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From the south of the entrance, the route branches into two paths. Taking the south-eastern path, and following the bridge and the gate leads to a hidden passage, which takes you another section of the forest. Going all the way east from here, you will encounter a fox that goes transparent when interacted with, unlocking the locked gates. The newly-unlocked gate prior to encountering the fox is a shortcut to the path from the main entrance. | From the south of the entrance, the route branches into two paths. Taking the south-eastern path, and following the bridge and the gate leads to a hidden passage, which takes you another section of the forest. Going all the way east from here, you will encounter a fox that goes transparent when interacted with, unlocking the locked gates. The newly-unlocked gate prior to encountering the fox is a shortcut to the path from the main entrance. | ||
Going north from the newly-opened shortcut, and then following the bridge immediately west of the gate near the tall, broken pillar, you will encounter a forked path. Heading down the path on the first left and navigating south around the building and through the autumn foliage will lead to a bench and an overgrown vending machine. Heading south from here will lead you to a culvert that will take you to a small dark unoccupied building featuring several of the planters seen outside. Heading through the passage on the right will lead you to a lamppost that when interacted with will lead you to the [[Rusted City]]. Heading down the left passage will take you to a small room that has a black table and chairs with a plant and a computer sitting on top of the table. While in this room a frame of various fauna can be seen alongside several metal lampposts. Some windows and a sliding door brighten the room as well. Proceeding through the sliding door will take you to a small dock out by the quiet water. Heading back to the initial fork and heading east and following the path hidden by trees leads to a straightforward area starting from a bridge, ending in some large pillars, with a black door in between two of them that will take you to the [[Monolith Jungle]]. On the other hand, heading northwest is an area going eastward, which ends in a gate leading to a deeper section of the forest, where the crickets are no longer chirping. From here, heading east is a hidden path which ends in what appears to be a large robot, and heading west is a lake, where the path to the pier is hidden by the foliage. Taking the boat and heading further west, you will encounter a building, containing a waterlogged corridor to a door that takes you to [[Vintage Town]]. | Going north from the newly-opened shortcut, and then following the bridge immediately west of the gate near the tall, broken pillar, you will encounter a forked path. Heading down the path on the first left and navigating south around the building and through the autumn foliage will lead to a bench and an overgrown vending machine. Heading south from here will lead you to a culvert that will take you to a small dark unoccupied building featuring several of the planters seen outside. Heading through the passage on the right will lead you to a lamppost that when interacted with will lead you to the [[Rusted City]]. Heading down the left passage will take you to a small room that has a black table and chairs with a plant and a computer sitting on top of the table. While in this room a frame of various fauna can be seen alongside several metal lampposts. Some windows and a sliding door brighten the room as well. Proceeding through the sliding door will take you to a small dock out by the quiet water. | ||
Heading back to the initial fork and heading east and following the path hidden by trees leads to a straightforward area starting from a bridge, ending in some large pillars, with a black door in between two of them that will take you to the [[Monolith Jungle]]. On the other hand, heading northwest is an area going eastward, which ends in a gate leading to a deeper section of the forest, where the crickets are no longer chirping. From here, heading east is a hidden path which ends in what appears to be a large robot, and heading west is a lake, where the path to the pier is hidden by the foliage. Taking the boat and heading further west, you will encounter a building, containing a waterlogged corridor to a door that takes you to [[Vintage Town]]. | |||
==Directions == | ==Directions == |
Revision as of 11:26, 28 February 2022
Ruined Garden | |||||||||||||||||
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Basic Info | |||||||||||||||||
Japanese Name(s) |
オータム | ||||||||||||||||
Effects | None | ||||||||||||||||
Events | None | ||||||||||||||||
Notable NPCs | Key Fox | ||||||||||||||||
Other | |||||||||||||||||
Connecting Areas | Silent SewersVintage TownMonolith JungleRusted City | ||||||||||||||||
Removed Connections | Arc de Pillar World 🔐+ | ||||||||||||||||
BGM | se018-0016bgm011 (Vintage Town Pathway)fd-drone1 (Unoccupied Building)n3_LI (Garden Room)fd-abyss (Unoccupied Building Dock) | ||||||||||||||||
Map ID | 0954, 0955 | ||||||||||||||||
Version Added | 0.109a | ||||||||||||||||
Last Updated | 0.118c patch 5 | ||||||||||||||||
Primary Author | Río | ||||||||||||||||
Contributing Author(s) | shigurin | ||||||||||||||||
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[[Category:Río]] The Ruined Garden is an area accessible from the Silent Sewers.
Features
Ruined Garden is a vast environment within an autumn-shaded forest. Pillars dot the area, some of which are broken and floating mid-air, and the foliage hides numerous paths.
From the south of the entrance, the route branches into two paths. Taking the south-eastern path, and following the bridge and the gate leads to a hidden passage, which takes you another section of the forest. Going all the way east from here, you will encounter a fox that goes transparent when interacted with, unlocking the locked gates. The newly-unlocked gate prior to encountering the fox is a shortcut to the path from the main entrance.
Going north from the newly-opened shortcut, and then following the bridge immediately west of the gate near the tall, broken pillar, you will encounter a forked path. Heading down the path on the first left and navigating south around the building and through the autumn foliage will lead to a bench and an overgrown vending machine. Heading south from here will lead you to a culvert that will take you to a small dark unoccupied building featuring several of the planters seen outside. Heading through the passage on the right will lead you to a lamppost that when interacted with will lead you to the Rusted City. Heading down the left passage will take you to a small room that has a black table and chairs with a plant and a computer sitting on top of the table. While in this room a frame of various fauna can be seen alongside several metal lampposts. Some windows and a sliding door brighten the room as well. Proceeding through the sliding door will take you to a small dock out by the quiet water.
Heading back to the initial fork and heading east and following the path hidden by trees leads to a straightforward area starting from a bridge, ending in some large pillars, with a black door in between two of them that will take you to the Monolith Jungle. On the other hand, heading northwest is an area going eastward, which ends in a gate leading to a deeper section of the forest, where the crickets are no longer chirping. From here, heading east is a hidden path which ends in what appears to be a large robot, and heading west is a lake, where the path to the pier is hidden by the foliage. Taking the boat and heading further west, you will encounter a building, containing a waterlogged corridor to a door that takes you to Vintage Town.
Directions
Nexus → Red Streetlight World→ Bridged Swamp Islands → Mosenite → Seaside Village → Silent Sewers → Ruined Garden
Trivia
- Before version 0.113, this area connected with Arc de Pillar World.
Gallery
Next stop: Vintage Town.
Replacement of the old connection, the new which now takes you to Monolith Jungle.
Old Screenshots
The now removed connection to Arc de Pillar World.