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Yume 2kki:Lingering Sewers: Difference between revisions

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{{Locationbox
{{Locationbox
|headercolor = #000013
|headercolor = #000013
|headerfontcolor = #004C26
|headerfontcolor = #004c26
|image = LingeringSewer1.png
|image = LingeringSewer1.png
|JapaneseName = 緑排水
|JapaneseName = 緑排水
|Name = 緑排水
|Name = ''Midori Haisui'', Green Drainage
|Effects = None
|Effects = None
|Wallpapers = None
|Wallpapers = None
|Events = None
|Events = None
|NPCS = None
|NPCS = None
|Connections = [[Stalker Alley]], [[Totem Hotel]], [[Honeybee Laboratory]]
|Connections = {{Connection|Stalker Alley}}, {{Connection|Totem Hotel}}, {{Connection|Honeybee Laboratory}}
|BGM = None
|BGM = {{BGM|title=aediorugap ルボコチョ|filename=Rubokochoslow70.ogg|soundroom=658B|speed=70}}
|Map ID = 1383
|Map ID = 1383
|Primary = [[:Category:aediorugap|aediorugap]]
|Primary = aediorugap
|VersionAdded = 0.115
|VersionAdded = 0.115
}}
}}
'''Lingering Sewers''' is a world accessible from the passage in [[Stalker Alley#Braille Dungeon|Braille Dungeon]].
'''Lingering Sewers''' is a world accessible from the passage in [[Yume 2kki:Stalker Alley#Braille Dungeon|Braille Dungeon]].
[[File:Lingeringsewersmap.png|275px|thumb|right|Map Of Lingering Sewers]]
{{LocationMap|filename=Lingeringsewersmap.png|caption=Map of the Lingering Sewers.}}
 
==Features==
==Features==
This area is a sizeable maze-like sewer, with blue flooring, gray walls and green sludge.
This area is a sizeable maze-like sewer, with blue flooring, gray walls and green sludge.


There are not many points of interest in this location, most of the pathways ending in dead ends, with the exception of the northeast which houses a ladder to [[Totem Hotel]], as well as a floating yellow object further east that takes you to the [[Honeybee Laboratory]] upon interaction.
There are not many points of interest in this location, most of the pathways ending in dead ends, with the exception of the northeast which houses a ladder to [[Yume 2kki:Totem Hotel|Totem Hotel]], as well as a floating yellow object further east that takes you to the [[Yume 2kki:Honeybee Laboratory|Honeybee Laboratory]] upon interaction.
 
==Directions==
==Directions==
Nexus → [[Geometry World]] → [[Digital Forest]] → [[Finger Candle World]] → [[Obsidian Plains]] → [[Originator Garden]] → [[Fluorescent Halls]] → [[Laundromat]] → [[Wine Cellar]] → [[Stained Glass Cosmo]] → [[Tarnished Ship]] → [[Graffiti Sector]] → [[Cinder Statue Heaven]] → [[Stalker Alley]] → Lingering Sewers
*The Nexus → [[Yume 2kki:Lemonade Edifice|Lemonade Edifice]] → [[Yume 2kki:Pulsating Yellow Passage|Pulsating Yellow Passage]] → [[Yume 2kki:Lemon World|Lemon World]] → [[Yume 2kki:Totem Hotel|Totem Hotel]] → '''Lingering Sewers'''
 
==Trivia==
*The [[Yume 2kki:Effects#Bat|Bat]] effect cannot be used here.


==Gallery==
==Gallery==
<gallery position="center">
<gallery>
LingeringSewer1.png|Where am I?
LingeringSewer1.png|Where am I?
LingeringSewer2.png|Maybe this will lead somewhere else soon...
LingeringSewer2.png|Maybe this will lead somewhere else soon...
LingeringSewer3.png|Pffft... who even ''needs'' ladders?
LingeringSewer3.png|Pffft... who even ''needs'' ladders?
</gallery>
</gallery>
[[Category:Locations]]
[[Category:aediorugap]]

Latest revision as of 21:06, 28 November 2024

Lingering Sewers
LingeringSewer1.png
Basic Info
Japanese Name(s)

緑排水
Midori Haisui
Green Drainage

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Stalker Alley
Totem Hotel
Honeybee Laboratory
BGM 🔊 aediorugap ルボコチョ (No. 658B)
Map ID 1383
Version Added 0.115
Author aediorugap

Lingering Sewers is a world accessible from the passage in Braille Dungeon.

Map of the Lingering Sewers.

Features

This area is a sizeable maze-like sewer, with blue flooring, gray walls and green sludge.

There are not many points of interest in this location, most of the pathways ending in dead ends, with the exception of the northeast which houses a ladder to Totem Hotel, as well as a floating yellow object further east that takes you to the Honeybee Laboratory upon interaction.

Directions

Trivia

  • The Bat effect cannot be used here.

Gallery