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    Yume 2kki:Experimentation Building: Difference between revisions

    m (Menu theme 50 sc ballon)
    mNo edit summary
     
    (6 intermediate revisions by 3 users not shown)
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    |Connections = {{Connection|Crazed Faces Maze}}, {{Connection|Blizzard Plains|one_way_type=NoReturn}}, {{Connection|Blue Restaurant|isolation_type=DeadEnd}}
    |Connections = {{Connection|Crazed Faces Maze}}, {{Connection|Blizzard Plains|one_way_type=NoReturn}}, {{Connection|Blue Restaurant|isolation_type=DeadEnd}}
    |BGM =
    |BGM =
    {{BGM|title=soundc|filename=Soundc(426E).ogg|label=Entrance: Floor 2|soundroom=426E}},
    {{BGM|title=soundc|filename=Soundc(426E).ogg|label=Entrance: Floor 2|soundroom=426E|speed=60}},
    {{BGM|title=Nuls_04-dgtmn|filename=Nuls_04-dgtmn(521B).ogg|label=Elevator|soundroom=521B}},
    {{BGM|title=Nuls_04-dgtmn|filename=Nuls_04-dgtmn(521B).ogg|label=Elevator|soundroom=521B|speed=150}},
    {{BGM|title=yumepo5|filename=Yumepo5(Rusted_Factory).ogg|label=Moving Elevator|soundroom=194F}},
    {{BGM|title=yumepo5|filename=Yumepo5(Rusted_Factory).ogg|label=Moving Elevator|soundroom=194E|speed=50}},
    {{BGM|title=e14|filename=E14(280F).ogg|label=Floor 1|soundroom=280F}},
    {{BGM|title=e14|filename=E14(280F).ogg|label=Floor 1|soundroom=280F|speed=150}},
    {{BGM|title=e11|filename=E11(230C).ogg|label=Floor 1 (Upon interacting with the creature)|soundroom=230C}},
    {{BGM|title=e11|filename=E11(230C).ogg|label=Floor 1 (Upon interacting with the creature)|soundroom=230C|speed=50}},
    {{BGM|title=sound3d|filename=Sound3d_slow.ogg|label=Floor 3}|soundroom=184C}},
    {{BGM|title=sound3d|filename=Sound3d_slow.ogg|label=Floor 3}|soundroom=184C|speed=50}},
    {{BGM|title=sniperbob1|filename=Sniperbob1.ogg|label=Floor 4|soundroom=585A}},
    {{BGM|title=sniperbob1|filename=Sniperbob1.ogg|label=Floor 4|soundroom=585A|speed=100}},,
    {{BGM|title=|filename=(200G).ogg|label=Wooden House|soundroom=200G}},
    {{BGM|title=sniperbob2-sidghost|filename=Sniperbob2-sidghost(589B).ogg|label=Lights Out|soundroom=589B|speed=100}},  
    {{BGM|title=gucc_lonely_umi2|filename=Gucc_lonely_umi2(587A).ogg|label=Floor 5|soundroom=587A}},
    {{BGM|title=n3-RoW|filename=N3-RoW_slow.ogg|label=Trap|soundroom=285F|speed=50}}
    {{BGM|title=bgm1|filename=Bgm1(383E).ogg|label=Floor 6|soundroom=383E}},
    {{BGM|title=|filename=(200G).ogg|label=Wooden House|soundroom=200G|speed=50}},
    {{BGM|title=Nuls_04-dgtmn|filename=Nuls_04-dgtmn(521C).ogg|label=Floor 6 Elevator|soundroom=521C}},
    {{BGM|title=gucc_lonely_umi2|filename=Gucc_lonely_umi2(587A).ogg|label=Floor 5|soundroom=587A|speed=100}},
    {{BGM|title=sniperbob2-sidghost|filename=Sniperbob2-sidghost(589B).ogg|label=Lights Out|soundroom=589B}},  
    {{BGM|title=bgm1|filename=Bgm1(383E).ogg|label=Floor 6|soundroom=383E|speed=50}},
    {{BGM|title=n3-RoW|filename=N3-RoW_slow.ogg|label=Trap|soundroom=285E}}
    {{BGM|title=Nuls_04-dgtmn|filename=Nuls_04-dgtmn(521C).ogg|label=Floor 6 Elevator|soundroom=521C|speed=120}}
    |Map ID = 1378
    |Map ID = 1378
    |Primary = sniperbob
    |Primary = sniperbob
    Line 33: Line 33:


    ==Features==
    ==Features==
    Upon entering, Urotsuki ends up in a white corridor. Entering the mouth of a creature to the right of the entrance will lead to an elevator with five floors accessible, with the button to the sixth world being broken. On top of the panel is the code 2547829, which can be used in the [[Yume 2kki:Blue Restaurant|Blue Restaurant]] to unlock the connection to the [[Yume 2kki:Red Monastery|Red Monastery]].
    Upon entering, [[Yume 2kki:Urotsuki|Urotsuki]] ends up in a white corridor. Entering the mouth of a creature to the right of the entrance will lead to an elevator with five floors accessible, with the button to the sixth world being broken. On top of the panel is the code 2547829, which can be used in the [[Yume 2kki:Blue Restaurant|Blue Restaurant]] to unlock the connection to the [[Yume 2kki:Red Monastery|Red Monastery]].


    ===Floor 1===
    ===Floor 1===
    Line 45: Line 45:


    ===Floor 4===
    ===Floor 4===
    Floor 4 is a corridor consisting of three rooms with white and red creatures trapped inside glass containers and pools of blood all over the floor. Immediately to the right of the entrance is a ladder which leads nowhere and a working vending machine.
    Floor 4 is a corridor consisting of three rooms with white and red creatures trapped inside glass containers and pools of blood all over the floor. Immediately to the right of the entrance is a ladder which leads nowhere and a working vending machine. If you spend too much time in this area, the lights will go out. Shortly after, the sound of glass breaking can be heard, and the creatures in the smaller containers will chase Urotsuki. If they catch her, she will be placed on top of the vending machine, requiring her to use the [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]] effect or wake up to escape.


    At the end of the corridor is a wooden door, which leads to a small house with a boy NPC inside. If Urotsuki equips the [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect or goes near the opposite door, his face will put on a shocked expression and he will start waving his hands. Entering the door despite his reaction will play a short cutscene, where Urotsuki exits the house to a blizzard field and the house she exited from gets destroyed by the wind, ultimately trapping her in [[Yume 2kki:Blizzard Plains|Blizzard Plains]].
    At the end of the corridor is a wooden door, which leads to a small house with a boy NPC inside. If Urotsuki equips the [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect or goes near the opposite door, his face will put on a shocked expression and he will start waving his hands. Entering the door despite his reaction will play a short cutscene, where Urotsuki exits the house to a blizzard field and the house she exited from gets destroyed by the wind, ultimately trapping her in [[Yume 2kki:Blizzard Plains|Blizzard Plains]].
    Line 53: Line 53:


    ===Floor 6===
    ===Floor 6===
    This floor's button is broken, but you can access this floor from [[Yume 2kki:Blue Restaurant#Corridor Rooms|Blue Restaurant, Room 12]] after depositing 10000[[Yume 2kki:Money|夢]] into the computer. This floor is dark, housing only three vials- all of which do random effects:
    This floor's button is broken, but you can access this floor from [[Yume 2kki:Blue Restaurant#Corridor Rooms|Blue Restaurant, Room 12]] after depositing 10,000[[Yume 2kki:Money|夢]] into the computer. This floor is dark, housing only three vials- all of which do random effects:
    *The left one makes Urotsuki move randomly at a very fast speed for a short time.
    *The left one makes Urotsuki move randomly at a very fast speed for a short time.
    *The middle one shows different screen transitions and plays different sound effects.
    *The middle one shows different screen transitions and plays different sound effects.
    Line 59: Line 59:


    ==Directions==
    ==Directions==
    [[Yume 2kki:The Nexus|The Nexus]] → [[Yume 2kki:Purple World|Purple World]] → [[Yume 2kki:Onyx Tile World|Onyx Tile World]] → [[Yume 2kki:Fused Faces World|Fused Faces World]] → [[Yume 2kki:Crazed Faces Maze|Crazed Faces Maze]] → '''Experimentation Building'''
    *The Nexus → [[Yume 2kki:Purple World|Purple World]] → [[Yume 2kki:Onyx Tile World|Onyx Tile World]] → [[Yume 2kki:Fused Faces World|Fused Faces World]] → [[Yume 2kki:Crazed Faces Maze|Crazed Faces Maze]] → '''Experimentation Building'''
     
    If the connection to the [[Yume 2kki:Red Monastery|Red Monastery]] from the [[Yume 2kki:Blue Restaurant|Blue Restaurant]] has been unlocked and you paid 10,000[[Yume 2kki:Money|夢]] to the computer in the [[Yume 2kki:Blue Restaurant|Blue Restaurant]] once:
     
    *The Nexus → [[Yume 2kki:Purple World|Purple World]] → [[Yume 2kki:Red Monastery|Red Monastery]] → [[Yume 2kki:Blue Restaurant|Blue Restaurant]] → '''Experimentation Building''' (Isolated)


    ==Trivia==
    ==Trivia==
    * Prior to version 0.120 Patch 2, the requirements for unlocking Menu Theme #50 originally involved stepping on stepping on an invisible tile in Floor 3.
    *Prior to version 0.120 Patch 2, the requirements for unlocking [[Yume 2kki:Menu Themes|Menu Theme #50]] originally involved stepping on an invisible tile in Floor 3.
    *The [[Yume 2kki:Effects#Bat|Bat]] effect will be automatically unequipped in this area.


    ==Gallery==
    ==Gallery==
    <gallery>
    <gallery>
    exp building elevator.png|The elevator
    exp building elevator.png|The elevator
    exp building elev menu.png|
    exp building elev menu.png
    exp building f1.png|Floor 1
    exp building f1.png|Floor 1
    exp building f1 pan.png|
    exp building f1 pan.png|
    Line 74: Line 79:
    exp building f4.png|Floor 4
    exp building f4.png|Floor 4
    exp building f4 end.png|Entrance to the wooden house
    exp building f4 end.png|Entrance to the wooden house
    exp building f4 house.png|
    exp building f4 house.png
    exp building f4 scared.png|Wait!! Don't go in there!!
    exp building f4 scared.png|Wait!! Don't go in there!!
    exp building f5.png|Floor 5
    exp building f5.png|Floor 5
    ExperimentationBuildTrapped.png|Stuck on top of the vending machine
    ExperimentationBuildTrapped.png|Stuck on top of the vending machine
    File:blue restaurant room12 potions.png|After going through the white door in Blue Restaurant: Room 12.  
    blue restaurant room12 potions.png|After going through the white door in Blue Restaurant: Room 12.  
    File:blue restaurant room12 elev.png|Poor elevator...
    blue restaurant room12 elev.png|Poor elevator...
    Menutheme50 ballon06.png|Menu Theme #50 ballon 6
    Menutheme50 ballon06.png|Menu Theme #50 balloon 6
    </gallery>
    </gallery>
    [[Category:Yume 2kki Locations]]
    [[Category:sniperbob]]
    [[Category:Yume 2kki In Development]]
    [[Category:Yume 2kki In Development]]

    Latest revision as of 14:45, 27 July 2024

    Experimentation Building
    Exp building entrance.png
    Basic Info
    Japanese Name(s)

    顔ビル
    henry

    Effects EffectNone
    Events None
    Notable NPCs None
    Other
    Connecting Areas

    Crazed Faces Maze
    Blizzard Plains NoReturn➡️
    Blue Restaurant DeadEnd↩️

    BGM soundc (Entrance: Floor 2) (No. 426E)
    Nuls_04-dgtmn (Elevator) (No. 521B)
    yumepo5 (Moving Elevator) (No. 194E)
    e14 (Floor 1) (No. 280F)
    e11 (Floor 1 (Upon interacting with the creature)) (No. 230C)
    sound3d (Floor 3}) (No. 184C)
    sniperbob1 (Floor 4) (No. 585A)
    sniperbob2-sidghost (Lights Out) (No. 589B)
    n3-RoW (Trap) (No. 285F)

    (Wooden House) (No. 200G)
    gucc_lonely_umi2 (Floor 5) (No. 587A)
    bgm1 (Floor 6) (No. 383E)
    Nuls_04-dgtmn (Floor 6 Elevator) (No. 521C)

    Map ID 1378
    Version Added 0.120
    Primary Author sniperbob
    Contributing Author(s) Nakatsu

    Experimentation Building is an area accessible from the building in Crazed Faces Maze.

    Features

    Upon entering, Urotsuki ends up in a white corridor. Entering the mouth of a creature to the right of the entrance will lead to an elevator with five floors accessible, with the button to the sixth world being broken. On top of the panel is the code 2547829, which can be used in the Blue Restaurant to unlock the connection to the Red Monastery.

    Floor 1

    Floor 1 is an area with pitch black background. A stretched out white creature with a smile can be seen here. Interacting with it will move the camera upwards to reveal it is part of a mess of weird faces.

    Floor 2

    Floor 2 is the area where Urotsuki came from. Going back through the door on the left will lead to the Crazed Faces Maze.

    Floor 3

    Floor 3 is a balcony with a top-down view of the Crazed Faces Maze seen in the background. South of the western part of the railing is a tile seen through the hole found in the eighth corridor room of Blue Restaurant.

    Floor 4

    Floor 4 is a corridor consisting of three rooms with white and red creatures trapped inside glass containers and pools of blood all over the floor. Immediately to the right of the entrance is a ladder which leads nowhere and a working vending machine. If you spend too much time in this area, the lights will go out. Shortly after, the sound of glass breaking can be heard, and the creatures in the smaller containers will chase Urotsuki. If they catch her, she will be placed on top of the vending machine, requiring her to use the Eyeball Bomb effect or wake up to escape.

    At the end of the corridor is a wooden door, which leads to a small house with a boy NPC inside. If Urotsuki equips the Chainsaw effect or goes near the opposite door, his face will put on a shocked expression and he will start waving his hands. Entering the door despite his reaction will play a short cutscene, where Urotsuki exits the house to a blizzard field and the house she exited from gets destroyed by the wind, ultimately trapping her in Blizzard Plains.

    Floor 5

    Floor 5 is a dark room with a window showing a view of a starry sky. Also in here is a chair that Urotsuki can sit on, and a stack of boxes blocking her path.

    Floor 6

    This floor's button is broken, but you can access this floor from Blue Restaurant, Room 12 after depositing 10,000 into the computer. This floor is dark, housing only three vials- all of which do random effects:

    • The left one makes Urotsuki move randomly at a very fast speed for a short time.
    • The middle one shows different screen transitions and plays different sound effects.
    • The right one makes the screen shake.

    Directions

    If the connection to the Red Monastery from the Blue Restaurant has been unlocked and you paid 10,000 to the computer in the Blue Restaurant once:

    Trivia

    • Prior to version 0.120 Patch 2, the requirements for unlocking Menu Theme #50 originally involved stepping on an invisible tile in Floor 3.
    • The Bat effect will be automatically unequipped in this area.

    Gallery

    ... more about "Experimentation Building"
    soundc (https://yume.wiki/images/b/b1/Soundc(426E).ogg, Soundc(426E).ogg, Entrance: Floor 2, 0426E, 60, ?) +, Nuls_04-dgtmn (https://yume.wiki/images/7/7f/Nuls 04-dgtmn(521B).ogg, Nuls 04-dgtmn(521B).ogg, Elevator, 0521B, 150, ?) +, yumepo5 (https://yume.wiki/images/2/25/Yumepo5(Rusted Factory).ogg, Yumepo5(Rusted Factory).ogg, Moving Elevator, 0194E, 50, ?) +, e14 (https://yume.wiki/images/e/ed/E14(280F).ogg, E14(280F).ogg, Floor 1, 0280F, 150, ?) +, e11 (https://yume.wiki/images/7/76/E11(230C).ogg, E11(230C).ogg, Floor 1 (Upon interacting with the creature), 0230C, 50, ?) +, sound3d (https://yume.wiki/images/9/9b/Sound3d slow.ogg, Sound3d slow.ogg, Floor 3}, 0184C, 50, ?) +, sniperbob1 (https://yume.wiki/images/e/e7/Sniperbob1.ogg, Sniperbob1.ogg, Floor 4, 0585A, 100, ?) +, sniperbob2-sidghost (https://yume.wiki/images/4/48/Sniperbob2-sidghost(589B).ogg, Sniperbob2-sidghost(589B).ogg, Lights Out, 0589B, 100, ?) +, n3-RoW (https://yume.wiki/images/0/0c/N3-RoW slow.ogg, N3-RoW slow.ogg, Trap, 0285F, 50, ?) +, 風 (https://yume.wiki/images/2/29/風(200G).ogg, 風(200G).ogg, Wooden House, 0200G, 50, ?) +, gucc_lonely_umi2 (https://yume.wiki/images/a/ac/Gucc lonely umi2(587A).ogg, Gucc lonely umi2(587A).ogg, Floor 5, 0587A, 100, ?) +, bgm1 (https://yume.wiki/images/7/7e/Bgm1(383E).ogg, Bgm1(383E).ogg, Floor 6, 0383E, 50, ?) +  and Nuls_04-dgtmn (https://yume.wiki/images/e/e0/Nuls 04-dgtmn(521C).ogg, Nuls 04-dgtmn(521C).ogg, Floor 6 Elevator, 0521C, 120, ?) +
    顔ビル +
    1,378 (?) +