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Dream Bank
2kkiDreamBankAclowntellerperhaps.png
Basic Info
Japanese Name(s)

夢銀行
夢銀行
Yume ginkō

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Cipher Keyboard
BGM None
Map ID 0681, 0683
Version Added 0.103g
Primary Author G-Seeker
Contributing Author(s) kuraud
Extras +

YNOproject Badges

Piggy bank gold Bdg.png Gold Member
BankVIP(badgeY2).png Millionaire
Piggy bank Bdg.png Silver Member

[[Category:G-Seeker]] The Dream Bank is an area which was once accessible from the Cyber Maze prior to 0.103h, and from the Cipher Keyboard as of 0.109c Patch 2.

Features

The Dream Bank starts off with a long corridor, which ends in a black door. Upon entry, there are paths to the left and right sides, where the latter does not lead anywhere, and a smiling face, which functions as a bank where Urotsuki can deposit or withdraw money. Depositing money here will result in building the staircase in the next area. There is also a multicolored ball, only visible in Debug Mode, which completes the stairs upon interaction by depositing 999999夢 into the bank.

Entering the left area leads to a path with an incomplete staircase, with its size determined by how much money has been deposited. It takes an absurd amount of money to extend the staircase, as the amount needed for each step increases logarithmically; it takes 100夢 to enter the second floor, 1000夢 to enter the third, 10000夢 to enter the fourth, and so on. While the extent of the staircase up to the fifth floor depends on the amount of deposited money, access to the top floor is determined by another variable. Entering 999999夢 also makes a purple door appear on the first door, that leads nowhere.

The second floor leads to a checkerboard area with the word "しんぶん" (Shinbun, Newspaper) written all over the place, and the third floor leads to an arcade, while the fourth floor leads to a corridor with two guards, and the fifth and top floors have faces which do nothing.

In the arcade, there are a few notable elements: three identical arcade machines which return a random amount of money, where the wagers are 1000, 100, and 10, for each respective machine from the left, and six arcade machines which play music at varying speeds when interacted with.

When going in between the guards in the corridor, they will deactivate whatever effect Urotsuki is using, then send her to the end of the corridor. She will then be sent to any of the dream world's vending machines at random, cornered by one or two guards. If Debug Mode is active, a dialog box that accepts two digits will be shown, which will send Urotsuki to the world assigned to the given value. Her money will be temporarily set to 0夢. Interacting with a guard near the vending machine will grant Urotsuki the exact amount of money needed for a purchase. Stepping away from the vending machine will return her to the corridor.

Teleportation Value List

Below is a table that shows the world that each value input in the aforementioned dialog box will lead to.

Value Destination
00, 27-99 Empty Nexus vending machine
01 Hospital entrance vending machine
02 Stone World vending machine
03 Highway Rest Stop vending machines
04 Lower Highway vending machine
05 Black Building vending machine
06 Forest World vending machine
07 Shadow Lady Forest vending machine
08 Bathhouse vending machine
09 Sky Kingdom vending machine
10 Mushroom World vending machine
11 Laboratory vending machine
12 Sunken City vending machine
13 Forest Pier vending machine
14 Radiant Ruins vending machine
15 Neon City vending machine
16 Hidden Shoal vending machine
17 Old Train Station vending machine
18 Cosmic World vending machine
19 Abandoned Apartments vending machine
20 Mansion vending machine
21 Industrial Maze vending machine
22 Maple Shrine vending machine
23 GALAXY Town A vending machine
24 Sugar World vending machine
25 Underground Garage vending machine
26 Rapeseed Fields vending machines

Directions

Nexus → Cipher Keyboard → Dream Bank

Trivia

  • In versions equal or later than 0.103h, the sprite has been moved to an inaccessible spot, like foreshadowed beforehand. In the NPC's event information, there's a note:
As of version 0.103h, we have temporarily cut the connection to MAP0681 by G. Seeker.
Editor: Yeris
  • Based on the appearance of the area, and doorways that do not lead anywhere, it is presumed that this area is in an unfinished state.

Gallery