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Yume 2kki:Yume Nikki: Difference between revisions

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Line 13: Line 13:
*Action key to interact.
*Action key to interact.
*1 key to use an effect.
*1 key to use an effect.
*5 key to drop an effect (only in The Nexus).
*5 key to drop an effect (only in [http://yumenikki.wikia.com/wiki/The Nexus The Nexus]).
*9 key to pinch yourself awake.
*9 key to pinch yourself awake.
*0 or X key to open up the menu.
*0 or X key to open up the menu.

Revision as of 18:13, 4 May 2017

Title screen of Yume Nikki

Yume Nikki (ゆめにっき, Dream Diary) is a free game made in RPG Maker 2003, created by mysterious Japanese developer KIKIYAMA. It first launched on June 26, 2004 under version 0.00. The latest version is 0.10, which came out on October 1st, 2007. The game hasn't been updated since then.

In Yume Nikki, you play as a girl named Madotsuki who lives in a small room, and refuses to leave. There isn't much to do in her room itself, but once you go to bed you get to explore various worlds within her dreams, in search of 24 "effects".

The gameplay of the game itself is similar to that of Yume 2kki, you go to sleep and explore different dream worlds, some ominous, some cheery.

The game became so popular to the point where it has garnered a sizable fanbase, who have since created countless fangames, such as Yume 2kki. For more information, please see the Yume Nikki Wiki.

Controls

  • Arrow keys to move.
  • Action key to interact.
  • 1 key to use an effect.
  • 5 key to drop an effect (only in Nexus The Nexus).
  • 9 key to pinch yourself awake.
  • 0 or X key to open up the menu.

Download

Yume Nikki v0.10

References in Yume 2kki

Yume 2kki is one of the most popular fangames out there, alongside games like .flow, Me, Yume Nisshi, Yume Graffiti and Fleshchild, to name a few.
Since Yume 2kki is also the supposed "sequel" to Yume Nikki, it has been heavily influenced by it and contains a lot of references to the original game.

  • The game's name in the first place is a pun on the original "Yume Nikki", since "ni" in Japanese is also the number two, hence "Yume 2kki".

Locations

  • The Shield Owl World greatly resembles the Shield Folk World from Yume Nikki.
  • The Abandoned Factory itself can be seen as a reference to the Sewers, where Big Red is found.
  • You could say the Dark Forest is reminiscent of the The Dense Woods.
  • You could also say the Forest Pier is reminiscent of the Witch's Island. (Ironically, the Dark Forest and the Forest Pier are completely unrelated and isolated from eachother, despite this).
  • The Neon City is visually similar to the Neon World, yet also thematically similar to the White Desert.
  • It's possible that Marijuana Goddess World was in-part inspired by the Graffiti World because of the different tiles that make noises when you step on them.
  • Forest World resembles Forest World, with its trees and crops.
  • The Red Nail Passage in Nail World has pillars across it. Upon interaction, they make an image appear on the screen for a few seconds. This is similar to the Sewers in Yume Nikki, in which there are pictures that appear when interacting with the holes in the wall.

Events / Npcs

  • In the Sky Kingdom, there is an NPC that looks a lot like the infamous Uboa from Yume Nikki, nicknamed Dogboa.
  • One of the screens in the TV room in the lower-section of the Highway is an Aztec creature that greatly resembles the Aztec Rave Monkey. The same creature appears in the parallax background of the Shield Owl World, perhaps in reference to the same thing happening in Yume Nikki's Forest World and Block World.
  • There is an NPC in Pillars World that mirrors Onsen-San.
  • There's a random chance in the Neon City you might stumble across It Came From Behind, a red character that floats across the screen for about three seconds while making a noise, in a similar manner to Takofuusen.
  • The Abandoned Factory contains an event where Urotsuki is eaten by a large red monster, similar to Big Red, and taken to a dark world with pinwheels and a multicolored panorama, similar to Windmill World.