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Someday:Itsuki's Room: Difference between revisions

(Created page with "{{Locationbox |headercolor = #8c4829 |headerfontcolor = #ad965a |image = |Effects = None |Events = None |Wallpapers = |NPCS = None |Connections = {{Connection|The Nexus|one_way_type=NoReturn}}, {{Connection|Chaos|one_way_type=NoReturn|unlock_type=LockedCondition|unlock_conditions=Give all your effects to the Teru Teru Bozu in the Lake.}} |BGM = |Map ID = 0001, 0025, 0028, 0230, 0232, 0233, 0234, 0249, 0251, 0252 |VersionAdded = }} '''Itsuki's Room''' is the game's st...")
 
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|headercolor = #8c4829
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|image = itsuki's_room.png
|Effects = None
|Effects = None
|Events = None
|Events = None
|Wallpapers =
|NPCS = None
|NPCS = None
|Connections = {{Connection|The Nexus|one_way_type=NoReturn}}, {{Connection|Chaos|one_way_type=NoReturn|unlock_type=LockedCondition|unlock_conditions=Give all your effects to the Teru Teru Bozu in the Lake.}}
|Connections = {{Connection|The Nexus|one_way_type=NoReturn}}, {{Connection|Chaos|one_way_type=NoReturn|unlock_type=LockedCondition|unlock_conditions=Give all your effects to the Teru Teru Bozu in the Lake.}}
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'''Itsuki's Room''' is the game's starting point.
'''Itsuki's Room''' is the game's starting point, as well as its [[Someday:Endings|end point]].


==Features==
==Features==
{{Stub}}
At the start of the game, the player starts in front of the window within a tall apartment building, in the middle of stormy weather. Facing up shows the interior: a well-furnished bedroom with what appears to be a wooden floor, and a light-brown wall with a white baseboard. Inside the room is a wooden bookcase and closet, a desk with a PC, and a bed with a blue blanket, which Itsuki can sleep in, prompting a three-second countdown before entering the [[Someday:The Nexus|dream world]]. There is also a door on the northern portion, where Itsuki would shake his head when the player attempts to interact with it, considering that the weather is too harsh for Itsuki to leave the building that he is in.
 
 


Interacting with the PC makes Itsuki take a seat, for him to use it. With the PC, the player can either:
* Save their progress
* Play [[Someday:ZApNeF|ZApNeF]], or
* Configure the game's cache settings, which allows for preloading audio assets, a feature available in the game's Evergreen Edition.


==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. If there are more than 9 screenshots, set the gallery to display as a slideshow. -->
<gallery>
<gallery>
 
itsuki's_room_window.png|The exterior of the apartment where Itsuki takes refuge in.
</gallery>
</gallery>


[[Category:Someday Locations]]
[[Category:Someday Locations]]

Revision as of 08:57, 24 April 2023

Itsuki's Room
Itsuki's room.png
Basic Info
Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas

The Nexus NoReturn➡️
Chaos LockedCondition🔐 NoReturn➡️

BGM Missing
Map ID 0001, 0025, 0028, 0230, 0232, 0233, 0234, 0249, 0251, 0252

Itsuki's Room is the game's starting point, as well as its end point.

Features

At the start of the game, the player starts in front of the window within a tall apartment building, in the middle of stormy weather. Facing up shows the interior: a well-furnished bedroom with what appears to be a wooden floor, and a light-brown wall with a white baseboard. Inside the room is a wooden bookcase and closet, a desk with a PC, and a bed with a blue blanket, which Itsuki can sleep in, prompting a three-second countdown before entering the dream world. There is also a door on the northern portion, where Itsuki would shake his head when the player attempts to interact with it, considering that the weather is too harsh for Itsuki to leave the building that he is in.

Interacting with the PC makes Itsuki take a seat, for him to use it. With the PC, the player can either:

  • Save their progress
  • Play ZApNeF, or
  • Configure the game's cache settings, which allows for preloading audio assets, a feature available in the game's Evergreen Edition.

Gallery

... more about "Itsuki's Room"
1 (?) +, 25 (?) +, 28 (?) +, 230 (?) +, 232 (?) +, 233 (?) +, 234 (?) +, 249 (?) +, 251 (?) +  and 252 (?) +