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|caption = OH GOD | |caption = OH GOD | ||
|Effects = None | |Effects = None | ||
|Wallpapers = | |Wallpapers = WP #177 | ||
|Events = None | |Events = None | ||
|NPCS = None | |NPCS = None |
Revision as of 17:02, 3 December 2015
Flesh Paths World | |||||||||||
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OH GOD | |||||||||||
Basic Info | |||||||||||
Effects | None | ||||||||||
Collectibles |
WP #177 | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Intestines MazeBroken Faces AreaSea of CloudsDownfall Garden | ||||||||||
BGM | e11 | ||||||||||
Map ID | Missing | ||||||||||
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Flesh Paths World (嘔吐通路, Oto Tsuro, Vomiting Pathway) is an area accessible from the Intestines Maze.
Features
Flesh Paths World is, as its name suggests, a large world featuring a network of pink, fleshy pathways, with strange meat-like arches dotting the sides of the paths.
A series of severed heads scattered around the area connect the paths from one set to another, creating a teleport maze of sorts.
A variety of objects and creatures also decorate the areas around the pathways, such as floating Boy effect heads, a vomiting hippopotamus & green tiki statue, and a cloud drooling blood, among others.
Within the maze, various interesting things can be found. From the entrance, directions to each one are as follows:
- A disturbing creature with a very long neck, bulging eyes and red hair can be found within the maze overlooking one of the pathways, with its head just out of view.
If Urotsuki walks up to the creature, the camera will pan upwards, revealing its staring eyes and elongated smile. Each time Urotsuki does this, a number of cracks will appear in the creature's head, until its face has completely caved in.
From the entrance, it can be found by going through the white head, then up through the dark green head with glaring pink eyes, and then walking all the way to the left side of the path.
- While navigating the maze, an odd white head can be found puffing out its cheeks. If you chainsaw it, it will open its mouth, leading to a barren, empty version of the Broken Faces Area.
The only thing in this area is the door to the danger panic zone, which will take you to the danger panic zone as usual, and then back out into the normal broken faces area.
From the entrance, this head can be found by going through the white head, then up through the dark green head with glaring pink eyes, then down through the red human-looking head with blue eyeliner, and then walking all the way up to the top of the path.
- Deep within the maze, there is a dark gray face with red eyes that is connected to a special hub filled with many of the different heads. Each of the heads will take you to where one of its corresponding heads is in the maze, but you cannot return through the head it places you at.
However, there is a white hamster head in this area that is not found anywhere else in the maze. On the other side is a severed version of Urotsuki's head with a large hole in its face. Going through Urotsuki's head will take you to an interior that looks like a house with a few rooms. Entering the closet in one of the rooms will trigger a fullscreen event. There's also a bed in this area, sleeping in it will make a second Urotsuki appear on a nearby chair; after that she'll stand up and pinch her cheek, waking up.
From the entrance, this head can be found by going through the white head, then up through the dark green head with glaring pink eyes, then walking down past the red head and left at the crossroads at the bottom, until you find a path going up and around to a yellow duck-looking head. from the other side of the duck head, the gray head can be found by walking up and following the path down to the left.
- Also within the maze is a monochrome head with a gaping mouth swallowing the path. Walking into its mouth will take you to the Sea of Clouds.
From the entrance, this head can be found by going through the white head, then up through the dark green head with glaring pink eyes, then left through the orange alien-like head, then over to the left and up through the skull head, finally following the path up to the left.