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Someday:LSD World: Difference between revisions

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*'''Static World:''' This version is accessible from the [[Someday wiki:Alphanumeric World|Alphanumeric World]]'s Letter Path. In this version the world has primarily blue textures covered in letters, the Nice Guys take a grey appearance and tired expressions (but can be healed, similar to the Nice Guy in the [[Someday wiki:Hospital|Hospital]], the water flashes in various shades of red/pink and the torii gate is green.
*'''Static World:''' This version is accessible from the [[Someday wiki:Alphanumeric World|Alphanumeric World]]'s Letter Path. In this version the world has primarily blue textures covered in letters, the Nice Guys take a grey appearance and tired expressions (but can be healed, similar to the Nice Guy in the [[Someday wiki:Hospital|Hospital]], the water flashes in various shades of red/pink and the torii gate is green.
*'''Downer World:''' This version is accessible from the [[Someday wiki:Dark World|Dark World]]'s Grid Path. In this version there aren't major visual changes outside of a heavy color distortion and some ocassional vortex-like shapes on top of the cliffs, the textures take primarily red and purple hues with the water flashing between bright red and purple, the Nice Guys are replaced by active [[Someday wiki:Minor Characters#Hexagons|Hexagons]] and the torii gate is red/green.
*'''Downer World:''' This version is accessible from the [[Someday wiki:Dark World|Dark World]]'s Grid Path. In this version there aren't major visual changes outside of a heavy color distortion and some ocassional vortex-like shapes on top of the cliffs, the textures take primarily red and purple hues with the water flashing between bright red and purple, the Nice Guys are replaced by active [[Someday wiki:Minor Characters#Hexagons|Hexagons]] and the torii gate is red/green.
*'''Dynamic World:''' This version is accessible from a hidden entrance in the [[Someday wiki:Pink Maze|Pink Maze]]. In this version the world has primarily yellow textures covered in faces of the dream world's humanoid denizens (most prominently [[Someday wiki:Minor Characters#Tsuktsuki|Tsukitsuki]], [[Someday wiki:Minor Characters#Shell|Shell]] and [[Someday wiki:Minor Characters#Kondo|Kondo]]), the water flashes in various shades of deep blue, the Nice Guys look happier than usual, having a small blush, and the torii gate is rainbow.
*'''Dynamic World:''' This version is accessible from a hidden entrance in the [[Someday wiki:Pink Maze|Pink Maze]]. In this version the world has primarily yellow textures covered in faces of the dream world's humanoid denizens (most prominently [[Someday wiki:Minor Characters#Tsukitsuki|Tsukitsuki]], [[Someday wiki:Minor Characters#Shell|Shell]] and [[Someday wiki:Minor Characters#Kondo|Kondo]]), the water flashes in various shades of deep blue, the Nice Guys look happier than usual, having a small blush, and the torii gate is rainbow.


Itsuki can freely teleport between these areas by colliding with any object present in the maps (besides the Nice Guys and Hexagons, which can be interacted with normally).
Itsuki can freely teleport between these areas by colliding with any object present in the maps (besides the Nice Guys and Hexagons, which can be interacted with normally).

Revision as of 05:26, 4 August 2023

LSD World
Lsd world pic.png
Basic Info
Effects EffectNone
Events None
Notable NPCs Nice Guys, Hexagons
Other
Connecting Areas

8-bit World
Alphanumeric World
Dark World
Pink Maze
Hatsuyume Chance🍀 NoReturn➡️

BGM 44 - Headpgone Makeup.wav (Upper World)
45 -1ne 3wo 2hree 4ive.wav (Static World)
08 - Hexagonal.wav (Downer World)
16 - Sinewave Suggestion.wav (Dynamic World)
Map ID 0163, 0164, 0165, 0166

The LSD World is an area accessible from the Water Path of the 8-bit World, among other entry points.

Features

The LSD World is a somewhat big looping grassland with trees, two patches of dirt, some few cliffs, three Nice Guys walking around, and two lakes, one bigger which has a 1/4 chance (determined every time Itsuki enters one of the areas in this world) to have torii gate leading to the Hatsuyume.

The world is divided in four areas, all of them with exactly the same layout but some major differences in appearance and music:

  • Upper World: This is the "standard" version of LSD World, accessible from the 8bit World's water path. In this version the world has normal textures, the water flashes between various shades of light blue, the torii gate is red and there will be rainbow crystals scattered all over the world if the gate is active.
  • Static World: This version is accessible from the Alphanumeric World's Letter Path. In this version the world has primarily blue textures covered in letters, the Nice Guys take a grey appearance and tired expressions (but can be healed, similar to the Nice Guy in the Hospital, the water flashes in various shades of red/pink and the torii gate is green.
  • Downer World: This version is accessible from the Dark World's Grid Path. In this version there aren't major visual changes outside of a heavy color distortion and some ocassional vortex-like shapes on top of the cliffs, the textures take primarily red and purple hues with the water flashing between bright red and purple, the Nice Guys are replaced by active Hexagons and the torii gate is red/green.
  • Dynamic World: This version is accessible from a hidden entrance in the Pink Maze. In this version the world has primarily yellow textures covered in faces of the dream world's humanoid denizens (most prominently Tsukitsuki, Shell and Kondo), the water flashes in various shades of deep blue, the Nice Guys look happier than usual, having a small blush, and the torii gate is rainbow.

Itsuki can freely teleport between these areas by colliding with any object present in the maps (besides the Nice Guys and Hexagons, which can be interacted with normally).

Directions

The Nexus → 8-bit World → LSD World The Nexus → Dark World → LSD World The Nexus → Alphanumeric World → LSD World

Trivia

  • This world is reference to the game LSD: Dream Emulator, a game often considered one of the main inspirations behind Yume Nikki. The "textures" made out of text and faces, the Upper, Downer, Static and Dynamic area versions and the fact that Itsuki can teleport between areas by crashing into objects and walls are all features present in that game.

Gallery