No edit summary |
GAPPLEGANG (talk | contribs) mNo edit summary |
||
(23 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Locationbox | ||
|title1=Soicean Sepia | |title1 = Soicean Sepia | ||
| | |headercolor = #e2b27e | ||
| | |headerfontcolor = #2b2b45 | ||
| | |image = soi.PNG | ||
| | |Effects = | ||
<p>Spicean Sepia is a large area consisting of many platforms connected by stairways. Some platforms contain rooms, and one of | |Collectibles = | ||
< | |Events = | ||
<p></p> | |NPCS = [[Cerasus:Taryna|Taryna]], [[Cerasus:Lawry|Lawry]], [[Cerasus:Toriangu|Toriangu]] | ||
< | |BGM = [https://static.wikia.nocookie.net/cerasus/images/4/43/SoiceanSepia.ogg Soicean Sepia], [https://static.wikia.nocookie.net/cerasus/images/f/f4/Patternroom.ogg Pattern Room](Toriangu Rooms), [https://static.wikia.nocookie.net/cerasus/images/1/1a/Colleague.ogg Colleague](Taryna's Room) | ||
<p>There are many rooms in this world, however 4 of them </ | |Map ID = 106, 107, 108, 109, 110, 111, 112 | ||
< | |VersionAdded = | ||
<p>Taryna's room is the next room after the Toriangu room with a TV in it. She will be sitting here at her desk, making an expression based on what effect is equipped. If no effect is equpped, she will have a serious and bored | |Connections = [[Cerasus:Nexus|Nexus]], [[Cerasus:Rainy Tops|Rainy Tops]], [[Cerasus:Flat Rock Wilderness|Flat Rock Wilderness]] | ||
expression. If the [[Effects|Suit Effect]] is equipped, she will </p> | }} | ||
< | <p>Spicean Sepia is a large area consisting of many platforms connected by stairways, with windows scattered about the skyline. Some platforms contain rooms, and on the last platform is one containing a dark passageway that will lead to a spinning moon that will change the entrance of the passageway to the entrance of [[Cerasus:Rainy Tops|Rainy Tops]]. On another platform before this one is a fence shaped item that will transport Reshnha to the [[Cerasus:Flat Rock Wilderness|Flat Rock Wilderness]] once interacted with.</p> | ||
<p>Interacting with Taryna allows you to change the games menu theme! There are many themes to choose from the start, and collecting [[Accordion Songs|notes]] will add more themes.</p> | <h2>Main Area</h2> | ||
<p>The main area of this world is chock full of strange NPCs walking upon the sand colored platforms such as the [[Cerasus:Vremel|Vremels]] with their flapping jaws, the strange living [[Cerasus:Dust Cloud|Dust Clouds]], and the wonderful unkillable [[Cerasus:Pescongo|Pescongo]] found at one of the ends of the platform's paths.</p> | |||
<h2>Toriangu Rooms</h2> | |||
<p>There are also many rooms in this world, however 4 of them contain NPCs called [[Cerasus:Toriangu|Toriangu]], who make chirping sounds when interacted with. These NPC's react differently based on which effect is equipped. If the [[Cerasus:Effects#Suit|Suit Effect]] is equipped, they will back away from Reshnha. If the [[Cerasus:Effects#Mushroom|Mushroom Effect]] is equipped, they will move quickly towards Reshnha and will make a longer chirp when interacted with. | |||
Each room is furnished like a house. The third room from the [[Cerasus:Nexus|Nexus]] entrance has two doors, and has a TV inside. Interacting with this TV will show a random image from a selection of 5 images on the screen. | |||
<gallery> | |||
tv1.png | "안녕" is Korean for Hello, Goodbye, or Peace... It seems all are fitting for this image. | |||
tv2.png | Oh boy, is this a hidden camera show? Is poor Reshnha being pranked? | |||
tv3.png | At ease at the edge of the city. | |||
tv4.png | Hello Stomidori! | |||
tv5.png | Taryna drawn with thick brushstrokes. | |||
</gallery> | |||
<h2>Taryna's Room</h2> | |||
<p>[[Cerasus:Taryna|Taryna's]] room is the next room after the Toriangu room with a TV in it. She will be sitting here at her desk, making an expression based on what effect is equipped. If no effect is equpped, she will have a serious and bored | |||
expression. If the [[Cerasus:Effects#Suit|Suit Effect]] is equipped, she will have wide sparkling eyes and a small smile. If the [[Cerasus:Effects#Seraph|Seraph]], [[Cerasus:Effects#Rambutan|Rambutan]], [[Cerasus:Effects#Swim Tube|Swim Tube]], [[Cerasus:Effects#Mushroom|Mushroom]], [[Cerasus:Effects#Bowler|Bowler]], or [[Cerasus:Effects#Kanudog|Kanudog]] effects are equipped, she will have a big grin and rapidly moving eyes.</p> | |||
<h3>Menu Themes<!-- Tangerine Theme from the Tangerine notes. forgot the flavor text, but I'll get it. --></h3> | |||
<p>Interacting with Taryna allows you to change the games menu theme! There are many themes to choose from the start, and collecting [[Cerasus:Accordion Songs|notes]] will add more themes. | |||
<br/>Depending on which effect is equipped, her dialogue will also be different. If no effect is equipped, she will say "Menu schemes here. I have a few available for you, Resh." before the selection menu appears, after choosing a theme she will say "Good. See ya later, tall boy.", and if no theme is chosen she will say "Thanks for wasting my time, tall boy." If the [[Cerasus:Effects#Suit|Suit Effect]] is equipped, her starting dialogue will be the same, however if no theme is chosen she will say "Try thinking more again.". If the [[Cerasus:Effects#Seraph|Seraph]], [[Cerasus:Effects#Rambutan|Rambutan]], [[Cerasus:Effects#Swim Tube|Swim Tube]], [[Cerasus:Effects#Mushroom|Mushroom]], [[Cerasus:Effects#Bowler|Bowler]], or [[Cerasus:Effects#Kanudog|Kanudog]] effects are equipped, she will say "Oh my, I have some menu schemes available for that body of yours~" before the selection menu appears, after choosing a theme she will say "See ya later~", and if no theme is chosen she will say "Tell me when you've changed your mind!"</p> | |||
{| class="article-table" | {| class="article-table" | ||
!Theme | !Theme | ||
Line 21: | Line 38: | ||
!Note | !Note | ||
|- | |- | ||
|Default | |'''Default''' | ||
|[[File:Default.PNG]] | |[[File:Default.PNG]] | ||
|Guess it's too normal for you. | |"<i>Guess it's too normal for you.</i>" | ||
| | | | ||
|- | |- | ||
|Metallic Green | |'''Metallic Green''' | ||
|[[File:Green.PNG]] | |||
|"<i>Guess it's too green for you.</i>" | |||
| | | | ||
|Guess it's too | |- | ||
|'''Blue Squares''' | |||
|[[File:Square.PNG]] | |||
|"<i>Guess it's too geometrical for you.</i>" | |||
| | | | ||
|- | |- | ||
| | |'''Star Shine''' | ||
|[[File:Star.PNG]] | |||
|"<i>Guess it's too girly for you.</i>" | |||
| | | | ||
|Guess it's too | |- | ||
|'''Retro Terminal''' | |||
|[[File:retro.PNG]] | |||
|"<i>Guess it's too old for you.</i>" | |||
| | | | ||
|- | |- | ||
| | |'''Bright''' | ||
| | |[[File:Bright.PNG]] | ||
|Guess it's too | |"<i>Guess it's too colorful for you.</i>" | ||
| | | | ||
|- | |- | ||
| | |'''Ruby''' | ||
| | |[[File:ruby.PNG]] | ||
|Guess it's too | |"<i>Guess it's too painful for you.</i>" | ||
| | |This theme is unlocked after collecting the [[Cerasus:Accordion Songs#Crimson Notes|Crimson Notes]]. | ||
|- | |||
|'''Purpura''' | |||
|[[File:purpura.PNG]] | |||
|"<i>Guess it's too uncertain for you.</i>" | |||
|This theme is unlocked after collecting the [[Cerasus:Accordion Songs#Royal Notes|Royal Notes]]. | |||
|- | |||
|'''Verdant''' | |||
|[[File:verdant.PNG]] | |||
|"<i>Guess it's too scary for you.</i>" | |||
|This theme is unlocked after collecting the [[Cerasus:Accordion Songs#Emerald Notes|Emerald Notes]]. | |||
|- | |||
|'''Lapis''' | |||
|[[File:lapis.PNG]] | |||
|"<i>Guess it's too happy for you.</i>" | |||
|This theme is unlocked after collecting the [[Cerasus:Accordion Songs#Azure Notes|Azure Notes]]. | |||
|- | |||
|'''Stomidori''' | |||
|[[File:stomi.PNG]] | |||
|"<i>Guess it's no Stomidori for you.</i>" | |||
|This theme is unlocked after collecting the Stomidori plushie from the Ufo Catcher in [[Cerasus:Paul's Tower|Paul's Tower]]. | |||
|- | |||
|'''Gilbert''' | |||
|[[File:gilbert.PNG]] | |||
|"<i>Oh thank god.</i>" | |||
|This theme is unlocked after collecting the Gilbert plushie from the Ufo Catcher in [[Cerasus:Paul's Tower|Paul's Tower]]. | |||
|- | |||
|'''Moirl''' | |||
|[[File:moirl.PNG]] | |||
|"<i>Guess it's no soul for you.</i>" | |||
|This theme is unlocked after collecting the Gilbert plushie from the Ufo Catcher in [[Cerasus:Paul's Tower|Paul's Tower]]. | |||
|- | |- | ||
| | |'''B.P.''' | ||
| | |[[File:BP.PNG]] | ||
| | |"<i>Mu</i>" | ||
|This theme is unlocked after collecting the B.P. plushie from the Ufo Catcher in [[Cerasus:Paul's Tower|Paul's Tower]]. | |||
<!--TEMPLATE | |||
|- | |- | ||
| | |''' ''' | ||
|[[File:.png]] | |||
|"<i>Guess it's too for you.</i>" | |||
| | | | ||
--> | |||
|- | |- | ||
| | |'''Tangerine''' | ||
| | |[[File:Cerasustangerinetheme.png]] | ||
| | |''"I guess... It's too much for you."'' | ||
|This theme is unlocked after collecting the | |This theme is unlocked after collecting the Tangerine Notes. | ||
|} | |} | ||
< | <h2>Lawry's Room</h2> | ||
<p>Right to the left of Taryna's room is Lawry's room, a very small silent room that will place Reshnha straight in front of Lawry. Walking forward or interacting with Lawry will make an image of his gently smiling face slowly fade in, which will then be replaced with an image of him closing his eyes and grinning that will fade out, revealing that Lawry has disappeared from the room. Exiting and re-entering the room will make him appear again.</p> | <p>Right to the left of Taryna's room is Lawry's room, a very small silent room that will place Reshnha straight in front of Lawry. Walking forward or interacting with Lawry will make an image of his gently smiling face slowly fade in, which will then be replaced with an image of him closing his eyes and grinning that will fade out, revealing that Lawry has disappeared from the room. Exiting and re-entering the room will make him appear again.</p> | ||
<gallery> | <gallery> | ||
Lawry1.png | A gently smiling familiar face. | |||
Lawry2.png | His signature smug grin, seen much much later... | |||
</gallery> | |||
<h2>Trivia</h2> | |||
*Taryna is supposed to have a unique reaction to the [[Cerasus:Effects#Rambutan|Rambutan Effect]] as it appears in the games code and graphics, however it does not appear in-game. Her dialogue will be the same as when no effect is equipped, but she will have a confused expression, raising her left eyebrow. | |||
<gallery> | |||
soi3.PNG | A fallen tree, perhaps? | |||
soi2.PNG | Ah! A friend! It is unkillable, but Reshnha does not hesitate to try. | |||
soi4.PNG | I guess she really Really likes mushrooms. | soi4.PNG | I guess she really Really likes mushrooms. | ||
soi5.PNG | Straight smack dab face to face only inches away from each other. | soi5.PNG | Straight smack dab face to face only inches away from each other. | ||
soi6.png | The rambutan expression. Based on some dialogue by [[Lee Monia|Lee]], perhaps Reshnha has seen her make this expression before... and in this exact same situation as well. | soi6.png | The rambutan expression. Based on some dialogue by [[Cerasus:Lee Monia|Lee]], perhaps Reshnha has seen her make this expression before... and in this exact same situation as well. | ||
</gallery> | </gallery> | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Locations]] | [[Category:Cerasus Locations]] |
Latest revision as of 11:40, 12 September 2024
Soicean Sepia | |
---|---|
Basic Info | |
Effects | None |
Events | None |
Notable NPCs | Taryna, Lawry, Toriangu |
Other | |
Connecting Areas | NexusRainy TopsFlat Rock Wilderness |
BGM | Soicean SepiaPattern Room(Toriangu Rooms)Colleague(Taryna's Room) |
Map ID | 106, 107, 108, 109, 110, 111, 112 |
Spicean Sepia is a large area consisting of many platforms connected by stairways, with windows scattered about the skyline. Some platforms contain rooms, and on the last platform is one containing a dark passageway that will lead to a spinning moon that will change the entrance of the passageway to the entrance of Rainy Tops. On another platform before this one is a fence shaped item that will transport Reshnha to the Flat Rock Wilderness once interacted with.
Main Area
The main area of this world is chock full of strange NPCs walking upon the sand colored platforms such as the Vremels with their flapping jaws, the strange living Dust Clouds, and the wonderful unkillable Pescongo found at one of the ends of the platform's paths.
Toriangu Rooms
There are also many rooms in this world, however 4 of them contain NPCs called Toriangu, who make chirping sounds when interacted with. These NPC's react differently based on which effect is equipped. If the Suit Effect is equipped, they will back away from Reshnha. If the Mushroom Effect is equipped, they will move quickly towards Reshnha and will make a longer chirp when interacted with. Each room is furnished like a house. The third room from the Nexus entrance has two doors, and has a TV inside. Interacting with this TV will show a random image from a selection of 5 images on the screen.
Taryna's Room
Taryna's room is the next room after the Toriangu room with a TV in it. She will be sitting here at her desk, making an expression based on what effect is equipped. If no effect is equpped, she will have a serious and bored expression. If the Suit Effect is equipped, she will have wide sparkling eyes and a small smile. If the Seraph, Rambutan, Swim Tube, Mushroom, Bowler, or Kanudog effects are equipped, she will have a big grin and rapidly moving eyes.
Menu Themes
Interacting with Taryna allows you to change the games menu theme! There are many themes to choose from the start, and collecting notes will add more themes.
Depending on which effect is equipped, her dialogue will also be different. If no effect is equipped, she will say "Menu schemes here. I have a few available for you, Resh." before the selection menu appears, after choosing a theme she will say "Good. See ya later, tall boy.", and if no theme is chosen she will say "Thanks for wasting my time, tall boy." If the Suit Effect is equipped, her starting dialogue will be the same, however if no theme is chosen she will say "Try thinking more again.". If the Seraph, Rambutan, Swim Tube, Mushroom, Bowler, or Kanudog effects are equipped, she will say "Oh my, I have some menu schemes available for that body of yours~" before the selection menu appears, after choosing a theme she will say "See ya later~", and if no theme is chosen she will say "Tell me when you've changed your mind!"
Theme | Appearance | Cancel Dialogue | Note |
---|---|---|---|
Default | "Guess it's too normal for you." | ||
Metallic Green | "Guess it's too green for you." | ||
Blue Squares | "Guess it's too geometrical for you." | ||
Star Shine | "Guess it's too girly for you." | ||
Retro Terminal | "Guess it's too old for you." | ||
Bright | "Guess it's too colorful for you." | ||
Ruby | "Guess it's too painful for you." | This theme is unlocked after collecting the Crimson Notes. | |
Purpura | "Guess it's too uncertain for you." | This theme is unlocked after collecting the Royal Notes. | |
Verdant | "Guess it's too scary for you." | This theme is unlocked after collecting the Emerald Notes. | |
Lapis | "Guess it's too happy for you." | This theme is unlocked after collecting the Azure Notes. | |
Stomidori | "Guess it's no Stomidori for you." | This theme is unlocked after collecting the Stomidori plushie from the Ufo Catcher in Paul's Tower. | |
Gilbert | "Oh thank god." | This theme is unlocked after collecting the Gilbert plushie from the Ufo Catcher in Paul's Tower. | |
Moirl | "Guess it's no soul for you." | This theme is unlocked after collecting the Gilbert plushie from the Ufo Catcher in Paul's Tower. | |
B.P. | "Mu" | This theme is unlocked after collecting the B.P. plushie from the Ufo Catcher in Paul's Tower. | |
Tangerine | "I guess... It's too much for you." | This theme is unlocked after collecting the Tangerine Notes. |
Lawry's Room
Right to the left of Taryna's room is Lawry's room, a very small silent room that will place Reshnha straight in front of Lawry. Walking forward or interacting with Lawry will make an image of his gently smiling face slowly fade in, which will then be replaced with an image of him closing his eyes and grinning that will fade out, revealing that Lawry has disappeared from the room. Exiting and re-entering the room will make him appear again.
Trivia
- Taryna is supposed to have a unique reaction to the Rambutan Effect as it appears in the games code and graphics, however it does not appear in-game. Her dialogue will be the same as when no effect is equipped, but she will have a confused expression, raising her left eyebrow.
The rambutan expression. Based on some dialogue by Lee, perhaps Reshnha has seen her make this expression before... and in this exact same situation as well.