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Yume 2kki:Pale Brick Basement: Difference between revisions

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|NPCS = None
|NPCS = None
|Connections = {{Connection|Restored Character World}}, {{Connection|Burgundy Flats|effects_needed=Penguin}}
|Connections = {{Connection|Restored Character World}}, {{Connection|Burgundy Flats|effects_needed=Penguin}}
|BGM = {{BGM|title=y24u_00006A|filename=Y24u 00006A(470B).ogg|soundroom=834}}
|BGM = {{BGM|title=y24u_00006A|filename=Y24u 00006A(470B).ogg|soundroom=834|speed=100}}
|Map ID = 2692
|Map ID = 2692
|Primary = Yumebako
|Primary = Yumebako
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}}
}}
==Features==
==Features==
{{Stub}}
This is a maze-like area with colored switches that can be interacted with to light up blocks of the same color, which will create walkable paths.
This is a maze-like area with colored switches that can be interacted with to light up blocks of the same color, which will create walkable paths.


Line 29: Line 28:
==Directions==
==Directions==
* The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → '''{{PAGENAME}}'''
* The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → '''{{PAGENAME}}'''
==Trivia==
* The [[Yume 2kki:Effects#Bat|Bat]] effect cannot be used here.


==Gallery==
==Gallery==

Latest revision as of 19:07, 28 July 2024

Pale Brick Basement
Bleachbasement.png
Basic Info
Japanese Name(s)

GBCダンジョン

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Restored Character World
Burgundy Flats Penguin
BGM 🔊 y24u_00006A (No. 834)
Map ID 2692
Version Added 0.122f patch 2
Author Yumebako

Pale Brick Basement is an area accessible from a flight of stairs in Restored Character World.

Map of Pale Brick Basement

Features

This is a maze-like area with colored switches that can be interacted with to light up blocks of the same color, which will create walkable paths.

Further on is a room that contains tiles with arrows that will move you in the direction they face. It also has a slime that will send you back to the start of the room if you touch it. At the southern end of this room is an infinitely looping hallway lined with torches. To get past this loop, you must slide by using the Penguin effect's action.

By activating the final path, you can continue up the stairs to Burgundy Flats. Near there is a blocked door and a red switch across an inactive red block. It can be accessed by returning from Burgundy Flats, but it is currently under construction.

Directions

Trivia

  • The Bat effect cannot be used here.

Gallery