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    Revision as of 18:34, 16 June 2018 by YouArentDistorted (talk | contribs) (Added an alternative approach to using Noclip Mode without RPG Maker.)

    Debug Mode is a game mode accessible via running the game in RPG Maker, that allows you to take advantage of certain in-game exploits designed to aid authors in testing their worlds.

    It can be accessed via Noclip Mode, a nickname for running the game in RPG Maker, that allows you to walk through solid, unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of Urotsuki's Room in the real world, that may change based on the version. You will hear a short jingle when you step on the right tile.

    An alternate approach to running Noclip Mode can be done by creating a shortcut of RPG_RT.exe, then changing the the target location as follows, where "drive" is the drive where the game is installed, and "arbitrary location" is the game's RPG_RT.exe location, which is usually the "ゆめ2っき" folder.

    Example: "<drive>:\<arbitrary location>\RPG_RT.exe" "TestPlay" "ShowTitle" "Window"

    "Window" is appended under the assumption that the game crashes if it is set to full screen.

    Features of Debug Mode

    When Debug Mode is activated, three buttons will appear on the lower-right area of Urotsuki's room, and a counter for the number of days will appear on the right side of the screen. The first button from the top increments the number of days by 1, the second by 10, and the third by 100. By setting the number of days to a value greater than 365, a dummy Game Over event will be triggered, thereby returning the player to the title screen. Pressing F9 in Debug Mode will open a menu that allows one to edit the game's variables and switches.

    Debug Mode provides an effect called ★Debug★, which contains the following options:

    • Modify speed (Cancelling will set the speed to default)
      • >>>>> Godspeed
      • >>>> Fast
      • >>>
      • > Slow
    • Toggle effects
      • Get all effects
      • Remove all effects
      • Disable debug mode
    • Change map location or amount of money held
      • Enter Debug Room
      • Enter the Nexus
      • Enter area based on Map ID
      • Change money value (set to 900000 to cancel)
    • View system information

    Accessing the Wallpaper List here will show an additional menu, with options as follows:

    • Proceed to the Wallpaper List
    • View succeeding wallpaper(s)
    • Unlock all wallpapers
      • Mark all thumbnails as viewed
      • Mark all thumbnails as new
    • Lock all wallpapers

    By going through the door, regardless of having the Key, Urotsuki will enter the Debug Room.