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Revision as of 21:33, 15 February 2024 by Carbonara (talk | contribs) (→‎Trivia)
Menu Theme changing room

By interacting with the icon at the right of the task bar in the Computer World, the player can enter a small room where it's possible to choose between some few Menu Themes, which change the dessign of the menu frame, as well as the color scheme of the Computer World UI, the wallpaper of the Computer World desktop and the save screen theme.

As of v0.11, there are 12 selectable menu themes in the game, with 2 which are unlocked by default and 10 that can be obtained by progressing in the game.

In the table below is a list of each Menu Theme in order according to the computer menu, along with a short description of it's obtaining conditions.

Preview Condition(s) Matching Desktop In-game
SomedayTheme1.png
Theme 1 - Green
Default menu theme
SomedayDesktop1.png
SomedayMenu1.png
SomedayTheme2.png
Theme 2 - Blue
Unlocked by default
SomedayDesktop2.png
SomedayMenu2.png
SomedayTheme3.png
Theme 3 - Turquoise
Obtain 10 or more feats
SomedayDesktop3.png
SomedayMenu3.png
SomedayTheme4.png
Theme 4 - Clock
Obtain the Clockworker effect
SomedayDesktop4.png
SomedayMenu4.png
SomedayTheme5.png
Theme 5 - 311
Heal the injured patient in the Hospital
SomedayDesktop5.png
SomedayMenu5.png
SomedayTheme6.png
Theme 6 - 8bit
Obtain 20 or more feats
SomedayDesktop6.png
SomedayMenu6.png
SomedayTheme7.png
Theme 7 - Edible
Obtain 30 or more feats
SomedayDesktop7.png
SomedayMenu7.png
SomedayTheme8.png
Theme 8 - Rainbow
Collect all 7 Crystals
SomedayDesktop8.png
SomedayMenu8.png
SomedayTheme9.png
Theme 9 - Gold
Get at least 3333 N (Money)
SomedayDesktop9.png
SomedayMenu9.png
SomedayTheme10.png
Theme 10 - Spotlight Waltz
Achieve 100% Music Completion Rate
SomedayDesktop10.png
SomedayMenu10.png
SomedayTheme11.png
Theme 11 - ZApNeF
Achieve 100% Music Completion Rate
SomedayDesktop11.png
SomedayMenu11.png
SomedayTheme12.png
Theme 12 - Monochrome
Achieve 100% Music Completion Rate
SomedayDesktop12.png
SomedayMenu12.png

Trivia

  • Menu Theme 5 references the game 311, also made by Jojogape. The menu theme itself, the sound effects it uses (being the only menu theme in the game to change the menu SE before v0.11 implemented menu themes 10 and 11) and the matching wallpaper in the Computer World are all assets used originally in said game.
  • Menu Theme 8 was implemented in v0.10, as the Crystal collectibles didn't exist beforehand.
  • The matching desktop background for Menu Type 6 is the grid background used for the exterior of the Dance Flood, and the matching desktop background for Menu Theme 8 is a frame of the rainbow fish of the Flying Tuna event.
  • Prior to v0.10, the theme changing room didn't exist, instead menu themes were automatically switched by interacting with the icon at the right of the task bar on the desktop.
  • Menu themes 9-12 were added in 0.11, and 10-12 require 100% Music Completion Rate.
  • Theme 9 uses the last value for the variable defining which theme is currently used, implying that it may have been the last theme to have been created.
  • Theme 10 is, similar to 5, based on a game Jojogape previously made. The game in question is a puzzle game named Spotlight Waltz. It also has its own sound effects, and the wallpaper is a screenshot from the game with a blur effect and slight tilt.
  • Theme 11 is, very clearly, a reference to ZApNeF, Someday's minigame, with it's own unique sounds and the matching wallpaper being a 3D render of one of the game's stages.
  • Theme 12 and its save theme were originally made for nulsdodage's Korean translation of the game for the version 0.10, and received an update of its design quickly after, but was removed due to being considered unnecessary. A modified version of it was also implemented in Witoru, and after this, an edited version of the latest version of the theme used in Someday was introduced in the fangame Yume 2kki as the Theme 40, albeit using a different color for the background and a different set of numbers. Finally, the latest version of the theme used in the Someday translation was reimplemented in the version 0.11 of the game. The first version of this theme is also left in the files of the version 0.11 of Someday, unused.
    • Its appearance may reference the Mall.