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Yume Nikki:Fisherman: Difference between revisions

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>RM824Somnium
(Cleaned up the article, made everything tidy.)
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{{infobox
|Box title    = The Fisherman
|image        = File:Yn_char_fisherman.png
|caption      = The Fisherman
|Row 1 title  = Character Type:
|Row 1 info  = NPC
|Row 2 title  = Location:
|Row 2 info  = *[[Windmill World]]
*[[Docks|The Docks A]]
|Row 3 title  = Role:
|Row 3 info  = Teleports Madotsuki to the Docks A}}


The Fisherman seems to have a pink sunhat on, a light purple shirt and brown pants on, his fishing pole is dark purple. The Fisherman seems to have shadow like skin.
The Fisherman is an [[List of characters|NPC]] that appears in the [[Windmill World]] and [[Docks|the Docks A]]


He can be found in two places in the Windmill world and The Docks.
He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own.


He seems to react to the cat effect, which makes him pull his fishing rod, as if he was about to cath a fish.
==Interaction==


(if you know more about him please edit this!)
When the Fisherman is found in the Windmill World, he can be interacted with to teleport to the Docks, accompanied by a strange noise. In the Docks, trying to interact with him does nothing.
 
He exhibits the standard reaction to the [[Effects#Cat|Cat]] effect, but only in the Windmill World. When he's fishing in the Docks, however, he appears to pull the fishing rod, as if he's about to catch a fish. Otherwise, he displays no reaction to the [[Effects#Stoplight|Stoplight]] effect being used, or the [[Effects#Knife|Knife]] effect being held.

Revision as of 03:43, 17 April 2014

Template:Infobox

The Fisherman is an NPC that appears in the Windmill World and the Docks A

He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own.

Interaction

When the Fisherman is found in the Windmill World, he can be interacted with to teleport to the Docks, accompanied by a strange noise. In the Docks, trying to interact with him does nothing.

He exhibits the standard reaction to the Cat effect, but only in the Windmill World. When he's fishing in the Docks, however, he appears to pull the fishing rod, as if he's about to catch a fish. Otherwise, he displays no reaction to the Stoplight effect being used, or the Knife effect being held.