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Yume 2kki:Netherworld

Revision as of 02:52, 21 June 2015 by >Osteoblast (Adding categories)
Netherworld
2kki-nether.png
Abandon all hope... eventually
Basic Info
Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas The Deciding Street NoEntryExhibitionShinto ShrineTatami RoomSaturated Eyeball Zone NoEntryIntestines Maze
BGM 0109BGM4
Map ID Missing

The Netherworld (冥府, Meifu) is an area accessible from the eastern path in The Deciding Street.

Features

The Netherworld is a large winding area featuring wide, angled paths branching in many directions throughout the area, and a very basic art style offset by occasional detailed objects or buildings.

After traveling a certain distance into the area from the Deciding Street entrance, a large green creature appears over the path behind you, preventing you from returning. Chainsawing this creature changes its appearance but does not allow you to pass.


The Netherworld itself is split into two main routes.

The lower route leads to a large platform containing a door to the Shinto Shrine, as well as a large caricature head with no eyes that teleports you to the Exhibition when interacted with.

The upper route leads to a large detailed bridge leading into the main part of this area. Across the bridge in the corner there is a small food stand, which may or may not be there.

Directly down from the food stand is a large building with 4 doors leading to different rooms. Moving in a clockwise direction around the building, the rooms are as follows:

  • The first room contains a small entrance to the Tatami Room that requires the fairy or child effect to be entered. The room is empty prior to version 0.101b of the game.
  • The second room is home to a strange blob creature that appears to be massaging another pink creature (or something).
  • The third room is home to a young girl in a large bag (?) that appears to be drawing on a green tablet.
  • The fourth room contains a dilapidated closet that when interacted with will take you to a sectioned off part of the Closet Pinwheel Path, where a bleeding Urotsuki wearing a collar and leash sits on the edge of the path, facing away.

On the right is another path, between the bridge and the building.

Down this path, looking off to the right, a large-headed priest can be seen meditating infront of a large group of his colleagues. Equipping the Eyeball Bomb effect near him will make him reveal a giant red eye of his own.

Further down the path is blocked off by construction cones, next to a dead tree where a grey creature is hanging from the branches.