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[[File:Monochrome.jpg|thumb]] | [[File:Monochrome.jpg|thumb|Madotsuki in the monochromatic White Desert]] | ||
Many things in Yume Nikki are monochromatic. What this represents | Many things in Yume Nikki are monochromatic. What this represents, like much of the rest of the game, is up to interpretation. | ||
The [[White Desert]] and all its inhabitants are monochromatic, as is [[Seccom Masada-sensei|Masada]] and his spaceship. | The [[White Desert]] and all its inhabitants are monochromatic, as is [[Seccom Masada-sensei|Masada]] and his spaceship. | ||
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=== Fan Speculation === | === Fan Speculation === | ||
One possible interpretation for the monochrome scheme is that is symbolizes past events, much like we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing. | One possible interpretation for the monochrome scheme is that is symbolizes past events, much like how we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing. | ||
[[Category:Content]] | [[Category:Content]] |
Revision as of 02:18, 30 April 2012
Many things in Yume Nikki are monochromatic. What this represents, like much of the rest of the game, is up to interpretation.
The White Desert and all its inhabitants are monochromatic, as is Masada and his spaceship.
Fan Speculation
One possible interpretation for the monochrome scheme is that is symbolizes past events, much like how we use greyscale to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are meant to draw attention to a certain thing.