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|Events = None | |Events = None | ||
|Connections = {{Connection|Orange Forest}} | |Connections = {{Connection|Orange Forest}} | ||
|BGM = | |BGM = {{BGM|title=y24u_00022|filename=Y24u 00022.ogg|soundroom=873}} | ||
|Map ID = 1337, 1338 | |Map ID = 1337, 1338 | ||
|Primary = luok | |Primary = luok |
Revision as of 09:32, 20 March 2024
Flicker Trail | |||||||||||
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Basic Info | |||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Orange Forest | ||||||||||
BGM | 🔊 y24u_00022 (No. 873) | ||||||||||
Map ID | 1337, 1338 | ||||||||||
Version Added | 0.123 | ||||||||||
Author | luok | ||||||||||
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Flicker Trail is a world accessible from Orange Forest.
Features
Flicker Trail starts with a silent room with a doorway resembling both a key and a keyhole. Upon entering the area, is revealed to be a monochrome pathway filled with giant cubes, clock poles, flashing keyholes, and lightbulbs with bugs trapped inside.
After the first portion, which is simply a small walk southwest, a large piece of scenery depicting a strange creature fused with the ground and a parallax Garden World background, all shown as if inside of a CRT, will act as a passageway further into the area.
Even further in the area will be another CRT scenery, depicting a giant humanoid creature holding a head. Past this is the last extension of the trail, ending in a cube with a giant keyhole that leads to a single room with a small key. Upon interacting with the key, Urotsuki will be given Menu Theme #60.
Directions
- The Nexus → Garden World → Orange Forest → Flicker Trail
Gallery
- 0d000b
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