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Shimitsuki's Room: Difference between revisions

The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.

(→‎Act 2: Fix the Ice Temple connection not mentionning the sleep in the dream room being required.)
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==Features==
==Features==
{{Stub}}
{{Stub}}
 
====Act 1====
====Act 2====
{{SpoilerSectionStart}}
{{SpoilerSectionEnd}}
===Dream Room===
===Dream Room===
====Act 1====
====Act 1====

Revision as of 23:54, 15 March 2025

Shimitsuki's Room
Shimitsuki's Room.png
Basic Info
Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Nexus
Ice Temple LockedCondition🔐 Chance🍀
BGM Missing
Map ID 0002, 0003, 0004, 0006, 0087, 0088, 0089, 0095, 0102, 0110, 0111, 0181, 0182
Extras +

YNOproject Badges

BadgeIF if ending 1.gif BadgeIF if ending 1.png What is this?

Shimitsuki's Room is the game's starting point, and where Shimitsuki resides.

Features

Act 1

Act 2

Spoilers:

[Show/Hide]
Spoilers end here.

Dream Room

Act 1

Act 2

Going to sleep in the bed in the room or dream room re-rolls the per-dream random number to anywhere between 0 and 255. If the random number was greater than or equal to 192 when going to bed in the dream room, then Shimitsuki will be taken to the Ice Temple for the Witch's Flight event, otherwise the Dream Balcony is the destination instead.

Gallery

... more about "Shimitsuki's Room"
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