×
Create a new article
Write your page title here:
We currently have 3,036 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,036Articles

Yume 2kki:Desolate Hospital: Difference between revisions

>RioHydr
No edit summary
>Lemniscatious
Line 19: Line 19:


==Features==
==Features==
As described by the name itself, this area is a hospital that has long been abandoned and given over to time, resulting in its shambled state and it's nostalgic yet eerie atmosphere. Many of the doors lead to a randomly-selected destination, leaving the player to get an idea on whether they might have gotten to a previous location or otherwise. The world also gets proggresively darker as you explore, hinting at how far you are and how close you are to the exit.
As described by this world's name, the area is a hospital that has long been abandoned and given over to time, resulting in its shambled state and it's nostalgic yet eerie atmosphere. Many of the doors lead to randomly-selected destinations, making it difficult to tell if you are progressing through the world. Fortunately, the screen gets progressively darker as you explore, which helps give you an idea as to how close you are to the exit.


The area can be divided into several parts:
The area can be divided into several parts:
*A section whose walls are made out of blue bricks on the lower half
*A section where the walls are made out of blue bricks on the lower half
This is the section where you start off, it branches out quickly and has a number of dead ends, the path to the next section can be found by the only staircase found here.
This is the section where you start off. It branches out quickly, has a number of dead ends, and the path to the next section can be entered by using the only staircase found here.


*A somewhat dark section with walls that are filled with rust
*A somewhat dark section with walls that are covered in rust
This section is marked by the abundance of stairs, as well as being the point with the most different paths to take. the path to the next section is marked by a graffiti right next to another set of stairs going deeper below. Also remarkable is a big graffiti of a butterfly hidden in a dead end.
This section is marked by having an abundance of stairs, as well as being the area with the most paths to take. The path to the next section is marked by graffiti right next to another set of stairs going deeper below. Another notable feature is a big graffiti butterfly hidden in a dead end.


*A section with red-colored walls, inhabited by yellow spectres
*A section with red-colored walls, inhabited by yellow spectres
This section has less amount of branching paths and abundance of the aforementioned spectres, In the final part of this section, there is a white snake-like creature peeping out of the wall in the eastern area. There is a chance that it would be red, with its eye being different in appearance.
This section has fewer branching paths than the previous section, but it has abundance of the aforementioned spectres. In the final part of this section, there is a white snake-like creature peeping out of a wall in the right side of the room. There is a chance that it will be red and have a different-looking eye.


*A pediatric department, with walls bearing a painting of a field over a sunny sky.
*A pediatric department, with painted walls depicting a field over a sunny sky
This area, unlike the sections before it, is straightforward without any passages that lead to random areas. Towards the end, static flashes fill the foreground as you approach the door to its exit, which leads to a section filled with metal grating. Here, taking a look at the northern walls will pan the screen to the top, revealing the skies. The door here leads to a hall filled with boxes, with an exit to the [[Luminous Lake]].
This area, unlike the sections before it, is straightforward without any passages that lead to random areas. Towards the end, static flashes fill the screen as you approach the door to its exit, which leads to a section filled with metal grating. Here, taking a look at the northern walls will pan the screen to the top, revealing the skies. The door here leads to a hall filled with boxes, with an exit to the [[Luminous Lake]].


==Directions==
==Directions==

Revision as of 08:49, 1 March 2022

Desolate Hospital
Desolate hospital.png
Basic Info
Japanese Name(s)

廃病棟
廃病棟
Abandoned Ward

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Ancient AeropolisLuminous Lake NoReturn➡️
BGM kappa_06tonny31.6 (Pediatric department)bgm015 (Exit)
Map ID 1208, 1209
Version Added 0.118c patch 5
Primary Author Río
Contributing Author(s) qxy

[[Category:Río]] The Desolate Hospital is an area accessible from the Ancient Aeropolis.

Features

As described by this world's name, the area is a hospital that has long been abandoned and given over to time, resulting in its shambled state and it's nostalgic yet eerie atmosphere. Many of the doors lead to randomly-selected destinations, making it difficult to tell if you are progressing through the world. Fortunately, the screen gets progressively darker as you explore, which helps give you an idea as to how close you are to the exit.

The area can be divided into several parts:

  • A section where the walls are made out of blue bricks on the lower half

This is the section where you start off. It branches out quickly, has a number of dead ends, and the path to the next section can be entered by using the only staircase found here.

  • A somewhat dark section with walls that are covered in rust

This section is marked by having an abundance of stairs, as well as being the area with the most paths to take. The path to the next section is marked by graffiti right next to another set of stairs going deeper below. Another notable feature is a big graffiti butterfly hidden in a dead end.

  • A section with red-colored walls, inhabited by yellow spectres

This section has fewer branching paths than the previous section, but it has abundance of the aforementioned spectres. In the final part of this section, there is a white snake-like creature peeping out of a wall in the right side of the room. There is a chance that it will be red and have a different-looking eye.

  • A pediatric department, with painted walls depicting a field over a sunny sky

This area, unlike the sections before it, is straightforward without any passages that lead to random areas. Towards the end, static flashes fill the screen as you approach the door to its exit, which leads to a section filled with metal grating. Here, taking a look at the northern walls will pan the screen to the top, revealing the skies. The door here leads to a hall filled with boxes, with an exit to the Luminous Lake.

Directions

Nexus → Red Streetlight WorldBridged Swamp IslandsMoseniteSeaside VillageSilent SewersDreary DrainsAncient Aeropolis → Desolate Hospital

Trivia

  • The section before the area's exit is tribute to one of the sections of the now-removed Abandoned Factory.

Gallery