to her computer chair.
Line 36: Line 38:
**At 180 erosion, strange boxes with red wiring will appear on both sides of her computer.
**At 180 erosion, strange boxes with red wiring will appear on both sides of her computer.
**At 200 erosion, even more specks of blood will appear on the walls of her room, including next to her door.
**At 200 erosion, even more specks of blood will appear on the walls of her room, including next to her door.
Additionally, her computer keyboard will be encrusted with blood if the Blood, Pus, Rust event has been witnessed at least once in the [[Dotflow:Sewers|Sewers]].
Additionally, her computer keyboard will be encrusted with blood if the [[Dotflow:Events#Blood, Pus, and Rust|Blood, Pus, and Rust]] event has been witnessed at least once in the [[Dotflow:Sewers|Sewers]].
 
Lowering the Erosion Counter will slowly clean the blood in her room, with the exception of the bloodied keyboard, which is permanent.


== Trivia ==
== Trivia ==
*Curiously, Sabitsuki's normal room is internally referred to as "自室", roughly meaning "(Sabitsuki's) own room". Her dream room in comparison is actually referred to as "マイルーム", or literally "My room".
*Curiously, Sabitsuki's normal room is internally referred to as "自室", roughly meaning "(Sabitsuki's) own room". Her dream room in comparison is actually referred to as "マイルーム", or literally "My room".
*The [[Dotflow:Debug Room|Debug Room]]'s entrance is present in Sabitsuki's real room. It is placed inside the wall to the right of the door and can only be accessed through either file editing or enabling noclip through a glitch.
*The [[Dotflow:Debug Room|Debug Room]]'s entrance is present in Sabitsuki's real room. It is placed inside the wall to the right of the door and can only be accessed by either editing the files, or using a noclip glitch to clip inside the wall.
 
*The name "Shinsoku Neko" may have been selected as a pun on "Shinshoku" (侵食), meaning erosion.
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Sabitsuki's room.png|[[Dotflow:Sabitsuki|Sabitsuki]]'s room at 0 Erosion points.
File:Sabitsuki's room.png|[[Dotflow:Sabitsuki|Sabitsuki]]'s room at 0 [[Dotflow:Erosion Counter|Erosion]] points.
File:50 erosion.png|50 Erosion points.  
File:50 erosion.png|50 Erosion points.  
File:100 erosion.png|100 Erosion points.
File:100 erosion.png|100 Erosion points.
Line 50: Line 54:
File:180 erosion.png|180 Erosion.
File:180 erosion.png|180 Erosion.
File:200 erosion.png|200 Erosion.
File:200 erosion.png|200 Erosion.
File:Flow sabitsuki veranda.png|The Veranda.
</gallery>
</gallery>
[[Category:Dotflow Locations]]

Latest revision as of 22:34, 21 August 2024

Sabitsuki's Room
Sabitsukisroom.png
Basic Info
Japanese Name(s)

現実自室

Effects EffectNone
Events Endings, Disguised Bug, Erosion Event
Notable NPCs None
Other
Connecting Areas Entrance
Rust Corridor LockedCondition🔐 NoReturn➡️
Debug Room LockedCondition🔐
BGM None (Reality)
🔊 夢/dream – Sabitsuki's Dream Room
🔊 錆/Rust – Rust's Dream Room
Map ID 0002, 0004, 0006, 0007, 0105, 0180, 0222, 0223, 0267
Extras +

YNOproject Badges

Empty boxes badge.gif Empty boxes badge.png □□□
Smile channel badge.gif Smile channel badge.png Smile Channel
SubmitErosion(badgeDF).gif SubmitErosion(badgeDF).png Submit to the Erosion
Rust ending badge DF.png Oxidation
Shinsoku alt badge DF.gif Shinsoku alt badge DF.png Shinsoku Neko: Master Quest Edition
Shinsoku badge DF.png Shinsoku badge DF.gif Shinsoku Neko: Standard Edition

Sabitsuki's Room is the room where Sabitsuki resides in .flow. The game both begins and ends here, and virtually all of the gameplay technically takes place inside this room. Sabitsuki's room and her Veranda are the only two locations Sabitsuki can access while in reality.

Features

Sabitsuki's room is small, dreary, and primarily gray.

The primary features of the room are the bed, which allows Sabitsuki to save her progress, and her computer, which allows her to enter flow. She can also turn her television on and off, although there is no signal. There is additionally an orange console on the floor which enables her to play Shinsoku Neko. Sabitsuki will refuse to leave her room until all effects have been collected, and doing so will trigger one of the game's endings depending on progress.

Sabitsuki's Veranda is located through the south door. It has virtually nothing of note on it.

When entering flow, Sabitsuki is transported to her dream Veranda, which is similarly unnoteworthy, with the only option being to head north into her dream room. Her dream room is largely identical to her normal room; the only two differences are the console, which is now missing, and her pink cat cushion, which is now moved up to be adjacent to the television. Her dream bed cannot be used to save progress, and she cannot initially use her dream computer. When turning the television in her dream room on, there is a chance that a disembodied smile will be depicted on screen. If this occurs, Sabitsuki will be unable to turn her television off for the remainder of that flow session, as attempting will only make it laugh at her.

Sabitsuki can leave her dream room through the door, leading to the Entrance.

Spoilers:

[Show/Hide]

After collecting all 24 effects, Sabitsuki will be able to use her dream computer. Interacting with it will allow her to discard all of her effects and become Rust, changing much of her dream world and, critically, allowing her access to three locations that she was unable to access as Sabitsuki.

After becoming Rust, Sabitsuki's dream room will change once again: her computer and desk will be completely absent. After collecting all three of the Empty Boxes, her dream room will change for the final time, an elevator appearing on the wall where the computer once was. Interacting with this elevator and riding it down will take Rust to the Rust Corridor, the game's finale.

Spoilers end here.

Erosion

Sabitsuki's real room will slowly change throughout the course of the game depending on the Erosion Counter. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by hostile Kaibutsu or Fetuses.

  • At 50 erosion, a blood spatter will appear a few steps south of her computer.
    • At 100 erosion, a blood pool will appear almost directly next to her computer chair.
    • At 150 erosion, blood will appear to be smeared on the wall next to her television.
    • At 180 erosion, strange boxes with red wiring will appear on both sides of her computer.
    • At 200 erosion, even more specks of blood will appear on the walls of her room, including next to her door.

Additionally, her computer keyboard will be encrusted with blood if the Blood, Pus, and Rust event has been witnessed at least once in the Sewers.

Lowering the Erosion Counter will slowly clean the blood in her room, with the exception of the bloodied keyboard, which is permanent.

Trivia

  • Curiously, Sabitsuki's normal room is internally referred to as "自室", roughly meaning "(Sabitsuki's) own room". Her dream room in comparison is actually referred to as "マイルーム", or literally "My room".
  • The Debug Room's entrance is present in Sabitsuki's real room. It is placed inside the wall to the right of the door and can only be accessed by either editing the files, or using a noclip glitch to clip inside the wall.
  • The name "Shinsoku Neko" may have been selected as a pun on "Shinshoku" (侵食), meaning erosion.

Gallery