×
Create a new article
Write your page title here:
We currently have 3,033 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,033Articles

Yume 2kki:Sound Saws World: Difference between revisions

m (fixed incorrect BGM Name)
mNo edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|headercolor = #b1522c
|headercolor = #b1522c
|headerfontcolor = #b0aead
|headerfontcolor = #b0aead
|Name = 音呼鋸, ''Oto Ko Noko'', Sound Saw
|JapaneseName = 音呼鋸
|Name = ''Oto Ko Noko'', Sound Saw
|image = Sound saws world.png
|image = Sound saws world.png
|JapaneseName = 音呼鋸
|VersionAdded = 0.119
|VersionAdded = 0.119
|Effects = None
|Effects = None
|Wallpapers = None
|Wallpapers = None
|Events = None
|Events = [[Yume 2kki:Events/Variable 44 Events#Pink Puni Rooms|Pink Puni Rooms]]
|NPCS = [[Yume 2kki:Minor Characters#Puni|Puni]]
|NPCS = [[Yume 2kki:Minor Characters#Puni|Puni]]
|Connections = {{Connection|Geometry World}}, {{Connection|False Guardians' Trials}}, {{Connection|Sixth Terminal|unlock_type=Unlock}}
|Connections = {{Connection|Geometry World}}, {{Connection|False Guardians' Trials}}, {{Connection|Sixth Terminal|unlock_type=Unlock}}
|BGM = {{BGM|title=light-4|filename=Light-4_slow.ogg|soundroom=394C}}, {{BGM|title=RIMA-bgm-recorder001|filename=RIMA-bgm-Accordian001.ogg|label=Pink Puni Room}}
|BGM = {{BGM|title=light-4|filename=Light-4_slow.ogg|soundroom=394C|speed=70}}, {{BGM|title=RIMA-bgm-recorder001|filename=RIMA-bgm-Accordian001.ogg|label=Pink Puni Room|speed=50}}
|Map ID = 1611, 1614
|Map ID = 1611, 1614
|Primary = maptsuki
|Primary = maptsuki
Line 18: Line 18:
{{LocationMap|filename=SoundSawsWorldMap (MAP1614).png|caption=Map of Sound Saws World.}}
{{LocationMap|filename=SoundSawsWorldMap (MAP1614).png|caption=Map of Sound Saws World.}}


==Features ==
==Features==
The world is decorated with tall tuning forks that make bell sounds when interacted with. There are also other instruments, such as a Guzheng-like instrument. Using the [[Yume 2kki:Effects#Stretch|Stretch]] effect makes some of the 'corrupted' NPCs here semi-transparent and avoid you. Using the [[Yume 2kki:Effects#Plaster Cast|Plaster Cast]] effect attracts the NPCs towards you. There is a doorway to the [[Yume 2kki:Sixth Terminal|Sixth Terminal]] here.
The world is decorated with tall tuning forks that make bell sounds when interacted with. There are also other instruments, such as a Guzheng-like instrument. Using the [[Yume 2kki:Effects#Stretch|Stretch]] effect makes some of the 'corrupted' NPCs here semi-transparent and avoid you. Using the [[Yume 2kki:Effects#Plaster Cast|Plaster Cast]] effect attracts the NPCs towards you. There is a doorway to the [[Yume 2kki:Sixth Terminal|Sixth Terminal]] here.



Latest revision as of 21:54, 25 October 2024

Sound Saws World
Sound saws world.png
Basic Info
Japanese Name(s)

音呼鋸
Oto Ko Noko
Sound Saw

Effects EffectNone
Events Pink Puni Rooms
Notable NPCs Puni
Other
Connecting Areas Geometry World
False Guardians' Trials
Sixth Terminal Unlock🔑
BGM 🔊 light-4 (No. 394C)
🔊 RIMA-bgm-recorder001 – Pink Puni Room
Map ID 1611, 1614
Version Added 0.119
Author maptsuki

Sound Saws World is an area accessible from Geometry World if Dream Park's central section has been visited and the Boy effect has been obtained.

Map of Sound Saws World.

Features

The world is decorated with tall tuning forks that make bell sounds when interacted with. There are also other instruments, such as a Guzheng-like instrument. Using the Stretch effect makes some of the 'corrupted' NPCs here semi-transparent and avoid you. Using the Plaster Cast effect attracts the NPCs towards you. There is a doorway to the Sixth Terminal here.

Darker tiles form the shape of Isin, one of the False Guardians. In the middle of this shape is a portal to the False Guardians' Trials.

Directions

Trivia

  • This area's given Japanese name is called 音呼鋸 which, when put into Japanese, is おと(音 (sound)こ(呼 (Onyomi) Call) のこ(鋸 saw) which means "boy". Its preceding location, Geometry World, is where the Boy effect is obtained.

Gallery