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The '''Rainy Village''' is an area accessible from the lowest exit of the [[Oversomnia:Descent|Descent]]. | The '''Rainy Village''' is an area accessible from the lowest exit of the [[Oversomnia:Descent|Descent]]. | ||
{{LocationMap|filename=OS Rainy Village.png|caption=Map of Rainy Village}} | |||
==Features== | ==Features== | ||
The Rainy Village is a small courtyard-like village with several brick buildings on the northern side and a hedge garden on the southern side. As the name states, the area has a constant downpour. | |||
The southern side of the village is made up of a hedge garden populated by red, odd-looking teleporters that sway back and forth. Interacting with them will send Irving to one of the other teleporters found around the garden. Upon interaction, there is a chance Irving will be sent to the isolated center of the garden which has a statue in the middle. Interacting with the statue will take Irving to the [[Oversomnia:Emergency Room|Emergency Room]]. | |||
Along the northern side of the area are several houses and a path towards the western side of the [[Oversomnia:Foggy Road|Foggy Road]]. While four doors are present, only the one on the far right of the village can be used. A vampire boy sits outside, locked out and missing their key. Irving can either retrieve the key to unlock the door, which is found in the hedge garden below the houses, or the [[Oversomnia:Effects#Skeleton Key|Skeleton Key]] can be used to unlock the door automatically. However, if the latter method is used, than the vampire boy will not enter the house and will remain locked out. | |||
===Vampire's House=== | |||
The Vampire's House is a small room with primarily red decoration. A couch, table, and closet are all present with some papers scattered across the floor. A small overlook shows a large background shark peeking into the room. If the vampire boy was able to reenter his house, he will be present inside slowly walking around. If Irving has the Vampirism effect equipped, he will walk faster. Within the room is another door that leads to an isolated section of the [[Oversomnia:Gloomy Wetlands|Gloomy Wetlands]]. | |||
On this island in the wetlands is a large bat, covering a child with its wings who appears to be hooked up to an IV stand. Interacting with this child will give Irving the [[Oversomnia:Effects#Vampirism|Vampirism]] effect. If the [[Oversomnia:Effects#Wendigo|Wendigo]] effect is used on the child, Irving will turn into a unique version of them who can walk around and now carries the IV stand over their shoulder. | |||
==Directions== | ==Directions== |
Latest revision as of 09:55, 17 September 2024
Rainy Village | |||||||||||
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Basic Info | |||||||||||
Effects | None | ||||||||||
Collectibles |
Bestiary Entry #29 | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Descent Emergency Room Foggy Road Gloomy Wetlands ✨ 🚩 | ||||||||||
BGM | Missing | ||||||||||
Map ID | 0036, 0040 | ||||||||||
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The Rainy Village is an area accessible from the lowest exit of the Descent.
Features
The Rainy Village is a small courtyard-like village with several brick buildings on the northern side and a hedge garden on the southern side. As the name states, the area has a constant downpour.
The southern side of the village is made up of a hedge garden populated by red, odd-looking teleporters that sway back and forth. Interacting with them will send Irving to one of the other teleporters found around the garden. Upon interaction, there is a chance Irving will be sent to the isolated center of the garden which has a statue in the middle. Interacting with the statue will take Irving to the Emergency Room.
Along the northern side of the area are several houses and a path towards the western side of the Foggy Road. While four doors are present, only the one on the far right of the village can be used. A vampire boy sits outside, locked out and missing their key. Irving can either retrieve the key to unlock the door, which is found in the hedge garden below the houses, or the Skeleton Key can be used to unlock the door automatically. However, if the latter method is used, than the vampire boy will not enter the house and will remain locked out.
Vampire's House
The Vampire's House is a small room with primarily red decoration. A couch, table, and closet are all present with some papers scattered across the floor. A small overlook shows a large background shark peeking into the room. If the vampire boy was able to reenter his house, he will be present inside slowly walking around. If Irving has the Vampirism effect equipped, he will walk faster. Within the room is another door that leads to an isolated section of the Gloomy Wetlands.
On this island in the wetlands is a large bat, covering a child with its wings who appears to be hooked up to an IV stand. Interacting with this child will give Irving the Vampirism effect. If the Wendigo effect is used on the child, Irving will turn into a unique version of them who can walk around and now carries the IV stand over their shoulder.
Directions
Nexus → Cloud Cuckoo World → Descent → Rainy Village
Gallery
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