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Yume 2kki:Dark Museum: Difference between revisions

>Bullet731108
No edit summary
>Fatlenin1
(map)
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|NPCS = None
|NPCS = None
|Connections = [[Japan Town]], [[Geometry World]], [[Flying Fish World]], [[Museum]]|headerfontcolor = tan
|Connections = [[Japan Town]], [[Geometry World]], [[Flying Fish World]], [[Museum]]|headerfontcolor = tan
|BGM = yoi}}The '''Dark Museum''' (博物館リベンジ, ''Hakubutsukan Ribenji'', Revenge Museum) is an area accessible from [[Geometry World]] through the door on the last block in a row of blocks. This area is much like the ordinary [[Museum]] with a similar layout, however it has maroon carpets, almost rustic-looking walls that sometimes have images on them, larger doorways and chains of purple rope stanchions, like those seen in parts of the [[Underwater Amusement Park]] . On display are various upright shrubs in niches in the walls; in front of them are tables and chairs.
|BGM = yoi}}[[File:2kki-map-dm-3.png|thumb|Annotated map]]


Most notably, however, is its penetrating darkness, matched only by Urotsuki's lantern effect. Pressing the action key creates a temporary circle of light to grant greater field of vision. Additionally, dequipping all effects and then equipping he lantern will give an entire lighted view of the room. If the player waits and walks in the same direction Urotsuki was facing, the light will stay there. This is likely a bug.
The '''Dark Museum''' (博物館リベンジ, ''Hakubutsukan Ribenji'', Revenge Museum) is an area accessible from [[Geometry World]] through the door on the last block in a row of blocks. This area is much like the ordinary [[Museum]] with a similar layout, however it has maroon carpets, almost rustic-looking walls that sometimes have images on them, larger doorways and chains of purple rope stanchions, like those seen in parts of the [[Underwater Amusement Park]] . On display are various upright shrubs in niches in the walls; in front of them are tables and chairs.
 
Most notably, however, is its penetrating darkness, matched only by Urotsuki's lantern effect. Pressing the action key creates a temporary circle of light to grant greater field of vision. Additionally, [[File:H.png|thumb|The Disturbing Face]]dequipping all effects and then equipping he lantern will give an entire lighted view of the room. If the player waits and walks in the same direction Urotsuki was facing, the light will stay there. This is likely a bug.
==Features==
==Features==
*You can enter this area from Japan Town through the red mailbox, however you will be stuck on a pedestal with no way to get off again aside from teleporting back to Japan Town.
*You can enter this area from Japan Town through the red mailbox, however you will be stuck on a pedestal with no way to get off again aside from teleporting back to Japan Town.
Line 16: Line 18:
*The room north of that with the ticket booth houses a bloody, animated face on the wall that makes sounds.
*The room north of that with the ticket booth houses a bloody, animated face on the wall that makes sounds.
*The switch in the statue room will change one of the plants in the table room. Using the Glasses, will have to interact with the potted plant that changed (it will be difficult, because you will have to do it in the dark), and you will be teleported to the Museum. It will be dark and you won't be able to iluminate it with the Lantern Effect. The only way to turn on the lights is using one of the switches in the exhibition rooms.
*The switch in the statue room will change one of the plants in the table room. Using the Glasses, will have to interact with the potted plant that changed (it will be difficult, because you will have to do it in the dark), and you will be teleported to the Museum. It will be dark and you won't be able to iluminate it with the Lantern Effect. The only way to turn on the lights is using one of the switches in the exhibition rooms.
<gallery spacing="small" captionalign="left">
Dark Map.png|Map of the [[Dark Museum]]
H.png|The disturbing face.
</gallery>
[[Category:Locations]]
[[Category:Locations]]

Revision as of 01:43, 24 December 2012

Dark Museum
DarkMuseum.png
Basic Info
Effects EffectGlasses
Events None
Notable NPCs None
Other
Connecting Areas Japan TownGeometry WorldFlying Fish WorldMuseum
BGM yoi
Map ID Missing
Annotated map

The Dark Museum (博物館リベンジ, Hakubutsukan Ribenji, Revenge Museum) is an area accessible from Geometry World through the door on the last block in a row of blocks. This area is much like the ordinary Museum with a similar layout, however it has maroon carpets, almost rustic-looking walls that sometimes have images on them, larger doorways and chains of purple rope stanchions, like those seen in parts of the Underwater Amusement Park . On display are various upright shrubs in niches in the walls; in front of them are tables and chairs.

Most notably, however, is its penetrating darkness, matched only by Urotsuki's lantern effect. Pressing the action key creates a temporary circle of light to grant greater field of vision. Additionally,

The Disturbing Face

dequipping all effects and then equipping he lantern will give an entire lighted view of the room. If the player waits and walks in the same direction Urotsuki was facing, the light will stay there. This is likely a bug.

Features

  • You can enter this area from Japan Town through the red mailbox, however you will be stuck on a pedestal with no way to get off again aside from teleporting back to Japan Town.
  • The yellow ticket booth will take you to Flying Fish World. To get back, you can walk to the left and interact with the ticket booth here.
  • The room north of that with the ticket booth houses a bloody, animated face on the wall that makes sounds.
  • The switch in the statue room will change one of the plants in the table room. Using the Glasses, will have to interact with the potted plant that changed (it will be difficult, because you will have to do it in the dark), and you will be teleported to the Museum. It will be dark and you won't be able to iluminate it with the Lantern Effect. The only way to turn on the lights is using one of the switches in the exhibition rooms.