Laundromat | |||||||||||
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Basic Info | |||||||||||
Japanese Name(s) |
コインランドリー | ||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Fluorescent HallsWine CellarAzure Depths | ||||||||||
BGM | aediorugap おせんたく | ||||||||||
Map ID | 1272 | ||||||||||
Author | aediorugap | ||||||||||
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[[Category:aediorugap]] The Laundromat is a big laundry house accessible by going between two blue blocky structures in Fluorescent Halls.
Features
The Laundromat is a strange area, it is filled with corridors and drawings on the walls, each door leads to a different room with washing machines, some active and some not, and a few plastic laundry baskets.
Going down, and then going right to the first door you see, will bring you to the same regular room, but with a yellow googly NPC in it, interacting with it will take you to the Wine Cellar, This NPC will react to the Stoplight Effect normally but is not affected by the Chainsaw effect.
Everytime you leave a laundry room, there is a 1/8 chance that certain plastic baskets will block your path, to counter this, just simply re-enter and leave the laundry rooms until they are gone.
From the Fluorescent Halls entrance, by going right, then up until you bump into a wall, then enter the first door on the right, you will enter a laundry room with a tiny blue creature hiding in one of the laundry basket on the table, interacting with that basket will take you to the Azure Caves.
Directions
Nexus → Geometry World → Digital Forest → Finger Candle World → Obsidian Plains → Originator Garden → Fluorescent Halls → Laundromat