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The soundtrack of Yume Nikki has been highly praised by fans.
The unconventional, often unmelodious rhythms of the background music are a major part of the game's atmosphere, and work psychologically with the game's visuals to create a deeply entrancing experience.
TRACK | NAME | LOCATION | LISTEN | NOTES |
BGM_001 | Block World | |||
BGM_002 | Dark World | |||
BGM_003 |
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The Sewers BGM is played at 60% Speed | |
BGM_004 | Candle World | |||
BGM_005 | Toriningen Beat |
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Face Carpet Plaza BGM is played at 70% speed |
BGM_006 | The Martian Underground | |||
BGM_007 |
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Mall Stairwell BGM is played at 50% speed | |
BGM_008 | Snow World |
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Neon Tile Path BGM is played at 70% speed | |
BGM_009 | Graffiti World, Hell | |||
BGM_010 | Requiem | End Credits | ||
BGM_011 |
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The Docks BGM is played at 50% | |
BGM_012 |
Title Screen |
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The Mall rooms' BGM is played at 50% speed | |
BGM_013 | aaaaAAAAあああああ |
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The Uboa event BGM is played at 50% speed |
BGM_014 |
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The Teleport Maze BGM is played at 50% speed | |
BGM_015 | Famicom | Madotsuki's Room | Famicom Menu BGM | |
BGM_016 | Toriningen Party | The Toriningen Party | ||
BGM_017 | Barracks Settlement | |||
BGM_018 | O-Man | The Mall Music Room | Stops playing if O-Man is killed. | |
BGM_019 | Windmill World | |||
BGM_020 | Dark Water | The Lake in the Dense Woods | ||
BGM_021 | Dense Woods B | |||
BGM_022 | Monoko's Event | |||
BGM_023 | The Pink Sea | |||
BGM_024 | The Checkered Tile Path | |||
BGM_025 | Number World | |||
BGM_026 | FACE | FACE | Played with additional sound effects | |
BGM_027 | Poniko's Room | Lights out | ||
BGM_028 | Poniko's Room | Lights on | ||
BGM_029 | The Ghost World | |||
BGM_030 | The Stairway to the Sky | |||
BGM_031 | The Sky Garden | |||
BGM_032 | Glitch | The Glitch Event SFX | ||
BGM_033 |
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Puddle World BGM is played at 50% speed | |
BGM_034 |
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The Wilderness BGM is played at 50% speed | |
BGM_035 | Forest World | |||
BGM_036 | The Mall, Big Red | |||
BGM_037 | Eyeball World | |||
BGM_038 | The Underground World | |||
BGM_039 | The Spaceship | |||
BGM_040 | Neon World | |||
FC BGM_001 | FC Field | FC Field | ||
FC BGM_002 | FC Demon Room | |||
FC BGM_003 | Locations in the FC Overworld | |||
FC BGM_004 | FC Basement | |||
FC BGM_005 | FC Battle | FC Castle Ramparts | ||
FC BGM_006 | FC Dungeon | |||
FC BGM_007 | FC Castle, FC Temple | |||
FC BGM_008 | FC Overworld | FC Overworld | ||
‚ä‚ß‚É‚Á‚« | Dream Diary (Working... please wait...) | Madotsuki's Room | Saving Theme | |
‚Ù‚¤‚«”òs | Playing Kiki | The Witch's Flight | ||
‰Î¯ | Strange Planet | Surface of Mars | ||
‰Š | Blazing Corridor SFX | The Blazing Corridor | ||
yG1zƒ^ƒCƒgƒ‹ | NASU Title Screen | |||
yG1zƒ}ƒbƒv | NASU BGM | |||
ƒTƒCƒŒƒ“ | RED ALERT! | The Spaceship Crash | File:ƑTƒCƒŒƒ“.ogg | |
KALIMBA | KALIMBA | The KALIMBA TV Channel | ||
SYA | White Desert SFX | White Desert | Only half of the bgm. Sound effects make up additional background noises. | |
TRAIN | TRAIN SFX | Traincar |
- All names are popular fan names.
All music produced by KIKIYAMA