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Yume 2kki:Floating Brain World: Difference between revisions

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There is a set of ring-like objects forming an 8-shaped pattern, where the upper part has a bloody metallic instrument which takes you to the [[Spike Alley]], blocked by a similar instrument, where its position is determined per dream session.
There is a set of ring-like objects forming an 8-shaped pattern, where the upper part has a bloody metallic instrument which takes you to the [[Spike Alley]], blocked by a similar instrument, where its position is determined per dream session.


<span class="spoiler">Much like the Marine Pavilion, making your way to the succeeding area is another paradoxical scenario, involving two mutually-exclusive states involving the instrument blocking the exit, in which it always blocks the bloody instrument in both conditions. The area allows the use of the Bat effect, which you can use to your advantage here, under the consideration that the marked position persists when you are in the same map and haven't woken up. As the position of the instrument guarding the exit is determined per dream session, Variable 44 is in fact involved: the instrument would be in front if the Nexus is gray, and it would be in the back if the Nexus is blue. With the Eyeball Bomb, you can return straight to the Nexus and re-roll Variable 44 in Urotsuki's Dream Apartments by sleeping in the bed there, then taking a shortcut back to this area by being caught by the chaser in the Funeral Prison and returning to the marked position with the Bat effect from there, where you may need to repeat the process if the instrument is in the front of the 8-shaped figure.</span>
<span class="spoiler">Much like the Marine Pavilion, making your way to the succeeding area is another paradoxical scenario, involving two mutually-exclusive states related to the instrument blocking the exit, in which it always blocks the bloody instrument in both states when accessing this area through normal means. The area allows the use of the Bat effect, which you can use to your advantage here, under the consideration that the marked position persists when you are in the same map and haven't woken up. As the position of the instrument guarding the exit is determined per dream session, Variable 44 is in fact involved: the instrument would be in front if the Nexus is gray, and it would be in the back if the Nexus is blue. With the Eyeball Bomb, you can return straight to the Nexus and re-roll Variable 44 in Urotsuki's Dream Apartments by sleeping in the bed there, then taking a shortcut back to this area by being caught by the chaser in the Funeral Prison and returning to the marked position with the Bat effect from there, where you may need to repeat the process if the instrument is in the front of the 8-shaped figure.</span>


==Directions==
==Directions==

Revision as of 05:40, 2 December 2021

Floating Brain World
Floating brain world.png
Basic Info
Japanese Name(s)

赤狂脳
Mad Red Brain
赤狂脳

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Wounded Turtle World NoEntrySpike Alley NoReturn➡️Eyeball BombBat
BGM e11
Map ID 1696
Version Added 0.117g patch 3
Author aediorugap

[[Category:aediorugap]] The Floating Brain World is an area accessible from the red tentacle in Wounded Turtle World.

Features

This area is a large, looping, visceral world filled with mouths, tentacles, and as the name tells, floating brains, over a panorama of similarly-looking emojis. Smaller white floating brains wander the area, where equipping the Drum will make them show a single eye, and using the Glasses will reveal them as the Maligned Turtle. These brains are immune to the Chainsaw; they do not die once attacked.

There is a set of ring-like objects forming an 8-shaped pattern, where the upper part has a bloody metallic instrument which takes you to the Spike Alley, blocked by a similar instrument, where its position is determined per dream session.

Much like the Marine Pavilion, making your way to the succeeding area is another paradoxical scenario, involving two mutually-exclusive states related to the instrument blocking the exit, in which it always blocks the bloody instrument in both states when accessing this area through normal means. The area allows the use of the Bat effect, which you can use to your advantage here, under the consideration that the marked position persists when you are in the same map and haven't woken up. As the position of the instrument guarding the exit is determined per dream session, Variable 44 is in fact involved: the instrument would be in front if the Nexus is gray, and it would be in the back if the Nexus is blue. With the Eyeball Bomb, you can return straight to the Nexus and re-roll Variable 44 in Urotsuki's Dream Apartments by sleeping in the bed there, then taking a shortcut back to this area by being caught by the chaser in the Funeral Prison and returning to the marked position with the Bat effect from there, where you may need to repeat the process if the instrument is in the front of the 8-shaped figure.

Directions

Nexus → Geometry WorldDigital ForestFinger Candle WorldObsidian PlainsOriginator GardenFluorescent HallsLaundromatWine CellarStained Glass CosmoTarnished ShipGraffiti SectorCinder Statue HeavenStalker AlleyLingering SewersTotem HotelOmurice LabyrinthRotten Fish LakeTrophy Animal LandSilhouette ComplexGrand BeachWounded Turtle World → Floating Brain World

Gallery