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|Row 3 info = Teleports Madotsuki to the Docks A}} | |Row 3 info = Teleports Madotsuki to the Docks A}} | ||
The Fisherman is an [[List of characters|NPC]] that appears in the [[Windmill World]] and [[Docks|the Docks A]] | The Fisherman is an [[List of characters#Non-Effect NPCs|NPC]] that appears in the [[Windmill World]] and [[Docks|the Docks A]] | ||
He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own. | He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own. |
Revision as of 00:26, 18 April 2014
The Fisherman is an NPC that appears in the Windmill World and the Docks A
He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own.
Interaction
When the Fisherman is found in the Windmill World, he can be interacted with to teleport to the Docks, accompanied by a strange noise. In the Docks, trying to interact with him does nothing.
He exhibits the standard reaction to the Cat effect, but only in the Windmill World. When he's fishing in the Docks, however, he appears to pull the fishing rod, as if he's about to catch a fish. Otherwise, he displays no reaction to the Stoplight effect being used, or the Knife effect being held.