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This page lists changes to Someday across each version released.
You can download each of these version for yourself to play on the dedicated page.
Version v0.11
Release Date: January 25th, 2024
Version v0.10+
Release Date: November 2th, 2019
Version v0.10
Release Date: May 19th, 2017
Version v0.09
Release Date: July 21th, 2014
- TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame.
- New look for the Doodle effect, to avoid visibility problems.
- Fixed a bug causing Itsuki's chair to appear double when he is sitting on it.
- Added a small animation to the loading screen in ZApNeF.
- Added a document crediting the authors of every song, in the Music folder.
- 3 new levels in ZApNeF. With a total of 9 levels, it's now complete.
- 2 new feats, making a total of 32.
Version v0.08
Release Date: February 3rd, 2014
- FIRST ENDING IMPLEMENTED, to watch it you must collect all 24 effects and exit Itsuki's room. [The game is NOT complete though, two new endings will be added in v0.09]
- Fixed minor bugs in the Subway.
- Fixed several bugs in ZApNeF.
- Stars no longer shimmer in the space world to avoid indexing errors; background image and music revamped, old space theme is now bonustrack4.
- Added a flight event. (good luck finding it)
- Dialogue boxes are semitransparent now.
- New feats message now displays the current and total amount of feats.
- Reprogrammed the entire computer world to make inclusion of new menu schemes easier.
- Gave the Purple Polka-Dot World's textures a very needed revamp.
- Added two new menu schemes.
- 3 new levels in ZApNeF, making a total of 6 at the moment.
- 1 new effect, making a total of 24.
- 2 new feats, making a total of 30. (more may or may not be added later)
Version v0.07
Release Date: December 6th, 2013
- Itsuki has a chair now.
- Minigame added: ZApNeF. It's a platformer made by Itsuki himself. You can play it on the computer. Three levels available, out of nine.
- Added more detail to the TV effect's animation.
- Connecting area added: The Subway. It connects four worlds with a new one, plus two that will be added in the next version.
- Added extremely important thing to the debug room.
- Stars now shimmer in the space world.
- The Candle holder effect now doesn't work underwater, getting out of the water lights up the candle again.
- 1 new effect, making a total of 23 at the moment.
- 4 new feats, making a total of 28 at the moment.
Version v0.06
Release Date: July 21th, 2013
- Updated instructions.
- Return to the Nexus sequence slightly modified.
- Effects can now be unequipped by pressing 3.
- Compressed one of the songs to mp3 format.
- Optimized programming in some areas to prevent lag.
- 1 new effect, making a total of 22 at the moment.
- 3 new feats, making a total of 24.
Version v0.05
Release Date: May 25th, 2013
- Updated instructions, improved visibility and fixed font.
- Updated title screen and theme.
- Minor graphic updates.
- Renamed all the BGM_### files.
- Current money is shown when Itsuki buys a drink.
- 1 new effect, making a total of 21 at the moment. (without instructions)
- 3 new feats, making a total of 21.
- (Bugfix) Fixed tiny bug in the Decision Path where dark purple tiles would look black.
Version v0.04
Release Date: March 11th, 2013
- Orange path in the purple polka-dot world is completely operative now.
- File size of some songs reduced.
- Dead end in a certain world now contains a random event.
- Instructions are shown again. (they didn't show in 0.03b, my apologies)
- Fixed glitch occurring when pressing 9 while a message is shown.
- Rave event added.
- Itsuki shakes his head when trying to go outside.
- Fixed jump spots in the forest.
- NPCs now can't access teleporting spots.
- 1 new effect, making a total of 20 at the moment. (without instructions)
- 4 new feats, making a total of 18.
Version v0.03
Release Date: January 29th, 2013
- Many sub-locations are now available
- Hexagons are now slower, but now nothing will stop them from getting you.
- Random power cuts may occur in Itsuki's apartment, preventing you from saving. These should disappear by dreaming again.
- Blue menu scheme visibility issues fixed, two new menu schemes added.
- Save menu theme now changes according to the menu scheme.
- Second playground in school is now accessible.
- Fixed music transition at the tree path.
- 3 new effects, making a total of 19 at the moment.
- Drink shops added; these drinks increase Itsuki's health in 1 HP.
- Feats implemented: you can get these by accessing certain areas or triggering events.
- Orange path in the purple polka-dot world is temporarily inaccessible to prevent dead ends.
- Fixed behavior of some effects in the glitch world.
- Event programming optimized in some areas to prevent lagging.
- Fixed glitch in the wake up code.
- Fixed general glitch occurring when entering a door and using the Clockworker effect at the same time.
- Fixed glitch occurring when breaking a box and then pressing 9 to wake up.
Version v0.02
Release Date: November 7th, 2012
- Fixed passability bugs at the school.
- Brightness reduced globally.
- Graphics upgraded in some areas.
- New event added.
- Several deeper locations are now accessible.
- 6 new effects, making a total of 16 at the moment.
- These include a return to nexus effect.
- Unlike in Yume Nikki, it activates by pressing 1.
- Instructions added.
- Doodle and TV effects relocated.
- Added several NPCs in some worlds.
- Checkpoint system implemented - interacting with a checkpoint will bring you back to it when you are catched by a chaser unless you wake up.
- Mazes made a bit easier to navigate by popular demand.
- Minor music and volume tweaks.
- Fixed bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation.
Version v0.01
Release Date: August 29th, 2012
- New look for Itsuki and all his effects, and a new faceset showing a close-up of his shirt.
- First fullscreen event.
- 5 New effects, the Psychedelic effect is now named Blob.
- Internet world and Neon world are now accessible.
- NPCs now react to some effects.
- Data world is now somewhat easier to navigate.
- Alphanumeric world is now smaller, with more landmarks.
- PC World can now be "shut down" at any moment using the button in the lower left corner, taking you to the Nexus.
- New chasers, unlike the Hexagons they are always active unless you use the TV effect and turn it on.
- Hexagons now only turn lunatic with certain effects, not just interacting.
- Doodle world is now less monotone.
- system2c.png is not needed anymore.
- Pressing a key is no longer needed to exit the loading screen.
- Ads may appear at the Internet world.
Version v0.00
Release Date: July 21st, 2012
Initial release.
This version has 5 effects to find (Scooter, Wrench, Doodle, Psychedelic and Sick) and only the 12 Nexus worlds available to explore.