Nexus | |
---|---|
Basic Info | |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Soutarou's Room Black Stone World Plank World Barbed Wire Fence World Inorganic World Door World Rain Puddle World |
BGM | Missing |
Map ID | 0012 |
The Nexus is the central hub of Soutarou's dream world, to which the rest of the dream world is accessed from.
Features
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The Nexus is a small non-looping area with a metal grating floor that seems to be suspended by cable-like structures. There are seven doors arranged in a pyramid shape, with the door to Soutarou's Room sitting northmost of the rest of the doors. Moreover:
By using the Pattern effect while exploring Soutarou's dream world, the player can teleport back to the Nexus without waking up.
Effect Orbs
The Nexus is the only room where Soutarou's effects can be dropped. This is done by equipping them and pressing the action key, which then removes the effect from your inventory. The effects can be retrieved by interacting with the corresponding orb that is left behind. Each effect appears as a semi-transparent orb that floats around the Nexus and is analogous to the effect it contains; for example, the Centipede orb moves twice as fast as the others, the Distortion orb changes colours in a static-like manner, and the Clot orb is black with a white shine effect.
When all the effects are dropped in the Nexus, the player can view some of the game's Endings.
Gallery
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