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Yume Nikki:Unused Content

Revision as of 14:07, 11 January 2012 by >WhatDothLife (Replaced by a properly sized .png image.)

Yume Nikki contains some unused spirites.



Mars

There is an unused door graphic in the tileset of Mars-san's room! It fits perfectly on one of the walls, but it just isn't there.

Mars_door.png

FC World

A huge part of the FC World is unreachable. There is also a smaller island with 4 statue's that cannot be reached in any way.

See that opening at the bottom that looks like an exit? That's not an exit.










Graphics for three different FC world tree's exist, but only the one on the right is actually used.

Unused FC tree's.pngFOREVER ALONE.png

There is also a tiny little cave graphic: File:Gnome Cave.png

Madotsuki's Room

There is a cracked window: Ƒxƒ‰ƒ“ƒ .gif

And a round pillow: Round pillow.png


Puddle World

One of those Japanese...things appears in the tileset!

File:I HAVE NO IDEA.png


Witch's Island

The pond on Witch's Island sometimes contains some sort of sea creature. If you noclip in his pond and interact with him, then he will make noise. He can also be stabbed by noclipping in the pond.

The noice he makes depends on a certain variable. But when you interact with him, the very same variable is set to 11. So he will always use the same sound effect. Perhaps it was a coding error? Or maybe it's not finished because you can't interact with him unless you cheat.

The Snow World

A pink gate! Note that the Pink Sea shares the same tileset as the Snow World. Perhaps this was meant to be the entrance to the Pink Sea? Or maybe it just didn't fit in the igloo.

Magicant gate.gif

The Lost Party Member

Another Party member can be added to your party, but this never happens in the game. It's nameless and there are no sprites associated with it. But having it in your party causes Several scripts in the game to change!

  • All sane and insane Toriningen disappear! The Toriningen party and the nice lunatic in the Mall are not removed. The unused Toriningen in the Snow world is coded to disappear as well.
  • The top-left cupboard in the Guillotine Room will disappear. If you stand on it's former tile and press the action button, then you will end up in front of one of the 8 cupboards in the Eye world. If you enter the world again, then the cupboard will have returned to it's rightful spot. This works in the bigger version of the Guillotine Room too.
    You will randomly spawn in front of 1 of the 8 cupboards.
  • If you wake up, you will be unable to move. You can still open your menu.
  • The ending is not changed at all. Bummer.