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Uneven Dream:Kubotsuki's Dream Room: Difference between revisions

m (Added category for Hashtag_Underscore's worlds)
m (Made Hashtag the primary author. FD and 001247 contributors. Only primary author category applies.)
Line 9: Line 9:
|Connections = {{Connection|Kubotsuki's Nexus}}, {{Connection|Lost Bunker|chance_description=10% Chance|chance_probability=10%|one_way_type=NoReturn}}
|Connections = {{Connection|Kubotsuki's Nexus}}, {{Connection|Lost Bunker|chance_description=10% Chance|chance_probability=10%|one_way_type=NoReturn}}
|BGM = {{BGM|title=fd-sleep|filename=fd-sleep50%.ogg|label=Current}}, {{BGM|title=Sushi-buzz|filename=Sushi-buzz50%.ogg|label=Older Version}}
|BGM = {{BGM|title=fd-sleep|filename=fd-sleep50%.ogg|label=Current}}, {{BGM|title=Sushi-buzz|filename=Sushi-buzz50%.ogg|label=Older Version}}
|Primary = FD
|Primary = Hashtag_Underscore
|Contributing = Hashtag_Underscore
|Contributing = FD, 001247
|Map ID = 0006, 0008
|Map ID = 0006, 0008
|VersionAdded = a-000
|VersionAdded = a-000
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[[Category:Uneven Dream Locations]]
[[Category:Uneven Dream Locations]]
[[Category:Kubotsuki's Worlds]]
[[Category:Kubotsuki's Worlds]]
[[Category:FD]]
[[Category:Hashtag_Underscore]]
[[Category:Hashtag_Underscore]]

Revision as of 23:19, 1 July 2024

Kubotsuki's Dream Room
KubodreamroomNEW.png
Basic Info
Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Kubotsuki's Nexus
Lost Bunker Chance🍀 NoReturn➡️
BGM 🔊 fd-sleep – Current
🔊 Sushi-buzz – Older Version
Map ID 0006, 0008
Version Added a-000
Primary Author Hashtag_Underscore
Contributing Author(s) FD, 001247

Kubotsuki's Dream Room is the area where Kubotsuki starts every dream.

Features

v0.08

Prior to v0.08

Kubotsuki's Dream Room looks much like his regular room, only much dirtier and worn down. The boxes now prevent access to the computer. Going through the door at the bottom of the screen will lead to Kubotsuki's Nexus. Getting into the bed here will have a 1-in-10 chance of Kubotsuki walking through the wall, leading to the Lost Bunker.

Trivia

  • In very early versions of the game, the room was much different, being a gritty waiting-room-type area with chairs strewn about, a light switch and multiple televisions, the light switch potentially causing the Kuboa event if messed with.

Gallery