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YumeWiki:Draft/Yume Nikki Internal Info: Difference between revisions

(→‎Switches: add translated names)
(→‎Switches: change translations of 155 and 156)
 
(33 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Notes on data:
This page lists information on the files and database structure of [[Yume Nikki:Yume Nikki|Yume Nikki]]. This is a work-in-progress page that aims to include as much information as possible, so it can be used by game modders, theorists, and those simply interested in how the game was made. It translates any Japanese text and identifies the contents or functions of files and database entries. Any differences (or errors) between the original game and a translation are also listed. The two translations included in this are the Uboachan translation and the official English Steam translation.
*Effect names are from the Uboachan translation
*NPC names are the ones used on the wiki
*Translated filenames are used in [[User:ZASNK|my own]] (to-be-updated) copy of ''Yume Nikki Translated'', which itself was originally made by Nyrator
*Money is referred to as "money" except when it is literally called "yen"
Notes on style:
*Red cells indicate duplicate entries and there must be info added of which is actually used (or where each is used)
*Grey cells are empty sections of files
*Normal-colored empty cells indicate unidentified content
*Cells with question marks indicate uncertainty


__TOC__
'''Notes on data:'''
*Effect names are from the Uboachan translation.
**Database translations currently use "dwarf" instead of "midget", but this should be fixed sometime.
*NPC names are the ones used on the wiki.
*Translated filenames are used in a (to-be-updated) copy of ''Yume Nikki Translated'', which itself was originally made by Nyrator. Credit goes to Nyrator for all switch, variable, and common event name translations.
*Money is referred to as "money" except when it is literally called "yen".
 
'''Notes on style:'''
*Red cells indicate duplicate entries and there must be info added of which is actually used (or where each is used).
*Grey cells are empty sections of files.
*Normal-colored empty cells indicate unidentified content. These should be filled in sometime.
*Cells with three question marks ??? indicate uncertainty, and should be reviewed.
*Database separators are in italics to identify that they have no actual game function.


==Files==
==Files==
{|class="wikitable sortable"
|+Number of files
|-
!class=unsortable|Folder
!Number
|-
|Battle
|2
|-
|CharSet
|67
|-
|ChipSet
|39
|-
|FaceSet
|3
|-
|Music
|58
|-
|Panorama
|52
|-
|Picture
|204
|-
|Sound
|119
|-
|System
|5
|-
|Title
|1
|}
===Battle===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>Battle</h3>
|+Battle table
|-
|-
!
!
Line 53: Line 95:
|effect equip
|effect equip
|fat effect goo
|fat effect goo
|style="background:#CCC"|
|class="empty"|
|flute pink beamed note
|flute pink beamed note
|flute blue eighth note
|flute blue eighth note
|money front
|money front
|money side
|money side
|style="background:#CCC"|
|class="empty"|
|small drink
|small drink
|medium drink
|medium drink
|large drink
|large drink
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|-
|-
|2
|2
Line 80: Line 122:
|blood splatter
|blood splatter
|effect get
|effect get
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|midget spawn
|midget spawn
|midget spawn
|midget spawn
Line 96: Line 138:
|}
|}


===CharSet===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>CharSet</h3>
|+ CharSet table
|-
|-
!
!
Line 179: Line 222:
|fc midget effect
|fc midget effect
|fc yuki-onna effect
|fc yuki-onna effect
|fc lamp effect
|fc lamp effect lamp on
|-
|-
|6
|6
Line 190: Line 233:
|fc stoplight effect green
|fc stoplight effect green
|fc witch effect broom flying
|fc witch effect broom flying
|style="background:#CCC"|
|class="empty"|
|fc stoplight effect red
|fc stoplight effect red
|fc stoplight effect no lights
|fc stoplight effect no lights
Line 239: Line 282:
|fc medamaude effect use
|fc medamaude effect use
|fc nopperabou effect use
|fc nopperabou effect use
|fc lamp effect off
|fc lamp effect lamp off
|unused fc umbrella effect use action
|unused fc umbrella effect use action
|fc umbrella effect use up
|fc umbrella effect use up
Line 256: Line 299:
|fc blonde hair effect sitting down
|fc blonde hair effect sitting down
|fc blonde hair effect sleeping
|fc blonde hair effect sleeping
|style="background:#CCC"|
|class="empty"|
|duplicate fc blonde hair effect
|duplicate fc blonde hair effect
|-
|-
Line 266: Line 309:
|fc buyo buyo effect use (normal)
|fc buyo buyo effect use (normal)
|fc buyo buyo effect use (fat)
|fc buyo buyo effect use (fat)
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|duplicate fc buyo buyo effect
|duplicate fc buyo buyo effect
|-
|-
Line 328: Line 371:
|event_001
|event_001
|000000000032
|000000000032
|unused light<ref group="note">Appears when stabbing two specific candles in [[Yume Nikki:Candle World|Candle World]] in the English Steam version.</ref>
|
|
|
|
|unlit candles
|
|
|
|nopperabou ghost
|
|
|
|
|
|
Line 345: Line 388:
|
|
|
|
|
|frog
|
|lit candles
|
|neon parrot
|
|arrow neon creature
|-
|-
|19
|19
Line 423: Line 466:
|neon world door
|neon world door
|candle world door
|candle world door
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|-
|-
|25
|25
Line 471: Line 514:
|event_012
|event_012
|000000000043
|000000000043
|restrooms
|open door restrooms
|
|
|
|
|eye body parts
|stabbed bleeding eye body parts
|
|
|
|
|
|-
|
|
|
|-
|29
|29
|イベント_013
|イベント_013
Line 487: Line 530:
|
|
|
|
|
|pirori
|
|pain blob left side
|
|pain blob right side
|
|isee down angles
|
|isee up angles
|-
|-
|30
|30
Line 513: Line 556:
|
|
|
|
|cube guru
|
|
|
|
|
|
|
|o-man
|
|-
|-
|32
|32
Line 523: Line 566:
|event_016
|event_016
|000000000047
|000000000047
|boombox (and the older version?)
|boombox (and the older version???)
|eman
|eman
|distorted gray lady mall shopper
|distorted gray lady mall shopper
Line 562: Line 605:
|event_019
|event_019
|000000000050
|000000000050
|kamakurako zzz
|kamakurako normal
|
|
|
|
|
|
|
|demon effect egg
|
|
|
|
|
|
Line 579: Line 622:
|
|
|
|
|
|shitai-san
|
|nopperabou witches
|
|nopperabou witches
|
|
|-
|-
Line 589: Line 632:
|000000000052
|000000000052
|
|
|taseis kid
|dekishi-san
|
|
|
|
|
|green pants lizardman
|
|red pants green shirt lizardman
|
|red pants lizardman
|
|
|-
|-
|38
|38
Line 603: Line 646:
|floyag following eye
|floyag following eye
|two block nenrikido
|two block nenrikido
|style="background:#FCC"|dave spector
|dave spector
|monoko
|monoko
|one third duplicate desending cubes nenrikido - likely for reference
|one third duplicate desending cubes nenrikido - likely for reference
Line 621: Line 664:
|
|
|kyuukyukun arm
|kyuukyukun arm
|style="background:#FCC"|dave spector
|unused duplicate of dave spector
|-
|-
|40
|40
Line 647: Line 690:
|uboa
|uboa
|masada
|masada
|style="background:#CCC"|
|class="empty"|
|-
|-
|42
|42
Line 655: Line 698:
|
|
|
|
|white desert b underground lagoon wall tentacles
|mall escalator edges
|
|
|
|
|
|white tulips
|
|
|
|
|-
|-
Line 673: Line 716:
|organoid
|organoid
|ghostmen
|ghostmen
|style="background:#CCC"|
|class="empty"|
|-
|-
|44
|44
Line 679: Line 722:
|event_028
|event_028
|000000000059
|000000000059
|onsen-san face left side
|onsen-san face right side
|onsen-san straw start
|onsen-san straw middle
|onsen-san straw end
|
|
|
|
|
|class="empty"|
|
|
|
|
|
|-
|-
|45
|45
Line 733: Line 776:
|
|
|
|
|strober
|
|
|
|mars-san stabbed green eye
|
|
|
|
|
Line 749: Line 792:
|black cat grooming left
|black cat grooming left
|black cat yellow eyes
|black cat yellow eyes
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|-
|-
|50
|50
Line 788: Line 831:
|cat effect
|cat effect
|crick in the neck
|crick in the neck
|style="background:#FCC"|midget effect
|midget effect
|yuki-onna effect
|yuki-onna effect
|lamp effect
|lamp effect lamp on
|-
|-
|53
|53
Line 813: Line 856:
|buyo buyo effect
|buyo buyo effect
|stoplight effect green
|stoplight effect green
|witch effect broom flight
|witch effect broom flight with shadow
|madotsuki chair sitting (traincar/sky garden benches/mall sofa)
|madotsuki chair sitting (traincar/sky garden benches/mall sofa)
|stoplight effect red
|stoplight effect red
Line 824: Line 867:
|neon effect
|neon effect
|neon effect cheek pinch
|neon effect cheek pinch
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|-
|-
|56
|56
Line 841: Line 884:
|
|
|
|
|
|madotsuki fall on floor
|
|witch effect broom flight without shadow
|-
|-
|57
|57
Line 855: Line 898:
|nopperabou effect face forward
|nopperabou effect face forward
|medamaude effect action
|medamaude effect action
|
|madotsukis room door open refuse
|-
|-
|58
|58
Line 861: Line 904:
|protagonist_A002
|protagonist_A002
|00000000086
|00000000086
|style="background:#FCC"|midget effect
|unused duplicate midget effect
|midget effect 2
|midget effect 2
|midget effect 3
|midget effect 3
Line 920: Line 963:
|buyo buyo effect use (normal)
|buyo buyo effect use (normal)
|buyo buyo effect use (fat)
|buyo buyo effect use (fat)
|style="background:#CCC"|
|class="empty"|
|-
|-
|63
|63
Line 972: Line 1,015:
|blindfold effect cheek pinch
|blindfold effect cheek pinch
|bicycle effect cheek pinch
|bicycle effect cheek pinch
|lamp effect cheek pinch
|lamp effect cheek pinch lamp off
|-
|-
|67
|67
Line 985: Line 1,028:
|midget effect cheek pinch
|midget effect cheek pinch
|yuki-onna effect cheek pinch
|yuki-onna effect cheek pinch
|lamp effect cheek pinch
|lamp effect cheek pinch lamp on
|}
|}


===ChipSet===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>ChipSet</h3>
|+ ChipSet table
|-
|-
!
!
Line 1,014: Line 1,058:
|000000000010
|000000000010
|mall rooms
|mall rooms
|style="background:#CCC"|
|class="empty"|
|-
|-
|3
|3
Line 1,070: Line 1,114:
|00000016
|00000016
|madotsuki's balcony (both real and dream)
|madotsuki's balcony (both real and dream)
|city reflection, cracked door. why is it called veranda if it's off the ground?
|city reflection, cracked door
|-
|-
|11
|11
Line 1,119: Line 1,163:
|000019
|000019
|the spaceship
|the spaceship
|style="background:#CCC"|
|class="empty"|
|-
|-
|18
|18
Line 1,175: Line 1,219:
|00000047
|00000047
|footprint path b (goppa normal)
|footprint path b (goppa normal)
|style="background:#CCC"|
|class="empty"|
|-
|-
|26
|26
Line 1,182: Line 1,226:
|00000048
|00000048
|footprint path b (goppa pressed)
|footprint path b (goppa pressed)
|style="background:#CCC"|
|class="empty"|
|-
|-
|27
|27
Line 1,196: Line 1,240:
|000022
|000022
|witch's island (the lake bridge)
|witch's island (the lake bridge)
|style="background:#CCC"|
|class="empty"|
|-
|-
|29
|29
Line 1,266: Line 1,310:
|0037
|0037
|traincar
|traincar
|style="background:#CCC"|
|class="empty"|
|-
|-
|39
|39
Line 1,276: Line 1,320:
|}
|}


===FaceSet===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>FaceSet</h3>
|+ FaceSet table
|-
|-
!
!
Line 1,351: Line 1,396:
|000011
|000011
|neon
|neon
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|style="background:#CCC"|
|class="empty"|
|}
|}


===Music===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>Music</h3>
|+ Music table
|-
|-
!
!
Line 1,730: Line 1,776:
|}
|}


===Panorama===
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>Panorama</h3>
|+ Panorama table
|-
|-
!
!
Line 1,963: Line 2,010:
|pure white
|pure white
|000051
|000051
|witch's flight flash
|white desert
|-
|-
|38
|38
Line 1,969: Line 2,016:
|pure black
|pure black
|000050
|000050
|screen fades (witch's flight fade-in, face, spaceship sleeping, aztec rave monkey)
|???
|-
|-
|39
|39
Line 2,055: Line 2,102:
|number world
|number world
|}
|}
===Picture===
Besides the RTP files, there are 4 duplicate picture files in the files of the Steam version, which are all unused:
#Picture #67: BBBBBBBBBB1 is a duplicate of 00000000040
#Picture #143: 000000000000000000000151 is a duplicate of BBBBBBBBBBBBBBBBBBBBBBB1
#Picture #179: 000180 is a duplicate of 000051
#Picture #181: 000178 is a duplicate of 000050
The translations replace the full width question mark ? with a normal question mark ?, but the translated copy of the game omits the question marks due to it being a forbidden character for file names on Windows.


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>Picture</h3>
|+ Picture table
|-
|-
!
!
Line 2,071: Line 2,127:
|1
|1
|【G】10点
|【G】10点
|[G] 300 point
|[G] 10 point
|000000077
|000000077
|nasu 10 points
|nasu 10 points
Line 2,077: Line 2,133:
|2
|2
|【G】300点
|【G】300点
|[G] 1000 point
|[G] 300 point
|0000000078
|0000000078
|nasu 300 points
|nasu 300 points
Line 2,083: Line 2,139:
|3
|3
|【G】1000点
|【G】1000点
|[G] 300 point
|[G] 1000 point
|00000000076
|00000000076
|nasu 1000 point bonus
|nasu 1000 point bonus
Line 2,413: Line 2,469:
|58
|58
|FC?01
|FC?01
|FC ? 01
|FC?01
|000045
|000045
|fc dungeon glitch event
|fc dungeon glitch event
Line 2,419: Line 2,475:
|59
|59
|FC?02
|FC?02
|FC ? 02
|FC?02
|000046
|000046
|fc dungeon glitch event (with rain)
|fc dungeon glitch event (with rain)
Line 2,425: Line 2,481:
|60
|60
|FC?03
|FC?03
|FC ? 03
|FC?03
|000047
|000047
|fc dungeon glitch event (with snow)
|fc dungeon glitch event (with snow)
Line 2,924: Line 2,980:
|ファミゲーメニュカーソル
|ファミゲーメニュカーソル
|family game menu cursor
|family game menu cursor
|000000000000000000000151
|BBBBBBBBBBBBBBBBBBBBBBB1
|famicom menu selection cursor
|famicom menu selection cursor
|-
|-
Line 3,037: Line 3,093:
|162
|162
|ゆめのなか
|ゆめのなか
|inside the dream
|while dreaming
|0000000138
|0000000138
|instructions "dreaming"
|instructions "dreaming"
Line 3,140: Line 3,196:
|真っ白
|真っ白
|pure white
|pure white
|000180
|000051
|white
|screen fades (confirmed ones: pink sea)
|-
|-
|180
|180
Line 3,147: Line 3,203:
|pure red
|pure red
|000179
|000179
|red
|spaceship alarm
|-
|-
|181
|181
|真っ黒
|真っ黒
|pure black
|pure black
|000178
|000050
|black
|screen fades (confirmed ones: real room game console, spaceship sleeping)
|-
|-
|182
|182
Line 3,294: Line 3,350:
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
===Sound===
|+ <h3>Sound</h3>
{| class="wikitable mw-collapsible mw-collapsed sortable"
|+ Sound table
|-
|-
!
!
!colspan="3"|Filename
!colspan="3" class="unsortable"|Filename
!
!
!colspan="2"|Related Terrain
!colspan="2" class="unsortable"|Related Terrain
|-
|-
!#
!#
Line 3,315: Line 3,372:
|00000230
|00000230
|coin drop
|coin drop
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|2
|2
Line 3,323: Line 3,379:
|000000000228
|000000000228
|nasu catching an eggplant
|nasu catching an eggplant
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|3
|3
Line 3,331: Line 3,386:
|000000229
|000000229
|nasu footstep noise
|nasu footstep noise
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|4
|4
Line 3,339: Line 3,393:
|000000000000226
|000000000000226
|nasu game over jingle
|nasu game over jingle
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|5
|5
Line 3,347: Line 3,400:
|000000000227
|000000000227
|nasu death sound
|nasu death sound
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|6
|6
Line 3,355: Line 3,407:
|00000001
|00000001
|mars san
|mars san
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|7
|7
Line 3,363: Line 3,414:
|000000000000003
|000000000000003
|fc unequip effect
|fc unequip effect
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|8
|8
Line 3,371: Line 3,421:
|00000000000004
|00000000000004
|fc equip effect
|fc equip effect
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|9
|9
Line 3,378: Line 3,427:
|FC cursor 1
|FC cursor 1
|BBBBBBBBBBB1
|BBBBBBBBBBB1
|high pitch fc cursor noise, used by fc pirori<ref group="note">on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist</ref>
|high pitch fc cursor noise, used by fc pirori and for the menu cursor<ref group="note">on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist</ref>
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|10
|10
Line 3,387: Line 3,435:
|BBBBBBBBBBB2
|BBBBBBBBBBB2
|low pitch fc cursor noise, used by fc pirori and lizardmen<ref group="note">on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist</ref>
|low pitch fc cursor noise, used by fc pirori and lizardmen<ref group="note">on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist</ref>
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|11
|11
Line 3,395: Line 3,442:
|0000000002
|0000000002
|fc towel effect sneeze
|fc towel effect sneeze
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|12
|12
Line 3,403: Line 3,449:
|0000000007
|0000000007
|fc frog effect jump
|fc frog effect jump
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|13
|13
Line 3,411: Line 3,456:
|000000000008
|000000000008
|fc knife effect hit
|fc knife effect hit
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|14
|14
Line 3,419: Line 3,463:
|00000000009
|00000000009
|fc close menu
|fc close menu
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|15
|15
Line 3,427: Line 3,470:
|0000000010
|0000000010
|fc open menu
|fc open menu
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|16
|16
Line 3,434: Line 3,476:
|FC activation 1
|FC activation 1
|00000012
|00000012
|?
|fc umbrella effect twirl
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|17
|17
Line 3,442: Line 3,483:
|FC activation 2
|FC activation 2
|00000013
|00000013
|?
|fc triangle kerchief invisible
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|18
|18
Line 3,451: Line 3,491:
|000011
|000011
|fc stairs
|fc stairs
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|19
|19
Line 3,459: Line 3,498:
|0014
|0014
|fc demon effect thunder
|fc demon effect thunder
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|20
|20
Line 3,467: Line 3,505:
|0000000231
|0000000231
|effect get
|effect get
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|21
|21
Line 3,475: Line 3,512:
|0000000232
|0000000232
|midget add
|midget add
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|22
|22
Line 3,482: Line 3,518:
|Sbend
|Sbend
|00016
|00016
|teleport maze warp
|teleport maze / pink sea warp
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|23
|23
Line 3,491: Line 3,526:
|0015
|0015
|white desert bell
|white desert bell
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|24
|24
Line 3,499: Line 3,533:
|00000017
|00000017
|turn on dream room tv
|turn on dream room tv
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|25
|25
Line 3,507: Line 3,540:
|000018
|000018
|turn off dream room tv
|turn off dream room tv
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|26
|26
Line 3,514: Line 3,546:
|voice
|voice
|00206
|00206
|neon world npc ?
|neon world npc, tasei's kid, big fc goblin hurt
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|27
|27
Line 3,523: Line 3,554:
|0000000254
|0000000254
|instructions screen
|instructions screen
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|28
|28
Line 3,530: Line 3,560:
|echo bell 1
|echo bell 1
|000000000257
|000000000257
|high pitch jellyfish
|high-pitch jellyfish, high-pitch pink sea balloon
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|29
|29
Line 3,538: Line 3,567:
|echo bell 2
|echo bell 2
|000000000258
|000000000258
|low pitch jellyfish
|low-pitch jellyfish, low-pitch pink sea balloon
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|30
|30
Line 3,547: Line 3,575:
|00000000000260
|00000000000260
|equip effect
|equip effect
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|31
|31
Line 3,554: Line 3,581:
|effect removal
|effect removal
|00000000000259
|00000000000259
|un equip effect
|unequip effect
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|32
|32
Line 3,563: Line 3,589:
|00000000261
|00000000261
|lowest pitch spaceship organ
|lowest pitch spaceship organ
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|33
|33
Line 3,571: Line 3,596:
|00000000262
|00000000262
|medium pitch spaceship organ
|medium pitch spaceship organ
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|34
|34
Line 3,579: Line 3,603:
|00000000263
|00000000263
|highest pitch spaceship organ
|highest pitch spaceship organ
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|35
|35
Line 3,587: Line 3,610:
|BBBBBBBBB3
|BBBBBBBBB3
|menu cursor
|menu cursor
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|36
|36
Line 3,595: Line 3,617:
|000236
|000236
|frog effect jump
|frog effect jump
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|37
|37
Line 3,603: Line 3,624:
|0000000267
|0000000267
|vending machine spend coin
|vending machine spend coin
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|38
|38
Line 3,611: Line 3,631:
|00000269
|00000269
|knife effect kill scream
|knife effect kill scream
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|39
|39
Line 3,619: Line 3,638:
|00000270
|00000270
|midget remove
|midget remove
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|40
|40
Line 3,627: Line 3,645:
|000000000273
|000000000273
|menu cancel / exit sound
|menu cancel / exit sound
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|41
|41
Line 3,635: Line 3,652:
|000274
|000274
|kyuukyukun rub 1 (higher pitch)
|kyuukyukun rub 1 (higher pitch)
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|42
|42
Line 3,643: Line 3,659:
|000275
|000275
|kyuukyukun rub 2 (lower pitch)
|kyuukyukun rub 2 (lower pitch)
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|43
|43
Line 3,651: Line 3,666:
|00000237
|00000237
|towel effect sneeze
|towel effect sneeze
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|44
|44
Line 3,659: Line 3,673:
|00276
|00276
|wake up sting
|wake up sting
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|45
|45
Line 3,667: Line 3,680:
|00000282
|00000282
|vending machine drink
|vending machine drink
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|46
|46
Line 3,674: Line 3,686:
|egg spawning
|egg spawning
|0000000241
|0000000241
|egg laying in nexus
|egg laying in nexus, fisherman
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|47
|47
Line 3,682: Line 3,693:
|damage sound
|damage sound
|0000000288
|0000000288
|knife effect stab, caught by toriningen
|knife effect stab, caught by toriningen / uboa, goppa bump touch
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|48
|48
Line 3,690: Line 3,700:
|bing
|bing
|000289
|000289
|bicycle bell
|bicycle bell, elevator bell
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|49
|49
Line 3,698: Line 3,707:
|chu
|chu
|000242
|000242
|demon kiss, animal 2 terrain noise ?
|fc demon kiss, buyo buyo kiss, eyeball world lips, animal 2 terrain noise ???
|
|動物2
|
|animal 2
|-
|-
|50
|50
Line 3,706: Line 3,715:
|bong
|bong
|00000290
|00000290
|creature 7 terrain noise ?
|???
|
|生き物7
|
|creature 7
|-
|-
|51
|51
Line 3,714: Line 3,723:
|door close
|door close
|0000000296
|0000000296
|nexus door opening
|nexus door opening, poniko's room light
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|52
|52
Line 3,723: Line 3,731:
|0000000295
|0000000295
|nexus door closing
|nexus door closing
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|53
|53
Line 3,731: Line 3,738:
|0000000293
|0000000293
|bathrooms in block world and graffiti world
|bathrooms in block world and graffiti world
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|54
|54
Line 3,738: Line 3,744:
|thud
|thud
|000297
|000297
|?
|falling out of bed
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|55
|55
Line 3,747: Line 3,752:
|000300
|000300
|poop hair flies 1
|poop hair flies 1
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|56
|56
Line 3,755: Line 3,759:
|000301
|000301
|poop hair flies 2 (sounds more distorted)
|poop hair flies 2 (sounds more distorted)
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|57
|57
Line 3,762: Line 3,765:
|pico
|pico
|000303
|000303
|neon effect use, block 1 terrain sound ?
|neon effect use
|
|ブロック1
|block 1 terrain
|block 1
|-
|-
|58
|58
Line 3,771: Line 3,774:
|00000309
|00000309
|dame
|dame
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|59
|59
Line 3,779: Line 3,781:
|00000310
|00000310
|muri
|muri
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|60
|60
Line 3,786: Line 3,787:
|get into bed
|get into bed
|000000000312
|000000000312
|going to any bed
|going to any bed, sitting down
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|61
|61
Line 3,794: Line 3,794:
|gobble
|gobble
|000313
|000313
|big red eat
|big red eat, neon world npc
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|62
|62
Line 3,803: Line 3,802:
|0000000248
|0000000248
|broom moving footstep noise (on broom terrain)
|broom moving footstep noise (on broom terrain)
|style="background:#CCC"|
|ほうき用
|style="background:#CCC"|
|???
|-
|-
|63
|63
Line 3,811: Line 3,810:
|000314
|000314
|spaceship high note
|spaceship high note
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|64
|64
Line 3,819: Line 3,817:
|00000249
|00000249
|buyo effect use
|buyo effect use
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|65
|65
Line 3,827: Line 3,824:
|00000315
|00000315
|takofuusen passing by
|takofuusen passing by
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|66
|66
Line 3,835: Line 3,831:
|000000000319
|000000000319
|spaceship crash
|spaceship crash
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|67
|67
Line 3,843: Line 3,838:
|000320
|000320
|medamaude warp
|medamaude warp
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|68
|68
Line 3,851: Line 3,845:
|0497
|0497
|turn to snowman
|turn to snowman
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|69
|69
Line 3,859: Line 3,852:
|000498
|000498
|turn back from snowman
|turn back from snowman
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|70
|70
Line 3,866: Line 3,858:
|ghost
|ghost
|0507
|0507
|triangle kerchief invisible
|triangle kerchief effect invisible
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|71
|71
Line 3,875: Line 3,866:
|000364
|000364
|witch flight falling
|witch flight falling
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|72
|72
Line 3,883: Line 3,873:
|000479
|000479
|nexus door open spotlight
|nexus door open spotlight
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|73
|73
Line 3,890: Line 3,879:
|shake sound
|shake sound
|000396
|000396
|?
|stabbing candle world candles
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|74
|74
Line 3,898: Line 3,886:
|wooden door close
|wooden door close
|000000000506
|000000000506
|bedroom door closing
|number world door closing
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|75
|75
Line 3,906: Line 3,893:
|wooden door open
|wooden door open
|000000000505
|000000000505
|bedroom door opening
|number world door opening
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|76
|76
Line 3,915: Line 3,901:
|00000389
|00000389
|quivering jaw
|quivering jaw
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|77
|77
Line 3,923: Line 3,908:
|000367
|000367
|menu open
|menu open
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|78
|78
Line 3,931: Line 3,915:
|00000417
|00000417
|water footstep
|water footstep
|
|浅瀬
|shallow water
|shallow water
|-
|-
Line 3,938: Line 3,922:
|float
|float
|0480
|0480
|witch effect action
|witch effect action, spirit headband effect action
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|80
|80
Line 3,946: Line 3,929:
|liquid
|liquid
|0331
|0331
|tokuto ?
|namekuji, tokuto-kun
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|81
|81
Line 3,955: Line 3,937:
|A7
|A7
|cat effect use
|cat effect use
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|82
|82
Line 3,962: Line 3,943:
|short noise
|short noise
|0000000460
|0000000460
|crackle noise ?
|mall shoppers
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|83
|83
Line 3,971: Line 3,951:
|000393
|000393
|laughing closet faces, toriningen party, neon world npc
|laughing closet faces, toriningen party, neon world npc
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|84
|84
Line 3,979: Line 3,958:
|0464
|0464
|flute effect use sound 1
|flute effect use sound 1
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|85
|85
Line 3,987: Line 3,965:
|0465
|0465
|flute effect use sound 2
|flute effect use sound 2
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|86
|86
Line 3,995: Line 3,972:
|0466
|0466
|flute effect use sound 3
|flute effect use sound 3
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|87
|87
Line 4,003: Line 3,979:
|0467
|0467
|flute effect use sound 4
|flute effect use sound 4
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|88
|88
Line 4,011: Line 3,986:
|0468
|0468
|flute effect use sound 5
|flute effect use sound 5
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|89
|89
Line 4,018: Line 3,992:
|belly worms
|belly worms
|000492
|000492
|fat effect usage goo
|fat effect usage goo, neon world npc
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|90
|90
Line 4,026: Line 3,999:
|clash tones
|clash tones
|000394
|000394
|?
|ending thud
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|91
|91
Line 4,035: Line 4,007:
|0000372
|0000372
|masada voice, neon world npc
|masada voice, neon world npc
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|92
|92
Line 4,043: Line 4,014:
|A5
|A5
|stoplight red
|stoplight red
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|93
|93
Line 4,050: Line 4,020:
|footsteps_001
|footsteps_001
|00000421
|00000421
|?
|save menu open, real room game console
|
|colspan="2" class="empty"|
|
|-
|-
|94
|94
Line 4,058: Line 4,027:
|footsteps_002
|footsteps_002
|00000422
|00000422
|?
|???
|
|colspan="2" class="empty"|
|
|-
|-
|95
|95
Line 4,067: Line 4,035:
|00000423
|00000423
|carpet footstep noise
|carpet footstep noise
|
|絨毯
|carpet
|carpet
|-
|-
Line 4,074: Line 4,042:
|footsteps_004
|footsteps_004
|00000424
|00000424
|?
|???
|
|colspan="2" class="empty"|
|
|-
|-
|97
|97
Line 4,083: Line 4,050:
|00000425
|00000425
|neon world tile
|neon world tile
|
|ネオン
|neon
|neon
|-
|-
Line 4,090: Line 4,057:
|footsteps_006
|footsteps_006
|00000426
|00000426
|?
|???
|
|生き物4
|creature 4
|creature 4
|-
|-
Line 4,098: Line 4,065:
|footsteps_007
|footsteps_007
|00000427
|00000427
|candle world dwarf footstep
|graffiti world tiles, candle world dwarf footstep
|
|生き物5
|creature 5
|creature 5
|-
|-
Line 4,106: Line 4,073:
|footsteps_008
|footsteps_008
|00000428
|00000428
|?
|puddle world puddles
|
|水の上
|above water
|above water
|-
|-
Line 4,114: Line 4,081:
|footsteps_009
|footsteps_009
|00000429
|00000429
|?
|???
|
|生き物3
|creature 3
|creature 3
|-
|-
Line 4,122: Line 4,089:
|footsteps_010
|footsteps_010
|00000430
|00000430
|neon tile path footstep ?
|nopperabou effect spin, purple neon tile path footstep
|
|パネル2
|panel 2
|panel 2
|-
|-
Line 4,130: Line 4,097:
|footsteps_011
|footsteps_011
|00000431
|00000431
|?
|pink neon tile path footstep
|
|パネル1
|panel 1
|panel 1
|-
|-
Line 4,138: Line 4,105:
|footsteps_012
|footsteps_012
|00000432
|00000432
|?
|umbrella effect twirl, nopperabou effect spin, cube guru, brain creature clouds, white desert b tiles
|
|空中床
|air floor
|air floor
|-
|-
Line 4,146: Line 4,113:
|footsteps_013
|footsteps_013
|00000433
|00000433
|?
|madotsuki head shake, face carpet plaza faces
|
|顔マット1, 顔マット2
|face mat 1, face mat 2"
|face mat 1, face mat 2
|-
|-
|106
|106
Line 4,154: Line 4,121:
|footsteps_014
|footsteps_014
|00000434
|00000434
|?
|???
|
|生き物2
|creature 2
|creature 2
|-
|-
Line 4,162: Line 4,129:
|footsteps_015
|footsteps_015
|00000435
|00000435
|?
|goppa revert
|
|colspan="2" class="empty"|
|
|-
|-
|108
|108
Line 4,170: Line 4,136:
|footsteps_016
|footsteps_016
|00000436
|00000436
|?
|???
|
|colspan="2" class="empty"|
|
|-
|-
|109
|109
|足音_017.WAV
|足音_017.WAV
|footsteps_017
|footsteps_017
|00000437
|00000437
|?
|nenrikido warp
|
|colspan="2" class="empty"|
|
|-
|-
|110
|110
Line 4,186: Line 4,150:
|footsteps_018
|footsteps_018
|00000438
|00000438
|?
|shield folk world tiles
|
|動物1
|animal 1
|animal 1
|-
|-
Line 4,194: Line 4,158:
|footsteps_019
|footsteps_019
|00000439
|00000439
|?
|graffiti world tiles, neon world npc
|
|生き物1
|creature 1
|creature 1
|-
|-
Line 4,203: Line 4,167:
|00000440
|00000440
|normal footstep noise
|normal footstep noise
|
|基本
|basic
|basic
|-
|-
Line 4,210: Line 4,174:
|footsteps_021
|footsteps_021
|00000441
|00000441
|?
|stabbing pain blob
|
|colspan="2" class="empty"|
|
|-
|-
|114
|114
Line 4,218: Line 4,181:
|footsteps_022
|footsteps_022
|00000442
|00000442
|?
|stabbing room carpet, organoid teleport
|
|お面床
|face floor
|face floor
|-
|-
Line 4,227: Line 4,190:
|0518
|0518
|demon effect thunder
|demon effect thunder
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|116
|116
Line 4,235: Line 4,197:
|A4
|A4
|stoplight green
|stoplight green
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|117
|117
Line 4,243: Line 4,204:
|0000000499
|0000000499
|pinching cheeks
|pinching cheeks
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|-
|-
|118
|118
Line 4,250: Line 4,210:
|cry
|cry
|000504
|000504
|zippertile?, creature 6 terrain noise ?
|zippertile, neon world npc
|
|生き物6
|
|creature 6
|-
|-
|119
|119
Line 4,259: Line 4,219:
|0375
|0375
|mall rooftop black cat
|mall rooftop black cat
|style="background:#CCC"|
|colspan="2" class="empty"|
|style="background:#CCC"|
|}
|}
===System===
It is currently unknown whether system #4 is used or not.


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>System</h3>
|+ System table
|-
|-
!
!
Line 4,306: Line 4,268:
|blank file
|blank file
|}
|}
===Title===


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <h3>Title</h3>
|+ Title table
|-
|-
!
!
Line 4,332: Line 4,296:
The switch indices go up to 260, but the last one with a name is 253.
The switch indices go up to 260, but the last one with a name is 253.


{| class="wikitable mw-collapsible mw-collapsed"
In the Steam version, switch #205 is renamed to 000000000000226.
 
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
#The kanji "初取" ("first take") is abbreviated to "1st".
#The kanji "捨" (discard) is abbreviated to "X".
#The kanji "発動" (activation) is abbreviated to "USE".
#The kanji "使用中" (in use) is abbreviated to "ON" to distinguish it from the previous.
#The block symbol "■" is changed to the at sign "@".
#The star symbol "★" is changed to an asterisk "*".
 
{| class="wikitable mw-collapsible mw-collapsed sortable"
|+ Switches table
|+ Switches table
|-
|-
!
!
!colspan="2"|Name
!colspan="2" class=unsortable|Name
!
!
|-
|-
Line 4,347: Line 4,321:
|【初取】かえる
|【初取】かえる
|[1st] FROG
|[1st] FROG
|
|rowspan="24"|used by effect npcs – switches to ON once you obtain the effect to prevent re-obtaining
|-
|-
|2
|2
|【初取】傘
|【初取】傘
|[1st] UMBRELLA
|[1st] UMBRELLA
|
|-
|-
|3
|3
|【初取】帽子マフ
|【初取】帽子マフ
|[1st] HAT AND SCARF
|[1st] HAT AND SCARF
|
|-
|-
|4
|4
|【初取】雪女
|【初取】雪女
|[1st] YUKI-ONNA
|[1st] YUKI-ONNA
|
|-
|-
|5
|5
|【初取】目玉腕
|【初取】目玉腕
|[1st] MEDAMAUDE
|[1st] MEDAMAUDE
|
|-
|-
|6
|6
|【初取】太る
|【初取】太る
|[1st] FAT
|[1st] FAT
|
|-
|-
|7
|7
|【初取】小人
|【初取】小人
|[1st] DWARF
|[1st] DWARF
|
|-
|-
|8
|8
|【初取】笛
|【初取】笛
|[1st] FLUTE
|[1st] FLUTE
|
|-
|-
|9
|9
|【初取】ネオン
|【初取】ネオン
|[1st] NEON
|[1st] NEON
|
|-
|-
|10
|10
|【初取】のっぺ
|【初取】のっぺ
|[1st] NOPPE
|[1st] NOPPE
|
|-
|-
|11
|11
|【初取】生首
|【初取】生首
|[1st] SEVERED HEAD
|[1st] SEVERED HEAD
|
|-
|-
|12
|12
|【初取】包丁
|【初取】包丁
|[1st] KNIFE
|[1st] KNIFE
|
|-
|-
|13
|13
|【初取】△頭巾
|【初取】△頭巾
|[1st] TRI KERCHIEF
|[1st] TRI KERCHIEF
|
|-
|-
|14
|14
|【初取】タオル
|【初取】タオル
|[1st] TOWEL
|[1st] TOWEL
|
|-
|-
|15
|15
|【初取】猫
|【初取】猫
|[1st] CAT
|[1st] CAT
|
|-
|-
|16
|16
|【初取】電灯
|【初取】電灯
|[1st] LAMP
|[1st] LAMP
|
|-
|-
|17
|17
|【初取】自転車
|【初取】自転車
|[1st] BICYCLE
|[1st] BICYCLE
|
|-
|-
|18
|18
|【初取】ロング
|【初取】ロング
|[1st] LONG
|[1st] LONG
|
|-
|-
|19
|19
|【初取】ウンコ
|【初取】ウンコ
|[1st] POOP
|[1st] POOP
|
|-
|-
|20
|20
|【初取】金髪
|【初取】金髪
|[1st] BLONDE HAIR
|[1st] BLONDE HAIR
|
|-
|-
|21
|21
|【初取】まじょ
|【初取】まじょ
|[1st] WITCH
|[1st] WITCH
|
|-
|-
|22
|22
|【初取】鬼
|【初取】鬼
|[1st] DEMON
|[1st] DEMON
|
|-
|-
|23
|23
|【初取】ぶよぶよ
|【初取】ぶよぶよ
|[1st] BUYO BUYO
|[1st] BUYO BUYO
|
|-
|-
|24
|24
|【初取】信号
|【初取】信号
|[1st] STOPLIGHT
|[1st] STOPLIGHT
|
|-
|-
|25
|25
Line 4,472: Line 4,423:
|【所持】かえる
|【所持】かえる
|[OWN] FROG
|[OWN] FROG
|
|own the frog effect item –
|-
|-
|27
|27
Line 5,010: Line 4,961:
|-
|-
|134
|134
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|135
|135
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|136
|136
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|137
|137
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|138
|138
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|-
|class="empty"|
|-
|139
|139
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|140
|140
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|141
|141
Line 5,116: Line 5,053:
|155
|155
|■女変身
|■女変身
|@ MAKEOVER
|@ WOMAN TRANSFORMATION
|
|Toriningen are lunatic
|-
|-
|156
|156
|■女出現
|■女出現
|@ FEMALE APPEARANCE
|@ WOMAN APPEARANCE
|
|
|-
|-
Line 5,274: Line 5,211:
|
|
|-
|-
|187
|187-200
|class="empty"|
|colspan="3" class=empty|
|class="empty"|
|class="empty"|
|-
|-
|188
|201
|class="empty"|
|【G】メニュON
|class="empty"|
|[G] MENU ON
|class="empty"|
|
|-
|-
|189
|202
|class="empty"|
|【G】ゲーム1移行
|class="empty"|
|[G] GAME TRANSITION
|class="empty"|
|
|-
|-
|190
|203
|class="empty"|
|【G1】タイトルON
|class="empty"|
|[G1] TITLE ON
|class="empty"|
|
|-
|-
|191
|204
|class="empty"|
|【G】ゲーム中断実行
|class="empty"|
|[G] GAME INTERRUPTED
|class="empty"|
|
|-
|-
|192
|205
|class="empty"|
|【G1】GAME OVER
|class="empty"|
|[G1] GAME OVER
|class="empty"|
|
|-
|-
|193
|206
|class="empty"|
|【G1】左向き
|class="empty"|
|[G1] FACE LEFT
|class="empty"|
|
|-
|-
|194
|207
|class="empty"|
|【G1】左移動
|class="empty"|
|[G1] MOVE LEFT
|class="empty"|
|
|-
|-
|195
|208
|class="empty"|
|【G1】右移動
|class="empty"|
|[G1] MOVE RIGHT
|class="empty"|
|
|-
|-
|196
|209
|class="empty"|
|【G1】地面ON
|class="empty"|
|[G1] GROUND ON
|class="empty"|
|
|-
|-
|197
|210
|class="empty"|
|【G1】ジャンプON
|class="empty"|
|[G1] JUMP ON
|class="empty"|
|
|-
|-
|198
|211
|class="empty"|
|【G1】なす出現
|class="empty"|
|[G1] NASU APPEAR
|class="empty"|
|
|-
|-
|199
|212
|class="empty"|
|【G1】なす落下
|class="empty"|
|[G1] NASU FALL
|class="empty"|
|
|-
|-
|200
|213
|class="empty"|
|【G1】赤なす出現
|class="empty"|
|[G1] RED NASU APPEAR
|class="empty"|
|
|-
|-
|201
|214
|【G】メニュON
|【G1】赤なす跳ね中
|[G] MENU ON
|[G1] RED NASU BOUNCE
|
|
|-
|-
|202
|215
|【G】ゲーム1移行
|【G1】なすでプレイ
|[G] GAME TRANSITION
|[G1] PLAY NASU
|
|
|-
|-
|203
|216
|【G1】タイトルON
|【G1】赤なすGET
|[G1] TITLE ON
|[G1] RED NASU GET
|
|
|-
|-
|204
|217
|【G】ゲーム中断実行
|colspan="3" class=empty|
|[G] GAME INTERRUPTED
|-
|
|218
|colspan="3" class=empty|
|-
|219
|colspan="3" class=empty|
|-
|220
|colspan="3" class=empty|
|-
|-
|205
|221
|【G1】GAME OVER
|【A】目を覚ます
|[G1] GAME OVER
|[A] WAKE UP
|
|
|-
|-
|206
|222
|【G1】左向き
|【A】頬つねる(現実)
|[G1] FACE LEFT
|[A] PINCH CHEEKAWAKE
|
|
|-
|-
|207
|223
|【G1】左移動
|【A】座り込み
|[G1] MOVE LEFT
|[A] SIT DOWN
|
|
|-
|-
|208
|224
|【G1】右移動
|【A】塞ぎ込み
|[G1] MOVE RIGHT
|[A] MOPE
|
|
|-
|-
|209
|225
|【G1】地面ON
|【A】かえる
|[G1] GROUND ON
|[A] FROG
|
|
|-
|-
|210
|226
|【G1】ジャンプON
|【A】目玉腕
|[G1] JUMP ON
|[A] MEDAMAUDE
|
|
|-
|-
|211
|227
|【G1】なす出現
|【A】鬼
|[G1] NASU APPEAR
|[A] DEMON
|
|
|-
|-
|212
|228
|【G1】なす落下
|【A】ぶよぶよ
|[G1] NASU FALL
|[A] BUYO BUYO
|
|
|-
|-
|213
|229-240
|【G1】赤なす出現
|colspan="3" class=empty|
|[G1] RED NASU APPEAR
|-
|241
|■扉の部屋に居る
|@ IN DOOR ROOM
|
|
|-
|-
|214
|242
|【G1】赤なす跳ね中
|■卵捨て移動解除
|[G1] RED NASU BOUNCE
|@ EGG DROP MOVE
|
|
|-
|-
|215
|243
|【G1】なすでプレイ
|■エンドデモ開始
|[G1] PLAY NASU
|@ END DEMO START
|
|
|-
|-
|216
|244
|【G1】赤なすGET
|■包丁右手持ち
|[G1] RED NASU GET
|@ KNIFE RIGHT HAND
|
|
|-
|-
|217
|245
|class="empty"|
|■生首卵移動中
|class="empty"|
|@ EGGS MOVING
|class="empty"|
|
|-
|-
|218
|246
|class="empty"|
|■包丁悲鳴OFF
|class="empty"|
|@ KNIFE SCREAM OFF
|class="empty"|
|-
|219
|class="empty"|
|class="empty"|
|class="empty"|
|-
|220
|class="empty"|
|class="empty"|
|class="empty"|
|-
|221
|【A】目を覚ます
|[A] WAKE UP
|
|
|-
|-
|222
|247
|【A】頬つねる(現実)
|■マップ移動中
|[A] PINCH CHEEKAWAKE
|@ MAP MOVEMENT
|
|
|-
|-
|223
|248
|【A】座り込み
|■強制目覚め
|[A] SIT DOWN
|@ FORCED AWAKENING
|
|
|-
|-
|224
|249
|【A】塞ぎ込み
|■包丁動作実行OFF
|[A] BLOCK
|@ KNIFE EXECUTE OFF
|
|
|-
|-
|225
|250
|【A】かえる
|■宇宙船サイレン
|[A] FROG
|@ SPACESHIP SIREN
|
|
|-
|-
|226
|251
|【A】目玉腕
|■宇宙船着地後
|[A] MEDAMAUDE
|@ AFTER SPACE LAND
|
|
|-
|-
|227
|252
|【A】鬼
|■bed落ち復帰待ち
|[A] DEMON
|@ BED WAITING
|
|
|-
|-
|228
|253
|【A】ぶよぶよ
|■ほうき飛行やめる
|[A] BUYO BUYO
|@ STOP BROOM FLYING
|
|
|}
===Variables===
The variable indices go up to 260, but the last one with a name is 103.
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
#The kanji "所持金" (money) is abbreviated to the dollar sign "$".
#The triangle character "▲" is changed to a caret "^".
#The block character "■" is changed to the at sign "@".
Variable #20's name is technically not the same as the original game. The character \ (U+005C) is usually a backslash, but is replaced by the Microsoft Shift JIS encoding with the yen symbol. The yen symbol used in the table is the dedicated character ¥ (U+00A5). This is to better represent the intended name of the variable. For more information, see [[wikipedia:Yen and yuan sign#Code points]].
Unlike switches and common events, the variable translations are in lowercase.
{| class="wikitable mw-collapsible mw-collapsed sortable"
|+ Variables table
|-
|-
|229
!
|class="empty"|
!colspan="2" class=unsortable|Name
|class="empty"|
!
|class="empty"|
|-
|-
|230
!#
|class="empty"|
!Original
|class="empty"|
!Translation
|class="empty"|
!Usage
|-
|-
|231
|1
|class="empty"|
|ロードver情報
|class="empty"|
|load ver information
|class="empty"|
|
|-
|-
|232
|2
|class="empty"|
|■キー入力受付A
|class="empty"|
|@ key input A
|class="empty"|
|
|-
|-
|233
|3
|class="empty"|
|■キー入力受付B
|class="empty"|
|@ key input B
|class="empty"|
|
|-
|-
|234
|4
|class="empty"|
|■キー入力受付C
|class="empty"|
|@ key input C
|class="empty"|
|
|-
|-
|235
|5
|class="empty"|
|マップID
|class="empty"|
|MAP ID
|class="empty"|
|
|-
|-
|236
|6
|class="empty"|
|主人公X座標
|class="empty"|
|hero X coordinate
|class="empty"|
|
|-
|-
|237
|7
|class="empty"|
|主人公Y座標
|class="empty"|
|hero Y coordinate
|class="empty"|
|
|-
|-
|238
|8
|class="empty"|
|主人公の向き
|class="empty"|
|hero facing
|class="empty"|
|
|-
|-
|239
|9
|class="empty"|
|現在画面X
|class="empty"|
|screen X
|class="empty"|
|
|-
|-
|240
|10
|class="empty"|
|現在画面Y
|class="empty"|
|screen Y
|class="empty"|
|
|-
|-
|241
|11
|■扉の部屋に居る
|個室限定変数A
|@ IN DOOR ROOM
|private room A
|
|
|-
|-
|242
|12
|■卵捨て移動解除
|個室限定変数B
|@ EGG DROP MOVE
|private room B
|
|
|-
|-
|243
|13
|■エンドデモ開始
|pic仕掛けA-X座標
|@ END DEMO START
|pic A-X coordinates
|
|
|-
|-
|244
|14
|■包丁右手持ち
|pic仕掛けA-Y座標
|@ KNIFE RIGHT HAND
|pic A-Y coordinates
|
|
|-
|-
|245
|15
|■生首卵移動中
|pic仕掛けB-X座標
|@ EGGS MOVING
|pic B-X coordinates
|
|
|-
|-
|246
|16
|■包丁悲鳴OFF
|pic仕掛けB-Y座標
|@ KNIFE SCREAM OFF
|pic B-Y coordinates
|
|
|-
|-
|247
|17
|■マップ移動中
|■歩行速設定■
|@ MAP MOVEMENT
|@ walk speed @
|
|
|-
|-
|248
|18
|■強制目覚め
|自動色調変化(1_0)
|@ FORCED AWAKENING
|tint screen (1_0)
|
|
|-
|-
|249
|19
|■包丁動作実行OFF
|?首寝違え
|@ KNIFE EXECUTE OFF
|? neck to sleep
|
|
|-
|-
|250
|20
|■宇宙船サイレン
|?¥100獲得
|@ SPACESHIP SIREN
|? make 100 yen
|
|
|-
|-
|251
|21
|■宇宙船着地後
|■ACTボタン入力
|@ AFTER SPACE LAND
|@ ACT button input
|
|
|-
|-
|252
|22
|■bed落ち復帰待ち
|■目を覚ます入力
|@ BED WAITING
|@ wake up input
|
|
|-
|-
|253
|23
|■ほうき飛行やめる
|■エフェクト捨てる入力
|@ STOP BROOM FLYING
|@ effect remove
|
|
|}
===Variables===
The variable indices go up to 260, but the last one with a name is 103.
{| class="wikitable mw-collapsible mw-collapsed"
|+ Variables table
|-
|-
!
|24
!colspan="2"|Name
|■メニュ禁止ブザー入力
!
|@ menu buzzer input
|
|-
|-
!#
|25
!Original
|■雪だるま入力
!Translation
|@ snowman input
!Usage
|
|-
|-
|1
|26
|■一時使用変数
|@ temporary variable
|
|
|-
|27
|?ブザー
|? buzzer
|
|
|-
|28
|システム絵ID
|system picture ID
|
|
|-
|-
|2
|29
|エスカレーター
|escalator
|
|
|-
|30
|▲エフェクト所持数チェック
|^ check effect #
|
|
|-
|31
|▲ACT用変数A
|^ ACT variable A
|
|
|-
|-
|3
|32
|▲ACT用変数B
|^ ACT variable B
|
|
|-
|33
|?ベランダ背景
|? veranda background
|
|
|-
|34
|?夢ベランダ背景
|? dream veranda bg
|
|
|-
|-
|4
|35
|?帽子マフジャンプ先
|? hat and scarf jump
|
|
|-
|36
|キャラボイスID
|char voice ID
|
|
|-
|37
|エンドデモフラグ24
|end demo flag 24
|
|
|-
|-
|5
|38
|エレベーター
|elevator
|
|
|-
|39
|?映像への入り口
|? entrance to video
|
|
|-
|40
|樹海マンホール
|the woods manholes
|
|
|-
|-
|6
|41
|
|【電車】行き先切替
|
|[train] destination
|
|
|-
|-
|7
|42
|
|【電車】キャラ切替
|
|[train] char switch
|
|
|-
|-
|8
|43
|
|【電車】座る席
|
|[train] sit seat
|
|
|-
|-
|9
|44
|
|【FC】メッセージ座標X
|
|[FC] message coord X
|
|
|-
|-
|10
|45
|
|【FC】メッセージ座標Y
|
|[FC] message coord Y
|
|
|-
|-
|11
|46
|
|ベッドアニメ
|
|bed animation
|
|
|-
|-
|12
|47
|
|画面色調固定ID
|
|tint screen fix ID
|
|
|-
|-
|13
|48
|
|マップ移動タイプ
|
|map movement type
|
|
|-
|-
|14
|49
|
|強制目覚めタイプ
|
|forced awaken type
|
|
|-
|-
|15
|50
|
|BGMランダム再生
|
|BGM random
|
|
|-
|-
|16
|51
|
|雪解け具合
|
|snow condition
|
|
|-
|-
|17
|52
|
|夢の中ベッドID
|
|bed in dream ID
|
|
|-
|-
|18
|53
|
|■bed落ち復帰待ち
|@ wait return bed
|
|
|-
|54
|colspan="3" class=empty|
|-
|55
|colspan="3" class=empty|
|-
|56
|colspan="3" class=empty|
|-
|57
|colspan="3" class=empty|
|-
|58
|colspan="3" class=empty|
|-
|59
|colspan="3" class=empty|
|-
|60
|colspan="3" class=empty|
|-
|61
|【所持金】temp1
|[$] temp1
|
|
|-
|-
|19
|62
|【所持金】temp2
|[$] temp2
|
|
|-
|63
|【所持金】pic表示X
|[$] pic display X
|
|
|-
|64
|【所持金】pic表示Y
|[$] pic display Y
|
|
|-
|-
|20
|65
|【所持金】十の位X
|[$] 10s X
|
|
|-
|66
|【所持金】百の位X
|[$] 100s X
|
|
|-
|67
|【所持金】千の位X
|[$] 1000s X
|
|
|-
|-
|21
|68
|【所持金】万の位X
|[$] 10000s X
|
|
|-
|69
|【所持金】一の位X
|[$] 100000s X
|
|
|-
|70
| --------------------
| --------------------
|''separator''
|-
|71
|カーソルX
|cursor X
|
|
|-
|-
|22
|72
|
|カーソルY
|cursor Y
|
|
|-
|73
|FCメニュ/キー入力
|FC menu key input
|
|
|-
|-
|23
|74
|
|FCメニュ/カーソル位置
|
|FC menu cursor posit
|
|
|-
|-
|24
|75
|
|キーリピート
|
|key repeat
|
|
|-
|-
|25
|76
|
|十字リピート入力
|
|cross repeat input
|
|
|-
|-
|26
|77
|colspan="3" class=empty|
|-
|78
|colspan="3" class=empty|
|-
|79
|colspan="3" class=empty|
|-
|80
|colspan="3" class=empty|
|-
|81
|【G1】主人公X_top
|[G1] main char X_top
|
|
|-
|82
|【G1】主人公Y_top
|[G1] main char Y_top
|
|
|-
|83
|【G1】主人公X_btm
|[G1] main char X_btm
|
|
|-
|-
|27
|84
|【G1】主人公Y_btm
|[G1] main char Y_btm
|
|
|-
|85
|【G1】なすX
|[G1] nasu X
|
|
|-
|86
|【G1】なすY
|[G1] nasu Y
|
|
|-
|-
|28
|87
|【G1】ハイスコア
|[G1] high score
|
|
|-
|88
|【G1】現在スコア
|[G1] current score
|
|
|-
|89
|【G1】DoubleGet
|[G1] DoubleGet
|
|
|-
|-
|29
|90
|【G1】temp1
|[G1] temp1
|
|
|-
|91
|【G1】temp2
|[G1] temp2
|
|
|-
|92
|【G1】pic表示X
|[G1] pic display X
|
|
|-
|-
|30
|93
|【G1】pic表示Y
|[G1] pic display Y
|
|
|-
|94
|【G1】一の位X
|[G1] 1s X
|
|
|-
|95
|【G1】十の位X
|[G1] 10s X
|
|
|-
|-
|31
|96
|【G1】百の位X
|[G1] 100s X
|
|
|-
|97
|【G1】千の位X
|[G1] 1000s X
|
|
|-
|98
|【G1】万の位X
|[G1] 10000s X
|
|
|-
|-
|32
|99
|【G1】表示するスコア
|[G1] score display
|
|
|-
|100
|【G1】表示スコアX
|[G1] display score X
|
|
|-
|101
|【G1】表示スコアY
|[G1] display score Y
|
|
|-
|-
|33
|102
|
|【G1】赤なすX
|
|[G1] red nasu X
|
|
|-
|-
|34
|103
|
|【G1】赤なすY
|
|[G1] red nasu Y
|
|
|}
===Common Events===
The common event indices go up to 340, but the last one with any events is 339. <small>(wow, big difference...)</small>
In the Steam version, CE90 is renamed to 00000000000259.
In addition to translating the Japanese text, several changes are made to the translations to make them fit:
#The kanji "捨" (discard) is abbreviated to "X".
#The kanji "音" (sound) is abbreviated to "S".
#The kanji "金" (gold) is abbreviated to the dollar sign "$" (just like the term for money "所持金").
#The block character "■" is changed to the at sign "@".
To aid in searching through the table, several consistencies are implemented:
#All switch, variable, and common event IDs are prefixed with S, V, and CE respectively.
#Any mention of files use the format <code>[folder name] #[table id]</code>, e.g. "Plays music #48"
#Switches or variables being ''set'' use one equals sign, e.g. "Sets V18 = 1"
#Switches or variables being ''checked'' use two equals signs, e.g. "If V18 == 1"
{| class="wikitable mw-collapsible mw-collapsed sortable"
|+ Common Events table
|-
|-
|35
!
!colspan="2" class="unsortable"|Name
!colspan="2" class="unsortable"|Info
!colspan="3" class="unsortable"|Relations
!colspan="2" class="unsortable"|Extra
|-
!#
!Original
!Translation
!class="unsortable"|Function
!Condition switch
!Uses switches
!Uses variables
!Calls events
!# lines
!# comments
|-
|1
|【E】ゲーム説明1
|[E] GAMEDESCRIPTION1
|
|
|S173
|S173, S174, S181
|class=empty|
|CE111, CE172
|30
|0
|-
|2
|【E】ゲーム説明2
|[E] GAMEDESCRIPTION2
|Waits for the select key to show the second instruction screeen (picture #162) then toggles S174 and S175 to disable itself and activate CE3.
|S174
|S174, S175, S181
|V2
|CE172
|22
|0
|-
|3
|【E】ゲーム説明3
|[E] GAMEDESCRIPTION3
|Waits for the select key to show the third instruction screeen (picture #164) then toggles S175 and S176 to disable itself and activate CE4.
|S175
|S175, S176, S181
|V2
|CE172
|22
|0
|-
|4
|【E】ゲーム説明4
|[E] GAMEDESCRIPTION4
|Waits for the select key to toggle S176 and S177 to disable itself and activate CE5.
|S176
|S176, S177
|V5
|class=empty|
|7
|0
|-
|5
|【E】ゲーム説明5
|[E] GAMEDESCRIPTION5
|Erases the instructions screen, enables actions by calling CE112, and plays stored BGM.
|S177
|S177, S181
|class=empty|
|CE105, CE106, CE112
|18
|0
|-
|6
|【E】かえる
|[E] FROG
|
|
|S51
|S51, S77, S103, S128, S133, S147, S181
|class=empty|
|CE89, CE90, CE118, CE177
|38
|1
|-
|7
|【E】傘
|[E] UMBRELLA
|
|
|S52
|S52, S78, S104, S128, S133, S142, S143, S157
|class=empty|
|CE89, CE90, CE118, CE177
|42
|1
|-
|-
|36
|8
|【E】帽子とマフラー
|[E] HAT AND SCARF
|
|
|
|
|
|
|
|-
|37
|
|
|
|
|
|
|-
|-
|38
|9
|【E】雪女
|[E] YUKI-ONNA
|
|
|
|
|
|
|
|-
|39
|
|
|
|
|
|
|-
|-
|40
|10
|【E】包丁
|[E] KNIFE
|
|
|
|
|
|
|
|-
|41
|
|
|
|
|
|
|-
|-
|42
|11
|【E】目玉腕
|[E] MEDAMAUDE
|
|
|
|
|
|
|
|-
|43
|
|
|
|
|
|
|-
|-
|44
|12
|【E】太る
|[E] FAT
|
|
|
|
|
|
|
|-
|45
|
|
|
|
|
|
|-
|-
|46
|13
|【E】小人
|[E] DWARF
|
|
|
|
|
|
|
|-
|47
|
|
|
|
|
|
|-
|-
|48
|14
|【E】笛
|[E] FLUTE
|
|
|
|
|
|
|
|-
|49
|
|
|
|
|
|
|-
|-
|50
|15
|【E】ネオン
|[E] NEON
|
|
|
|
|
|
|
|-
|51
|
|
|
|
|
|
|-
|-
|52
|16
|【E】のっぺらぼ
|[E] NOPPERABOU
|
|
|
|
|
|
|
|-
|53
|
|
|
|
|
|
|-
|-
|54
|17
|【E】生首
|[E] SEVERED HEAD
|
|
|
|
|
|
|
|-
|55
|
|
|
|
|
|
|-
|-
|56
|18
|【E】タオル
|[E] TOWEL
|
|
|
|
|
|
|
|-
|57
|
|
|
|
|
|
|-
|-
|58
|19
|【E】猫
|[E] CAT
|
|
|
|
|
|
|
|-
|59
|
|
|
|
|
|
|-
|-
|60
|20
|【E】電燈
|[E] LAMP
|
|
|
|
|
|
|
|-
|61
|
|
|
|
|
|
|-
|-
|62
|21
|【E】自転車
|[E] BICYCLE
|
|
|
|
|
|
|
|-
|63
|
|
|
|
|
|
|-
|-
|64
|22
|【E】ロング
|[E] LONG HAIR
|
|
|
|
|
|
|
|-
|65
|
|
|
|
|
|
|-
|-
|66
|23
|【E】ウンコ
|[E] POOP HAIR
|
|
|
|
|
|
|
|-
|67
|
|
|
|
|
|
|-
|-
|68
|24
|【E】金髪
|[E] BLONDE HAIR
|
|
|
|
|
|
|
|-
|69
|
|
|
|
|
|
|-
|-
|70
|25
|【E】△頭巾
|[E] TRI KERCHIEF
|
|
|
|
|
|
|
|-
|71
|
|
|
|
|
|
|-
|-
|72
|26
|【E】まじょ
|[E] WITCH
|
|
|
|
|
|
|
|-
|73
|
|
|
|
|
|
|-
|-
|74
|27
|【E】おに
|[E] DEMON
|
|
|
|
|
|
|
|-
|75
|
|
|
|
|
|
|-
|-
|76
|28
|【E】ぶよぶよ
|[E] BUYO BUYO
|
|
|
|
|
|
|
|-
|77
|
|
|
|
|
|
|-
|-
|78
|29
|【E】しんごう
|[E] STOPLIGHT
|
|
|
|
|
|
|
|-
|79
|
|
|
|
|
|
|-
|-
|80
|30
| --------------------
| --------------------
|''separator''
|colspan="6" class=empty|
|-
|31
|【捨】かえる
|[X] FROG
|
|
|
|
|
|
|
|-
|81
|
|
|
|
|
|
|-
|-
|82
|32
|【捨】傘
|[X] UMBRELLA
|
|
|
|
|
|
|-
|83
|
|
|
|
|-
|84
|
|
|
|
|
|
|-
|-
|85
|33
|【捨】帽子マフ
|[X] HAT AND SCARF
|
|
|
|
|
|
|
|-
|86
|
|
|
|
|
|
|-
|-
|87
|34
|【捨】雪女
|[X] YUKI-ONNA
|
|
|
|
|
|
|
|-
|88
|
|
|
|
|
|
|-
|-
|89
|35
|【捨】目玉腕
|[X] MEDAMAUDE
|
|
|
|
|
|
|
|-
|90
|
|
|
|
|
|
|-
|-
|91
|36
|【捨】太る
|[X] FAT
|
|
|
|
|
|
|
|-
|92
|
|
|
|
|
|
|-
|-
|93
|37
|【捨】小人
|[X] DWARF
|
|
|
|
|
|
|
|-
|94
|
|
|
|
|
|
|-
|-
|95
|38
|【捨】笛
|[X] FLUTE
|
|
|
|
|
|
|
|-
|96
|
|
|
|
|
|
|-
|-
|97
|39
|【捨】ネオン
|[X] NEON
|
|
|
|
|
|
|
|-
|98
|
|
|
|
|
|
|-
|-
|99
|40
|【捨】のっぺらぼ
|[X] NOPPERABOU
|
|
|
|
|
|
|
|-
|100
|
|
|
|
|
|
|-
|-
|101
|41
|
|【捨】生首
|[X] SEVERED HEAD
|
|
|
|
|-
|102
|
|
|
|
|
|
|-
|103
|
|
|
|
|
|}
===Common Events===
The common event indices go up to 340, but the last one with any events is 339. (wow, big difference...)
{| class="wikitable mw-collapsible mw-collapsed"
|+ Common Events table
|-
|-
!
|42
!colspan="2"|Name
|【捨】包丁
!colspan="4"|Info
|[X] KNIFE
|-
!#
!Original
!Translation
!Function
!Uses switches
!Uses variables
!Number of lines
!Number of comments
|-
|1
|
|
|
|
Line 6,169: Line 6,427:
|
|
|-
|-
|2
|43
|【捨】△頭巾
|[X] TRI KERCHIEF
|
|
|
|
Line 6,178: Line 6,438:
|
|
|-
|-
|3
|44
|【捨】タオル
|[X] TOWEL
|
|
|
|
Line 6,187: Line 6,449:
|
|
|-
|-
|4
|45
|【捨】猫
|[X] CAT
|
|
|
|
Line 6,196: Line 6,460:
|
|
|-
|-
|5
|46
|【捨】電燈
|[X] LAMP
|
|
|
|
Line 6,205: Line 6,471:
|
|
|-
|-
|6
|47
|【捨】自転車
|[X] BICYCLE
|
|
|
|
Line 6,214: Line 6,482:
|
|
|-
|-
|7
|48
|【捨】ロング
|[X] LONG
|
|
|
|
Line 6,223: Line 6,493:
|
|
|-
|-
|8
|49
|【捨】ウンコ
|[X] POOP
|
|
|
|
Line 6,232: Line 6,504:
|
|
|-
|-
|9
|50
|【捨】金髪
|[X] BLONDE
|
|
|
|
Line 6,241: Line 6,515:
|
|
|-
|-
|10
|51
|【捨】まじょ
|[X] WITCH
|
|
|
|
Line 6,250: Line 6,526:
|
|
|-
|-
|11
|52
|【捨】おに
|[X] DEMON
|
|
|
|
Line 6,259: Line 6,537:
|
|
|-
|-
|12
|53
|【捨】ぶよぶよ
|[X] BUYO BUYO
|
|
|
|
Line 6,268: Line 6,548:
|
|
|-
|-
|13
|54
|【捨】しんごう
|[X] STOPLIGHT
|
|
|
|
Line 6,277: Line 6,559:
|
|
|-
|-
|14
|55
| --------------------
| --------------------
|''separator''
|colspan="6" class=empty|
|-
|56
|【A】座り込み1
|[A] SIT DOWN 1
|
|
|
|
Line 6,286: Line 6,576:
|
|
|-
|-
|15
|57
|【A】座り込み2
|[A] SIT DOWN 2
|
|
|
|
Line 6,295: Line 6,587:
|
|
|-
|-
|16
|58
|【A】座りアニメ
|[A] SIT ANIMATION
|
|
|
|
Line 6,304: Line 6,598:
|
|
|-
|-
|17
|59
|【A】塞ぎ込み1
|[A] MOPE 1
|
|
|
|
Line 6,313: Line 6,609:
|
|
|-
|-
|18
|60
|【A】塞ぎ込み2
|[A] MOPE 2
|
|
|
|
Line 6,322: Line 6,620:
|
|
|-
|-
|19
|61
|【A】かえる1
|[A] FROG 1
|
|
|
|
Line 6,331: Line 6,631:
|
|
|-
|-
|20
|62
|【A】かえる2
|[A] FROG 2
|
|
|
|
Line 6,340: Line 6,642:
|
|
|-
|-
|21
|63
|【A】かさ
|[A] UMBRELLA
|
|
|
|
Line 6,349: Line 6,653:
|
|
|-
|-
|22
|64
|【A】雪だるま1
|[A] YUKI-ONNA 1
|
|
|
|
Line 6,358: Line 6,664:
|
|
|-
|-
|23
|65
|【A】雪だるま2
|[A] YUKI-ONNA 2
|
|
|
|
Line 6,367: Line 6,675:
|
|
|-
|-
|24
|66
|【A】包丁1
|[A] KNIFE 1
|
|
|
|
Line 6,376: Line 6,686:
|
|
|-
|-
|25
|67
|【A】包丁2
|[A] KNIFE 2
|
|
|
|
Line 6,385: Line 6,697:
|
|
|-
|-
|26
|68
|【A】包丁3
|[A] KNIFE 3
|
|
|
|
Line 6,394: Line 6,708:
|
|
|-
|-
|27
|69
|【A】目玉腕1
|[A] MEDAMAUDE 1
|
|
|
|
Line 6,403: Line 6,719:
|
|
|-
|-
|28
|70
|【A】目玉腕2
|[A] MEDAMAUDE 2
|
|
|
|
Line 6,412: Line 6,730:
|
|
|-
|-
|29
|71
|【A】太る
|[A] FAT
|
|
|
|
Line 6,421: Line 6,741:
|
|
|-
|-
|30
|72
|【A】小人
|[A] DWARF
|
|
|
|
Line 6,430: Line 6,752:
|
|
|-
|-
|31
|73
|【A】笛
|[A] FLUTE
|
|
|
|
Line 6,439: Line 6,763:
|
|
|-
|-
|32
|74
|【A】ネオン
|[A] NEON
|
|
|
|
Line 6,448: Line 6,774:
|
|
|-
|-
|33
|75
|【A】のっぺ
|[A] NOPPE
|
|
|
|
Line 6,457: Line 6,785:
|
|
|-
|-
|34
|76
|【A】タオル
|[A] TOWEL
|
|
|
|
Line 6,466: Line 6,796:
|
|
|-
|-
|35
|77
|【A】猫
|[A] CAT
|
|
|
|
Line 6,475: Line 6,807:
|
|
|-
|-
|36
|78
|【A】電燈
|[A] LAMP
|
|
|
|
Line 6,484: Line 6,818:
|
|
|-
|-
|37
|79
|【A】自転車
|[A] BICYCLE
|
|
|
|
Line 6,493: Line 6,829:
|
|
|-
|-
|38
|80
|【A】ウンコ
|[A] POOP
|
|
|
|
Line 6,502: Line 6,840:
|
|
|-
|-
|39
|81
|【A】△頭巾
|[A] TRI KERCHIEF
|
|
|
|
Line 6,511: Line 6,851:
|
|
|-
|-
|40
|82
|【A】まじょACT
|[A] WITCH ACT
|
|
|
|
Line 6,520: Line 6,862:
|
|
|-
|-
|41
|83
|【A】おにACT1
|[A] DEMON ACT 1
|
|
|
|
Line 6,529: Line 6,873:
|
|
|-
|-
|42
|84
|【A】おにACT2
|[A] DEMON ACT 2
|
|
|
|
Line 6,538: Line 6,884:
|
|
|-
|-
|43
|85
|【A】ぶよACT1
|[A] BUYO ACT 1
|
|
|
|
Line 6,547: Line 6,895:
|
|
|-
|-
|44
|86
|【A】ぶよACT2
|[A] BUYO ACT 2
|
|
|
|
Line 6,556: Line 6,906:
|
|
|-
|-
|45
|87
|【A】信号ACT
|[A] STOPLIGHT ACT
|
|
|
|
Line 6,565: Line 6,917:
|
|
|-
|-
|46
|88
| --------------------
| --------------------
|''separator''
|colspan="6" class=empty|
|-
|89
|EFCT使用時スイッチOFF
|EFCT used switch OFF
|Returns Madotsuki to the normal effect-less state. ??? Turns S128, S133, and S150 ON, and all other used switches OFF.
|class=empty|
|S77, S78, S79, S80, S81, S82, S83, S84, S85, S86, S87, S88, S89, S90, S91, S92, S93, S94, S95, S96, S97, S98, S99, S100, S101, S128, S129, S133, S144, S149, S150, S151, S152, S153, S163, S178
|V18, V51
|CE91
|15
|0
|-
|90
|エフェクト解除
|EFFECT CANCEL
|
|
|
|
Line 6,574: Line 6,945:
|
|
|-
|-
|47
|91
|ノーマル移動速へ戻す
|NORMAL MOVE SPEED
|Slows the player to speed 1 (8x slower), then speed the player up by 1 (to 4x slower) if in water or otherwise by 2 (to 2x slower, which is base speed).
|class=empty|
|S147
|class=empty|
|class=empty|
|9
|0
|-
|92
|画面色調固定
|FIX TINT SCREEN
|Checks if both V18 == 1 and V47 == 1. If both are true, it checks if the Lamp effect is unequipped using S150 and sets the tint to 10%. Else it checks for rain using S142 and sets the tint to 80%. If neither are ON, the screen tint is set to 100% brightness. The event sets V18 = 0 after the checks are over.
|S157
|S142, S150
|V18, V47
|class=empty|
|22
|1
|-
|93
|頬つねる
|PINCH CHEEKS
|
|
|
|
Line 6,583: Line 6,978:
|
|
|-
|-
|48
|94
|目を覚ます(夢)
|PINCH CHEEKS (DREAM)
|
|
|
|
Line 6,592: Line 6,989:
|
|
|-
|-
|49
|95
|頬つねる(現実)
|PINCH CHEEKS (AWAKE)
|
|
|
|
Line 6,601: Line 7,000:
|
|
|-
|-
|50
|96
|目覚めアニメ
|WAKE UP ANIMATION
|
|
|
|
Line 6,610: Line 7,011:
|
|
|-
|-
|51
|97
|アイテム入れ替え
|ITEM SWAPPING
|Based on S141, checks if each one of the 24 effect items are in the player inventory and switches it with the corresponding disabled/enabled version for reality/dream worlds.
|class=empty|
|S141
|class=empty|
|class=empty|
|247
|2
|-
|98
|たまご捨て①
|DROP EGG (1)
|
|
|
|
Line 6,619: Line 7,033:
|
|
|-
|-
|52
|99
|たまご捨て②
|DROP EGG (2)
|
|
|
|
Line 6,628: Line 7,044:
|
|
|-
|-
|53
|100
|たまご捨て(移動解除)
|DROP EGG (CANCEL)
|
|
|
|
Line 6,637: Line 7,055:
|
|
|-
|-
|54
|101
|強制エフェクト解除
|FORCED EFFECT CANCEL
|
|
|
|
Line 6,646: Line 7,066:
|
|
|-
|-
|55
|102
|【MW】1行表示
|[MW] 1 LINE DISPLAY
|Shows picture #152 near the bottom of the screen using ID41. Used for pretty much all messages, such as effect get and chair movement.
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|1
|0
|-
|103
|【MW】ピクチャ消去
|[MW] PICTURE ERASE
|Erases picture ID41 (picture #152).
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|1
|0
|-
|104
|マップ移動共通初期化
|COMMON MAP MOVE
|Resets private (local) switches and variables. Also sets S152 = OFF, which is the Cat effect action. Unsure why ???
|class=empty|
|S130, S131, S132, S152
|V11, V12
|class=empty|
|6
|0
|-
|105
|タイマー1の作動停止
|STOP TIMER 1
|Hides the first timer and sets it to 60 seconds. Unsure what timers are used for ???
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|2
|0
|-
|106
|タイマー2の作動停止
|STOP TIMER 2
|Hides the second timer and sets it to 60 seconds. Unsure what timers are used for ???
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|2
|0
|-
|107
|ドア移動(前)
|DOOR MOVE (BEFORE)
|
|
|
|
Line 6,655: Line 7,132:
|
|
|-
|-
|56
|108
|ドア移動(後)
|DOOR MOVE (AFTER)
|
|
|
|
Line 6,664: Line 7,143:
|
|
|-
|-
|57
|109
|マップ移動共通(前)
|CMAP MOVE (BEFORE)
|
|
|
|
Line 6,673: Line 7,154:
|
|
|-
|-
|58
|110
|マップ移動共通(後)
|CMAP MOVE (AFTER)
|
|
|
|
Line 6,682: Line 7,165:
|
|
|-
|-
|59
|111
|
|ACT共通禁止ON
|
|ACT COMMON BAN ON
|
|Turns S128, S129, S133, and S163 ON, and disables the main menu. This has the effect of ???
|
|class=empty|
|
|S128, S129, S133, S163
|
|class=empty|
|class=empty|
|5
|0
|-
|112
|ACT共通禁止OFF
|ACT COMMON BAN OFF
|
|
|class=empty|
|S80, S89, S128, S129, S133, S148, S154, S163, S181, S247
|class=empty|
|CE126
|30
|0
|-
|113
|メニュー禁止ブザー
|MENU BAN BUZZER
|If the cancel key is pressed, and S128 == OFF, this event calls CE173 which plays the buzzer sound.
|S162
|S128
|V24
|CE173
|8
|0
|-
|-
|60
|114
|階段移動→↑
|STAIR MOVEMENT RU
|
|
|
|
Line 6,700: Line 7,209:
|
|
|-
|-
|61
|115
|階段移動→↓
|STAIR MOVEMENT RD
|
|
|
|
Line 6,709: Line 7,220:
|
|
|-
|-
|62
|116
|階段移動←↑
|STAIR MOVEMENT LU
|
|
|
|
Line 6,718: Line 7,231:
|
|
|-
|-
|63
|117
|階段移動←↓
|STAIR MOVEMENT LD
|
|
|
|
Line 6,727: Line 7,242:
|
|
|-
|-
|64
|118
|EFCT使用時色調セット
|EFCT TINT SCREEN
|
|
|
|
Line 6,736: Line 7,253:
|
|
|-
|-
|65
|119
|自販機所持金表示
|VENDING MACHINE $
|Says message <code>\$\.\.\^</code> which displays the money you have. If V28 == 0, it sets your system graphic to system #4 prior to showing the message then sets it to system #1 afterwards. (When is V28 == 0 ???)
|class=empty|
|class=empty|
|V28
|class=empty|
|10
|0
|-
|120
|炎周りのBGM再生
|FLAME BGM
|Plays music #48 at 50/100/50 with 1000 fade.
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|1
|0
|-
|121
|宇宙船サイレン
|SPACESHIP SIREN
|Called when moving to the main area of the Spaceship. Shows picture #180 and two instances of picture #181. Changes the background to panorama #24. This continues the siren and sets up a picture for the screen fade before the crash cutscene.
|class=empty|
|class=empty|
|class=empty|
|class=empty|
|4
|0
|-
|122
|夢の中のベッド
|BED IN A DREAM
|
|
|
|
Line 6,745: Line 7,297:
|
|
|-
|-
|66
|123
|座席座る
|SEAT SITTING
|
|
|
|
Line 6,754: Line 7,308:
|
|
|-
|-
|67
|124
|座席降りる
|STOP SITTING
|
|
|
|
Line 6,763: Line 7,319:
|
|
|-
|-
|68
|125
|colspan="9" class=empty|
|-
|126
|■FC金表示
|@ FC MONEY DISPLAY
|
|
|
|
Line 6,772: Line 7,333:
|
|
|-
|-
|69
|127
|【FC金】pic表示
|[FC$] pic DISPLAY
|
|
|
|
Line 6,781: Line 7,344:
|
|
|-
|-
|70
|128
|【FC金】十の位
|[FC$] 10s
|
|
|
|
Line 6,790: Line 7,355:
|
|
|-
|-
|71
|129
|【FC金】百の位
|[FC$] 100s
|
|
|
|
Line 6,799: Line 7,366:
|
|
|-
|-
|72
|130
|【FC金】千の位
|[FC$] 1000s
|
|
|
|
Line 6,808: Line 7,377:
|
|
|-
|-
|73
|131
|【FC金】万の位
|[FC$] 10000s
|
|
|
|
Line 6,817: Line 7,388:
|
|
|-
|-
|74
|132
|【FC金】十表示X代入
|[FC$] 10s DISPLAY
|
|
|
|
Line 6,826: Line 7,399:
|
|
|-
|-
|75
|133
|【FC金】百表示X代入
|[FC$] 100s DISPLAY
|
|
|
|
Line 6,835: Line 7,410:
|
|
|-
|-
|76
|134
|【FC金】千表示X代入
|[FC$] 1000s DISPLAY
|
|
|
|
Line 6,844: Line 7,421:
|
|
|-
|-
|77
|135
|【FC金】万表示X代入
|[FC$] 10000s DISPLAY
|
|
|
|
Line 6,853: Line 7,432:
|
|
|-
|-
|78
|136
|【FC金】0表示
|[FC$] 0 DISPLAY
|
|
|
|
Line 6,862: Line 7,443:
|
|
|-
|-
|79
|137
|■FCメニュ表示
|@ FC MENU DISPLAY
|
|
|
|
Line 6,871: Line 7,454:
|
|
|-
|-
|80
|138
|■FC-入り口
|@ FC ENTRANCE
|
|
|
|
Line 6,880: Line 7,465:
|
|
|-
|-
|81
|139
|■FC-出口
|@ FC EXIT
|
|
|
|
Line 6,889: Line 7,476:
|
|
|-
|-
|82
|140
|■FCエフェクト所持数チェック
|@ FC EFFECT # CHECK
|
|
|
|
Line 6,898: Line 7,487:
|
|
|-
|-
|83
|141
|colspan="9" class=empty|
|-
|142
|■FCメッセージ表示
|@ FC MESSAGE DISPLAY
|
|
|
|
Line 6,907: Line 7,501:
|
|
|-
|-
|84
|143
|・数字表示1
|. # DISPLAY 1
|
|
|
|
Line 6,916: Line 7,512:
|
|
|-
|-
|85
|144
|・数字表示2
|. # DISPLAY 2
|
|
|
|
Line 6,925: Line 7,523:
|
|
|-
|-
|86
|145
|・数字表示3
|. # DISPLAY 3
|
|
|
|
Line 6,934: Line 7,534:
|
|
|-
|-
|87
|146
|・数字表示4
|. # DISPLAY 4
|
|
|
|
Line 6,943: Line 7,545:
|
|
|-
|-
|88
|147
|・数字表示5
|. # DISPLAY 5
|
|
|
|
Line 6,952: Line 7,556:
|
|
|-
|-
|89
|148
|■FCメニュ
|@ FC MENU
|
|
|
|
Line 6,961: Line 7,567:
|
|
|-
|-
|90
|149
|・FCEメニュカーソル移動
|. FCE MENU CURSOR
|
|
|
|
Line 6,970: Line 7,578:
|
|
|-
|-
|91
|150
|・FCEメニュ開く
|. FCE OPEN MENU
|
|
|
|
Line 6,979: Line 7,589:
|
|
|-
|-
|92
|151
|・FCE決定&キャンセル
|. FCE DECIDE&CANCEL
|
|
|
|
Line 6,988: Line 7,600:
|
|
|-
|-
|93
|152
|・FCE発動後メニュOFF
|. FCE MENU OFF
|
|
|
|
Line 6,997: Line 7,611:
|
|
|-
|-
|94
|153
|・FCメニュ開く
|. FC OPEN MENU
|
|
|
|
Line 7,006: Line 7,622:
|
|
|-
|-
|95
|154
|・FCEメニュカーソル↓移動
|. FCE MENU CURSOR D
|
|
|
|
Line 7,015: Line 7,633:
|
|
|-
|-
|96
|155
|・FCEメニュカーソル←移動
|. FCE MENU CURSOR L
|
|
|
|
Line 7,024: Line 7,644:
|
|
|-
|-
|97
|156
|・FCEメニュカーソル→移動
|. FCE MENU CURSOR R
|
|
|
|
Line 7,033: Line 7,655:
|
|
|-
|-
|98
|157
|・FCEメニュカーソル↑移動
|. FCE MENU CURSOR U
|
|
|
|
Line 7,042: Line 7,666:
|
|
|-
|-
|99
|158
| --------------------
| --------------------
|''separator''
|colspan="6" class=empty|
|-
|159
|【G1スコア表示】
|[G1 SCORE DISPLAY]
|
|
|
|
Line 7,051: Line 7,683:
|
|
|-
|-
|100
|160
|
|[G1] pic DISPLAY
|
|
|
|
Line 7,060: Line 7,694:
|
|
|-
|-
|101
|161
|【G1】pic表示
|[G1] 10s
|
|
|
|
Line 7,069: Line 7,705:
|
|
|-
|-
|102
|162
|【G1】百の位
|[G1] 100s
|
|
|
|
Line 7,078: Line 7,716:
|
|
|-
|-
|103
|163
|【G1】千の位
|[G1] 1000s
|
|
|
|
Line 7,087: Line 7,727:
|
|
|-
|-
|104
|164
|【G1】万の位
|[G1] 10000s
|
|
|
|
Line 7,096: Line 7,738:
|
|
|-
|-
|105
|165
|【G1】十表示X代入
|[G1] 10s DISPLAY
|
|
|
|
Line 7,105: Line 7,749:
|
|
|-
|-
|106
|166
|【G1】百表示X代入
|[G1] 100s DISPLAY
|
|
|
|
Line 7,114: Line 7,760:
|
|
|-
|-
|107
|167
|【G1】千表示X代入
|[G1] 1000s DISPLAY
|
|
|
|
Line 7,123: Line 7,771:
|
|
|-
|-
|108
|168
|【G1】万表示X代入
|[G1] 10000s DISPLAY
|
|
|
|
Line 7,132: Line 7,782:
|
|
|-
|-
|109
|169
|【G1】0表示
|[G1] 0 DISPLAY
|
|
|
|
Line 7,141: Line 7,793:
|
|
|-
|-
|110
|170
|
| --------------------
| --------------------
|''separator''
|colspan="6" class=empty|
|-
|171
|■【音】全再生■■■
|@ [S] PLAYBACK @@@
|plays all sounds
|
|
|
|
Line 7,150: Line 7,810:
|
|
|-
|-
|111
|172
|【音】インフォ音
|[S] INFO SOUND
|
|
|
|
Line 7,159: Line 7,821:
|
|
|-
|-
|112
|173
|【音】禁止ブザー
|[S] BUZZER
|
|
|
|
Line 7,168: Line 7,832:
|
|
|-
|-
|113
|174
|【音】ベッドに入る
|[S] GET IN BED
|
|
|
|
Line 7,177: Line 7,843:
|
|
|-
|-
|114
|175
|【音】カーソル移動
|[S] CURSOR MOVEMENT
|
|
|
|
Line 7,186: Line 7,854:
|
|
|-
|-
|115
|176
|【音】決定
|[S] DECISION
|
|
|
|
Line 7,195: Line 7,865:
|
|
|-
|-
|116
|177
|【音】エフェクト使用
|[S] EFFECT USE
|
|
|
|
Line 7,204: Line 7,876:
|
|
|-
|-
|117
|178
|【音】エフェクト解除
|[S] EFFECT CANCEL
|
|
|
|
Line 7,213: Line 7,887:
|
|
|-
|-
|118
|179
|【音】頬をつねる
|[S] PINCH CHEEKS
|
|
|
|
Line 7,222: Line 7,898:
|
|
|-
|-
|119
|180
|【音】たまご産み
|[S] EGG LAY
|
|
|
|
Line 7,231: Line 7,909:
|
|
|-
|-
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|181
|【音】木ドア開ける
|[S] WOOD DOOR OPEN
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Line 7,240: Line 7,920:
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|182
|【音】木ドア閉める
|[S] WOOD DOOR CLOSE
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Line 7,249: Line 7,931:
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|183
|【音】座り込み
|[S] SIT DOWN
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Line 7,258: Line 7,942:
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|184
|【音】小人GET音
|[S] DWARF GET SOUND
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Line 7,267: Line 7,953:
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|185
|【音】かえる
|[S] FROG
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Line 7,276: Line 7,964:
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|125
|186
|
|【音】木ドア開ける
|[S] WOOD DOOR OPEN
|duplicate of 181
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Line 7,285: Line 7,975:
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|126
|187
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|【音】木ドア閉める
|[S] WOOD DOOR CLOSE
|duplicate of 182
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Line 7,294: Line 7,986:
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|188
|【音】GET音
|[S] GET SOUND
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Line 7,303: Line 7,997:
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|189
|【音】キャー(包丁)
|[S] KYAA (KNIFE)
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Line 7,312: Line 8,008:
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|190
|【音】小人減少音
|[S] DWARF SOUND
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Line 7,321: Line 8,019:
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|191
|【音】FCメニュON
|[S] FC MENU ON
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Line 7,330: Line 8,030:
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|192
|【音】FCメニュOFF
|[S] FC MENU OFF
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Line 7,339: Line 8,041:
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|193
|【音】FCカーソル
|[S] FC CURSOR
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Line 7,348: Line 8,052:
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|194
|【音】FCエフェクトON
|[S] FC EFFECT ON
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Line 7,357: Line 8,063:
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|195
|【音】FCエフェクトOFF
|[S] FC EFFECT OFF
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Line 7,366: Line 8,074:
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|196
|【音】FCジャンプ
|[S] FC JUMP
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Line 7,375: Line 8,085:
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|197
|【音】FCダメージ音
|[S] FC DAMAGE SOUND
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Line 7,384: Line 8,096:
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|198
|【音】FCエフェクト使用1
|[S] FC EFFECT USE 1
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Line 7,393: Line 8,107:
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|199
|【音】FCエフェクト使用2
|[S] FC EFFECT USE 2
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Line 7,402: Line 8,118:
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|200
|【音】FCエフェクト使用3
|[S] FC EFFECT USE 3
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Line 7,411: Line 8,129:
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|201
|【音】FCエフェクト使用4
|[S] FC EFFECT USE 4
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Line 7,420: Line 8,140:
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|202
|【音】FCメッセージ
|[S] FC MESSAGE
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Line 7,429: Line 8,151:
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|203
|【音】電気ON/OFF
|[S] LIGHT ON/OFF
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Line 7,438: Line 8,162:
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|204
|【音】ダメージ音
|[S] DAMAGE SOUND
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Line 7,447: Line 8,173:
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|205
|【音】ふうせん1
|[S] BALLOON 1
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Line 7,456: Line 8,184:
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|206
|【音】ふうせん2
|[S] BALLOON 2
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Line 7,465: Line 8,195:
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|207
|【音】suzu
|[S] suzu
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Line 7,474: Line 8,206:
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|208
|【音】衝突音
|[S] COLLISION SOUND
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Line 7,483: Line 8,217:
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|209
|【音】キャラボイス
|[S] CHAR VOICE
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Line 7,492: Line 8,228:
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|210
|【音】ぼよよん
|[S] BOYOYON
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Line 7,501: Line 8,239:
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|211
|【音】カラリロロ
|[S] KARARIRORO
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Line 7,510: Line 8,250:
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|212
|【音】自販機(ガタン)
|[S] VEND MACHINE GET
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Line 7,519: Line 8,261:
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|213
|【音】自販機(増加)
|[S] VEND MACHINE UP
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Line 7,528: Line 8,272:
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|【音】FC移動
|[S] FC MOVEMENT
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Line 7,537: Line 8,283:
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|215
|【音】チーン
|[S] DING
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Line 7,546: Line 8,294:
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|216
|【音】短いノイズ
|[S] SHORT NOISE
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Line 7,555: Line 8,305:
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|217
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|[S] SEAT SITTING
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Line 7,564: Line 8,316:
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|218
|【音】花
|[S] FLOWER
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Line 7,573: Line 8,327:
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|219
|【音】メニュータイプチェンジ
|[S] MENU TYPE CHANGE
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Line 7,582: Line 8,338:
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|220
|【音】Sbend
|[S] Sbend
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Line 7,591: Line 8,349:
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|221
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|[S] 100 YEN
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Line 7,600: Line 8,360:
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|222
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|[S] CHUU
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Line 7,609: Line 8,371:
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|223
|【音】足音_015
|[S] FOOTSTEPS_015
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Line 7,618: Line 8,382:
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|224
|【音】振る音
|[S] SHAKE SOUND
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Line 7,627: Line 8,393:
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|225
|【音】FCブザー
|[S] FC BUZZER
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Line 7,636: Line 8,404:
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|226
|【音】suzu(音量小)
|[S] suzu (QUIET)
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Line 7,645: Line 8,415:
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|227
|【音】FCメッセージ開く
|[S] FC MESSAGE OPEN
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Line 7,654: Line 8,426:
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|228
|【音】BGM_039
|[S] BGM_039
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Line 7,663: Line 8,437:
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|229
|【音】宇宙船着陸
|[S] SPACESHIP LAND
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Line 7,672: Line 8,448:
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|230
|【音】黒猫
|[S] BLACK CAT
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Line 7,681: Line 8,459:
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|231-299
|
|colspan="9" class=empty|
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|300
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| --------------------
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|【tip】汎用_01
|[tip] General_01
|
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Line 8,870: Line 8,480:
|-
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|302
|【tip】汎用_02
|[tip] General_02
|
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Line 8,879: Line 8,491:
|-
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|【tip】汎用_03
|[tip] General_03
|
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Line 8,888: Line 8,502:
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|【tip】汎用_04
|[tip] General_04
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Line 8,897: Line 8,513:
|-
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|【tip】汎用_05
|[tip] General_05
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Line 8,906: Line 8,524:
|-
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|306
|【tip】マイルーム
|[tip] MY ROOM
|
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Line 8,915: Line 8,535:
|-
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|307
|【tip】ベランダ
|[tip] VERANDA
|
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Line 8,924: Line 8,546:
|-
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|308
|【tip】かえる
|[tip] FROG
|
|
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Line 8,933: Line 8,557:
|-
|-
|309
|309
|【tip】水たまり
|[tip] PUDDLE
|
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Line 8,942: Line 8,568:
|-
|-
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|310
|【tip】自転車
|[tip] BICYCLE
|
|
|
|
Line 8,951: Line 8,579:
|-
|-
|311
|311
|【tip】デパート
|[tip] DEPT. STORE
|
|
|
|
Line 8,960: Line 8,590:
|-
|-
|312
|312
|【tip】雪
|[tip] SNOW
|
|
|
|
Line 8,969: Line 8,601:
|-
|-
|313
|313
|【tip】ネオン
|[tip] NEON
|
|
|
|
Line 8,978: Line 8,612:
|-
|-
|314
|314
|【tip】猫
|[tip] CAT
|
|
|
|
Line 8,987: Line 8,623:
|-
|-
|315
|315
|【tip】目玉腕
|[tip] MEDAMAUDE
|
|
|
|
Line 8,996: Line 8,634:
|-
|-
|316
|316
|【tip】電燈
|[tip] LAMP
|
|
|
|
Line 9,005: Line 8,645:
|-
|-
|317
|317
|【tip】髪型
|[tip] HAIR STYLE
|
|
|
|
Line 9,014: Line 8,656:
|-
|-
|318
|318
|【tip】ブロック
|[tip] BLOCK
|
|
|
|
Line 9,023: Line 8,667:
|-
|-
|319
|319
|【tip】どぶ
|[tip] SEWER
|
|
|
|
Line 9,032: Line 8,678:
|-
|-
|320
|320
|【tip】土
|[tip] DIRT
|
|
|
|
Line 9,041: Line 8,689:
|-
|-
|321
|321
|【tip】砂
|[tip] SAND
|
|
|
|
Line 9,050: Line 8,700:
|-
|-
|322
|322
|【tip】エントランス
|[tip] ENTRANCE
|
|
|
|
Line 9,059: Line 8,711:
|-
|-
|323
|323
|【tip】座敷洞
|[tip] TATAMI CAVE
|
|
|
|
Line 9,068: Line 8,722:
|-
|-
|324
|324
|【tip】樹海
|[tip] THE WOODS
|
|
|
|
Line 9,077: Line 8,733:
|-
|-
|325
|325
|【tip】湖回廊
|[tip] THE DOCKS
|
|
|
|
Line 9,086: Line 8,744:
|-
|-
|326
|326
|【tip】兄弟
|[tip] BROTHER
|
|
|
|
Line 9,095: Line 8,755:
|-
|-
|327
|327
|【tip】電車
|[tip] TRAIN CAR
|
|
|
|
Line 9,104: Line 8,766:
|-
|-
|328
|328
|【tip】海と橋
|[tip] SEA AND BRIDGE
|
|
|
|
Line 9,113: Line 8,777:
|-
|-
|329
|329
|【tip】道路ループ
|[tip] LOOPING ROAD
|
|
|
|
Line 9,122: Line 8,788:
|-
|-
|330
|330
|【tip】浅瀬
|[tip] SHALLOW WATER
|
|
|
|
Line 9,131: Line 8,799:
|-
|-
|331
|331
|【tip】公園
|[tip] PARK
|
|
|
|
Line 9,140: Line 8,810:
|-
|-
|332
|332
|【tip】火星地下
|[tip] MARS UNDER
|
|
|
|
Line 9,149: Line 8,821:
|-
|-
|333
|333
|【tip】モノ
|[tip] MONO
|
|
|
|
Line 9,158: Line 8,832:
|-
|-
|334
|334
|【tip】FC
|[tip] FC
|
|
|
|
Line 9,167: Line 8,843:
|-
|-
|335
|335
|【tip】倉庫
|[tip] WAREHOUSE
|
|
|
|
Line 9,176: Line 8,854:
|-
|-
|336
|336
|【tip】宇宙船
|[tip] SPACESHIP
|
|
|
|
Line 9,185: Line 8,865:
|-
|-
|337
|337
|【tip】火星
|[tip] MARS
|
|
|
|
Line 9,194: Line 8,876:
|-
|-
|338
|338
|【tip】デパート屋上
|[tip] DEPT. ROOFTOP
|
|
|
|
Line 9,203: Line 8,887:
|-
|-
|339
|339
|
|【tip】
|
|[tip]
|
|empty event
|
|colspan="6" class=empty|
|
|
|
|}
|}


'''Notes'''
==Notes==
<references group="note" />
<references group="note" />

Latest revision as of 01:56, 19 November 2024

This page lists information on the files and database structure of Yume Nikki. This is a work-in-progress page that aims to include as much information as possible, so it can be used by game modders, theorists, and those simply interested in how the game was made. It translates any Japanese text and identifies the contents or functions of files and database entries. Any differences (or errors) between the original game and a translation are also listed. The two translations included in this are the Uboachan translation and the official English Steam translation.

Notes on data:

  • Effect names are from the Uboachan translation.
    • Database translations currently use "dwarf" instead of "midget", but this should be fixed sometime.
  • NPC names are the ones used on the wiki.
  • Translated filenames are used in a (to-be-updated) copy of Yume Nikki Translated, which itself was originally made by Nyrator. Credit goes to Nyrator for all switch, variable, and common event name translations.
  • Money is referred to as "money" except when it is literally called "yen".

Notes on style:

  • Red cells indicate duplicate entries and there must be info added of which is actually used (or where each is used).
  • Grey cells are empty sections of files.
  • Normal-colored empty cells indicate unidentified content. These should be filled in sometime.
  • Cells with three question marks ??? indicate uncertainty, and should be reviewed.
  • Database separators are in italics to identify that they have no actual game function.

Files

Number of files
Folder Number
Battle 2
CharSet 67
ChipSet 39
FaceSet 3
Music 58
Panorama 52
Picture 204
Sound 119
System 5
Title 1

Battle

Battle table
Filename Index
# Original Translation English Steam 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
1 アニメ_001 animation_001 0000000082 effect equip effect equip effect equip fat effect goo flute pink beamed note flute blue eighth note money front money side small drink medium drink large drink
2 アニメ_002 animation_002 0000000083 blood splatter blood splatter blood splatter blood splatter blood splatter effect get midget spawn midget spawn midget spawn midget spawn midget spawn midget spawn midget spawn midget spawn midget spawn midget spawn

CharSet

CharSet table
Filename Index
# Original Translation English Steam 0 1 2 3 4 5 6 7
1 【FC】イベント_001 [FC] event_001 000000000000000016 fc demon walking eye merutomaro kinoko-san (used) kinoko-san (unused / cat effect only) big goblin small goblin empty black square
2 【FC】イベント_002 [FC] event_002 000000000000000017 nasu (normal walking) nasu (face forward & jump) fc buyo buyo empty black square fc pirori green wear lizardman bearded lizardman red wear lizardman
3 【FC】主人公_001 [FC] protagonist_001 0000000000000018 fc madotsuki fc umbrella effect fc frog effect fc hat and scarf effect fc long hair effect fc poop hair effect fc snowman effect fc blonde hair effect
4 【FC】主人公_002 [FC] protagonist_002 0000000000000019 fc flute effect fc nopperabou effect fc medamaude effect fc towel effect fc knife effect fc blindfold effect fc bicycle effect fc severed head effect
5 【FC】主人公_003 [FC] protagonist_003 0000000000000020 fc neon effect fc triangle kerchief effect fc fat effect fc cat effect fc crick in the neck fc midget effect fc yuki-onna effect fc lamp effect lamp on
6 【FC】主人公_004 [FC] protagonist_004 0000000000000021 fc witch effect fc demon effect fc buyo buyo effect fc stoplight effect green fc witch effect broom flying fc stoplight effect red fc stoplight effect no lights
7 【FC】主人公_A001 [FC] protagonist_A001 00000000000000022 fc knife stab up fc knife stab right fc knife stab left fc knife stab down fc madotsuki cheek pinch fc madotsuki face forward fc triangle kerchief effect invisible use fc knife effect left hand
8 【FC】主人公_A002 [FC] protagonist_A002 00000000000000023 duplicate fc midget effect fc midget effect count 2 fc midget effect count 3 fc midget effect count 4 fc midget effect count 5 fc midget effect count 6 fc midget effect count 7 fc midget effect count 8
9 【FC】主人公_A003 [FC] protagonist_A003 00000000000000024 fc cat effect use fc towel effect sneeze up fc towel effect sneeze right fc towel effect sneeze down fc towel effect sneeze left fc frog effect jump 1 fc frog effect jump 2 fc frog effect jump 3
10 【FC】主人公_A004 [FC] protagonist_A004 00000000000000025 fc medamaude effect use fc nopperabou effect use fc lamp effect lamp off unused fc umbrella effect use action fc umbrella effect use up fc umbrella effect use right fc umbrella effect use down fc umbrella effect use left
11 【FC】主人公_A005 [FC] protagonist_A005 00000000000000026 fc madotsuki sitting down fc madotsuki sleeping fc long hair effect sitting down fc long hair effect sleeping fc blonde hair effect sitting down fc blonde hair effect sleeping duplicate fc blonde hair effect
12 【FC】主人公_A006 [FC] protagonist_A006 00000000000000027 fc buyo buyo effect use (thin) fc buyo buyo effect use (normal) fc buyo buyo effect use (fat) duplicate fc buyo buyo effect
13 【FC】主人公_A007 [FC] protagonist_A007 00000000000000028 fc knife stab up left hand fc knife stab right left hand fc knife stab left left hand fc knife stab down left hand
14 【FC】目覚めアニメ_001 [FC] waking animation_001 0000000000000000000029 fc neon effect cheek pinch fc triangle kerchief effect cheek pinch fc fat effect cheek pinch fc cat effect cheek pinch fc buyo buyo effect cheek pinch fc midget effect cheek pinch fc yuki-onna effect cheek pinch fc lamp effect cheek pinch lamp on
15 【FC】目覚めアニメ_002 [FC] waking animation_002 0000000000000000000030 fc witch effect cheek pinch fc umbrella effect cheek pinch fc frog effect cheek pinch fc hat and scarf effect cheek pinch fc long hair effect cheek pinch fc poop hair effect cheek pinch fc demon effect cheek pinch fc blonde hair effect cheek pinch
16 【FC】目覚めアニメ_003 [FC] waking animation_003 0000000000000000000031 fc flute effect cheek pinch fc nopperabou effect cheek pinch fc medamaude effect cheek pinch fc towel effect cheek pinch fc knife effect cheek pinch fc triangle kerchief effect cheek pinch fc bicycle effect cheek pinch fc lamp effect cheek pinch lamp off
17 イベント_001 event_001 000000000032 unused light[note 1] unlit candles nopperabou ghost
18 イベント_002 event_002 000000000033 frog lit candles neon parrot arrow neon creature
19 イベント_003 event_003 000000000034 medamaude hand nekoin long hair mouth monster poop hair mouth monster blonde hair mouth monster fleebie follony
20 イベント_004 event_004 000000000035 balcony tiles - includes part of the door/slippers/rail/stepladder eyeball world eye and lips yukio-nna walking lamp fat effect mirror shine ittanmommen / towel effect creature dwarf fat effect mirror
21 イベント_005 event_005 000000000036 twintails toriningen ponytail toriningen bobbed toriningen lunatic twintails toriningen lunatic ponytail toriningen lunatic bobbed toriningen
22 イベント_006 event_006 000000000037
23 イベント_007 event_007 000000000038 forest world door snow world door puddle world door block world shield folk world door dark world door graffiti world door eyeball world door
24 イベント_008 event_008 000000000039 mural world door number world door neon world door candle world door
25 イベント_009 event_009 000000000040
26 イベント_010 event_010 000000000041
27 イベント_011 event_011 000000000042
28 イベント_012 event_012 000000000043 restrooms open door restrooms eye body parts stabbed bleeding eye body parts
29 イベント_013 event_013 000000000044 pirori pain blob left side pain blob right side isee down angles isee up angles
30 イベント_014 event_014 000000000045 water pirori alley demon gray lady mall shopper green man mall shopper blue boy mall shopper twintails girl mall shopper fat man mall shopper old woman mall shopper
31 イベント_015 event_015 000000000046 cube guru o-man
32 イベント_016 event_016 000000000047 boombox (and the older version???) eman distorted gray lady mall shopper distorted green man mall shopper distorted blue boy mall shopper distorted twintails girl mall shopper distorted fat man mall shopper distorted old woman mall shopper
33 イベント_017 event_017 000000000048 tokuto kun tokuto kun falling right tokuto kun spilling right tokuto kun falling left tokuto kun spilling left sea snake eyeless and dead buyo buyo buyo buyo
34 イベント_018 event_018 000000000049 windmill docks lanterns dropfish descending cubes nenrikido fisherman stand and sit fisherman pull line (cat effect prompt) fisherman's bobber ascending cubes nenrikido
35 イベント_019 event_019 000000000050 kamakurako zzz kamakurako normal demon effect egg
36 イベント_020 event_020 000000000051 shitai-san nopperabou witches nopperabou witches
37 イベント_021 event_021 000000000052 taseis kid dekishi-san green pants lizardman red pants green shirt lizardman red pants lizardman
38 イベント_022 event_022 000000000053 floyag following eye two block nenrikido dave spector monoko one third duplicate desending cubes nenrikido - likely for reference single cube nenrikido monoko distorted white desert hand
39 イベント_023 event_023 000000000054 monoe pink balloon blue balloon steve leif kareha eye person kyuukyukun arm unused duplicate of dave spector
40 イベント_024 event_024 000000000055 red wheelie cyan wheelie dark pink wheelie green wheelie number world / lamp world flashing door jumping feet jumping feet no shadow pissipissini
41 イベント_025 event_025 000000000056 green balloon yellow balloon walking candle zippertile poniko uboa masada
42 イベント_026 event_026 000000000057 white desert b underground lagoon wall tentacles mall escalator edges white tulips
43 イベント_027 event_027 000000000058 batsu unused rocks organoid ghostmen
44 イベント_028 event_028 000000000059 onsen-san face left side onsen-san face right side onsen-san straw start onsen-san straw middle onsen-san straw end
45 イベント_029 event_029 000000000060
46 イベント_030 event_030 000000000061
47 イベント_031 event_031 000000000062
48 イベント_032 event_032 000000000063 strober mars-san stabbed green eye
49 イベント_033 event_033 000000000064 black cat face forward black cat grooming right black cat facing away black cat grooming left black cat yellow eyes
50 主人公_001 protagonist_001 0000000078 madotsuki madotsuki desk chair sitting madotsuki desk chair moving frog effect umbrella effect hat and scarf effect long hair effect poop hair effect
51 主人公_002 protagonist_002 0000000079 flute effect nopperabou effect medamaude effect towel effect knife effect blindfold effect bicycle effect severed head effect
52 主人公_003 protagonist_003 0000000080 monochrome / ghost madotsuki triangle kerchief effect fat effect cat effect crick in the neck midget effect yuki-onna effect lamp effect lamp on
53 主人公_004 protagonist_004 0000000081 snowman blonde hair effect sitting down right blonde hair effect sitting down left blonde hair effect sleeping right mafurako invisible mafurako visible blonde hair effect blonde hair effect sleeping left
54 主人公_005 protagonist_005 0000000082 witch effect demon effect buyo buyo effect stoplight effect green witch effect broom flight with shadow madotsuki chair sitting (traincar/sky garden benches/mall sofa) stoplight effect red stoplight effect no lights
55 主人公_006 protagonist_006 0000000083 neon effect neon effect cheek pinch
56 主人公_007 protagonist_007 0000000084 madotsuki fall on floor witch effect broom flight without shadow
57 主人公_A001 protagonist_A001 00000000085 triangle kerchief effect invisible madotsuki desk chair sitting cheek pinch madotsuki desk chair sitting face forward lamp effect lamp off nopperabou effect action nopperabou effect face forward medamaude effect action madotsukis room door open refuse
58 主人公_A002 protagonist_A002 00000000086 unused duplicate midget effect midget effect 2 midget effect 3 midget effect 4 midget effect 5 midget effect 6 midget effect 7 midget effect 8
59 主人公_A003 protagonist_A003 00000000087 cat effect action meowing towel effect sneeze up towel effect sneeze right towel effect sneeze down towel effect sneeze left long hair effect sitting down right long hair effect sitting down left long hair effect sleeping right
60 主人公_A004 protagonist_A004 00000000088 madotsuki jumping madotsuki sitting down right madotsuki sitting down left crick in the neck sitting down right crick in the neck sitting down left madotsuki sleeping right madotsuki sleeping left long hair effect sleeping left
61 主人公_A005 protagonist_A005 00000000089 frog effect action on ground frog effect action height of jump frog effect action mid height frog effect action near ground knife effect stab up left hand knife effect stab right left hand knife effect stab left left hand knife effect stab down left hand
62 主人公_A006 protagonist_A006 00000000090 umbrella effect action up umbrella effect action right umbrella effect action down umbrella effect action left buyo buyo effect use (thin) buyo buyo effect use (normal) buyo buyo effect use (fat)
63 主人公_A007 protagonist_A007 00000000091 knife effect stab up knife effect stab right knife effect stab left knife effect stab down crick in the neck desk chair sitting madotsuki cheek pinch madotsuki face forward knife effect left hand
64 主人公_A008 protagonist_A008 00000000092
65 目覚めアニメ_001 waking animation_001 0000000000000095 blonde hair effect cheek pinch witch effect cheek pinch demon effect cheek pinch frog effect cheek pinch umbrella effect cheek pinch hat and scarf effect cheek pinch long hair effect cheek pinch poop hair effect cheek pinch
66 目覚めアニメ_002 waking animation_002 0000000000000096 flute effect cheek pinch nopperabou effect cheek pinch medamaude effect cheek pinch towel effect cheek pinch knife effect cheek pinch blindfold effect cheek pinch bicycle effect cheek pinch lamp effect cheek pinch lamp off
67 目覚めアニメ_003 waking animation_003 0000000000000097 triangle kerchief effect cheek pinch invisible triangle kerchief effect cheek pinch fat effect cheek pinch cat effect cheek pinch buyo buyo effect cheek pinch midget effect cheek pinch yuki-onna effect cheek pinch lamp effect cheek pinch lamp on

ChipSet

ChipSet table
Filename
# Original Translation English Steam Locations used Unused tile & general notes
1 FC_01 FC_01 00001 fc worlds - house, goblin's room, a, b, c, dungeon, monochrome dungeon room grass tiles, tree and flower tiles, white glow
2 エントランス entrance 000000000010 mall rooms
3 かえる frog 000007 forest world black tile outlines, table with bottle, confetti
4 デパート department store 00000012 mall main floors menu frames, small windows or vents
5 デパート屋上 department store rooftop 000000000013 mall main floor, mall rooftop most tiles from the normal mall are duplicated
6 どぶ ditch 0008 sewers tree and shrub
7 ネオン neon 000014 neon world red squares, tile path pyramids, glowing pyramids, two unused 'face' statues (middle, next to each other), one other unused statue (looks like a door)
8 ねこ cat 0009 shield-folk world shrub, confetti, blood puddle, white glow
9 ブロック block 00000015 block world tree, lamps, small windows or vents
10 ベランダ veranda 00000016 madotsuki's balcony (both real and dream) city reflection, cracked door
11 マイルーム my room 0000000017 madotsuki's room (both real and dream) border tiles, different border, wall tiles, some floor tiles
12 モノ_01 mono_01 0000018 white desert the stairs from fc dungeon, inverted tiles from wd b
13 倉庫 warehouse 0036 underground world red x tiles cannot be seen normally
14 兄弟 brothers 0025 teleport maze purple gate, pink gate, blood, tile outline
15 公園 park 0027 sky garden, ghost world, crossover garden alternate doorways for sky garden and ghost world
16 earth/dirt 39 barracks settlement, hot spring house lighter-coloured vegetation, windowless house
17 宇宙船 spaceship 000019 the spaceship
18 座敷洞 tatami den 000029 windmill world tree, pink and purple gates, wooden tiles
19 樹海 dense woods 0031 dense woods b, witch's island (shore and island). dense woods a uses a kimajo-like tree manhole in a road, darker grass, kimajo-tree variants
20 水たまり puddle 00000032 puddle world large tori gate, black tile outlines
21 汎用_01 generic_01 0000043 dark world, candle world, staircase of hands, first 2 rooms of undergound world reversed stairs, extra blood puddle and shrub, tree, purple gate, stairs from fc world
22 汎用_02 generic_02 0000044 hell, mini hell, checkered tile path, neon tile path, guillotine world graffiti world tiles duped, purple gate, grouped trees
23 汎用_03 generic_03 0000045 dense woods a face carpet spikes, purple gate, beds
24 汎用_04 generic_04 0000046 footprint path a dotted white tiles, pink gate, darker mini hell blood. all henkei shita appear twice. from other tilesets: face carpet spikes, lamps, tree, beds, neon tiles, hell outline tiles, guillotine world tiles.
25 汎用_05a generic_05a 00000047 footprint path b (goppa normal)
26 汎用_05b generic_05b 00000048 footprint path b (goppa pressed)
27 浅瀬 shoal 0034 the pink sea pink and purple gates, separately layered water, poniko's bed
28 海と橋 sea and bridge 000022 witch's island (the lake bridge)
29 湖回廊 lake gallery 000026 docks lamps, pink and purple gates, beds, red x tile
30 火星 mars 0020 mars red x tile
31 火星地下 mars underground 00000021 mars underground doors
32 目玉腕 medamaude 000049 eyeball world pink gate, lamps, beds, shrub, tree
33 sand 28 wilderness smooth staircase to the sky blocks
34 自転車 bicycle 000030 graffiti world purple gate, blood, confetti, shrub
35 道路ループ road loop 0000000040 infinite road tree, manhole in a road, outline of a floyag
36 snow 33 snow world pink and purples gates, lit lamp
37 電灯 lamp 0038 number world, lamp world streetlight
38 電車 train 0037 traincar
39 髪型 hairstyle 0042 mural world murals are repeated

FaceSet

FaceSet table
Filename Index
# Original Translation English Steam 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1 顔_001 face_001 000009 madotsuki chair frog umbrella hat and scarf long hair poop hair blindfold flute nopperabou medamaude towel knife bicycle severed head blonde hair
2 顔_002 face_002 000010 triangle kerchief fat cat crick in the neck midget yuki-onna lamp monochrome snowman will o' the wisp witch demon stoplight empty portrait empty portrait empty portrait
3 顔_003 face_003 000011 neon

Music

Music table
Filename
# Original (with extension) Translation English Steam Locations used
1 【FC】BGM_001.mp3 [FC] BGM_001 0000000000271 fc house
2 【FC】BGM_002.WAV [FC] BGM_002 0000000000272 fc demon
3 【FC】BGM_003.WAV [FC] BGM_003 0000000000273 fc pyramids
4 【FC】BGM_004.WAV [FC] BGM_004 0000000000274 fc basement
5 【FC】BGM_005.WAV [FC] BGM_005 0000000000275 fc goblins
6 【FC】BGM_006.WAV [FC] BGM_006 0000000000276 fc dungeon
7 【FC】BGM_007.WAV [FC] BGM_007 0000000000277 fc locations - ruins, cave
8 【FC】BGM_008.WAV [FC] BGM_008 0000000000278 fc world
9 【G1】タイトル.WAV [G1] title 00000000000279 nasu game start
10 【G1】マップ.WAV [G1] map 000000000280 nasu bgm
11 BGM_001.wav BGM_001 0000049 block world
12 BGM_002.WAV BGM_002 0000050 dark world
13 BGM_003.mp3 BGM_003 0000051 dense woods a, sewers
14 BGM_004.mp3 BGM_004 0000052 candle world
15 BGM_005.WAV BGM_005 0000053 face carpet plaza, hot spring house
16 BGM_006.WAV BGM_006 0000054 mars underground
17 BGM_007.WAV BGM_007 0000055 shield folk world, mall escalators
18 BGM_008.WAV BGM_008 0000056 snow world, neon tile path
19 BGM_009.WAV BGM_009 0000057 graffiti world, hell
20 BGM_010.WAV BGM_010 0000058 ending
21 BGM_011.WAV BGM_011 0000059 mural world, footprint path a, docks
22 BGM_012.WAV BGM_012 0000060 title, mall rooms
23 BGM_013.WAV BGM_013 0000061 guillotine world, uboa
24 BGM_014.WAV BGM_014 0000062 aztec rave monkey, teleport maze
25 BGM_015.WAV BGM_015 0000063 famicom game menu
26 BGM_016.WAV BGM_016 0000064 toriningen party
27 BGM_017.WAV BGM_017 0000065 barracks settlement
28 BGM_018.WAV BGM_018 0000066 flute room
29 BGM_019.WAV BGM_019 0000067 windmill world
30 BGM_020.WAV BGM_020 0000068 witch island
31 BGM_021.WAV BGM_021 0000069 dense woods b
32 BGM_022.WAV BGM_022 0000070 monoko event
33 BGM_023.mp3 BGM_023 0000071 pink sea
34 BGM_024.WAV BGM_024 0000072 checkered tile path
35 BGM_025.WAV BGM_025 0000073 number world, lamp world
36 BGM_026.WAV BGM_026 0000074 face
37 BGM_027.WAV BGM_027 0000075 poniko's room lights off
38 BGM_028.WAV BGM_028 0000076 poniko's room lights on
39 BGM_029.WAV BGM_029 0000077 ghost world
40 BGM_030.mp3 BGM_030 0000078 stairway to the sky
41 BGM_031.WAV BGM_031 0000079 sky garden
42 BGM_032.WAV BGM_032 0000080 fc glitch
43 BGM_033.WAV BGM_033 0000081 puddle world, footprint path b
44 BGM_034.WAV BGM_034 0000082 madotsuki's dream room, wilderness
45 BGM_035.WAV BGM_035 0000083 forest world
46 BGM_036.WAV BGM_036 0000084 mall main room
47 BGM_037.mp3 BGM_037 0000085 eyeball world
48 BGM_038.WAV BGM_038 0000086 underground world
49 BGM_039.mp3 BGM_039 0000087 spaceship
50 BGM_040.WAV BGM_040 0000088 neon world
51 KALIMBA.WAV KALIMBA 0000107 kalimba event
52 SYA.mp3 SYA 118 white desert sneeze
53 TRAIN.WAV TRAIN 00119 traincar
54 サイレン.WAV siren 00000293 spaceship alarm sfx
55 ほうき飛行.WAV broom flight 0000000281 witch's flight event
56 ゆめにっき.MID yume nikki BBBBBBBBBB1 diary saving
57 火星.WAV mars 0313 mars
58 炎.WAV flame A1 underground world fire sfx

Panorama

Panorama table
Filename
# Original (with extension) Translation English Steam Locations used
1 エントランス_001 entrance_001 0000000000000015 mall e-man's room
2 エントランス_002 entrance_002 0000000000000016 mall flute room
3 エントランス_003 entrance_003 0000000000000017 mall tokuto-kun's room
4 かまくら igloo 00000014 igloo
5 ネオン背景 neon background 0000000018 neon world (unused)
6 ノイズa noise a 0000019 guillotine world and traincar
7 ノイズb noise b 0000020 static maze and static tunnel
8 ブロック群 blocks 0000000021 teleport maze
9 モノ背景_001 mono background_001 000000000022 white desert path 1
10 モノ背景_002 mono background_002 000000000023 white desert path 2
11 モノ背景_003 mono background_003 000000000024 white desert path 3
12 モノ背景_004 mono background_004 000000000025 akumu
13 モノ背景_005 mono background_005 000000000026 brain creature
14 モノ背景_006a mono background_006a 000000000027 the thing (jaw down)
15 モノ背景_006b mono background_006b 000000000028 the thing (jaw up)
16 モノ背景_007a mono background_007a 000000000029 manhole-sama normal grey
17 モノ背景_007b mono background_007b 000000000030 manhole-sama red
18 モノ背景_008 mono background_008 000000000031 white desert b
19 倉庫 warehouse 0057 underground world
20 夕焼けa sunset a 0000074 real balcony day
21 夕焼けb sunset b 0000075 dream balcony day
22 夜景a night view a 00069 sky garden
23 宇宙_01 space_01 0000034 spaceship
24 宇宙_02 space_02 0000035 spaceship crash
25 mountain 45 dream balcony night
26 扉部屋背景 door room background 0000000066 nexus
27 月夜 moonlight 0043 real balcony night
28 樹海電車a dense wood train a 000000047 traincar blue
29 樹海電車b dense wood train b 000000048 traincar red
30 浅瀬部屋a shoal room a 000000054 poniko's room lights on
31 浅瀬部屋b shoal room b 000000055 poniko's room lights off
32 浅瀬部屋c shoal room c 000000056 poniko's room uboa
33 火星背景_01 mars background_01 00000000036 mars flat
34 火星背景_02 mars background_02 00000000037 mars from spaceship
35 火星背景_03 mars background_03 00000000038 mars slope
36 火星背景_04 mars background_04 00000000039 mars mountain
37 真っ白 pure white 000051 white desert
38 真っ黒 pure black 000050 ???
39 砂背景_001 sand background_001 0000000044 wilderness staircase
40 空飛行背景 sky flying background 0000000042 mall rooftop, witch flight
41 紫背景 purple background 000046 checkered tile path
42 縮小 shrink 0049 graffiti world
43 背景_001 background_001 00000059 forest world
44 背景_002 background_002 00000060 block world
45 背景_003 background_003 00000061 candle world
46 背景_004 background_004 00000062 shield-folk world
47 背景_005 background_005 00000063 eyeball world
48 背景_006 background_006 00000064 windmill world
49 背景_007 background_007 00000065 number world stairway
50 赤い部屋a red room a 000000052 big red (open mouth)
51 赤い部屋b red room b 000000053 big red (closed mouth)
52 電燈背景 lamp background 00000058 number world

Picture

Besides the RTP files, there are 4 duplicate picture files in the files of the Steam version, which are all unused:

  1. Picture #67: BBBBBBBBBB1 is a duplicate of 00000000040
  2. Picture #143: 000000000000000000000151 is a duplicate of BBBBBBBBBBBBBBBBBBBBBBB1
  3. Picture #179: 000180 is a duplicate of 000051
  4. Picture #181: 000178 is a duplicate of 000050

The translations replace the full width question mark ? with a normal question mark ?, but the translated copy of the game omits the question marks due to it being a forbidden character for file names on Windows.

Picture table
Filename
# Original (with extension) Translation English Steam Usage
1 【G】10点 [G] 10 point 000000077 nasu 10 points
2 【G】300点 [G] 300 point 0000000078 nasu 300 points
3 【G】1000点 [G] 1000 point 00000000076 nasu 1000 point bonus
4 【G】枠 [G] frame 0000080 nasu frame
5 【G】黒画面 [G] black screen 00000000079 nasu blank screen
6 【G1】GAME OVER [G1] game over 00000000000000081 nasu game over message
7 【G1】READY [G1] ready 000000000082 nasu ready message
8 【G1】START [G1] start 000000000083 nasu start message
9 【G1】タイトル [G1] title 000000000000085 nasu title screen
10 【G1】なす [G1] eggplant 00000000084 nasu eggplant
11 【G1】主人公右ジャンプ(なす) [G1] protagonist right jump (eggplant) 00000000000000000000000000093 nasu jump right (cheat)
12 【G1】主人公右ジャンプ [G1] protagonist right jump 000000000000000000092 nasu jump right
13 【G1】主人公右歩き1(なす) [G1] protagonist walking right 1 (eggplant) 00000000000000000000000000087 nasu walk right 1 (cheat)
14 【G1】主人公右歩き1 [G1] protagonist walking right 1 000000000000000000086 nasu walk right 1
15 【G1】主人公右歩き2(なす) [G1] protagonist walking right 2 (eggplant) 00000000000000000000000000089 nasu walk right 2 (cheat)
16 【G1】主人公右歩き2 [G1] protagonist walking right 2 000000000000000000088 nasu walk right 2
17 【G1】主人公右立ち(なす) [G1] protagonist standing right (eggplant) 000000000000000000000000091 nasu stand right (cheat)
18 【G1】主人公右立ち [G1] protagonist standing right 0000000000000000090 nasu stand right
19 【G1】主人公左ジャンプ(なす) [G1] protagonist left jump (eggplant) 00000000000000000000000000101 nasu jump left (cheat)
20 【G1】主人公左ジャンプ [G1] protagonist left jump 000000000000000000100 nasu jump left
21 【G1】主人公左歩き1(なす) [G1] protagonist walking left 1 (eggplant) 00000000000000000000000000095 nasu walk left 1 (cheat)
22 【G1】主人公左歩き1 [G1] protagonist walking left 1 000000000000000000094 nasu walk left 1
23 【G1】主人公左歩き2(なす) [G1] protagonist walking left 2 (eggplant) 00000000000000000000000000097 nasu walk left 2 (cheat)
24 【G1】主人公左歩き2 [G1] protagonist walking left 2 000000000000000000096 nasu walk left 2
25 【G1】主人公左立ち(なす) [G1] protagonist standing left (eggplant) 000000000000000000000000099 nasu stand left (cheat)
26 【G1】主人公左立ち [G1] protagonist standing left 0000000000000000098 nasu stand left
27 【G1】数字0 [G1] number 0 0000000000102 nasu score number 0
28 【G1】数字1 [G1] number 1 0000000000103 nasu score number 1
29 【G1】数字2 [G1] number 2 0000000000104 nasu score number 2
30 【G1】数字3 [G1] number 3 0000000000105 nasu score number 3
31 【G1】数字4 [G1] number 4 0000000000106 nasu score number 4
32 【G1】数字5 [G1] number 5 0000000000107 nasu score number 5
33 【G1】数字6 [G1] number 6 0000000000108 nasu score number 6
34 【G1】数字7 [G1] number 7 0000000000109 nasu score number 7
35 【G1】数字8 [G1] number 8 0000000000110 nasu score number 8
36 【G1】数字9 [G1] number 9 0000000000111 nasu score number 9
37 【G1】背景 [G1] background 00000000113 nasu background
38 【G1】背景2 [G1] background 2 000000000114 nasu game over background
39 【G1】赤なす [G1] red eggplant 0000000000112 nasu red eggplant (bonus)
40 △頭巾 triangle kerchief 000116 fc triangle kerchief portrait
41 ★UFO starUFO 00115 spinning ufo (mars, sky garden)
42 01 01 01 aztec rave monkey frame 1
43 02 02 02 aztec rave monkey frame 2
44 03 03 03 aztec rave monkey frame 3
45 04 04 04 aztec rave monkey frame 4
46 05 05 05 aztec rave monkey frame 5
47 06 06 06 aztec rave monkey frame 6
48 07 07 07 aztec rave monkey frame 7
49 08 08 08 aztec rave monkey frame 8
50 09 09 09 aztec rave monkey frame 9
51 10 10 10 aztec rave monkey frame 10
52 11 11 11 aztec rave monkey frame 11
53 12 12 12 aztec rave monkey frame 12
54 13 13 13 aztec rave monkey frame 13
55 14 14 14 aztec rave monkey frame 14
56 15 15 15 aztec rave monkey frame 15
57 16 16 16 aztec rave monkey frame 16
58 FC?01 FC?01 000045 fc dungeon glitch event
59 FC?02 FC?02 000046 fc dungeon glitch event (with rain)
60 FC?03 FC?03 000047 fc dungeon glitch event (with snow)
61 FCM△ずきん FCM triangle kerchief 00000000017 fc menu triangle kerchief text
62 FCM1 FCM1 00018 fc menu left panels (selection, portrait, money)
63 FCM2 FCM2 00019 fc menu right panel (effects) (instructions only)
64 FCM2ALL FCM2ALL 00000020 fc menu right panel (effects) (all)
65 FCMウンコヘアー FCM poop hair 000000000000039 fc menu poop hair text
66 FCMおに FCM oni 0000021 fc menu demon text
67 FCMカーソル FCM cursor 00000000040 fc menu cursor arrow
68 FCMかえる FCM frog 000000022 fc menu frog text
69 FCMかさ FCM umbrella 0000023 fc menu umbrella text
70 FCMこびと FCM midget 000000024 fc menu midget text
71 FCMじてんしゃ FCM bicycle 0000000000026 fc menu bicycle text
72 FCMしんごう FCM stoplight 00000000025 fc menu stoplight text
73 FCMタオル FCM towel 000000041 fc menu towel text
74 FCMでんとう FCM lamp 00000000027 fc menu lamp text
75 FCMなまくび FCM severed head 00000000028 fc menu severed head text
76 FCMネオン FCM neon 000000042 fc menu neon text
77 FCMねこ FCM cat 0000029 fc menu cat text
78 FCMのっぺ FCM blank 000000030 fc menu nopperabou text
79 FCMふえ FCM flute 0000031 fc menu flute text
80 FCMふとる FCM fat 000000032 fc menu fat effect
81 FCMぶよぶよ FCM buyo buyo 00000000033 fc menu buyo buyo text
82 FCMブロンド FCM blonde 00000000043 fc menu blonde hair text
83 FCMぼうしマフ FCM hat and scarf 0000000000035 fc menu hat and scarf text
84 FCMほうちょう FCM kitchen knife 0000000000034 fc menu knife text
85 FCMまじょ FCM witch 000000036 fc menu witch text
86 FCMめだまうで FCM medamaude 0000000000037 fc menu medemaude text
87 FCMゆきおんな FCM yuki-onna 0000000000038 fc menu yuki-onna text
88 FCMロングヘアー FCM long hair 000000000000044 fc menu long hair text
89 FCゲームの流れ FC game flow 00000000000049 fc instructions 'game flow'
90 FCメッセージウィンドウ(おに) FC message window (oni) 000000000000000000000000000050 demon effect get window
91 FCメッセージウィンドウ(ぶよ) FC message window (buyo) 000000000000000000000000000051 buyo buyo effect get window
92 FCメッセージウィンドウ(無地) FC message window (empty) 000000000000000000000000000052 blank fc text box window
93 FCゆめのなか FC while dreaming 000000000048 fc instructions 'dreaming'
94 FC夢日記 FC dream diary 00000064 fc instructions 'saving'
95 FC数字0 FC number 0 00000054 fc money count & lizardman number 0
96 FC数字1 FC number 1 00000055 fc money count & lizardman number 1
97 FC数字2 FC number 2 00000056 fc money count & lizardman number 2
98 FC数字3 FC number 3 00000057 fc money count & lizardman number 3
99 FC数字4 FC number 4 00000058 fc money count & lizardman number 4
100 FC数字5 FC number 5 00000059 fc money count & lizardman number 5
101 FC数字6 FC number 6 00000060 fc money count & lizardman number 6
102 FC数字7 FC number 7 00000061 fc money count & lizardman number 7
103 FC数字8 FC number 8 00000062 fc money count & lizardman number 8
104 FC数字9 FC number 9 00000063 fc money count & lizardman number 9
105 FC終了 FC close 000053 fc menu quit screen
106 KALIMBA1 KALIMBA1 00000065 kalimba left
107 KALIMBA2 KALIMBA2 00000066 kalimba right
108 monopic01 monopic01 000000067 sewer drawing UNKNOWN
109 monopic02 monopic02 000000068 sewer drawing UNKNOWN
110 monopic03 monopic03 000000069 sewer drawing UNKNOWN
111 monopic04 monopic04 000000070 sewer drawing UNKNOWN
112 monopic05 monopic05 000000071 sewer drawing UNKNOWN
113 monopic06 monopic06 000000072 sewer drawing UNKNOWN
114 monopic07 monopic07 000000073 sewer drawing UNKNOWN
115 monopic08 monopic08 000000074 sewer drawing UNKNOWN
116 monopic09 monopic09 000000075 sewer drawing UNKNOWN
117 UFO UFO 000117 male severed head
118 UFO2 UFO 2 0000118 female severed head
119 ウンコ poop 000139 fc poop hair portrait
120 エンド end 000140 ending top-left text
121 エンド2 end 2 00000141 ending bottom-right text
122 おに oni 0119 fc demon portrait
123 かえる frog 000120 fc frog portait
124 かえるキャラ frog character 000000000121 pink namekuji
125 かえるキャラ2 frog character 2 0000000000122 purple namekuji
126 かさ umbrella 0123 fc umbrella portrait
127 ゲームの流れ game flow 000000000142 instructions 'game flow'
128 こびと midget 000124 fc midget portrait
129 サウンド調整 sound adjustment 000000000143 save message "adjusting sound levels" / "working… please wait"
130 じてんしゃ bicycle 0000000126 fc bicycle portrait
131 しんごう stoplight 00000125 fc stoplight portrait
132 スポット spot 00000144 save desk spotlight
133 タオル towel 000145 fc towel portrait
134 でんとう lamp 00000127 fc lamp portrait
135 なまくび severed head 00000128 fc severed head portrait
136 ネオン neon 000146 fc neon portrait
137 ねこ cat 0129 fc cat portrait
138 ノーマル normal 00000147 fc default portrait
139 のっぺらぼう nopperabou 000000000130 fc nopperabou portrait
140 ハエ flies 0148 poop hair action fly
141 ファミゲー「なす」説明 family game nasu description 0000000000000000000149 famicom menu nasu description
142 ファミゲーメニュ family game menu 0000000000000150 famicom menu title
143 ファミゲーメニュカーソル family game menu cursor BBBBBBBBBBBBBBBBBBBBBBB1 famicom menu selection cursor
144 ファミゲーメニュ項目 family game menu item 00000000000000000152 famicom menu game selection options
145 ふえ flute 0131 fc flute portrait
146 ふとる fat 000132 fc fat portrait
147 ブロンド blonde 00000153 fc blonde hair portrait
148 ベッドから落下 falling out of bed 00000000000154 madotsuki fallen down
149 ほうちょう kitchen knife 0000000133 fc knife portrait
150 まじょ witch 000134 fc witch portrait
151 めだまうで medamaude 0000000135 fc medamaude portrait
152 メッセージウィンドウ(1) message window (1) 00000000000000000000000155 effect get text box
153 メッセージウィンドウ(3) message window (3) 00000000000000000000000156 window menu theme change text box
154 モノ子 monoko 000158 monoko event
155 モノ江 monoe 000157 monoe event
156 モノ腕動 mono arm movement 00000162 white desert hand
157 モノ足動 mono leg movement 00000159 white desert foot
158 モノ飛行 mono flying 00000160 takofuusen
159 モノ飛行影 mono flying shadow 0000000161 takofuusen shadow
160 ゆきおんな yuki-onna 0000000136 fc yuki-onna portrait
161 ゆきだるま snowman 0000000137 fc snowman portrait
162 ゆめのなか while dreaming 0000000138 instructions "dreaming"
163 ロング long 000163 fc long hair portrait
164 夢日記 dream diary 000204 instructions "saving"
165 宇宙船_01 spaceship_01 000000164 spaceship first room upon entry
166 宇宙船_02 spaceship_02 000000165 spaceship first room with window
167 宇宙船_03 spaceship_03 000000166 spaceship second main room
168 宇宙船_04 spaceship_04 000000167 spaceship third bed room
169 帽子マフ hat and scarf 00000185 fc hat and scarf portrait
170 映像01 picture01 000168 face event red on red
171 映像02 picture02 00169 face event purple
172 映像03 picture03 000170

"face event red, green, purple

173 映像04 picture04 000171 face event black on white
174 映像05 picture05 000172 face event purple on dark brown
175 映像06 picture06 000173 face event purple on light brown
176 映像07 picture07 000174 face event white on red
177 映像08 picture08 000175 face event pink on dark brown
178 火星着陸 mars crashing 00000176 mars during spaceship crash event
179 真っ白 pure white 000051 screen fades (confirmed ones: pink sea)
180 真っ赤 pure red 000179 spaceship alarm
181 真っ黒 pure black 000050 screen fades (confirmed ones: real room game console, spaceship sleeping)
182 着陸宇宙船_01 crashing spaceship_01 0000000000181 spaceship crash c-shaped smoke
183 着陸宇宙船_02 crashing spaceship_02 0000000000182 spaceship crash o-shaped smoke
184 着陸宇宙船_03 crashing spaceship_03 0000000000183 spaceship crash t-shaped smoke
185 着陸宇宙船_04 crashing spaceship_04 0000000000184 spaceship crash s-shaped smoke
186 砂飛行 sand flight 000177 falling man
187 魔女飛行_上昇a witch flight_ascent a 00000000000186 witch flight go up frame 1
188 魔女飛行_上昇b witch flight_ascent b 00000000000187 witch flight go up frame 2
189 魔女飛行_上昇c witch flight_ascent c 00000000000188 witch flight go up frame 3
190 魔女飛行_下降a witch flight_descent a 00000000000189 witch flight go down frame 1
191 魔女飛行_下降b witch flight_descent b 00000000000190 witch flight go down frame 2
192 魔女飛行_下降c witch flight_descent c 00000000000191 witch flight go down frame 3
193 魔女飛行_前進a witch flight_forward a 00000000000192 witch flight go right frame 1
194 魔女飛行_前進b witch flight_forward b 00000000000193 witch flight go right frame 2
195 魔女飛行_前進c witch flight_forward c 00000000000194 witch flight go right frame 3
196 魔女飛行_待機a witch flight_idle a 00000000000195 witch flight stay still frame 1
197 魔女飛行_待機b witch flight_idle b 00000000000196 witch flight stay still frame 2
198 魔女飛行_待機c witch flight_idle c 00000000000197 witch flight stay still frame 3
199 魔女飛行_後退a witch flight_backward a 00000000000198 witch flight go left frame 1
200 魔女飛行_後退b witch flight_backward b 00000000000199 witch flight go left frame 2
201 魔女飛行_後退c witch flight_backward c 00000000000200 witch flight go left frame 3
202 魔女飛行_落下a witch flight_fall a 00000000000201 witch flight falling frame 1
203 魔女飛行_落下b witch flight_fall b 00000000000202 witch flight falling frame 2
204 魔女飛行_落下c witch flight_fall c 00000000000203 witch flight falling frame 3

Sound

Sound table
Filename Related Terrain
# Original (with extension) Translation English Steam Usage Terrain Original Terrain Translation
1 ¥100.WAV 100 yen 00000230 coin drop
2 【G】なすGET.WAV [G] eggplant GET 000000000228 nasu catching an eggplant
3 【G】足音.wav [G] footsteps 000000229 nasu footstep noise
4 【G1】GAME OVER.wav [G1] GAME OVER 000000000000226 nasu game over jingle
5 【G1】失敗音.WAV [G1] failure sound 000000000227 nasu death sound
6 BGM_006+.WAV BGM_006+ 00000001 mars san
7 FCエフェクトOFF.WAV FC effect OFF 000000000000003 fc unequip effect
8 FCエフェクトON.WAV FC effect ON 00000000000004 fc equip effect
9 FCカーソル1.WAV FC cursor 1 BBBBBBBBBBB1 high pitch fc cursor noise, used by fc pirori and for the menu cursor[note 2]
10 FCカーソル2.WAV FC cursor 2 BBBBBBBBBBB2 low pitch fc cursor noise, used by fc pirori and lizardmen[note 3]
11 FCくしゃみ.WAV FC sneeze 0000000002 fc towel effect sneeze
12 FCジャンプ.WAV FC jump 0000000007 fc frog effect jump
13 FCダメージ音.WAV FC damage sound 000000000008 fc knife effect hit
14 FCメニュOFF.WAV FC menu OFF 00000000009 fc close menu
15 FCメニュON.WAV FC menu ON 0000000010 fc open menu
16 FC発動1.WAV FC activation 1 00000012 fc umbrella effect twirl
17 FC発動2.WAV FC activation 2 00000013 fc triangle kerchief invisible
18 FC移動.WAV FC move 000011 fc stairs
19 FC雷.WAV FC thunder 0014 fc demon effect thunder
20 GET音1.WAV GET sound 1 0000000231 effect get
21 GET音2.WAV GET sound 2 0000000232 midget add
22 Sbend.WAV Sbend 00016 teleport maze / pink sea warp
23 SUZU.WAV bell 0015 white desert bell
24 TVつける.wav TV on 00000017 turn on dream room tv
25 TV消す.wav TV off 000018 turn off dream room tv
26 voice.wav voice 00206 neon world npc, tasei's kid, big fc goblin hurt
27 インフォ音.WAV infosound 0000000254 instructions screen
28 エコーベル1.WAV echo bell 1 000000000257 high-pitch jellyfish, high-pitch pink sea balloon
29 エコーベル2.WAV echo bell 2 000000000258 low-pitch jellyfish, low-pitch pink sea balloon
30 エフェクト使用.WAV use effects 00000000000260 equip effect
31 エフェクト解除.WAV effect removal 00000000000259 unequip effect
32 オルガン_01.WAV organ_01 00000000261 lowest pitch spaceship organ
33 オルガン_02.WAV organ_02 00000000262 medium pitch spaceship organ
34 オルガン_03.WAV organ_03 00000000263 highest pitch spaceship organ
35 カーソル音.WAV cursor sound BBBBBBBBB3 menu cursor
36 かえる.WAV frog 000236 frog effect jump
37 カラリロロ.WAV kerariroro 0000000267 vending machine spend coin
38 キャー1.WAV kya 1 00000269 knife effect kill scream
39 キャー2.WAV kya 2 00000270 midget remove
40 キャンセル音.WAV cancel sound 000000000273 menu cancel / exit sound
41 キュ1.wav kyu 1 000274 kyuukyukun rub 1 (higher pitch)
42 キュ2.wav kyu 2 000275 kyuukyukun rub 2 (lower pitch)
43 くしゃみ.WAV sneeze 00000237 towel effect sneeze
44 ゴゴR.WAV go go R 00276 wake up sting
45 ジュース.WAV juice 00000282 vending machine drink
46 たまご産み.wav egg spawning 0000000241 egg laying in nexus, fisherman
47 ダメージ音.WAV damage sound 0000000288 knife effect stab, caught by toriningen / uboa, goppa bump touch
48 チーン.WAV bing 000289 bicycle bell, elevator bell
49 ちゅっ.WAV chu 000242 fc demon kiss, buyo buyo kiss, eyeball world lips, animal 2 terrain noise ??? 動物2 animal 2
50 チョンッ.WAV bong 00000290 ??? 生き物7 creature 7
51 ドア閉める.wav door close 0000000296 nexus door opening, poniko's room light
52 ドア開ける.wav door open 0000000295 nexus door closing
53 トイレ流す.WAV flush the toilet 0000000293 bathrooms in block world and graffiti world
54 ドスン.WAV thud 000297 falling out of bed
55 ハエ1.WAV flies 1 000300 poop hair flies 1
56 ハエ2.WAV flies 2 000301 poop hair flies 2 (sounds more distorted)
57 ピコッ.WAV pico 000303 neon effect use ブロック1 block 1
58 ブザー1.WAV buzzer 1 00000309 dame
59 ブザー2.WAV buzzer 2 00000310 muri
60 ベッドに入る.WAV get into bed 000000000312 going to any bed, sitting down
61 ペロリ.WAV gobble 000313 big red eat, neon world npc
62 ほうき飛行.WAV broom flight 0000000248 broom moving footstep noise (on broom terrain) ほうき用 ???
63 ポーン.WAV pawn 000314 spaceship high note
64 ぼよよん.WAV buyoyon 00000249 buyo effect use
65 モノ飛行.WAV mono flying 00000315 takofuusen passing by
66 ロケット着地.WAV spaceship crash 000000000319 spaceship crash
67 ワープ.WAV warp 000320 medamaude warp
68 変化.WAV change 0497 turn to snowman
69 変化逆.WAV change reverse 000498 turn back from snowman
70 幽霊.WAV ghost 0507 triangle kerchief effect invisible
71 急降下.WAV swoop 000364 witch flight falling
72 扉移動.wav door move 000479 nexus door open spotlight
73 振る音.WAV shake sound 000396 stabbing candle world candles
74 木ドア閉める.WAV wooden door close 000000000506 number world door closing
75 木ドア開ける.WAV wooden door open 000000000505 number world door opening
76 歯ぎしり.WAV gnash 00000389 quivering jaw
77 決定音.WAV decision tone 000367 menu open
78 浅瀬移動.WAV moving in shallow water 00000417 water footstep 浅瀬 shallow water
79 浮く.WAV float 0480 witch effect action, spirit headband effect action
80 液体.WAV liquid 0331 namekuji, tokuto-kun
81 猫.WAV cat A7 cat effect use
82 短いノイズ.WAV short noise 0000000460 mall shoppers
83 笑い声.WAV laughter 000393 laughing closet faces, toriningen party, neon world npc
84 笛1.WAV flute 1 0464 flute effect use sound 1
85 笛2.WAV flute 2 0465 flute effect use sound 2
86 笛3.WAV flute 3 0466 flute effect use sound 3
87 笛4.WAV flute 4 0467 flute effect use sound 4
88 笛5.WAV flute 5 0468 flute effect use sound 5
89 腹の虫.WAV belly worms 000492 fat effect usage goo, neon world npc
90 衝突音.WAV clash tones 000394 ending thud
91 言葉_01.WAV word_01 0000372 masada voice, neon world npc
92 赤.WAV red A5 stoplight red
93 足音_001.wav footsteps_001 00000421 save menu open, real room game console
94 足音_002.wav footsteps_002 00000422 ???
95 足音_003.WAV footsteps_003 00000423 carpet footstep noise 絨毯 carpet
96 足音_004.WAV footsteps_004 00000424 ???
97 足音_005.WAV footsteps_005 00000425 neon world tile ネオン neon
98 足音_006.WAV footsteps_006 00000426 ??? 生き物4 creature 4
99 足音_007.WAV footsteps_007 00000427 graffiti world tiles, candle world dwarf footstep 生き物5 creature 5
100 足音_008.wav footsteps_008 00000428 puddle world puddles 水の上 above water
101 足音_009.WAV footsteps_009 00000429 ??? 生き物3 creature 3
102 足音_010.WAV footsteps_010 00000430 nopperabou effect spin, purple neon tile path footstep パネル2 panel 2
103 足音_011.WAV footsteps_011 00000431 pink neon tile path footstep パネル1 panel 1
104 足音_012.WAV footsteps_012 00000432 umbrella effect twirl, nopperabou effect spin, cube guru, brain creature clouds, white desert b tiles 空中床 air floor
105 足音_013.WAV footsteps_013 00000433 madotsuki head shake, face carpet plaza faces 顔マット1, 顔マット2 face mat 1, face mat 2
106 足音_014.WAV footsteps_014 00000434 ??? 生き物2 creature 2
107 足音_015.WAV footsteps_015 00000435 goppa revert
108 足音_016.WAV footsteps_016 00000436 ???
109 足音_017.WAV footsteps_017 00000437 nenrikido warp
110 足音_018.wav footsteps_018 00000438 shield folk world tiles 動物1 animal 1
111 足音_019.wav footsteps_019 00000439 graffiti world tiles, neon world npc 生き物1 creature 1
112 足音_020.WAV footsteps_020 00000440 normal footstep noise 基本 basic
113 足音_021.WAV footsteps_021 00000441 stabbing pain blob
114 足音_022.WAV footsteps_022 00000442 stabbing room carpet, organoid teleport お面床 face floor
115 雷鳴.WAV thunder 0518 demon effect thunder
116 青.WAV green A4 stoplight green
117 頬をつねる.WAV pinch cheeks 0000000499 pinching cheeks
118 鳴き声.WAV cry 000504 zippertile, neon world npc 生き物6 creature 6
119 黒猫.wav black cat 0375 mall rooftop black cat

System

It is currently unknown whether system #4 is used or not.

System table
Filename
# Original Translation English Steam Usage
1 マイシステムa my system a 0000000000009 default menu
2 マイシステムb my system b 0000000000010 gradient menu
3 マイシステムc my system c 0000000000011 red menu
4 所持金表示用 for displaying money owned BBBBBBBBBBB1 unused or test menu
5 透明 transparent 0013 blank file

Title

Title table
Filename
# Original Translation English Steam Usage
1 タイトル title 00000005 self-explanatory

Database

Switches

The switch indices go up to 260, but the last one with a name is 253.

In the Steam version, switch #205 is renamed to 000000000000226.

In addition to translating the Japanese text, several changes are made to the translations to make them fit:

  1. The kanji "初取" ("first take") is abbreviated to "1st".
  2. The kanji "捨" (discard) is abbreviated to "X".
  3. The kanji "発動" (activation) is abbreviated to "USE".
  4. The kanji "使用中" (in use) is abbreviated to "ON" to distinguish it from the previous.
  5. The block symbol "■" is changed to the at sign "@".
  6. The star symbol "★" is changed to an asterisk "*".
Switches table
Name
# Original Translation Usage
1 【初取】かえる [1st] FROG used by effect npcs – switches to ON once you obtain the effect to prevent re-obtaining
2 【初取】傘 [1st] UMBRELLA
3 【初取】帽子マフ [1st] HAT AND SCARF
4 【初取】雪女 [1st] YUKI-ONNA
5 【初取】目玉腕 [1st] MEDAMAUDE
6 【初取】太る [1st] FAT
7 【初取】小人 [1st] DWARF
8 【初取】笛 [1st] FLUTE
9 【初取】ネオン [1st] NEON
10 【初取】のっぺ [1st] NOPPE
11 【初取】生首 [1st] SEVERED HEAD
12 【初取】包丁 [1st] KNIFE
13 【初取】△頭巾 [1st] TRI KERCHIEF
14 【初取】タオル [1st] TOWEL
15 【初取】猫 [1st] CAT
16 【初取】電灯 [1st] LAMP
17 【初取】自転車 [1st] BICYCLE
18 【初取】ロング [1st] LONG
19 【初取】ウンコ [1st] POOP
20 【初取】金髪 [1st] BLONDE HAIR
21 【初取】まじょ [1st] WITCH
22 【初取】鬼 [1st] DEMON
23 【初取】ぶよぶよ [1st] BUYO BUYO
24 【初取】信号 [1st] STOPLIGHT
25 -------------------- -------------------- separator
26 【所持】かえる [OWN] FROG own the frog effect item –
27 【所持】傘 [OWN] UMBRELLA
28 【所持】帽子マフ [OWN] HAT AND SCARF
29 【所持】雪女 [OWN] YUKI-ONNA
30 【所持】目玉腕 [OWN] MEDAMAUDE
31 【所持】太る [OWN] FAT
32 【所持】小人 [OWN] DWARF
33 【所持】笛 [OWN] FLUTE
34 【所持】ネオン [OWN] NEON
35 【所持】のっぺ [OWN] NOPPE
36 【所持】生首 [OWN] SEVERED HEAD
37 【所持】包丁 [OWN] KNIFE
38 【所持】△頭巾 [OWN] TRI KERCHIEF
39 【所持】タオル [OWN] TOWEL
40 【所持】猫 [OWN] CAT
41 【所持】電灯 [OWN] LAMP
42 【所持】自転車 [OWN] BICYCLE
43 【所持】ロング [OWN] LONG
44 【所持】ウンコ [OWN] POOP
45 【所持】金髪 [OWN] BLONDE HAIR
46 【所持】まじょ [OWN] WITCH
47 【所持】鬼 [OWN] DEMON
48 【所持】ぶよぶよ [OWN] BUYO BUYO
49 【所持】信号 [OWN] STOPLIGHT
50 -------------------- -------------------- separator
51 【発動】かえる [USE] FROG
52 【発動】傘 [USE] UMBRELLA
53 【発動】帽子マフ [USE] HAT AND SCARF
54 【発動】雪だるま [USE] SNOWMAN
55 【発動】雪女 [USE] YUKI-ONNA
56 【発動】目玉腕 [USE] MEDAMAUDE
57 【発動】太る [USE] FAT
58 【発動】小人 [USE] DWARF
59 【発動】笛 [USE] FLUTE
60 【発動】ネオン [USE] NEON
61 【発動】のっぺ [USE] NOPPE
62 【発動】生首 [USE] SEVERED HEAD
63 【発動】包丁 [USE] KNIFE
64 【発動】△頭巾 [USE] TRI KERCHIEF
65 【発動】タオル [USE] TOWEL
66 【発動】猫 [USE] CAT
67 【発動】電灯 [USE] LAMP
68 【発動】自転車 [USE] BICYCLE
69 【発動】ロング [USE] LONG
70 【発動】ウンコ [USE] POOP
71 【発動】金髪 [USE] BLONDE HAIR
72 【発動】まじょ [USE] WITCH
73 【発動】鬼 [USE] DEMON
74 【発動】ぶよぶよ [USE] BUYO BUYO
75 【発動】信号 [USE] STOPLIGHT
76 -------------------- -------------------- separator
77 【使用中】かえる [ON] FROG
78 【使用中】傘 [ON] UMBRELLA
79 【使用中】帽子マフ [ON] HAT AND SCARF
80 【使用中】雪だるま [ON] SNOWMAN
81 【使用中】雪女 [ON] YUKI-ONNA
82 【使用中】目玉腕 [ON] MEDAMAUDE
83 【使用中】太る [ON] FAT
84 【使用中】小人 [ON] DWARF
85 【使用中】笛 [ON] FLUTE
86 【使用中】ネオン [ON] NEON
87 【使用中】のっぺ [ON] NOPPE
88 【使用中】生首 [ON] SEVERED HEAD
89 【使用中】包丁 [ON] KNIFE
90 【使用中】△頭巾 [ON] TRI KERCHIEF
91 【使用中】タオル [ON] TOWEL
92 【使用中】猫 [ON] CAT
93 【使用中】電灯 [ON] LAMP
94 【使用中】自転車 [ON] BICYCLE
95 【使用中】ロング [ON] LONG
96 【使用中】ウンコ [ON] POOP
97 【使用中】金髪 [ON] BLONDE HAIR
98 【使用中】まじょ [ON] WITCH
99 【使用中】鬼 [ON] DEMON
100 【使用中】ぶよぶよ [ON] BUYO BUYO
101 【使用中】信号 [ON] STOPLIGHT
102 -------------------- -------------------- separator
103 【捨】かえる [X] FROG
104 【捨】傘 [X] UMBRELLA
105 【捨】帽子マフ [X] HAT AND SCARF
106 【捨】雪女 [X] YUKI-ONNA
107 【捨】目玉腕 [X] MEDAMAUDE
108 【捨】太る [X] FAT
109 【捨】小人 [X] DWARF
110 【捨】笛 [X] FLUTE
111 【捨】ネオン [X] NEON
112 【捨】のっぺらぼ [X] NOPPERABOU
113 【捨】生首 [X] SEVERED HEAD
114 【捨】包丁 [X] KNIFE
115 【捨】△頭巾 [X] TRI KERCHIEF
116 【捨】タオル [X] TOWEL
117 【捨】猫 [X] CAT
118 【捨】電灯 [X] LAMP
119 【捨】自転車 [X] BICYCLE
120 【捨】ロング [X] LONG
121 【捨】ウンコ [X] POOP
122 【捨】金髪 [X] BLONDE HAIR
123 【捨】まじょ [X] WITCH
124 【捨】鬼 [X] DEMON
125 【捨】ぶよぶよ [X] BUYO BUYO
126 【捨】信号 [X] STOPLIGHT
127 -------------------- -------------------- separator
128 ★ボタン入力禁止★ * BUTTON INPUT STOP*
129 ★たまご捨て禁止★ * DROP EGG STOP *
130 ★個室イベント用A * PRIVATE EVENT A
131 ★個室イベント用B * PRIVATE EVENT B
132 ★個室イベント用C * PRIVATE EVENT C
133 ★FC メニュ禁止★ * FC MENU STOP *
134
135
136
137
138
139
140
141 ■ゆめのなか @ IN THE DREAM
142 ■雨降り @ RAINFALL
143 ■雪降り @ SNOWFALL
144 ■座り込み可能 @ SITTING AVAILABLE
145 ■座り込み中 @ SITTING IN
146 ■塞ぎ込み中 @ CLOSING
147 ■水中移動中 @ WATER MOVEMENT
148 ■階段移動中 @ STAIR MOVEMENT
149 ■透明中 @ TRANSPARENT
150 ■電灯消灯中 @ LAMP OFF
151 ■ほうきで移動中 @ BROOM MOVEMENT
152 ■猫まねき中 @ CAT CRY
153 ■信号赤点灯中 @ STOPLIGHT RED
154 ■椅子で移動中 @ CHAIR MOVEMENT
155 ■女変身 @ WOMAN TRANSFORMATION Toriningen are lunatic
156 ■女出現 @ WOMAN APPEARANCE
157 ■画面色調固定中 @ FIXED TINT SCREEN
158 ■現実TVon @ AWAKE TV ON
159 ■夢TVon @ DREAM TV ON
160 ■BGM中断中 @ BGM PAUSED
161 ■繰り返し中 @ REPEATING
162 ■メニュ禁止ブザー @ MENU BUZZER
163 ■無敵 @ INVINCIBLE
164 ■電車・座タイマー @ TRAIN / SEAT TIMER
165 ■ほうきチップ切替 @ BROOM SWITCH
166 ■FC? @ FC ?
167 ■電灯1 @ LAMP 1
168 ■電灯2 @ LAMP 2
169 ■電灯3 @ LAMP 3
170 ■電灯4 @ LAMP 4
171 ■電灯5 @ LAMP 5
172 ■電灯6 @ LAMP 6
173 【説明】発動 [HOW] ACTIVATE
174 【説明】1ページ目 [HOW] 1st PAGE
175 【説明】2ページ目 [HOW] 2nd PAGE
176 【説明】3ページ目 [HOW] 3rd PAGE
177 【説明】終了 [HOW] END
178 ■ノーマル状態 @ NORMAL STATE
179 ■帽子マフジャンプ中 @ HAT AND SCARF JUMP
180 ■包丁で刺す @ KNIFE STABBING
181 FC/in FC/in
182 【開き中】FCメニュ [OPEN] FC MENU
183 【開き中】FCEメニュ [OPEN] FCE MENU
184 【開き中】FC終了メニュ [OPEN] FC CLOSE MENU
185 FCEカーソル位置が右列 FCE CURSOR RIGHT
186 FCEメニュ操作一時禁止 FCE MENU PAUSE
187-200
201 【G】メニュON [G] MENU ON
202 【G】ゲーム1移行 [G] GAME TRANSITION
203 【G1】タイトルON [G1] TITLE ON
204 【G】ゲーム中断実行 [G] GAME INTERRUPTED
205 【G1】GAME OVER [G1] GAME OVER
206 【G1】左向き [G1] FACE LEFT
207 【G1】左移動 [G1] MOVE LEFT
208 【G1】右移動 [G1] MOVE RIGHT
209 【G1】地面ON [G1] GROUND ON
210 【G1】ジャンプON [G1] JUMP ON
211 【G1】なす出現 [G1] NASU APPEAR
212 【G1】なす落下 [G1] NASU FALL
213 【G1】赤なす出現 [G1] RED NASU APPEAR
214 【G1】赤なす跳ね中 [G1] RED NASU BOUNCE
215 【G1】なすでプレイ [G1] PLAY NASU
216 【G1】赤なすGET [G1] RED NASU GET
217
218
219
220
221 【A】目を覚ます [A] WAKE UP
222 【A】頬つねる(現実) [A] PINCH CHEEKAWAKE
223 【A】座り込み [A] SIT DOWN
224 【A】塞ぎ込み [A] MOPE
225 【A】かえる [A] FROG
226 【A】目玉腕 [A] MEDAMAUDE
227 【A】鬼 [A] DEMON
228 【A】ぶよぶよ [A] BUYO BUYO
229-240
241 ■扉の部屋に居る @ IN DOOR ROOM
242 ■卵捨て移動解除 @ EGG DROP MOVE
243 ■エンドデモ開始 @ END DEMO START
244 ■包丁右手持ち @ KNIFE RIGHT HAND
245 ■生首卵移動中 @ EGGS MOVING
246 ■包丁悲鳴OFF @ KNIFE SCREAM OFF
247 ■マップ移動中 @ MAP MOVEMENT
248 ■強制目覚め @ FORCED AWAKENING
249 ■包丁動作実行OFF @ KNIFE EXECUTE OFF
250 ■宇宙船サイレン @ SPACESHIP SIREN
251 ■宇宙船着地後 @ AFTER SPACE LAND
252 ■bed落ち復帰待ち @ BED WAITING
253 ■ほうき飛行やめる @ STOP BROOM FLYING

Variables

The variable indices go up to 260, but the last one with a name is 103.

In addition to translating the Japanese text, several changes are made to the translations to make them fit:

  1. The kanji "所持金" (money) is abbreviated to the dollar sign "$".
  2. The triangle character "▲" is changed to a caret "^".
  3. The block character "■" is changed to the at sign "@".

Variable #20's name is technically not the same as the original game. The character \ (U+005C) is usually a backslash, but is replaced by the Microsoft Shift JIS encoding with the yen symbol. The yen symbol used in the table is the dedicated character ¥ (U+00A5). This is to better represent the intended name of the variable. For more information, see wikipedia:Yen and yuan sign#Code points.

Unlike switches and common events, the variable translations are in lowercase.

Variables table
Name
# Original Translation Usage
1 ロードver情報 load ver information
2 ■キー入力受付A @ key input A
3 ■キー入力受付B @ key input B
4 ■キー入力受付C @ key input C
5 マップID MAP ID
6 主人公X座標 hero X coordinate
7 主人公Y座標 hero Y coordinate
8 主人公の向き hero facing
9 現在画面X screen X
10 現在画面Y screen Y
11 個室限定変数A private room A
12 個室限定変数B private room B
13 pic仕掛けA-X座標 pic A-X coordinates
14 pic仕掛けA-Y座標 pic A-Y coordinates
15 pic仕掛けB-X座標 pic B-X coordinates
16 pic仕掛けB-Y座標 pic B-Y coordinates
17 ■歩行速設定■ @ walk speed @
18 自動色調変化(1_0) tint screen (1_0)
19 ?首寝違え ? neck to sleep
20 ?¥100獲得 ? make 100 yen
21 ■ACTボタン入力 @ ACT button input
22 ■目を覚ます入力 @ wake up input
23 ■エフェクト捨てる入力 @ effect remove
24 ■メニュ禁止ブザー入力 @ menu buzzer input
25 ■雪だるま入力 @ snowman input
26 ■一時使用変数 @ temporary variable
27 ?ブザー ? buzzer
28 システム絵ID system picture ID
29 エスカレーター escalator
30 ▲エフェクト所持数チェック ^ check effect #
31 ▲ACT用変数A ^ ACT variable A
32 ▲ACT用変数B ^ ACT variable B
33 ?ベランダ背景 ? veranda background
34 ?夢ベランダ背景 ? dream veranda bg
35 ?帽子マフジャンプ先 ? hat and scarf jump
36 キャラボイスID char voice ID
37 エンドデモフラグ24 end demo flag 24
38 エレベーター elevator
39 ?映像への入り口 ? entrance to video
40 樹海マンホール the woods manholes
41 【電車】行き先切替 [train] destination
42 【電車】キャラ切替 [train] char switch
43 【電車】座る席 [train] sit seat
44 【FC】メッセージ座標X [FC] message coord X
45 【FC】メッセージ座標Y [FC] message coord Y
46 ベッドアニメ bed animation
47 画面色調固定ID tint screen fix ID
48 マップ移動タイプ map movement type
49 強制目覚めタイプ forced awaken type
50 BGMランダム再生 BGM random
51 雪解け具合 snow condition
52 夢の中ベッドID bed in dream ID
53 ■bed落ち復帰待ち @ wait return bed
54
55
56
57
58
59
60
61 【所持金】temp1 [$] temp1
62 【所持金】temp2 [$] temp2
63 【所持金】pic表示X [$] pic display X
64 【所持金】pic表示Y [$] pic display Y
65 【所持金】十の位X [$] 10s X
66 【所持金】百の位X [$] 100s X
67 【所持金】千の位X [$] 1000s X
68 【所持金】万の位X [$] 10000s X
69 【所持金】一の位X [$] 100000s X
70 -------------------- -------------------- separator
71 カーソルX cursor X
72 カーソルY cursor Y
73 FCメニュ/キー入力 FC menu key input
74 FCメニュ/カーソル位置 FC menu cursor posit
75 キーリピート key repeat
76 十字リピート入力 cross repeat input
77
78
79
80
81 【G1】主人公X_top [G1] main char X_top
82 【G1】主人公Y_top [G1] main char Y_top
83 【G1】主人公X_btm [G1] main char X_btm
84 【G1】主人公Y_btm [G1] main char Y_btm
85 【G1】なすX [G1] nasu X
86 【G1】なすY [G1] nasu Y
87 【G1】ハイスコア [G1] high score
88 【G1】現在スコア [G1] current score
89 【G1】DoubleGet [G1] DoubleGet
90 【G1】temp1 [G1] temp1
91 【G1】temp2 [G1] temp2
92 【G1】pic表示X [G1] pic display X
93 【G1】pic表示Y [G1] pic display Y
94 【G1】一の位X [G1] 1s X
95 【G1】十の位X [G1] 10s X
96 【G1】百の位X [G1] 100s X
97 【G1】千の位X [G1] 1000s X
98 【G1】万の位X [G1] 10000s X
99 【G1】表示するスコア [G1] score display
100 【G1】表示スコアX [G1] display score X
101 【G1】表示スコアY [G1] display score Y
102 【G1】赤なすX [G1] red nasu X
103 【G1】赤なすY [G1] red nasu Y

Common Events

The common event indices go up to 340, but the last one with any events is 339. (wow, big difference...)

In the Steam version, CE90 is renamed to 00000000000259.

In addition to translating the Japanese text, several changes are made to the translations to make them fit:

  1. The kanji "捨" (discard) is abbreviated to "X".
  2. The kanji "音" (sound) is abbreviated to "S".
  3. The kanji "金" (gold) is abbreviated to the dollar sign "$" (just like the term for money "所持金").
  4. The block character "■" is changed to the at sign "@".

To aid in searching through the table, several consistencies are implemented:

  1. All switch, variable, and common event IDs are prefixed with S, V, and CE respectively.
  2. Any mention of files use the format [folder name] #[table id], e.g. "Plays music #48"
  3. Switches or variables being set use one equals sign, e.g. "Sets V18 = 1"
  4. Switches or variables being checked use two equals signs, e.g. "If V18 == 1"
Common Events table
Name Info Relations Extra
# Original Translation Function Condition switch Uses switches Uses variables Calls events # lines # comments
1 【E】ゲーム説明1 [E] GAMEDESCRIPTION1 S173 S173, S174, S181 CE111, CE172 30 0
2 【E】ゲーム説明2 [E] GAMEDESCRIPTION2 Waits for the select key to show the second instruction screeen (picture #162) then toggles S174 and S175 to disable itself and activate CE3. S174 S174, S175, S181 V2 CE172 22 0
3 【E】ゲーム説明3 [E] GAMEDESCRIPTION3 Waits for the select key to show the third instruction screeen (picture #164) then toggles S175 and S176 to disable itself and activate CE4. S175 S175, S176, S181 V2 CE172 22 0
4 【E】ゲーム説明4 [E] GAMEDESCRIPTION4 Waits for the select key to toggle S176 and S177 to disable itself and activate CE5. S176 S176, S177 V5 7 0
5 【E】ゲーム説明5 [E] GAMEDESCRIPTION5 Erases the instructions screen, enables actions by calling CE112, and plays stored BGM. S177 S177, S181 CE105, CE106, CE112 18 0
6 【E】かえる [E] FROG S51 S51, S77, S103, S128, S133, S147, S181 CE89, CE90, CE118, CE177 38 1
7 【E】傘 [E] UMBRELLA S52 S52, S78, S104, S128, S133, S142, S143, S157 CE89, CE90, CE118, CE177 42 1
8 【E】帽子とマフラー [E] HAT AND SCARF
9 【E】雪女 [E] YUKI-ONNA
10 【E】包丁 [E] KNIFE
11 【E】目玉腕 [E] MEDAMAUDE
12 【E】太る [E] FAT
13 【E】小人 [E] DWARF
14 【E】笛 [E] FLUTE
15 【E】ネオン [E] NEON
16 【E】のっぺらぼ [E] NOPPERABOU
17 【E】生首 [E] SEVERED HEAD
18 【E】タオル [E] TOWEL
19 【E】猫 [E] CAT
20 【E】電燈 [E] LAMP
21 【E】自転車 [E] BICYCLE
22 【E】ロング [E] LONG HAIR
23 【E】ウンコ [E] POOP HAIR
24 【E】金髪 [E] BLONDE HAIR
25 【E】△頭巾 [E] TRI KERCHIEF
26 【E】まじょ [E] WITCH
27 【E】おに [E] DEMON
28 【E】ぶよぶよ [E] BUYO BUYO
29 【E】しんごう [E] STOPLIGHT
30 -------------------- -------------------- separator
31 【捨】かえる [X] FROG
32 【捨】傘 [X] UMBRELLA
33 【捨】帽子マフ [X] HAT AND SCARF
34 【捨】雪女 [X] YUKI-ONNA
35 【捨】目玉腕 [X] MEDAMAUDE
36 【捨】太る [X] FAT
37 【捨】小人 [X] DWARF
38 【捨】笛 [X] FLUTE
39 【捨】ネオン [X] NEON
40 【捨】のっぺらぼ [X] NOPPERABOU
41 【捨】生首 [X] SEVERED HEAD
42 【捨】包丁 [X] KNIFE
43 【捨】△頭巾 [X] TRI KERCHIEF
44 【捨】タオル [X] TOWEL
45 【捨】猫 [X] CAT
46 【捨】電燈 [X] LAMP
47 【捨】自転車 [X] BICYCLE
48 【捨】ロング [X] LONG
49 【捨】ウンコ [X] POOP
50 【捨】金髪 [X] BLONDE
51 【捨】まじょ [X] WITCH
52 【捨】おに [X] DEMON
53 【捨】ぶよぶよ [X] BUYO BUYO
54 【捨】しんごう [X] STOPLIGHT
55 -------------------- -------------------- separator
56 【A】座り込み1 [A] SIT DOWN 1
57 【A】座り込み2 [A] SIT DOWN 2
58 【A】座りアニメ [A] SIT ANIMATION
59 【A】塞ぎ込み1 [A] MOPE 1
60 【A】塞ぎ込み2 [A] MOPE 2
61 【A】かえる1 [A] FROG 1
62 【A】かえる2 [A] FROG 2
63 【A】かさ [A] UMBRELLA
64 【A】雪だるま1 [A] YUKI-ONNA 1
65 【A】雪だるま2 [A] YUKI-ONNA 2
66 【A】包丁1 [A] KNIFE 1
67 【A】包丁2 [A] KNIFE 2
68 【A】包丁3 [A] KNIFE 3
69 【A】目玉腕1 [A] MEDAMAUDE 1
70 【A】目玉腕2 [A] MEDAMAUDE 2
71 【A】太る [A] FAT
72 【A】小人 [A] DWARF
73 【A】笛 [A] FLUTE
74 【A】ネオン [A] NEON
75 【A】のっぺ [A] NOPPE
76 【A】タオル [A] TOWEL
77 【A】猫 [A] CAT
78 【A】電燈 [A] LAMP
79 【A】自転車 [A] BICYCLE
80 【A】ウンコ [A] POOP
81 【A】△頭巾 [A] TRI KERCHIEF
82 【A】まじょACT [A] WITCH ACT
83 【A】おにACT1 [A] DEMON ACT 1
84 【A】おにACT2 [A] DEMON ACT 2
85 【A】ぶよACT1 [A] BUYO ACT 1
86 【A】ぶよACT2 [A] BUYO ACT 2
87 【A】信号ACT [A] STOPLIGHT ACT
88 -------------------- -------------------- separator
89 EFCT使用時スイッチOFF EFCT used switch OFF Returns Madotsuki to the normal effect-less state. ??? Turns S128, S133, and S150 ON, and all other used switches OFF. S77, S78, S79, S80, S81, S82, S83, S84, S85, S86, S87, S88, S89, S90, S91, S92, S93, S94, S95, S96, S97, S98, S99, S100, S101, S128, S129, S133, S144, S149, S150, S151, S152, S153, S163, S178 V18, V51 CE91 15 0
90 エフェクト解除 EFFECT CANCEL
91 ノーマル移動速へ戻す NORMAL MOVE SPEED Slows the player to speed 1 (8x slower), then speed the player up by 1 (to 4x slower) if in water or otherwise by 2 (to 2x slower, which is base speed). S147 9 0
92 画面色調固定 FIX TINT SCREEN Checks if both V18 == 1 and V47 == 1. If both are true, it checks if the Lamp effect is unequipped using S150 and sets the tint to 10%. Else it checks for rain using S142 and sets the tint to 80%. If neither are ON, the screen tint is set to 100% brightness. The event sets V18 = 0 after the checks are over. S157 S142, S150 V18, V47 22 1
93 頬つねる PINCH CHEEKS
94 目を覚ます(夢) PINCH CHEEKS (DREAM)
95 頬つねる(現実) PINCH CHEEKS (AWAKE)
96 目覚めアニメ WAKE UP ANIMATION
97 アイテム入れ替え ITEM SWAPPING Based on S141, checks if each one of the 24 effect items are in the player inventory and switches it with the corresponding disabled/enabled version for reality/dream worlds. S141 247 2
98 たまご捨て① DROP EGG (1)
99 たまご捨て② DROP EGG (2)
100 たまご捨て(移動解除) DROP EGG (CANCEL)
101 強制エフェクト解除 FORCED EFFECT CANCEL
102 【MW】1行表示 [MW] 1 LINE DISPLAY Shows picture #152 near the bottom of the screen using ID41. Used for pretty much all messages, such as effect get and chair movement. 1 0
103 【MW】ピクチャ消去 [MW] PICTURE ERASE Erases picture ID41 (picture #152). 1 0
104 マップ移動共通初期化 COMMON MAP MOVE Resets private (local) switches and variables. Also sets S152 = OFF, which is the Cat effect action. Unsure why ??? S130, S131, S132, S152 V11, V12 6 0
105 タイマー1の作動停止 STOP TIMER 1 Hides the first timer and sets it to 60 seconds. Unsure what timers are used for ??? 2 0
106 タイマー2の作動停止 STOP TIMER 2 Hides the second timer and sets it to 60 seconds. Unsure what timers are used for ??? 2 0
107 ドア移動(前) DOOR MOVE (BEFORE)
108 ドア移動(後) DOOR MOVE (AFTER)
109 マップ移動共通(前) CMAP MOVE (BEFORE)
110 マップ移動共通(後) CMAP MOVE (AFTER)
111 ACT共通禁止ON ACT COMMON BAN ON Turns S128, S129, S133, and S163 ON, and disables the main menu. This has the effect of ??? S128, S129, S133, S163 5 0
112 ACT共通禁止OFF ACT COMMON BAN OFF S80, S89, S128, S129, S133, S148, S154, S163, S181, S247 CE126 30 0
113 メニュー禁止ブザー MENU BAN BUZZER If the cancel key is pressed, and S128 == OFF, this event calls CE173 which plays the buzzer sound. S162 S128 V24 CE173 8 0
114 階段移動→↑ STAIR MOVEMENT RU
115 階段移動→↓ STAIR MOVEMENT RD
116 階段移動←↑ STAIR MOVEMENT LU
117 階段移動←↓ STAIR MOVEMENT LD
118 EFCT使用時色調セット EFCT TINT SCREEN
119 自販機所持金表示 VENDING MACHINE $ Says message \$\.\.\^ which displays the money you have. If V28 == 0, it sets your system graphic to system #4 prior to showing the message then sets it to system #1 afterwards. (When is V28 == 0 ???) V28 10 0
120 炎周りのBGM再生 FLAME BGM Plays music #48 at 50/100/50 with 1000 fade. 1 0
121 宇宙船サイレン SPACESHIP SIREN Called when moving to the main area of the Spaceship. Shows picture #180 and two instances of picture #181. Changes the background to panorama #24. This continues the siren and sets up a picture for the screen fade before the crash cutscene. 4 0
122 夢の中のベッド BED IN A DREAM
123 座席座る SEAT SITTING
124 座席降りる STOP SITTING
125
126 ■FC金表示 @ FC MONEY DISPLAY
127 【FC金】pic表示 [FC$] pic DISPLAY
128 【FC金】十の位 [FC$] 10s
129 【FC金】百の位 [FC$] 100s
130 【FC金】千の位 [FC$] 1000s
131 【FC金】万の位 [FC$] 10000s
132 【FC金】十表示X代入 [FC$] 10s DISPLAY
133 【FC金】百表示X代入 [FC$] 100s DISPLAY
134 【FC金】千表示X代入 [FC$] 1000s DISPLAY
135 【FC金】万表示X代入 [FC$] 10000s DISPLAY
136 【FC金】0表示 [FC$] 0 DISPLAY
137 ■FCメニュ表示 @ FC MENU DISPLAY
138 ■FC-入り口 @ FC ENTRANCE
139 ■FC-出口 @ FC EXIT
140 ■FCエフェクト所持数チェック @ FC EFFECT # CHECK
141
142 ■FCメッセージ表示 @ FC MESSAGE DISPLAY
143 ・数字表示1 . # DISPLAY 1
144 ・数字表示2 . # DISPLAY 2
145 ・数字表示3 . # DISPLAY 3
146 ・数字表示4 . # DISPLAY 4
147 ・数字表示5 . # DISPLAY 5
148 ■FCメニュ @ FC MENU
149 ・FCEメニュカーソル移動 . FCE MENU CURSOR
150 ・FCEメニュ開く . FCE OPEN MENU
151 ・FCE決定&キャンセル . FCE DECIDE&CANCEL
152 ・FCE発動後メニュOFF . FCE MENU OFF
153 ・FCメニュ開く . FC OPEN MENU
154 ・FCEメニュカーソル↓移動 . FCE MENU CURSOR D
155 ・FCEメニュカーソル←移動 . FCE MENU CURSOR L
156 ・FCEメニュカーソル→移動 . FCE MENU CURSOR R
157 ・FCEメニュカーソル↑移動 . FCE MENU CURSOR U
158 -------------------- -------------------- separator
159 【G1スコア表示】 [G1 SCORE DISPLAY]
160 [G1] pic DISPLAY
161 【G1】pic表示 [G1] 10s
162 【G1】百の位 [G1] 100s
163 【G1】千の位 [G1] 1000s
164 【G1】万の位 [G1] 10000s
165 【G1】十表示X代入 [G1] 10s DISPLAY
166 【G1】百表示X代入 [G1] 100s DISPLAY
167 【G1】千表示X代入 [G1] 1000s DISPLAY
168 【G1】万表示X代入 [G1] 10000s DISPLAY
169 【G1】0表示 [G1] 0 DISPLAY
170 -------------------- -------------------- separator
171 ■【音】全再生■■■ @ [S] PLAYBACK @@@ plays all sounds
172 【音】インフォ音 [S] INFO SOUND
173 【音】禁止ブザー [S] BUZZER
174 【音】ベッドに入る [S] GET IN BED
175 【音】カーソル移動 [S] CURSOR MOVEMENT
176 【音】決定 [S] DECISION
177 【音】エフェクト使用 [S] EFFECT USE
178 【音】エフェクト解除 [S] EFFECT CANCEL
179 【音】頬をつねる [S] PINCH CHEEKS
180 【音】たまご産み [S] EGG LAY
181 【音】木ドア開ける [S] WOOD DOOR OPEN
182 【音】木ドア閉める [S] WOOD DOOR CLOSE
183 【音】座り込み [S] SIT DOWN
184 【音】小人GET音 [S] DWARF GET SOUND
185 【音】かえる [S] FROG
186 【音】木ドア開ける [S] WOOD DOOR OPEN duplicate of 181
187 【音】木ドア閉める [S] WOOD DOOR CLOSE duplicate of 182
188 【音】GET音 [S] GET SOUND
189 【音】キャー(包丁) [S] KYAA (KNIFE)
190 【音】小人減少音 [S] DWARF SOUND
191 【音】FCメニュON [S] FC MENU ON
192 【音】FCメニュOFF [S] FC MENU OFF
193 【音】FCカーソル [S] FC CURSOR
194 【音】FCエフェクトON [S] FC EFFECT ON
195 【音】FCエフェクトOFF [S] FC EFFECT OFF
196 【音】FCジャンプ [S] FC JUMP
197 【音】FCダメージ音 [S] FC DAMAGE SOUND
198 【音】FCエフェクト使用1 [S] FC EFFECT USE 1
199 【音】FCエフェクト使用2 [S] FC EFFECT USE 2
200 【音】FCエフェクト使用3 [S] FC EFFECT USE 3
201 【音】FCエフェクト使用4 [S] FC EFFECT USE 4
202 【音】FCメッセージ [S] FC MESSAGE
203 【音】電気ON/OFF [S] LIGHT ON/OFF
204 【音】ダメージ音 [S] DAMAGE SOUND
205 【音】ふうせん1 [S] BALLOON 1
206 【音】ふうせん2 [S] BALLOON 2
207 【音】suzu [S] suzu
208 【音】衝突音 [S] COLLISION SOUND
209 【音】キャラボイス [S] CHAR VOICE
210 【音】ぼよよん [S] BOYOYON
211 【音】カラリロロ [S] KARARIRORO
212 【音】自販機(ガタン) [S] VEND MACHINE GET
213 【音】自販機(増加) [S] VEND MACHINE UP
214 【音】FC移動 [S] FC MOVEMENT
215 【音】チーン [S] DING
216 【音】短いノイズ [S] SHORT NOISE
217 【音】座席座る [S] SEAT SITTING
218 【音】花 [S] FLOWER
219 【音】メニュータイプチェンジ [S] MENU TYPE CHANGE
220 【音】Sbend [S] Sbend
221 【音】¥100 [S] 100 YEN
222 【音】ちゅっ [S] CHUU
223 【音】足音_015 [S] FOOTSTEPS_015
224 【音】振る音 [S] SHAKE SOUND
225 【音】FCブザー [S] FC BUZZER
226 【音】suzu(音量小) [S] suzu (QUIET)
227 【音】FCメッセージ開く [S] FC MESSAGE OPEN
228 【音】BGM_039 [S] BGM_039
229 【音】宇宙船着陸 [S] SPACESHIP LAND
230 【音】黒猫 [S] BLACK CAT
231-299
300 -------------------- -------------------- separator
301 【tip】汎用_01 [tip] General_01
302 【tip】汎用_02 [tip] General_02
303 【tip】汎用_03 [tip] General_03
304 【tip】汎用_04 [tip] General_04
305 【tip】汎用_05 [tip] General_05
306 【tip】マイルーム [tip] MY ROOM
307 【tip】ベランダ [tip] VERANDA
308 【tip】かえる [tip] FROG
309 【tip】水たまり [tip] PUDDLE
310 【tip】自転車 [tip] BICYCLE
311 【tip】デパート [tip] DEPT. STORE
312 【tip】雪 [tip] SNOW
313 【tip】ネオン [tip] NEON
314 【tip】猫 [tip] CAT
315 【tip】目玉腕 [tip] MEDAMAUDE
316 【tip】電燈 [tip] LAMP
317 【tip】髪型 [tip] HAIR STYLE
318 【tip】ブロック [tip] BLOCK
319 【tip】どぶ [tip] SEWER
320 【tip】土 [tip] DIRT
321 【tip】砂 [tip] SAND
322 【tip】エントランス [tip] ENTRANCE
323 【tip】座敷洞 [tip] TATAMI CAVE
324 【tip】樹海 [tip] THE WOODS
325 【tip】湖回廊 [tip] THE DOCKS
326 【tip】兄弟 [tip] BROTHER
327 【tip】電車 [tip] TRAIN CAR
328 【tip】海と橋 [tip] SEA AND BRIDGE
329 【tip】道路ループ [tip] LOOPING ROAD
330 【tip】浅瀬 [tip] SHALLOW WATER
331 【tip】公園 [tip] PARK
332 【tip】火星地下 [tip] MARS UNDER
333 【tip】モノ [tip] MONO
334 【tip】FC [tip] FC
335 【tip】倉庫 [tip] WAREHOUSE
336 【tip】宇宙船 [tip] SPACESHIP
337 【tip】火星 [tip] MARS
338 【tip】デパート屋上 [tip] DEPT. ROOFTOP
339 【tip】 [tip] empty event

Notes

  1. Appears when stabbing two specific candles in Candle World in the English Steam version.
  2. on steam this is unused, the file it tries to call instead is 000000000005.WAV which doesn’t exist
  3. on steam pirori dont use this but lizardmen do, pirori call 000000000006.WAV which doesn’t exist