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==Ending #0 (Unused)== | |||
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<div class="spoilerWarning">Spoiler below: ''Press to show''</div> | |||
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[[File:Labending.png|thumb|300px|The room where the ending would have taken place]] | |||
This ending is unused and mostly unfinished, and would have involved something to do with a laboratory-like room. | |||
The ending is set in a white room which is mostly empty, save for what appears to be a black figure sitting at Urotsuki's computer, and is fenced off by some sort of gate. The room itself has little collision aside from the walls, and you are unable to interact with the figure or leave the area. | |||
The credits sequence would have matched that of Ending 3's, albeit with a slowed version of the [[Forest World|Forest World's]] theme playing instead of the usual credits theme. | |||
Although it is unknown how this ending would be triggered, another unused map suggests that it would begin somewhere in Urotsuki's Room. | |||
''Note: for obvious reasons, this ending should not be considered canon.'' | |||
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[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Collectables]] | [[Category:Collectables]] |
Revision as of 01:17, 4 September 2021
As of 0.095g, endings have been implemented into Yume 2kki. All the game's endings are listed below.
Note that nearly all of the endings require you to drop your effects in the Trophy Room at Urotsuki's Dream Apartments. To do this, equip an effect and then interact with the corresponding pillar to 'drop' it.
< WARNING: ENDING SPOILERS AHEAD. DO NOT READ UNTIL YOU HAVE COLLECTED ALL THE EFFECTS. THE VIDEOS SHOW THE ENDINGS. >
Ending #1
Ending #2
Ending #3
Ending #4
Ending #-1
Music Room Endings
These endings can be seen by collecting over 95% of the game's music, going into the music menu, and listening to some tracks. When you exit the Computer screen, you may be returned to a variation of Urotsuki's Room, with the curtains drawn, blocking the balcony, and the front door open. Exiting from the front door at this point will take you to the music room, with a phonograph and a bed in the middle of the room.