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Talk:Unused Content: Difference between revisions

>WhatDothLife
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>Playon999
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But when you interact with him, he sets the variable to 11. Afterwards it's set to 0.
But when you interact with him, he sets the variable to 11. Afterwards it's set to 0.
So....it's always 11?--[[User:Smbzfan2|Smbzfan2]] 17:02, December 30, 2011 (UTC)
So....it's always 11?--[[User:Smbzfan2|Smbzfan2]] 17:02, December 30, 2011 (UTC)
I checked the RTP for a RPGmk 03 game, and no voice.wav... [[User:Playon999|Playon999]] 05:45, January 2, 2012 (UTC)

Revision as of 05:45, 2 January 2012

More stuff incoming. Remove things that are used. I don't know EVERY secret in this game.--Smbzfan2 15:34, December 30, 2011 (UTC)

The sound effect the thing in the witch pond makes is called "voice". English? That's weird. Can anyone double-check if it's in the RPG 03 default pack? I'm pretty sure it's not.--Smbzfan2 16:57, December 30, 2011 (UTC)

He has a rather strange coding too. The noise he makes depends on a certain variable. But when you interact with him, he sets the variable to 11. Afterwards it's set to 0. So....it's always 11?--Smbzfan2 17:02, December 30, 2011 (UTC)

I checked the RTP for a RPGmk 03 game, and no voice.wav... Playon999 05:45, January 2, 2012 (UTC)