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==Seasonal System== | ==Seasonal System== | ||
Seasons change every three dream sessions, where the seasonal system follows the four seasons: winter, spring, summer, and fall. One example of its application is the Zodiac constellations that you can encounter in the [[Constellation World]] based on the season in the [[wikipedia:Astrological_sign#Western_astrological_correspondence_chart|Northern Hemisphere]], and a visual indicator of the current season can be found in the [[Subterranean Research Center]]. | Seasons change every three dream sessions, where the seasonal system follows the four seasons: winter, spring, summer, and fall. One example of its application is the Zodiac constellations that you can encounter in the [[Constellation World]] based on the season in the [[wikipedia:Astrological_sign#Western_astrological_correspondence_chart|Northern Hemisphere]], and a visual indicator of the current season can be found in the [[Subterranean Research Center]]. | ||
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==Coin Acquisition== | ==Coin Acquisition== |
Revision as of 04:09, 27 January 2022
This is an overview of the various factors in-game that are used in triggering randomly-occurring events across the dream world.
Per Dream Session
Every dream session, or when sleeping in the bed in Urotsuki's Dream Apartments, there are certain elements in the dream world that may appear differently, such the Nexus' background, or there may be some events that occur during certain dream sessions. This is determined by Variable #44, a fixed value that falls under the range of 0 and 255. A selection of commonly-known events involving this variable can be found here.
Seasonal System
Seasons change every three dream sessions, where the seasonal system follows the four seasons: winter, spring, summer, and fall. One example of its application is the Zodiac constellations that you can encounter in the Constellation World based on the season in the Northern Hemisphere, and a visual indicator of the current season can be found in the Subterranean Research Center.
Coin Acquisition
When killing creatures across the Dream World, there is a probability that you earn money upon doing so, and it is determined by the Coin Acquisition variable, Variable #15, where the range is assigned to different NPCs that can be killed. One example of a random event linked to this variable is in the random events on the TV of Urotsuki's Dream Room.