The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.
(→Database: more accurate translation of "塞ぎ込み") |
(→Sound: terrain noises) |
||
Line 3,370: | Line 3,370: | ||
|00000230 | |00000230 | ||
|coin drop | |coin drop | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|2 | |2 | ||
Line 3,378: | Line 3,377: | ||
|000000000228 | |000000000228 | ||
|nasu catching an eggplant | |nasu catching an eggplant | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|3 | |3 | ||
Line 3,386: | Line 3,384: | ||
|000000229 | |000000229 | ||
|nasu footstep noise | |nasu footstep noise | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|4 | |4 | ||
Line 3,394: | Line 3,391: | ||
|000000000000226 | |000000000000226 | ||
|nasu game over jingle | |nasu game over jingle | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|5 | |5 | ||
Line 3,402: | Line 3,398: | ||
|000000000227 | |000000000227 | ||
|nasu death sound | |nasu death sound | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|6 | |6 | ||
Line 3,410: | Line 3,405: | ||
|00000001 | |00000001 | ||
|mars san | |mars san | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|7 | |7 | ||
Line 3,418: | Line 3,412: | ||
|000000000000003 | |000000000000003 | ||
|fc unequip effect | |fc unequip effect | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|8 | |8 | ||
Line 3,426: | Line 3,419: | ||
|00000000000004 | |00000000000004 | ||
|fc equip effect | |fc equip effect | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|9 | |9 | ||
Line 3,434: | Line 3,426: | ||
|BBBBBBBBBBB1 | |BBBBBBBBBBB1 | ||
|high pitch fc cursor noise, used by fc pirori and for the menu cursor<ref group="note">on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist</ref> | |high pitch fc cursor noise, used by fc pirori and for the menu cursor<ref group="note">on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist</ref> | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|10 | |10 | ||
Line 3,442: | Line 3,433: | ||
|BBBBBBBBBBB2 | |BBBBBBBBBBB2 | ||
|low pitch fc cursor noise, used by fc pirori and lizardmen<ref group="note">on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist</ref> | |low pitch fc cursor noise, used by fc pirori and lizardmen<ref group="note">on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist</ref> | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|11 | |11 | ||
Line 3,450: | Line 3,440: | ||
|0000000002 | |0000000002 | ||
|fc towel effect sneeze | |fc towel effect sneeze | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|12 | |12 | ||
Line 3,458: | Line 3,447: | ||
|0000000007 | |0000000007 | ||
|fc frog effect jump | |fc frog effect jump | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|13 | |13 | ||
Line 3,466: | Line 3,454: | ||
|000000000008 | |000000000008 | ||
|fc knife effect hit | |fc knife effect hit | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|14 | |14 | ||
Line 3,474: | Line 3,461: | ||
|00000000009 | |00000000009 | ||
|fc close menu | |fc close menu | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|15 | |15 | ||
Line 3,482: | Line 3,468: | ||
|0000000010 | |0000000010 | ||
|fc open menu | |fc open menu | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|16 | |16 | ||
Line 3,490: | Line 3,475: | ||
|00000012 | |00000012 | ||
|fc umbrella effect twirl | |fc umbrella effect twirl | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|17 | |17 | ||
Line 3,498: | Line 3,482: | ||
|00000013 | |00000013 | ||
|fc triangle kerchief invisible | |fc triangle kerchief invisible | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|18 | |18 | ||
Line 3,506: | Line 3,489: | ||
|000011 | |000011 | ||
|fc stairs | |fc stairs | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|19 | |19 | ||
Line 3,514: | Line 3,496: | ||
|0014 | |0014 | ||
|fc demon effect thunder | |fc demon effect thunder | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|20 | |20 | ||
Line 3,522: | Line 3,503: | ||
|0000000231 | |0000000231 | ||
|effect get | |effect get | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|21 | |21 | ||
Line 3,530: | Line 3,510: | ||
|0000000232 | |0000000232 | ||
|midget add | |midget add | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|22 | |22 | ||
Line 3,538: | Line 3,517: | ||
|00016 | |00016 | ||
|teleport maze / pink sea warp | |teleport maze / pink sea warp | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|23 | |23 | ||
Line 3,546: | Line 3,524: | ||
|0015 | |0015 | ||
|white desert bell | |white desert bell | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|24 | |24 | ||
Line 3,554: | Line 3,531: | ||
|00000017 | |00000017 | ||
|turn on dream room tv | |turn on dream room tv | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|25 | |25 | ||
Line 3,562: | Line 3,538: | ||
|000018 | |000018 | ||
|turn off dream room tv | |turn off dream room tv | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|26 | |26 | ||
Line 3,570: | Line 3,545: | ||
|00206 | |00206 | ||
|neon world npc, tasei's kid, big fc goblin hurt | |neon world npc, tasei's kid, big fc goblin hurt | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|27 | |27 | ||
Line 3,578: | Line 3,552: | ||
|0000000254 | |0000000254 | ||
|instructions screen | |instructions screen | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|28 | |28 | ||
Line 3,586: | Line 3,559: | ||
|000000000257 | |000000000257 | ||
|high-pitch jellyfish, high-pitch pink sea balloon | |high-pitch jellyfish, high-pitch pink sea balloon | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|29 | |29 | ||
Line 3,594: | Line 3,566: | ||
|000000000258 | |000000000258 | ||
|low-pitch jellyfish, low-pitch pink sea balloon | |low-pitch jellyfish, low-pitch pink sea balloon | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|30 | |30 | ||
Line 3,602: | Line 3,573: | ||
|00000000000260 | |00000000000260 | ||
|equip effect | |equip effect | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|31 | |31 | ||
Line 3,610: | Line 3,580: | ||
|00000000000259 | |00000000000259 | ||
|unequip effect | |unequip effect | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|32 | |32 | ||
Line 3,618: | Line 3,587: | ||
|00000000261 | |00000000261 | ||
|lowest pitch spaceship organ | |lowest pitch spaceship organ | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|33 | |33 | ||
Line 3,626: | Line 3,594: | ||
|00000000262 | |00000000262 | ||
|medium pitch spaceship organ | |medium pitch spaceship organ | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|34 | |34 | ||
Line 3,634: | Line 3,601: | ||
|00000000263 | |00000000263 | ||
|highest pitch spaceship organ | |highest pitch spaceship organ | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|35 | |35 | ||
Line 3,642: | Line 3,608: | ||
|BBBBBBBBB3 | |BBBBBBBBB3 | ||
|menu cursor | |menu cursor | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|36 | |36 | ||
Line 3,650: | Line 3,615: | ||
|000236 | |000236 | ||
|frog effect jump | |frog effect jump | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|37 | |37 | ||
Line 3,658: | Line 3,622: | ||
|0000000267 | |0000000267 | ||
|vending machine spend coin | |vending machine spend coin | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|38 | |38 | ||
Line 3,666: | Line 3,629: | ||
|00000269 | |00000269 | ||
|knife effect kill scream | |knife effect kill scream | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|39 | |39 | ||
Line 3,674: | Line 3,636: | ||
|00000270 | |00000270 | ||
|midget remove | |midget remove | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|40 | |40 | ||
Line 3,682: | Line 3,643: | ||
|000000000273 | |000000000273 | ||
|menu cancel / exit sound | |menu cancel / exit sound | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|41 | |41 | ||
Line 3,690: | Line 3,650: | ||
|000274 | |000274 | ||
|kyuukyukun rub 1 (higher pitch) | |kyuukyukun rub 1 (higher pitch) | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|42 | |42 | ||
Line 3,698: | Line 3,657: | ||
|000275 | |000275 | ||
|kyuukyukun rub 2 (lower pitch) | |kyuukyukun rub 2 (lower pitch) | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|43 | |43 | ||
Line 3,706: | Line 3,664: | ||
|00000237 | |00000237 | ||
|towel effect sneeze | |towel effect sneeze | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|44 | |44 | ||
Line 3,714: | Line 3,671: | ||
|00276 | |00276 | ||
|wake up sting | |wake up sting | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|45 | |45 | ||
Line 3,722: | Line 3,678: | ||
|00000282 | |00000282 | ||
|vending machine drink | |vending machine drink | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|46 | |46 | ||
Line 3,730: | Line 3,685: | ||
|0000000241 | |0000000241 | ||
|egg laying in nexus, fisherman | |egg laying in nexus, fisherman | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|47 | |47 | ||
Line 3,738: | Line 3,692: | ||
|0000000288 | |0000000288 | ||
|knife effect stab, caught by toriningen / uboa, goppa bump touch | |knife effect stab, caught by toriningen / uboa, goppa bump touch | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|48 | |48 | ||
Line 3,746: | Line 3,699: | ||
|000289 | |000289 | ||
|bicycle bell, elevator bell | |bicycle bell, elevator bell | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|49 | |49 | ||
Line 3,754: | Line 3,706: | ||
|000242 | |000242 | ||
|fc demon kiss, buyo buyo kiss, eyeball world lips, animal 2 terrain noise ??? | |fc demon kiss, buyo buyo kiss, eyeball world lips, animal 2 terrain noise ??? | ||
| | |動物2 | ||
| | |animal 2 | ||
|- | |- | ||
|50 | |50 | ||
Line 3,761: | Line 3,713: | ||
|bong | |bong | ||
|00000290 | |00000290 | ||
| | |??? | ||
| | |生き物7 | ||
| | |creature 7 | ||
|- | |- | ||
|51 | |51 | ||
Line 3,770: | Line 3,722: | ||
|0000000296 | |0000000296 | ||
|nexus door opening, poniko's room light | |nexus door opening, poniko's room light | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|52 | |52 | ||
Line 3,778: | Line 3,729: | ||
|0000000295 | |0000000295 | ||
|nexus door closing | |nexus door closing | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|53 | |53 | ||
Line 3,786: | Line 3,736: | ||
|0000000293 | |0000000293 | ||
|bathrooms in block world and graffiti world | |bathrooms in block world and graffiti world | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|54 | |54 | ||
Line 3,794: | Line 3,743: | ||
|000297 | |000297 | ||
|falling out of bed | |falling out of bed | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|55 | |55 | ||
Line 3,802: | Line 3,750: | ||
|000300 | |000300 | ||
|poop hair flies 1 | |poop hair flies 1 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|56 | |56 | ||
Line 3,810: | Line 3,757: | ||
|000301 | |000301 | ||
|poop hair flies 2 (sounds more distorted) | |poop hair flies 2 (sounds more distorted) | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|57 | |57 | ||
Line 3,817: | Line 3,763: | ||
|pico | |pico | ||
|000303 | |000303 | ||
|neon effect use | |neon effect use | ||
| | |ブロック1 | ||
|block 1 | |block 1 | ||
|- | |- | ||
|58 | |58 | ||
Line 3,826: | Line 3,772: | ||
|00000309 | |00000309 | ||
|dame | |dame | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|59 | |59 | ||
Line 3,834: | Line 3,779: | ||
|00000310 | |00000310 | ||
|muri | |muri | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|60 | |60 | ||
Line 3,842: | Line 3,786: | ||
|000000000312 | |000000000312 | ||
|going to any bed, sitting down | |going to any bed, sitting down | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|61 | |61 | ||
Line 3,850: | Line 3,793: | ||
|000313 | |000313 | ||
|big red eat, neon world npc | |big red eat, neon world npc | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|62 | |62 | ||
Line 3,858: | Line 3,800: | ||
|0000000248 | |0000000248 | ||
|broom moving footstep noise (on broom terrain) | |broom moving footstep noise (on broom terrain) | ||
| | |ほうき用 | ||
| | |??? | ||
|- | |- | ||
|63 | |63 | ||
Line 3,866: | Line 3,808: | ||
|000314 | |000314 | ||
|spaceship high note | |spaceship high note | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|64 | |64 | ||
Line 3,874: | Line 3,815: | ||
|00000249 | |00000249 | ||
|buyo effect use | |buyo effect use | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|65 | |65 | ||
Line 3,882: | Line 3,822: | ||
|00000315 | |00000315 | ||
|takofuusen passing by | |takofuusen passing by | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|66 | |66 | ||
Line 3,890: | Line 3,829: | ||
|000000000319 | |000000000319 | ||
|spaceship crash | |spaceship crash | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|67 | |67 | ||
Line 3,898: | Line 3,836: | ||
|000320 | |000320 | ||
|medamaude warp | |medamaude warp | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|68 | |68 | ||
Line 3,906: | Line 3,843: | ||
|0497 | |0497 | ||
|turn to snowman | |turn to snowman | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|69 | |69 | ||
Line 3,914: | Line 3,850: | ||
|000498 | |000498 | ||
|turn back from snowman | |turn back from snowman | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|70 | |70 | ||
Line 3,922: | Line 3,857: | ||
|0507 | |0507 | ||
|triangle kerchief effect invisible | |triangle kerchief effect invisible | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|71 | |71 | ||
Line 3,930: | Line 3,864: | ||
|000364 | |000364 | ||
|witch flight falling | |witch flight falling | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|72 | |72 | ||
Line 3,938: | Line 3,871: | ||
|000479 | |000479 | ||
|nexus door open spotlight | |nexus door open spotlight | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|73 | |73 | ||
Line 3,946: | Line 3,878: | ||
|000396 | |000396 | ||
|stabbing candle world candles | |stabbing candle world candles | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|74 | |74 | ||
Line 3,954: | Line 3,885: | ||
|000000000506 | |000000000506 | ||
|number world door closing | |number world door closing | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|75 | |75 | ||
Line 3,962: | Line 3,892: | ||
|000000000505 | |000000000505 | ||
|number world door opening | |number world door opening | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|76 | |76 | ||
Line 3,970: | Line 3,899: | ||
|00000389 | |00000389 | ||
|quivering jaw | |quivering jaw | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|77 | |77 | ||
Line 3,978: | Line 3,906: | ||
|000367 | |000367 | ||
|menu open | |menu open | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|78 | |78 | ||
Line 3,986: | Line 3,913: | ||
|00000417 | |00000417 | ||
|water footstep | |water footstep | ||
| | |浅瀬 | ||
|shallow water | |shallow water | ||
|- | |- | ||
Line 3,994: | Line 3,921: | ||
|0480 | |0480 | ||
|witch effect action, spirit headband effect action | |witch effect action, spirit headband effect action | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|80 | |80 | ||
Line 4,002: | Line 3,928: | ||
|0331 | |0331 | ||
|namekuji, tokuto-kun | |namekuji, tokuto-kun | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|81 | |81 | ||
Line 4,010: | Line 3,935: | ||
|A7 | |A7 | ||
|cat effect use | |cat effect use | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|82 | |82 | ||
Line 4,018: | Line 3,942: | ||
|0000000460 | |0000000460 | ||
|mall shoppers | |mall shoppers | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|83 | |83 | ||
Line 4,026: | Line 3,949: | ||
|000393 | |000393 | ||
|laughing closet faces, toriningen party, neon world npc | |laughing closet faces, toriningen party, neon world npc | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|84 | |84 | ||
Line 4,034: | Line 3,956: | ||
|0464 | |0464 | ||
|flute effect use sound 1 | |flute effect use sound 1 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|85 | |85 | ||
Line 4,042: | Line 3,963: | ||
|0465 | |0465 | ||
|flute effect use sound 2 | |flute effect use sound 2 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|86 | |86 | ||
Line 4,050: | Line 3,970: | ||
|0466 | |0466 | ||
|flute effect use sound 3 | |flute effect use sound 3 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|87 | |87 | ||
Line 4,058: | Line 3,977: | ||
|0467 | |0467 | ||
|flute effect use sound 4 | |flute effect use sound 4 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|88 | |88 | ||
Line 4,066: | Line 3,984: | ||
|0468 | |0468 | ||
|flute effect use sound 5 | |flute effect use sound 5 | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|89 | |89 | ||
Line 4,074: | Line 3,991: | ||
|000492 | |000492 | ||
|fat effect usage goo, neon world npc | |fat effect usage goo, neon world npc | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|90 | |90 | ||
Line 4,082: | Line 3,998: | ||
|000394 | |000394 | ||
|ending thud | |ending thud | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|91 | |91 | ||
Line 4,090: | Line 4,005: | ||
|0000372 | |0000372 | ||
|masada voice, neon world npc | |masada voice, neon world npc | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|92 | |92 | ||
Line 4,098: | Line 4,012: | ||
|A5 | |A5 | ||
|stoplight red | |stoplight red | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|93 | |93 | ||
Line 4,106: | Line 4,019: | ||
|00000421 | |00000421 | ||
|save menu open, real room game console | |save menu open, real room game console | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|94 | |94 | ||
Line 4,114: | Line 4,026: | ||
|00000422 | |00000422 | ||
|??? | |??? | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|95 | |95 | ||
Line 4,122: | Line 4,033: | ||
|00000423 | |00000423 | ||
|carpet footstep noise | |carpet footstep noise | ||
| | |絨毯 | ||
|carpet | |carpet | ||
|- | |- | ||
Line 4,130: | Line 4,041: | ||
|00000424 | |00000424 | ||
|??? | |??? | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|97 | |97 | ||
Line 4,138: | Line 4,048: | ||
|00000425 | |00000425 | ||
|neon world tile | |neon world tile | ||
| | |ネオン | ||
|neon | |neon | ||
|- | |- | ||
Line 4,146: | Line 4,056: | ||
|00000426 | |00000426 | ||
|??? | |??? | ||
| | |生き物4 | ||
|creature 4 | |creature 4 | ||
|- | |- | ||
Line 4,154: | Line 4,064: | ||
|00000427 | |00000427 | ||
|graffiti world tiles, candle world dwarf footstep | |graffiti world tiles, candle world dwarf footstep | ||
| | |生き物5 | ||
|creature 5 | |creature 5 | ||
|- | |- | ||
Line 4,162: | Line 4,072: | ||
|00000428 | |00000428 | ||
|puddle world puddles | |puddle world puddles | ||
| | |水の上 | ||
|above water | |above water | ||
|- | |- | ||
Line 4,170: | Line 4,080: | ||
|00000429 | |00000429 | ||
|??? | |??? | ||
| | |生き物3 | ||
|creature 3 | |creature 3 | ||
|- | |- | ||
Line 4,178: | Line 4,088: | ||
|00000430 | |00000430 | ||
|nopperabou effect spin, purple neon tile path footstep | |nopperabou effect spin, purple neon tile path footstep | ||
| | |パネル2 | ||
|panel 2 | |panel 2 | ||
|- | |- | ||
Line 4,186: | Line 4,096: | ||
|00000431 | |00000431 | ||
|pink neon tile path footstep | |pink neon tile path footstep | ||
| | |パネル1 | ||
|panel 1 | |panel 1 | ||
|- | |- | ||
Line 4,194: | Line 4,104: | ||
|00000432 | |00000432 | ||
|umbrella effect twirl, nopperabou effect spin, cube guru, brain creature clouds, white desert b tiles | |umbrella effect twirl, nopperabou effect spin, cube guru, brain creature clouds, white desert b tiles | ||
| | |空中床 | ||
|air floor | |air floor | ||
|- | |- | ||
Line 4,202: | Line 4,112: | ||
|00000433 | |00000433 | ||
|madotsuki head shake, face carpet plaza faces | |madotsuki head shake, face carpet plaza faces | ||
| | |顔マット1, 顔マット2 | ||
|face mat 1, face mat 2 | |face mat 1, face mat 2 | ||
|- | |- | ||
|106 | |106 | ||
Line 4,210: | Line 4,120: | ||
|00000434 | |00000434 | ||
|??? | |??? | ||
| | |生き物2 | ||
|creature 2 | |creature 2 | ||
|- | |- | ||
Line 4,218: | Line 4,128: | ||
|00000435 | |00000435 | ||
|goppa revert | |goppa revert | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|108 | |108 | ||
Line 4,226: | Line 4,135: | ||
|00000436 | |00000436 | ||
|??? | |??? | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|109 | |109 | ||
Line 4,234: | Line 4,142: | ||
|00000437 | |00000437 | ||
|nenrikido warp | |nenrikido warp | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|110 | |110 | ||
Line 4,242: | Line 4,149: | ||
|00000438 | |00000438 | ||
|shield folk world tiles | |shield folk world tiles | ||
| | |動物1 | ||
|animal 1 | |animal 1 | ||
|- | |- | ||
Line 4,250: | Line 4,157: | ||
|00000439 | |00000439 | ||
|graffiti world tiles, neon world npc | |graffiti world tiles, neon world npc | ||
| | |生き物1 | ||
|creature 1 | |creature 1 | ||
|- | |- | ||
Line 4,258: | Line 4,165: | ||
|00000440 | |00000440 | ||
|normal footstep noise | |normal footstep noise | ||
| | |基本 | ||
|basic | |basic | ||
|- | |- | ||
Line 4,266: | Line 4,173: | ||
|00000441 | |00000441 | ||
|stabbing pain blob | |stabbing pain blob | ||
| | |colspan="2" class="empty"| | ||
| | |||
|- | |- | ||
|114 | |114 | ||
Line 4,274: | Line 4,180: | ||
|00000442 | |00000442 | ||
|stabbing room carpet, organoid teleport | |stabbing room carpet, organoid teleport | ||
| | |お面床 | ||
|face floor | |face floor | ||
|- | |- | ||
Line 4,282: | Line 4,188: | ||
|0518 | |0518 | ||
|demon effect thunder | |demon effect thunder | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|116 | |116 | ||
Line 4,290: | Line 4,195: | ||
|A4 | |A4 | ||
|stoplight green | |stoplight green | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|117 | |117 | ||
Line 4,298: | Line 4,202: | ||
|0000000499 | |0000000499 | ||
|pinching cheeks | |pinching cheeks | ||
| | |colspan="2" class="empty"| | ||
|- | |- | ||
|118 | |118 | ||
Line 4,306: | Line 4,209: | ||
|000504 | |000504 | ||
|zippertile, neon world npc | |zippertile, neon world npc | ||
| | |生き物6 | ||
| | |creature 6 | ||
|- | |- | ||
|119 | |119 | ||
Line 4,314: | Line 4,217: | ||
|0375 | |0375 | ||
|mall rooftop black cat | |mall rooftop black cat | ||
| | |colspan="2" class="empty"| | ||
|} | |} | ||
Revision as of 00:17, 14 November 2024
This page lists information on the files and database structure of Yume Nikki. This is a work-in-progress page that aims to include as much information as possible, so it can be used by game modders, theorists, and those simply interested in how the game was made. It translates any Japanese text and identifies the contents or functions of files and database entries. Any differences (or errors) between the original game and a translation are also listed. The two translations included in this are the Uboachan translation and the official English Steam translation.
Notes on data:
- Effect names are from the Uboachan translation.
- Database translations currently use "dwarf" instead of "midget", but this should be fixed sometime.
- NPC names are the ones used on the wiki.
- Translated filenames are used in a (to-be-updated) copy of Yume Nikki Translated, which itself was originally made by Nyrator. Credit goes to Nyrator for all switch, variable, and common event name translations.
- Money is referred to as "money" except when it is literally called "yen".
Notes on style:
- Red cells indicate duplicate entries and there must be info added of which is actually used (or where each is used).
- Grey cells are empty sections of files.
- Normal-colored empty cells indicate unidentified content. These should be filled in sometime.
- Cells with three question marks ??? indicate uncertainty, and should be reviewed.
- Database separators are in italics to identify that they have no actual game function.
Files
Folder | Number |
---|---|
Battle | 2 |
CharSet | 67 |
ChipSet | 39 |
FaceSet | 3 |
Music | 58 |
Panorama | 52 |
Picture | 204 |
Sound | 119 |
System | 5 |
Title | 1 |
Battle
CharSet
ChipSet
FaceSet
Music
Panorama
Picture
Besides the RTP files, there are 4 duplicate picture files in the files of the Steam version, which are all unused:
- Picture #67: BBBBBBBBBB1 is a duplicate of 00000000040
- Picture #143: 000000000000000000000151 is a duplicate of BBBBBBBBBBBBBBBBBBBBBBB1
- Picture #179: 000180 is a duplicate of 000051
- Picture #181: 000178 is a duplicate of 000050
Sound
System
It is currently unknown whether system #4 is used or not.
Title
Database
Switches
The switch indices go up to 260, but the last one with a name is 253.
In the Steam version, switch #205 is renamed to 000000000000226.
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
- The kanji "初取" ("first take") is abbreviated to "1st".
- The kanji "捨" (discard) is abbreviated to "X".
- The kanji "発動" (activation) is abbreviated to "USE".
- The kanji "使用中" (in use) is abbreviated to "ON" to distinguish it from the previous.
- The block symbol "■" is changed to the at sign "@".
- The star symbol "★" is changed to an asterisk "*".
Variables
The variable indices go up to 260, but the last one with a name is 103.
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
- The kanji "所持金" (gold) is abbreviated to the dollar sign "$".
- The triangle character "▲" is changed to a caret "^".
- The block character "■" is changed to the at sign "@".
Variable #20's name is technically not the same as the original game. The character \ (U+005C) is usually a backslash, but is replaced by the Microsoft Shift JIS encoding with the yen symbol. The yen symbol used in the table is the dedicated character ¥ (U+00A5). This is to better represent the intended name of the variable. For more information, see wikipedia:Yen and yuan sign#Code points.
Unlike switches and common events, the variable translations are in lowercase.
Common Events
The common event indices go up to 340, but the last one with any events is 339. (wow, big difference...)
In the Steam version, CE90 is renamed to 00000000000259.
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
- The kanji "捨" (discard) is abbreviated to "X".
- The kanji "音" (sound) is abbreviated to "S".
- The kanji "金" (gold) is abbreviated to the dollar sign "$" (just like the term for money "所持金").
- The block character "■" is changed to the at sign "@".
To aid in searching through the table, several consistencies are implemented:
- All switch, variable, and common event IDs are prefixed with S, V, and CE respectively.
- Any mention of files use the format
[folder name] #[table id]
, e.g. "Plays music #48" - Switches or variables being set use one equals sign, e.g. "Sets V18 = 1"
- Switches or variables being checked use two equals signs, e.g. "If V18 == 1"
Notes
- ↑ Appears when stabbing two specific candles in Candle World in the English Steam version.
- ↑ on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist
- ↑ on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist