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Yume 2kki:Debug Mode: Difference between revisions

>~Star Child~ Lapis Lazuli
(debug mode page starter pack?)
 
>~Star Child~ Lapis Lazuli
(Adding categories)
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It can be accessed via '''Noclip Mode''', a nickname for running the game in RPG Maker, that allows you to walk through solid, unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of [[Urotsuki's Room]] in the real world, that may change based on the version. You will hear a short jingle when you step on the right tile.
It can be accessed via '''Noclip Mode''', a nickname for running the game in RPG Maker, that allows you to walk through solid, unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of [[Urotsuki's Room]] in the real world, that may change based on the version. You will hear a short jingle when you step on the right tile.
==Features of Debug Mode==
==Features of Debug Mode==
[[Category:Guides]]

Revision as of 16:53, 16 June 2018

Debug Mode is a game mode accessible via running the game in RPG Maker, that allows you to take advantage of certain in-game exploits designed to aid authors in testing their worlds.

It can be accessed via Noclip Mode, a nickname for running the game in RPG Maker, that allows you to walk through solid, unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of Urotsuki's Room in the real world, that may change based on the version. You will hear a short jingle when you step on the right tile.

Features of Debug Mode