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{{LocationMap|filename=Horrormazemap.png|caption=Map of the area.}} | {{LocationMap|filename=Horrormazemap.png|caption=Map of the area.}} | ||
==Features== | ==Features== | ||
The Horror Maze is a dungeon-like maze featuring windows to the outside and large metal gates blocking | The Horror Maze is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving. | ||
The [[Yume 2kki:Effects#Bike|Bike]], [[Yume 2kki:Effects#Wolf|Wolf]], and the [[Yume 2kki:Effects#Lantern|Lantern]] effects can be used in this area. Using the Bike will grant the player the usual speed boost. The wolf effect will allow the player to howl, not providing any noticeable benefit. The lantern effect can be used to brighten up the area allowing for better visibility. A yellow compass is also displayed next to Urotsuki allowing the player to see what direction they are facing. | The [[Yume 2kki:Effects#Bike|Bike]], [[Yume 2kki:Effects#Wolf|Wolf]], and the [[Yume 2kki:Effects#Lantern|Lantern]] effects can be used in this area. Using the Bike will grant the player the usual speed boost. The wolf effect will allow the player to howl, not providing any noticeable benefit. The lantern effect can be used to brighten up the area allowing for better visibility. A yellow compass is also displayed next to Urotsuki allowing the player to see what direction they are facing. | ||
In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. | In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the monster to appear around the maze and begin wandering around the maze and even chase the player if they are seen. | ||
If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow | If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. If this is the first time the player has escaped, the use of the [[Yume 2kki:Effects#Bunny Ears/Usamimi|Bunny Ears]], [[Yume 2kki:Effects#Invisible|Invisible]], [[Yume 2kki:Effects#Crossing|Crossing]], [[Yume 2kki:Effects#Glasses|Glasses]], and [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effects unlock. | ||
Gas giants, dwarf planets, and stars can be seen all around the player. Proceeding across the platform will lead you to a room with a door to return to [[Yume 2kki:T-Folk World|T-Folk World]]. Upon returning to T-Folk World, | Gas giants, dwarf planets, and stars can be seen all around the player. Proceeding across the platform will lead you to a room with a door to return to [[Yume 2kki:T-Folk World|T-Folk World]]. Upon returning to T-Folk World, you will obtain [[Yume 2kki:Menu Themes|Menu Theme #49]]. | ||
The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The [[Yume 2kki:Effects#Bunny Ears/Usamimi|Bunny Ears]] effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The [[Yume 2kki:Effects#Invisible|Invisible]] effect retains its usual effect of making the player invisible to the monster. | The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The [[Yume 2kki:Effects#Bunny Ears/Usamimi|Bunny Ears]] effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The [[Yume 2kki:Effects#Invisible|Invisible]] effect retains its usual effect of making the player invisible to the monster. | ||
The [[Yume 2kki:Effects#Crossing|Crossing]] effect can also be used as it normally would, freezing the monster in place when active. The [[Yume 2kki:Effects#Glasses|Glasses]] effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect will allow the player to kill the monster allowing | The [[Yume 2kki:Effects#Crossing|Crossing]] effect can also be used as it normally would, freezing the monster in place when active. The [[Yume 2kki:Effects#Glasses|Glasses]] effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure. | ||
==Directions== | ==Directions== |
Revision as of 23:14, 25 February 2023
Horror Maze | |
---|---|
Basic Info | |
Japanese Name(s) |
humphry horror |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | T-Folk World 🔐 |
BGM | cavern_wind_royal (Main Area)for (Dining Area)kappa_15 (Exit Area) |
Map ID | 1450 |
Version Added | 0.120 |
Primary Author | sniperbob |
Contributing Author(s) | Nakatsu |
The Horror Maze is a labyrinth located in T-Folk World after sleeping in four specific beds.
Features
The Horror Maze is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving.
The Bike, Wolf, and the Lantern effects can be used in this area. Using the Bike will grant the player the usual speed boost. The wolf effect will allow the player to howl, not providing any noticeable benefit. The lantern effect can be used to brighten up the area allowing for better visibility. A yellow compass is also displayed next to Urotsuki allowing the player to see what direction they are facing.
In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the monster to appear around the maze and begin wandering around the maze and even chase the player if they are seen.
If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. If this is the first time the player has escaped, the use of the Bunny Ears, Invisible, Crossing, Glasses, and Chainsaw effects unlock.
Gas giants, dwarf planets, and stars can be seen all around the player. Proceeding across the platform will lead you to a room with a door to return to T-Folk World. Upon returning to T-Folk World, you will obtain Menu Theme #49.
The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The Bunny Ears effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The Invisible effect retains its usual effect of making the player invisible to the monster.
The Crossing effect can also be used as it normally would, freezing the monster in place when active. The Glasses effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The Chainsaw effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure.
Directions
Nexus → Purple World → Red Monastery → T-Folk World → Horror Maze
Trivia
- The map's internal name is a in-joke made by the developers where they called all of the horrors in this update names starting with H.
- After collecting the first rose, the monster will appear in the player's menu.
Gallery
- 292C29
- C02926