Isolation | |
---|---|
Basic Info | |
Eidola | None |
Events | Shadow Sentinel |
Notable NPCs | Her |
Other | |
Connecting Areas | Psyche Monochrome Mausoleum |
BGM | Missing |
Map ID | 0791 |
Version Added | 0.1.0 |
Primary Author | wooglee |
Contributing Author(s) | THEREDSTONEBRO, rollaby |
Isolation is an area accessible from a television displaying static localed in Psyche.
Features
Isolation is composed by small white rooms arranged as a maze, however, at certain points, events that defy the logical structure of the area will occur, like rooms looping on themselves, corridors seemingly looping infinitely or previously visited rooms disappearing completely. White beds tainted by a blue substance can be found in a few of these rooms, which can be destroyed piece by piece with the Soulfire Eidolon.
Running is disallowed in this area, while equipping the Lumen Eidolon covers the screen with a blinding light which difficults sight.
A haunting tune will play while traversing this labyrinth with the exception of one room surrounded by eyes, where the usually eerie soundtrack is replaced by a calm, quiet melody, which, once finished, leaves the room in complete silence.
Another point of interest is a section containing only the torso of a mannequin, which triggers the currently broken Shadow Sentinel event on interaction. Entering this space traps the player in a set of three rooms including the one with the torso, one with a lone bed and another held by large monochromatic hands and filled with shadowy creatures and elongated faces that rapidly move around in the little space available. One of these faces leads to the Monochrome Mausoleum on interaction.
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Directions
Nexus → Dream Arcade → Roof Tub → White Apartments → Harsh Light Road → Psyche → Isolation
Gallery
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