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|image = itsuki's_room.png | |image = itsuki's_room.png | ||
|Effects = None | |Effects = None | ||
|Events = | |Events = [[Someday wiki:Events#Blackout|Blackout]] | ||
|NPCS = None | |NPCS = None | ||
|Connections = {{Connection|The Nexus}}, {{Connection|Chaos|unlock_type=LockedCondition|unlock_conditions=Give all your effects to the Teru Teru Bozu in the Lake.}} | |Connections = {{Connection|The Nexus}}, {{Connection|Chaos|unlock_type=LockedCondition|unlock_conditions=Give all your effects to the Teru Teru Bozu in the Lake.}} | ||
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==Features== | ==Features== | ||
At the start of the game, | At the start of the game, [[Someday:Itsuki|Itsuki]] starts in front of the window within a tall apartment building, in the middle of stormy weather. Facing up shows the interior: a well-furnished bedroom with what appears to be a wooden floor, and a light-brown wall with a white baseboard. Inside the room is a wooden bookcase and closet, a desk with a PC, and a bed with a blue blanket, which Itsuki can sleep in, prompting a three-second countdown before entering the [[Someday:The Nexus|dream world]]. There is also a door on the northern portion. If the player attempts to direct Itsuki to exit through the door, he will simply shake his head instead, due to the weather being too harsh for him to leave the building. | ||
Interacting with the PC makes Itsuki take a seat, for him to use it. With the PC, the player can either: | Interacting with the PC makes Itsuki take a seat, for him to use it. With the PC, the player can either: | ||
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itsuki's_room_window.png|The exterior of the apartment where Itsuki takes refuge in. | itsuki's_room_window.png|The exterior of the apartment where Itsuki takes refuge in. | ||
</gallery> | </gallery> | ||
Latest revision as of 23:30, 25 August 2024
Itsuki's Room | |
---|---|
Basic Info | |
Effects | None |
Events | Blackout |
Notable NPCs | None |
Other | |
Connecting Areas | The Nexus Chaos 🔐 |
BGM | Missing |
Map ID | 0001, 0025, 0028, 0230, 0232, 0233, 0234, 0249, 0251, 0252 |
Itsuki's Room is the game's starting point, as well as its end point.
Features
At the start of the game, Itsuki starts in front of the window within a tall apartment building, in the middle of stormy weather. Facing up shows the interior: a well-furnished bedroom with what appears to be a wooden floor, and a light-brown wall with a white baseboard. Inside the room is a wooden bookcase and closet, a desk with a PC, and a bed with a blue blanket, which Itsuki can sleep in, prompting a three-second countdown before entering the dream world. There is also a door on the northern portion. If the player attempts to direct Itsuki to exit through the door, he will simply shake his head instead, due to the weather being too harsh for him to leave the building.
Interacting with the PC makes Itsuki take a seat, for him to use it. With the PC, the player can either:
- Save their progress
- Play ZApNeF, or
- Configure the game's cache settings, which allows for preloading audio assets, a feature available in the game's Evergreen Edition.
Gallery
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