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Collective Unconscious:Festering Tomb: Difference between revisions

(Added a seperate map of the sub-section, might be an idea to add to main map instead.)
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{{LocationMap
{{LocationMap|filename =Festering_tomb_map.png|caption=Map of the Festering Tomb}}
|filename = Festering_tomb_map.png
{{LocationMap|filename=Infinite_tomb_map.png|caption=Map of the Infinite Tomb section}}
|caption = Map of the Festering Tomb
}}
{{LocationMap
|filename = Infinite_tomb_map.png
|caption = Map of the Infinite Tomb Section
}}
'''Festering Tomb''' is an area accessible from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] or [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
'''Festering Tomb''' is an area accessible from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] or [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].


==Features==
==Features==
{{Stub|Need to correct and imrprove. Too sleepy.}}
{{Stub|Need to correct and imrprove. Too sleepy.}}
This area resembles a distorted version of the [[Collective Unconscious:Maroon Tomb|Maroon Tomb]], inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the Lumen Eidolon outside of the ''Infinite Tomb''.  
This area resembles a distorted version of the [[Collective Unconscious:Maroon Tomb|Maroon Tomb]], inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the [[Collective Unconscious:Eidola#Lumen|Lumen]] eidolon outside of the ''Infinite Tomb''.  


Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.
Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.
Line 32: Line 26:
Noteworthy features in this area include:
Noteworthy features in this area include:


* The ''Infinite Tomb'', a looping section consisting of blocks and a singular door. It also serves as the starting point from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]].
*The ''Infinite Tomb'', a looping section consisting of blocks and a singular door. It also serves as the starting point from [[Collective Unconscious:Maroon Tomb|Maroon Tomb]].
* A tiled pathway shaped as an S, where the bottom door leads to the [[Collective Unconscious:Blood Spine Zone|Blood Spine Zone]].
*A tiled pathway shaped as an S, where the bottom door leads to the [[Collective Unconscious:Blood Spine Zone|Blood Spine Zone]].
* A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
*A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
* A room decorated by corals shaped as vines and a red river on the bottom, which can be traversed by boat. Going westwards leads to the [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
*A room decorated by corals shaped as vines and a red river on the bottom, which can be traversed by boat. Going westwards leads to the [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]].
* A lonely television displaying haunting images upon interaction.
*A lonely television displaying haunting images upon interaction.


==Directions==
==Directions==
Nexus → [[Collective Unconscious:Dusk World|Dusk World]] → [[Collective Unconscious:Rusted Runic Towers|Rusted Runic Towers]] → [[Collective Unconscious:Maroon Dunes|Maroon Dunes]] → [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] → Festering Tomb
*Nexus → [[Collective Unconscious:Dusk World|Dusk World]] → [[Collective Unconscious:Rusted Runic Towers|Rusted Runic Towers]] → [[Collective Unconscious:Maroon Dunes|Maroon Dunes]] → [[Collective Unconscious:Maroon Tomb|Maroon Tomb]] → Festering Tomb
   
   
Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Cone Pole Path|Cone Pole Path]] → [[Collective Unconscious:Bleeding Ladders|Bleeding Ladders]] → [[Collective Unconscious:Scarlet River|Scarlet River]] → Festering Tomb
*Nexus → [[Collective Unconscious:Dream Arcade|Dream Arcade]] → [[Collective Unconscious:Roof Tub|Roof Tub]] → [[Collective Unconscious:White Apartments|White Apartments]] → [[Collective Unconscious:Harsh Light Road|Harsh Light Road]] → [[Collective Unconscious:Psyche|Psyche]] → [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]] → Festering Tomb


Nexus → [[Collective Unconscious:Dream Arcade|Dream Arcade]] → [[Collective Unconscious:Roof Tub|Roof Tub]] → [[Collective Unconscious:White Apartments|White Apartments]] → [[Collective Unconscious:Harsh Light Road|Harsh Light Road]] → [[Collective Unconscious:Psyche|Psyche]] → [[Collective Unconscious:Virtual Nightmare|Virtual Nightmare]] → Festering Tomb
After entering [[Collective Unconscious:Scarlet River|Scarlet River]] from here:
*Nexus → [[Collective Unconscious:Lavender Ruins|Lavender Ruins]] → [[Collective Unconscious:Cone Pole Path|Cone Pole Path]] → [[Collective Unconscious:Bleeding Ladders|Bleeding Ladders]] → [[Collective Unconscious:Scarlet River|Scarlet River]] → Festering Tomb


==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. -->
<gallery>
<gallery>


</gallery>
</gallery>

Revision as of 00:59, 25 June 2024

Festering Tomb
Cu festering tomb.png
Basic Info
Eidola EffectNone
Events None
Notable NPCs None
Other
Connecting Areas

Maroon Tomb NoEntry
Scarlet River Unlock🔑
Blood Spine Zone
Virtual Nightmare

BGM Missing
Map ID 0325, 0763, 0764
Version Added 0.1.0
Author Delly
Map of the Festering Tomb
Map of the Infinite Tomb section

Festering Tomb is an area accessible from Maroon Tomb or Virtual Nightmare.

Features

This area resembles a distorted version of the Maroon Tomb, inheriting its labyrinthine structure. Unlike its parallel, it also contains profound darkness which makes navigating throughout the interconnected corridors difficult. However, this can be partially countered by the Lumen eidolon outside of the Infinite Tomb.

Certain sections are separated by paths conformed by floating tiles and pillars decorated by blue torches.

Noteworthy features in this area include:

  • The Infinite Tomb, a looping section consisting of blocks and a singular door. It also serves as the starting point from Maroon Tomb.
  • A tiled pathway shaped as an S, where the bottom door leads to the Blood Spine Zone.
  • A particular path of tiles that gradually transition into bright, rectangular pieces, which eventually reveal the path to Virtual Nightmare.
  • A room decorated by corals shaped as vines and a red river on the bottom, which can be traversed by boat. Going westwards leads to the Virtual Nightmare.
  • A lonely television displaying haunting images upon interaction.

Directions

After entering Scarlet River from here:

Gallery