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Someday:ZApNeF: Difference between revisions

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{{Locationbox
[[File:Zapnef title.png|thumb|ZApNeF's title screen.]]
|headercolor = #056fba
|headerfontcolor = #e09223
|image = Zapnef title.png
|Effects = None
|Events = None
|NPCS = None
|Connections = {{Connection|Itsuki's Room}}
|BGM =
|Map ID = 0194, 0195, 0196, 0197, 0198, 0203, 0209, 0222, 0223, 0225, 0226, 0246, 0247, 0289, 0290, 0291
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'''ZApNeF''' is the minigame in Someday.
'''ZApNeF''' is the minigame in Someday.


==Features==
==Gameplay==
{{Stub}}
{{Stub}}
==Trivia==
* Unlike Yume Nikki and many of its fangames, in which the minigames are credited either to the game's developers, or a fictional, in-universe game development company, ZApNeF is the dreamer's own production.
* ZApNeF's concept is much older than Someday itself; it was conceptualized around as early as 2006, and was originally planned to be a Flash game.
** There were features that were planned, such as a powerup that allows the player to swing across certain spots, and barriers that open if a certain number of enemies have been dispatched. The former was discarded given RPG Maker's limitations.
* Originally, ZApNeF had a backstory in which the protagonist was a hydrogen atom with four electrons - a key to a new form of renewable energy, where a virus is attempting to destroy the computer where it resides in.


==Gallery==
==Gallery==
{{SpoilerSectionStart|Spoiler: Level layouts}}
<gallery>
<gallery>
Level1.png|Level 1
Level1.png|Level 1
Line 31: Line 27:
Advanced level2.png|Advanced Level 2
Advanced level2.png|Advanced Level 2
</gallery>
</gallery>
{{SpoilerSectionEnd}}


[[Category:Someday Locations]]
[[Category:Someday Events]]
[[Category:Someday Minigames]]

Revision as of 01:16, 30 May 2023

ZApNeF's title screen.

ZApNeF is the minigame in Someday.

Gameplay

Trivia

  • Unlike Yume Nikki and many of its fangames, in which the minigames are credited either to the game's developers, or a fictional, in-universe game development company, ZApNeF is the dreamer's own production.
  • ZApNeF's concept is much older than Someday itself; it was conceptualized around as early as 2006, and was originally planned to be a Flash game.
    • There were features that were planned, such as a powerup that allows the player to swing across certain spots, and barriers that open if a certain number of enemies have been dispatched. The former was discarded given RPG Maker's limitations.
  • Originally, ZApNeF had a backstory in which the protagonist was a hydrogen atom with four electrons - a key to a new form of renewable energy, where a virus is attempting to destroy the computer where it resides in.

Gallery

Spoiler: Level layouts

[Show/Hide]
Spoilers end here.