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Yume Nikki:Medamaude: Difference between revisions

>Maqinor101
No edit summary
>Maqinor101
No edit summary
Line 5: Line 5:
| character type= Effect NPC
| character type= Effect NPC
| location      = [[Eyeball World]]
| location      = [[Eyeball World]]
| role          = Gives Madotsuki [[Effects#Medamaude.EF.BC.88.E3.82.81.E3.81.A0.E3.81.BE.E3.81.86.E3.81.A7.EF.BC.89|FrMedamaude]] effect
| role          = Gives Madotsuki [[Effects#Medamaude.EF.BC.88.E3.82.81.E3.81.A0.E3.81.BE.E3.81.86.E3.81.A7.EF.BC.89|Medamaude]] effect
| size          = Thin
| size          = Thin
| killable      = Yes
| killable      = Yes
Line 13: Line 13:


==Overview==
==Overview==
[[File:Medamaude.gif]]
[[File:Medamaude.gif|thumb|left|72 px]]
'''Medamaude''' is an [[List of Characters#Effect NPCs|Effect NPC]] that resides within the [[Eyeball World]]. It is a grasping arm, as are some of the other [[List of Characters#Body Parts|body parts]], with the exception of the eye embeded in its palm. It spawns north-northwest from the Eyeball World door, southeast of the severed blue head.
'''Medamaude''' is an [[List of Characters#Effect NPCs|Effect NPC]] that resides within the [[Eyeball World]]. It is a grasping arm, as are some of the other [[List of Characters#Body Parts|body parts]], with the exception of the eye embeded in its palm. It spawns north-northwest from the Eyeball World door, southeast of the severed blue head.



Revision as of 03:11, 30 September 2014


Overview

Medamaude.gif

Medamaude is an Effect NPC that resides within the Eyeball World. It is a grasping arm, as are some of the other body parts, with the exception of the eye embeded in its palm. It spawns north-northwest from the Eyeball World door, southeast of the severed blue head.

Interaction

Interacting with Medamaude for the first time gives you the Medamaude effect. It otherwise ignores Madotsuki, with the exception of its standard reaction to the Stoplight effect. It does not react to the Cat or Knife effect due to its lack of tile movement.

Trivia

  • Medamaude has a full spritesheet (able to face 4 directions, each direction having 3 frames), but even considering that it only faces left and right in the spritesheet, it only faces right in-game. The other 3 directions are unused.

Video