>Dasutein (Moved 0.06's version of Lamp World to this page.) |
>Dasutein (Moved Lamp World's old music to this page and added old version trivia.) |
||
Line 9: | Line 9: | ||
|BGM = 1、2、あ〜数字の世界〜 | |BGM = 1、2、あ〜数字の世界〜 | ||
|Chipset / Panorama = ? | |Chipset / Panorama = ? | ||
| audio name = Number World BGM | |||
| audio file name = [[File:BGM_025-50.ogg|noicon]] | |||
| audio name2 = Old Lamp World BGM | |||
| audio file name2 = [[File:BGM_07.ogg|noicon]] | |||
}}'''The Lamp World''' is a world filled with lamps. It's quite large and in openly-looping, which makes it easy to get lost in. | }}'''The Lamp World''' is a world filled with lamps. It's quite large and in openly-looping, which makes it easy to get lost in. | ||
==Point of Interest== | ==Point of Interest== | ||
Line 17: | Line 21: | ||
*The binary 1's and 0's leading to the lamp world may respectively refer to the on and off states of the various lamps. Typically, 1 refers to an on/closed state and 0 refers to an off/open state for electrical circuits. It may also indicate why the lamps can't be switched on and off, since the binary 1's and 0's are fixed. | *The binary 1's and 0's leading to the lamp world may respectively refer to the on and off states of the various lamps. Typically, 1 refers to an on/closed state and 0 refers to an off/open state for electrical circuits. It may also indicate why the lamps can't be switched on and off, since the binary 1's and 0's are fixed. | ||
*If you be caught by the [[Toriningen]] in the [[Guillotine Room]], you will have a chance trap in the isolated area with a Japanese Hiragana "あ". | *If you be caught by the [[Toriningen]] in the [[Guillotine Room]], you will have a chance trap in the isolated area with a Japanese Hiragana "あ". | ||
==Trivia== | |||
*In v0.04 and v0.06: | |||
**Lamp World was accessed through the door in the Nexus that leads to [[Number World]] in later versions. Number World was not added until v0.08. | |||
**The music was completely different, and was also used in the old version of [[Face Carpet Plaza]]. | |||
**The map had connections to [[the Footprint Path]] and [[the Checkered Tile Path]] through the pink and purple gates, respectively. | |||
**There is a candle that you can stab in the bedroom area, but nothing happens besides putting the flame out. [[File:YnOld-LampWorldArrow.jpg|thumb]] | |||
***In a screenshot of an [http://janboking.blog15.fc2.com/blog-entry-14.html unknown older version] (likely v0.07, given the blog's July 15, 2005 date), a down arrow pointing to this area was added onto the wall, indicating that KIKIYAMA may have given it more purpose. | |||
==Map== | ==Map== | ||
<gallery> | <gallery> | ||
Lamp World.png|Lamp World Map | Lamp World.png|Lamp World Map | ||
Map0020.png|Lamp World in | Map0020.png|Lamp World in v0.04 and v0.06. | ||
</gallery> | </gallery> | ||
[[Category:Locations]] | [[Category:Locations]] |
Revision as of 01:06, 25 December 2019
Lamp World | |
---|---|
電燈の世界 | |
Basic Info | |
Effects | Lamp effect |
Events | None |
Notable NPCs | Walking Lamp |
Other | |
Connecting Areas | Number World The Checkered Tile Path (Apart) |
BGM | 1、2、あ〜数字の世界〜 |
Map ID | Missing |
Map Type | Large, Looping |
The Lamp World is a world filled with lamps. It's quite large and in openly-looping, which makes it easy to get lost in.
Point of Interest
- Unlike the lamps in the Puddle World, the lamps cannot be switched on and off. Most of the lamps are off, but there are a few rings of 5 lamps that are switched on.
- The Lamp effect can be found here, by interacting with the Walking Lamp.
- There is a second door that leads back to the Number World, to an enclosed space by the canal where if you wait for a while (or use the Cat effect) you will see Steve 'Leif' Kareha.
- There is also an alternate exit by interacting with an unusually short lamp that leads to an island in The Checkered Tile Path where you can see Closet Madotsuki.
- The binary 1's and 0's leading to the lamp world may respectively refer to the on and off states of the various lamps. Typically, 1 refers to an on/closed state and 0 refers to an off/open state for electrical circuits. It may also indicate why the lamps can't be switched on and off, since the binary 1's and 0's are fixed.
- If you be caught by the Toriningen in the Guillotine Room, you will have a chance trap in the isolated area with a Japanese Hiragana "あ".
Trivia
- In v0.04 and v0.06:
- Lamp World was accessed through the door in the Nexus that leads to Number World in later versions. Number World was not added until v0.08.
- The music was completely different, and was also used in the old version of Face Carpet Plaza.
- The map had connections to the Footprint Path and the Checkered Tile Path through the pink and purple gates, respectively.
- There is a candle that you can stab in the bedroom area, but nothing happens besides putting the flame out.
- In a screenshot of an unknown older version (likely v0.07, given the blog's July 15, 2005 date), a down arrow pointing to this area was added onto the wall, indicating that KIKIYAMA may have given it more purpose.
Map
... more about "Lamp World"