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The sound effect the thing in the witch pond makes is called "voice". | The sound effect the thing in the witch pond makes is called "voice". | ||
English? That's weird. Can anyone double-check if it's in the RPG 03 default pack? I'm pretty sure it's not.--[[User:Smbzfan2|Smbzfan2]] 16:57, December 30, 2011 (UTC) | English? That's weird. Can anyone double-check if it's in the RPG 03 default pack? I'm pretty sure it's not.--[[User:Smbzfan2|Smbzfan2]] 16:57, December 30, 2011 (UTC) | ||
He has a rather strange coding too. The noise he makes depends on a certain variable. | |||
But when you interact with him, he sets the variable to 11. Afterwards it's set to 0. | |||
So....it's always 11?--[[User:Smbzfan2|Smbzfan2]] 17:02, December 30, 2011 (UTC) |
Revision as of 17:02, 30 December 2011
More stuff incoming. Remove things that are used. I don't know EVERY secret in this game.--Smbzfan2 15:34, December 30, 2011 (UTC)
The sound effect the thing in the witch pond makes is called "voice". English? That's weird. Can anyone double-check if it's in the RPG 03 default pack? I'm pretty sure it's not.--Smbzfan2 16:57, December 30, 2011 (UTC)
He has a rather strange coding too. The noise he makes depends on a certain variable. But when you interact with him, he sets the variable to 11. Afterwards it's set to 0. So....it's always 11?--Smbzfan2 17:02, December 30, 2011 (UTC)