(Added more sprites. I'll continue tomorrow. (Feel free to modify the descriptions)) |
>~Star Child~ Lapis Lazuli No edit summary |
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==Features== | ==Features== | ||
The FC Caverns is an extremely unique area among all of the worlds in this game, as it does not play out like a typical exploration-based RPG, but rather more like a movement-heavy platformer, akin to Super Mario World. The aesthetic | The FC Caverns is an extremely unique area among all of the worlds in this game, as it does not play out like a typical exploration-based RPG, but rather more like a movement-heavy platformer, akin to Super Mario World. | ||
The world's aesthetic is very similar to that of the [[Alien Cellar]], complete with the color scheme and the strange machines, but considerably glitched-up and distorted. Strange blue tears are visible in the stones of the ground, and the world is overlayed by a sweeping scanline effect along with a staticy humming. Occasionally, the cute sound effects of Urotsuki's jump will glitch out, being replaced with glitchy sound effects. | |||
The area is split up into two separate sections: the first one, which is a linear platformer to the left, and the second which is an area where Urotsuki climbs vertically, looping around the screen. Climbing to the very top will lead to a door to the [[Flooded Dungeon]]. | The area is split up into two separate sections: the first one, which is a linear platformer to the left, and the second which is an area where Urotsuki climbs vertically, looping around the screen. Climbing to the very top will lead to a door to the [[Flooded Dungeon]]. | ||
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==Directions== | ==Directions== | ||
Nexus → [[Marijuana Goddess World]] → [[Dark Room]] → [[Snowy Forest]] → [[Techno Condominium]] → FC Caverns | Nexus → [[Marijuana Goddess World]] → [[Dark Room]] → [[Snowy Forest]] → [[Techno Condominium]] → FC Caverns | ||
==Gallery== | |||
<gallery> | |||
FC Caverns Path.PNG | |||
FC Caverns Climb.PNG|This room looks impossible to navigate without flying effects, and it would be if you couldn't loop around the screen. | |||
</gallery> | |||
==Trivia== | |||
The one other NPC in this area, shown in the first image of the gallery, appears to be a reference to VVVVVV, a platformer with a similar aesthetic to this area. | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Qxy]] | [[Category:Qxy]] |
Revision as of 16:42, 23 August 2019
FC Caverns | |
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![]() | |
Basic Info | |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Techno CondominiumFlooded Dungeon |
BGM | bgm4 |
Map ID | 0944 |
The FC Caverns are an area accessible from the hidden passageway of the Techno Condominium.
Features
The FC Caverns is an extremely unique area among all of the worlds in this game, as it does not play out like a typical exploration-based RPG, but rather more like a movement-heavy platformer, akin to Super Mario World.
The world's aesthetic is very similar to that of the Alien Cellar, complete with the color scheme and the strange machines, but considerably glitched-up and distorted. Strange blue tears are visible in the stones of the ground, and the world is overlayed by a sweeping scanline effect along with a staticy humming. Occasionally, the cute sound effects of Urotsuki's jump will glitch out, being replaced with glitchy sound effects.
The area is split up into two separate sections: the first one, which is a linear platformer to the left, and the second which is an area where Urotsuki climbs vertically, looping around the screen. Climbing to the very top will lead to a door to the Flooded Dungeon.
Effect
Almost all the effects have a different behavior in this area. While some allow Urotsuki to interact with the world in particular ways, others are purely decorative.
Effects with special interactions
Effect | Sprite | Interaction |
Bike | Allows Urotsuki to move faster, but jumps slightly lower than with other effects. | |
Fairy | Allows Urotsuki to float in water and to slowly elevate when in water. It also allows to fly outside of the water by repeatedly pressing the interaction key. | |
Spacesuit | Can slowly float when in water and outside water by holding the interaction key. | |
Eyeball Bomb | Allows Urotsuki to return to the Nexus by holding the interaction Key. It can't be activated in water. | |
Maiko | Jumps lower. | |
Penguin | Allows Urotsuki to swim. | |
Spring | By holding the interaction key, allows Urotsuki to jump repeatedly, with every jump being higher than the last. | |
Stretch | Allows Urotsuki to stretch while holding the interaction key. When released, Urotsuki makes a small jump. | |
Haniwa | Moves slowly and jumps really low. Allows Urotsuki to quickly sink in water. | |
Child | Jumps lower. | |
Polygon | Allows Urotsuki to create a platform by pressing the interaction key while jumping. Doing it again destroys the platform. | |
Teru Teru Bozu | Makes it rain. | |
Bat | Allows Urotsuki to fly by holding the interaction key and pressing the direction keys. | |
Drum | Allows Urotsuki to float in water. | |
Bunny Ears | Allows Urotsuki to jump higher and fall slowly. | |
Haniwa + Cake | Moves slowly and jumps really low. Allows Urotsuki to quickly sink in water. Urotsuki is stuck looking to one side. | |
Bike + Wolf | Allows Urotsuki to move faster, but jumps slightly lower than with other effects. | |
Red Riding Hood + Teru Teru Bozu | Makes it rain. |
Effects with no special interactions
Effect | Sprite |
Boy | |
Chainsaw | |
Lantern | |
Glasses | |
Rainbow | |
Wolf | |
Telephone | |
Insect | |
Invisible | |
Plaster Cast | |
Cake | |
Twintails | |
Gakuran | |
Trombone | |
Tissue | |
Grave | |
Crossing | |
Marginal | |
Red Riding Hood | |
Twintails + Glasses |
Directions
Nexus → Marijuana Goddess World → Dark Room → Snowy Forest → Techno Condominium → FC Caverns
Gallery
Trivia
The one other NPC in this area, shown in the first image of the gallery, appears to be a reference to VVVVVV, a platformer with a similar aesthetic to this area.