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Yume Nikki:Soundtrack: Difference between revisions

>IggyAndPkmn
(This isn't a stub...you guys are like, really stub-happy here huh? xD)
>TenhGrey
(This article is a stub because there's very little here aside from the list of sound files. It needs more information about the music and a bit of wiki magic. That big table's also fairly unattractive and could do with a bit of a redesign. Also, it's)
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{{stub}}
The soundtrack of ''Yume Nikki'' has been highly praised by fans.<br />
The soundtrack of ''Yume Nikki'' has been highly praised by fans.<br />
The unconventional, often unmelodious rhythms of the background music are a major part of the game's atmosphere, and work psychologically with the game's visuals to create a deeply entrancing experience.
The unconventional, often unmelodious rhythms of the background music are a major part of the game's atmosphere, and work psychologically with the game's visuals to create a deeply entrancing experience.

Revision as of 17:20, 30 April 2012

The soundtrack of Yume Nikki has been highly praised by fans.
The unconventional, often unmelodious rhythms of the background music are a major part of the game's atmosphere, and work psychologically with the game's visuals to create a deeply entrancing experience.

All names are unofficial fan names.

TRACK NAME LOCATION LISTEN NOTES
BGM_001 Block World
BGM_002 Dark World
BGM_003 Dense Woods A The Sewers BGM is played at 60% Speed
The Sewers
BGM_004 Candle World
BGM_005 Toriningen Beat The Hot Spring House Face Carpet Plaza BGM is played at 70% speed
Face Carpet Plaza
BGM_006 The Martian Underground
BGM_007 Shield-Folk Shield-Folk World Mall Stairwell BGM is played at 50% speed
Mall Stairwell
BGM_008 Snow World Neon Tile Path BGM is played at 70% speed
Neon Tile Path
BGM_009 Graffiti World, Hell
BGM_010 Requiem End Credits
BGM_011 Mural World, Footprint Path 1 The Docks BGM is played at 50%
The Docks
BGM_012 You don't know what you're in for. Title Screen The Mall rooms' BGM is played at 50% speed
Mall Rooms
BGM_013 aaaaAAAAあああああ The Guillotine World The Uboa event BGM is played at 50% speed
Uboa Event
BGM_014 Aztec Rave Monkey The Teleport Maze BGM is played at 50% speed
The Teleport Maze
BGM_015 Famicom Madotsuki's Room Famicom Menu BGM
BGM_016 Toriningen Party The Toriningen Party
BGM_017 Barracks Settlement
BGM_018 Flute Player The Mall Music Room Stops playing if O-Man is killed.
BGM_019 Windmill World
BGM_020 Dark Water The Lake in the Dense Woods
BGM_021 Dense Woods B
BGM_022 Monoko's Event
BGM_023 The Pink Sea
BGM_024 The Checkered Tile Path
BGM_025 Number World
BGM_026 FACE FACE Played with additional sound effects
BGM_027 Poniko's Room Lights out
BGM_028 Poniko's Room Lights on
BGM_029 The Ghost World
BGM_030 The Stairway to the Sky
BGM_031 The Sky Garden
BGM_032 Glitch The Glitch Event SFX
BGM_033 Footprint Path 2 Puddle World BGM is played at 50% speed
Puddle World
BGM_034 Madotsuki's Dream Room The Wilderness BGM is played at 50% speed
The Wilderness
BGM_035 Forest World
BGM_036 The Mall, Big Red
BGM_037 Eyeball World
BGM_038 The Underground World
BGM_039 The Spaceship
BGM_040 Neon World
FC BGM_001 FC Field FC Field
FC BGM_002 FC Demon Room
FC BGM_003 Locations in the FC Overworld
FC BGM_004 FC Basement
FC BGM_005 FC Battle FC Castle Ramparts
FC BGM_006 FC Dungeon
FC BGM_007 FC Castle, FC Temple
FC BGM_008 Overworld FC Overworld
‚ä‚ß‚É‚Á‚« (Working... please wait...) Madotsuki's Room Saving Theme
‰Š Blazing Corridor The Blazing Corridor Replaced with BGM_038 when the fire is extinguished
KALIMBA KALIMBA The KALIMBA TV Channel
yG1zƒ}ƒbƒv NASU BGM NASU
yG1zGAME OVER NASU GAME OVER (Or, "Damn it, Nasu!) NASU A SFX file, not found in the main Music folder in the game files
yG1zƒ^ƒCƒgƒ‹ NASU Title Screen NASU
‚Ù‚¤‚«”òs Playing Kiki The Witch's Flight Mall Rooftop BGM played at 70% speed
The Mall Rooftop
ƒTƒCƒŒƒ“ RED ALERT! The Spaceship Crash
‰Î¯ Strange Planet Surface of Mars
SYA Monochrome White Desert Played with additional sound effects
TRAIN TRAIN SFX Traincar

All music produced by KIKIYAMA