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    Yume 2kki:Flying Fish World: Difference between revisions

    >LainIwakura
    mNo edit summary
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    |NPCS = [[Minor_Characters#Smile-san_.28Laughing_Man.29|Smile-san]], [[Minor_Characters#Nichiyo-san_.28Sunhat_Woman.29|Nichiyo-san]]
    |NPCS = [[Minor_Characters#Smile-san_.28Laughing_Man.29|Smile-san]], [[Minor_Characters#Nichiyo-san_.28Sunhat_Woman.29|Nichiyo-san]]
    |Connections = [[Dark Museum]], [[Urban Street Area]]
    |Connections = [[Dark Museum]], [[Urban Street Area]]
    |BGM = for}}'''Flying Fish World''' (建物リベンジ, ''Tatemono Ribenji'', Revenge Building) is an area accessible from the [[Dark Museum]] and was made to replace [[Concrete World]].
    |BGM = for}}'''Flying Fish World''' (リベンジビル, ''Ribenji Biru'', Revenge Building) is an area accessible from the [[Dark Museum]] and was made to replace [[Concrete World]].
    ==Features==
    ==Features==
    It contains green blocks with doorways in them and many plants in pots scattered around the area (that sometimes glitch if you ride into them with the Bike). Goldfish are "swimming" in the foreground, and the area seems to have a space-themed background.
    It contains green blocks with doorways in them and many plants in pots scattered around the area (that sometimes glitch if you ride into them with the Bike). Goldfish are "swimming" in the foreground, and the area seems to have a space-themed background.
    Line 14: Line 14:
    It works in the same way as Concrete World did in [[File:Ffw2.png|thumb|272px|Nichiyo-San]]previous versions i.e. you go into one doorway and come out another. Sometimes you have to go back through the same doorway to get farther.
    It works in the same way as Concrete World did in [[File:Ffw2.png|thumb|272px|Nichiyo-San]]previous versions i.e. you go into one doorway and come out another. Sometimes you have to go back through the same doorway to get farther.


    There is one doorway that is boarded up. If you chainsaw it, you can go through it and see Smile-san. His house is made up of a small hallway with his bed at the end and an annex with a table, chair and rainbow monster inside. The walls are green and covered in black splotches. Interacting with a flower on a higher level in the Flying Fish World will take you to another, hidden room of the house, same as the annex but devoid of NPCs.
    There is one doorway that is boarded up. If you chainsaw it, you can go through it and see Smile-san. His house is made up of a small hallway with his bed at the end and an annex with a table, chair and rainbow monster inside. The walls are green and covered in black splotches. Interacting with a flower on a higher level in the Flying Fish World will take you to another, hidden room of the house, same as the annex but devoid of NPCs. There is a door to a fancy room with many house plants in bottom edge of this room. When you use [[Effects#Glasses|Glasses]] in the room, you can see a something green. This act is key to ED06. This hidden room is similar to each one of [[Rough Ash World]] and [[Green Neon World]].


    There is another doorway leading to Urotsuki's Dream Scene. When you go through it, you will go through a hallway similar to the one pictured right, although it changes every time you go through it. Rarely, Nichiyo-san can be seen in her sprite form. Occassionally a pink screen will appear with calmer music. Walking into the cage here will take you to a warping path leading into a skull's mouth. This in turn brings Urotsuki to a pink checker-backed world with a tanuki statue that can change the speed of the background when approached. After interacting with the statue twice, a door will appear and open in the center of the room. This takes Urotsuki to a balcony overlooking a city at night with a full moon in the sky. At this point, this is a dead end. [[File:Balcony.png|thumb|272px|The balcony]]
    There is another doorway leading to Urotsuki's Dream Scene. When you go through it, you will go through a hallway similar to the one pictured right, although it changes every time you go through it. Rarely, Nichiyo-san can be seen in her sprite form. Occassionally a pink screen will appear with calmer music. Walking into the cage here will take you to a warping path leading into a skull's mouth. This in turn brings Urotsuki to a pink checker-backed world with a tanuki statue that can change the speed of the background when approached. After interacting with the statue twice, a door will appear and open in the center of the room. This takes Urotsuki to a balcony overlooking a city at night with a full moon in the sky. At this point, this is a dead end. [[File:Balcony.png|thumb|272px|The balcony]]

    Revision as of 04:04, 3 January 2013

    Flying Fish World
    Ffw.png
    Basic Info
    Effects EffectSpacesuit
    Collectibles

    WP #100
    #145

    Events Monochrome Eye
    Notable NPCs Smile-san, Nichiyo-san
    Other
    Connecting Areas

    Dark Museum
    Urban Street Area

    BGM for
    Map ID Missing
    Extras +
    YNOproject Badges
    SmileSan(badgeY2).png The Big Laugh
    FlyingFish(badgeY2).png Us and Them

    Flying Fish World (リベンジビル, Ribenji Biru, Revenge Building) is an area accessible from the Dark Museum and was made to replace Concrete World.

    Features

    It contains green blocks with doorways in them and many plants in pots scattered around the area (that sometimes glitch if you ride into them with the Bike). Goldfish are "swimming" in the foreground, and the area seems to have a space-themed background.

    It works in the same way as Concrete World did in

    Nichiyo-San

    previous versions i.e. you go into one doorway and come out another. Sometimes you have to go back through the same doorway to get farther.

    There is one doorway that is boarded up. If you chainsaw it, you can go through it and see Smile-san. His house is made up of a small hallway with his bed at the end and an annex with a table, chair and rainbow monster inside. The walls are green and covered in black splotches. Interacting with a flower on a higher level in the Flying Fish World will take you to another, hidden room of the house, same as the annex but devoid of NPCs. There is a door to a fancy room with many house plants in bottom edge of this room. When you use Glasses in the room, you can see a something green. This act is key to ED06. This hidden room is similar to each one of Rough Ash World and Green Neon World.

    There is another doorway leading to Urotsuki's Dream Scene. When you go through it, you will go through a hallway similar to the one pictured right, although it changes every time you go through it. Rarely, Nichiyo-san can be seen in her sprite form. Occassionally a pink screen will appear with calmer music. Walking into the cage here will take you to a warping path leading into a skull's mouth. This in turn brings Urotsuki to a pink checker-backed world with a tanuki statue that can change the speed of the background when approached. After interacting with the statue twice, a door will appear and open in the center of the room. This takes Urotsuki to a balcony overlooking a city at night with a full moon in the sky. At this point, this is a dead end. 

    The balcony


    Urotsuki's Dream Scene is simply a body of water (probably a lake) with some sort of diving block that you can sit on during a sunset. You can see the Twin Mountains in the background.

    Urotsuki's Dream Scene

    The Spacesuit effect can be found in this world somewhere near the top of the world. There is also a portal to the Urban Street Area (that was previously in the Teleport Maze).

    There are some unfinished areas that you can access from this map. Interacting with a cluster of empty pots takes you to an area with spining clocks, and interacting with a potted plant takes you to a monochrome room similar to one from

    Mroom.png

    Yume Nikki. Interacting with the big eye on the wall causes a full screen event to happen.

    Another potted plant near the one that takes you to the Monochrome eye room will transport you to a large area with a TV, showing an image overlayed with static. Waiting in the TV room will eventually trigger a timed full screen event, and using the telephone effect will cover the screen in static.