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Yume 2kki:Horror Maze: Difference between revisions

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|headerfontcolor = #C02926
|headerfontcolor = #C02926
|image = horror_maze_view_flower.png
|image = horror_maze_view_flower.png
|Name = 恐怖の迷宮, Labyrinth of Fear, humphry horror
|Name = Labyrinth of Fear, humphry horror
|JapaneseName = 恐怖の迷宮
|JapaneseName = 恐怖の迷宮
|Map Type = Medium, Non-looping, Multiple maps, First-person
|Map Type = Medium, Non-looping, Multiple maps, First-person
|Effects = None
|Effects = None
|Events = None
|Events = None
|Collectible = [[Yume 2kki:Menu Themes|Menu Theme #49]], WP #509
|Wallpapers = WP #509, [[Yume 2kki:Menu Themes|Menu Theme #49]]
|Menu = [[Yume 2kki:Menu Themes|Menu Theme #49]]
|Menu = [[Yume 2kki:Menu Themes|Menu Theme #49]]
|NPCS = None
|NPCS = [[Yume 2kki:Chasers#Humphry|Humphry]]
|Connections = {{Connection|T-Folk World|unlock_type=LockedCondition|unlock_conditions=Gather all 8 roses.}}
|Connections = {{Connection|T-Folk World|unlock_type=LockedCondition|unlock_conditions=Gather all 8 roses.}}
|BGM = {{BGM|title=cavern_wind_royal|filename=cavern_wind_royal(592A).ogg|label=Main Area|soundroom=592}}, {{BGM|title=for|filename=for(163F).ogg|label=Dining Area|soundroom=163F}}, {{BGM|title=kappa_15|filename=kappa_15(518C).ogg|label=Exit Area|soundroom=518C}}
|BGM = {{BGM|title=cavern_wind_royal|filename=cavern_wind_royal(592A).ogg|soundroom=592|speed=100}}, {{BGM|title=for|filename=for(163F).ogg|label=Dining Area|soundroom=163F|speed=15}}, {{BGM|title=kappa_15|filename=kappa_15(518C).ogg|label=Exit Area|soundroom=518C|speed=50}}
|Map ID = 1450
|Map ID = 1445, 1450
|Primary = sniperbob
|Primary = sniperbob
|Contributing = Nakatsu
|Contributing = Nakatsu
Line 19: Line 19:
}}
}}
The '''Horror Maze''' is a labyrinth located in [[Yume 2kki:T-Folk World|T-Folk World]], with the maze itself accessible after sleeping in four specific beds.
The '''Horror Maze''' is a labyrinth located in [[Yume 2kki:T-Folk World|T-Folk World]], with the maze itself accessible after sleeping in four specific beds.
{{LocationMap|filename=Horrormazemap.png|caption=Map of the Horror Maze.}}


{{LocationMap|filename=Horrormazemap.png|caption=Map of the area.}}
==Features==
==Features==
The Horror Maze begins in a concrete hallway containing T-folk. The door to the maze is locked until you have slept in the beds in T-Folk World, [[Yume 2kki:Crazed Faces Maze|Crazed Faces Maze]], [[Yume 2kki:Blue Restaurant|Blue Restaurant]], and [[Yume 2kki:Spiders' Nest|Spiders' Nest]]. Within is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving. Upon entering, you will obtain [[Yume 2kki:Menu Themes|Menu Theme #49]].
The Horror Maze begins in a concrete hallway containing T-folk. The door to the maze is locked until you have slept in the beds in T-Folk World, [[Yume 2kki:Crazed Faces Maze|Crazed Faces Maze]], [[Yume 2kki:Blue Restaurant|Blue Restaurant]], and [[Yume 2kki:Spiders' Nest|Spiders' Nest]]. Within is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving. Upon entering for the first time, you will obtain [[Yume 2kki:Menu Themes|Menu Theme #49]].


The [[Yume 2kki:Effects#Bike|Bike]], [[Yume 2kki:Effects#Wolf|Wolf]], and the [[Yume 2kki:Effects#Lantern|Lantern]] effects can be used in this area. Using the Bike will grant the player the usual speed boost. The Wolf effect will allow the player to howl, aswell as turning the screen red when the monster notices you. The Lantern effect can be used to brighten up the area allowing for better visibility. A yellow compass is also displayed next to Urotsuki allowing the player to see what direction they are facing. It is possible to combine the Bike and the Wolf, in which the player gets the speed boost from the Bike and the monster alert of the Wolf in place of the speed meter of the Bike.
After entering the fourth metal gate, the camera will switch to a first-person perspective with a minimap in the top left corner of the screen and a compass that shows which direction [[Yume 2kki:Urotsuki|Urotsuki]] is facing in the top right. Pausing will show a menu with eight effect options, along with the options to wake up or use [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]]. Until the exit area of the dungeon is reached, only three effects will be available: [[Yume 2kki:Effects#Bike/Motorcycle|Bike]], [[Yume 2kki:Effects#Wolf|Wolf]], and [[Yume 2kki:Effects#Lantern/Torch|Lantern]]. Bike will increase Urotsuki's speed significantly, Wolf will let Urotsuki howl and make the screen flash red when the monster has noticed her, and Lantern will increase the visibility of the area. Bike and Wolf can be combined, increasing Urotsuki's speed and replacing her bike's speedometer with a monster alert.


In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the monster to emerge from the entrance of the maze and begin wandering around and even chase the player if they are seen.  
In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the [[Yume 2kki:Chasers#Humphry|monster]] to emerge from the entrance of the maze and begin wandering around and even chase the player if they are seen.  


If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. If this is the first time the player has escaped, the use of the [[Yume 2kki:Effects#Bunny Ears/Usamimi|Bunny Ears]], [[Yume 2kki:Effects#Invisible|Invisible]], [[Yume 2kki:Effects#Crossing|Crossing]], [[Yume 2kki:Effects#Glasses|Glasses]], and [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effects unlock.  
If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. Proceeding across the platform will lead you to a room with a door to return to [[Yume 2kki:T-Folk World|T-Folk World]]. If this is the first time the player has escaped, the use of the [[Yume 2kki:Effects#Bunny Ears/Usamimi|Bunny Ears]], [[Yume 2kki:Effects#Invisible|Invisible]], [[Yume 2kki:Effects#Crossing|Crossing]], [[Yume 2kki:Effects#Glasses|Glasses]], and [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effects unlock. If the player is caught by the monster, however, they will be sent to a dining room populated by grotesque and deformed figures. If this happens, the player will be forced to either wake Urotsuki up or use Eyeball Bomb.  
 
Gas giants, dwarf planets, and stars can be seen all around the player. Proceeding across the platform will lead you to a room with a door to return to [[Yume 2kki:T-Folk World|T-Folk World]].


The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The Bunny Ears effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The Invisible effect retains its usual effect of making the player invisible to the monster. The Crossing effect can also be used as it normally would, freezing the monster in place when active. The Glasses effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The Chainsaw effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure.
The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The Bunny Ears effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The Invisible effect retains its usual effect of making the player invisible to the monster. The Crossing effect can also be used as it normally would, freezing the monster in place when active. The Glasses effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The Chainsaw effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure.


==Directions==
==Directions==
Nexus → [[Yume 2kki:Purple World|Purple World]] → [[Yume 2kki:Red Monastery|Red Monastery]] → [[Yume 2kki:T-Folk World|T-Folk World]] → '''Horror Maze'''
*The Nexus → [[Yume 2kki:Purple World|Purple World]] → [[Yume 2kki:Red Monastery|Red Monastery]] → [[Yume 2kki:T-Folk World|T-Folk World]] → '''Horror Maze'''


==Trivia==
==Trivia==
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Horrormazeglasses.png
Horrormazeglasses.png
</gallery>
</gallery>
[[Category:Yume 2kki Locations]]
[[Category:Sniperbob]]

Latest revision as of 20:36, 1 September 2024

Horror Maze
Horror maze view flower.png
Basic Info
Japanese Name(s)

恐怖の迷宮
Labyrinth of Fear
humphry horror

Effects EffectNone
Collectibles

WP #509
Menu Theme #49

Events None
Notable NPCs Humphry
Other
Connecting Areas T-Folk World LockedCondition🔐
BGM 🔊 cavern_wind_royal (No. 592)
🔊 for – Dining Area (No. 163F)
🔊 kappa_15 – Exit Area (No. 518C)
Map ID 1445, 1450
Map Type Medium, Non-looping, Multiple maps, First-person
Version Added 0.120
Primary Author sniperbob
Contributing Author(s) Nakatsu

The Horror Maze is a labyrinth located in T-Folk World, with the maze itself accessible after sleeping in four specific beds.

Map of the Horror Maze.

Features

The Horror Maze begins in a concrete hallway containing T-folk. The door to the maze is locked until you have slept in the beds in T-Folk World, Crazed Faces Maze, Blue Restaurant, and Spiders' Nest. Within is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving. Upon entering for the first time, you will obtain Menu Theme #49.

After entering the fourth metal gate, the camera will switch to a first-person perspective with a minimap in the top left corner of the screen and a compass that shows which direction Urotsuki is facing in the top right. Pausing will show a menu with eight effect options, along with the options to wake up or use Eyeball Bomb. Until the exit area of the dungeon is reached, only three effects will be available: Bike, Wolf, and Lantern. Bike will increase Urotsuki's speed significantly, Wolf will let Urotsuki howl and make the screen flash red when the monster has noticed her, and Lantern will increase the visibility of the area. Bike and Wolf can be combined, increasing Urotsuki's speed and replacing her bike's speedometer with a monster alert.

In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the monster to emerge from the entrance of the maze and begin wandering around and even chase the player if they are seen.

If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. Proceeding across the platform will lead you to a room with a door to return to T-Folk World. If this is the first time the player has escaped, the use of the Bunny Ears, Invisible, Crossing, Glasses, and Chainsaw effects unlock. If the player is caught by the monster, however, they will be sent to a dining room populated by grotesque and deformed figures. If this happens, the player will be forced to either wake Urotsuki up or use Eyeball Bomb.

The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The Bunny Ears effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The Invisible effect retains its usual effect of making the player invisible to the monster. The Crossing effect can also be used as it normally would, freezing the monster in place when active. The Glasses effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The Chainsaw effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure.

Directions

Trivia

  • The map's internal name is a in-joke made by the developers where they called all of the horrors within the sector names starting with H.
  • After collecting the first rose, the monster will appear in the player's menu.
  • Prior to version 0.120 patch 2, full completion of the maze was required to unlock Menu Theme #49.

Gallery