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Yume Nikki:Monochrome: Difference between revisions

>TenhGrey
(Undo revision 5329 by Tosiaki (talk))
>TenhGrey
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=== Fan Speculation ===
=== Fan Speculation ===
One possible interpretation for the monochrome scheme is that is symbolizes past events, much like we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing.
One possible interpretation for the monochrome scheme is that is symbolizes past events, much like we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing.
[[Category:Content]]

Revision as of 12:32, 2 August 2011

Monochrome.jpg

Many things in Yume Nikki are monochromatic. What this represents is, like much of the rest of the game, up to interpretation.

The White Desert and all its inhabitants are monochromatic, as is Masada and his spaceship.


Fan Speculation

One possible interpretation for the monochrome scheme is that is symbolizes past events, much like we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing.