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Someday:Version History

Revision as of 21:03, 3 December 2024 by Hal (talk | contribs) (i just copy pasted the changelogs for now because i'm starting to get tired, but we definitely need to rewrite them.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This page lists changes to Someday across each version released.
You can download each of these version for yourself to play on the dedicated page.

Version v0.11

Release Date: January 25th, 2024

Version v0.10+

Release Date: November 2th, 2019

Version v0.10

Release Date: May 19th, 2017

Version v0.09

Release Date: July 21th, 2014
  • TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame.
  • New look for the Doodle effect, to avoid visibility problems.
  • Fixed a bug causing Itsuki's chair to appear double when he is sitting on it.
  • Added a small animation to the loading screen in ZApNeF.
  • Added a document crediting the authors of every song, in the Music folder.
  • 3 new levels in ZApNeF. With a total of 9 levels, it's now complete.
  • 2 new feats, making a total of 32.

Version v0.08

Release Date: February 3rd, 2014
  • FIRST ENDING IMPLEMENTED, to watch it you must collect all 24 effects and exit Itsuki's room. [The game is NOT complete though, two new endings will be added in v0.09]
  • Fixed minor bugs in the Subway.
  • Fixed several bugs in ZApNeF.
  • Stars no longer shimmer in the space world to avoid indexing errors; background image and music revamped, old space theme is now bonustrack4.
  • Added a flight event. (good luck finding it)
  • Dialogue boxes are semitransparent now.
  • New feats message now displays the current and total amount of feats.
  • Reprogrammed the entire computer world to make inclusion of new menu schemes easier.
  • Gave the Purple Polka-Dot World's textures a very needed revamp.
  • Added two new menu schemes.
  • 3 new levels in ZApNeF, making a total of 6 at the moment.
  • 1 new effect, making a total of 24.
  • 2 new feats, making a total of 30. (more may or may not be added later)

Version v0.07

Release Date: December 6th, 2013
  • Itsuki has a chair now.
  • Minigame added: ZApNeF. It's a platformer made by Itsuki himself. You can play it on the computer. Three levels available, out of nine.
  • Added more detail to the TV effect's animation.
  • Connecting area added: The Subway. It connects four worlds with a new one, plus two that will be added in the next version.
  • Added extremely important thing to the debug room.
  • Stars now shimmer in the space world.
  • The Candle holder effect now doesn't work underwater, getting out of the water lights up the candle again.
  • 1 new effect, making a total of 23 at the moment.
  • 4 new feats, making a total of 28 at the moment.

Version v0.06

Release Date: July 21th, 2013
  • Updated instructions.
  • Return to the Nexus sequence slightly modified.
  • Effects can now be unequipped by pressing 3.
  • Compressed one of the songs to mp3 format.
  • Optimized programming in some areas to prevent lag.
  • 1 new effect, making a total of 22 at the moment.
  • 3 new feats, making a total of 24.

Version v0.05

Release Date: May 25th, 2013
  • Updated instructions, improved visibility and fixed font.
  • Updated title screen and theme.
  • Minor graphic updates.
  • Renamed all the BGM_### files.
  • Current money is shown when Itsuki buys a drink.
  • 1 new effect, making a total of 21 at the moment. (without instructions)
  • 3 new feats, making a total of 21.
  • (Bugfix) Fixed tiny bug in the Decision Path where dark purple tiles would look black.

Version v0.04

Release Date: March 11th, 2013
  • Orange path in the purple polka-dot world is completely operative now.
  • File size of some songs reduced.
  • Dead end in a certain world now contains a random event.
  • Instructions are shown again. (they didn't show in 0.03b, my apologies)
  • Fixed glitch occurring when pressing 9 while a message is shown.
  • Rave event added.
  • Itsuki shakes his head when trying to go outside.
  • Fixed jump spots in the forest.
  • NPCs now can't access teleporting spots.
  • 1 new effect, making a total of 20 at the moment. (without instructions)
  • 4 new feats, making a total of 18.

Version v0.03

Release Date: January 29th, 2013
  • Many sub-locations are now available
  • Hexagons are now slower, but now nothing will stop them from getting you.
  • Random power cuts may occur in Itsuki's apartment, preventing you from saving. These should disappear by dreaming again.
  • Blue menu scheme visibility issues fixed, two new menu schemes added.
  • Save menu theme now changes according to the menu scheme.
  • Second playground in school is now accessible.
  • Fixed music transition at the tree path.
  • 3 new effects, making a total of 19 at the moment.
  • Drink shops added; these drinks increase Itsuki's health in 1 HP.
  • Feats implemented: you can get these by accessing certain areas or triggering events.
  • Orange path in the purple polka-dot world is temporarily inaccessible to prevent dead ends.
  • Fixed behavior of some effects in the glitch world.
  • Event programming optimized in some areas to prevent lagging.
  • Fixed glitch in the wake up code.
  • Fixed general glitch occurring when entering a door and using the Clockworker effect at the same time.
  • Fixed glitch occurring when breaking a box and then pressing 9 to wake up.

Version v0.02

Release Date: November 7th, 2012
  • Fixed passability bugs at the school.
  • Brightness reduced globally.
  • Graphics upgraded in some areas.
  • New event added.
  • Several deeper locations are now accessible.
  • 6 new effects, making a total of 16 at the moment.
    • These include a return to nexus effect.
    • Unlike in Yume Nikki, it activates by pressing 1.
  • Instructions added.
  • Doodle and TV effects relocated.
  • Added several NPCs in some worlds.
  • Checkpoint system implemented - interacting with a checkpoint will bring you back to it when you are catched by a chaser unless you wake up.
  • Mazes made a bit easier to navigate by popular demand.
  • Minor music and volume tweaks.
  • Fixed bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation.

Version v0.01

Release Date: August 29th, 2012
  • New look for Itsuki and all his effects, and a new faceset showing a close-up of his shirt.
  • First fullscreen event.
  • 5 New effects, the Psychedelic effect is now named Blob.
  • Internet world and Neon world are now accessible.
  • NPCs now react to some effects.
  • Data world is now somewhat easier to navigate.
  • Alphanumeric world is now smaller, with more landmarks.
  • PC World can now be "shut down" at any moment using the button in the lower left corner, taking you to the Nexus.
  • New chasers, unlike the Hexagons they are always active unless you use the TV effect and turn it on.
  • Hexagons now only turn lunatic with certain effects, not just interacting.
  • Doodle world is now less monotone.
  • system2c.png is not needed anymore.
  • Pressing a key is no longer needed to exit the loading screen.
  • Ads may appear at the Internet world.

Version v0.00

Release Date: July 21st, 2012

Initial release.
This version has 5 effects to find (Scooter, Wrench, Doodle, Psychedelic and Sick) and only the 12 Nexus worlds available to explore.