Colby2kkidev (talk | contribs) No edit summary |
SalmSamuel (talk | contribs) mNo edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Locationbox | {{Locationbox | ||
|headercolor = #000000 | |headercolor = #000000 | ||
|headerfontcolor = #ffffff | |headerfontcolor = #ffffff | ||
|image = | |image = PE BMG.png | ||
|caption=Entrance from [[Yume 2kki:Bleeding Mushroom Garden|Bleeding Mushroom Garden]]. | |||
|Effects = None | |Effects = None | ||
|Events = None | |Events = None | ||
Line 8: | Line 9: | ||
|NPCS = None | |NPCS = None | ||
|Connections = {{Connection|Bleeding Mushroom Garden}} | |Connections = {{Connection|Bleeding Mushroom Garden}} | ||
|BGM = {{BGM|title=synapse|filename=Synapseslow50.ogg||soundroom=673A}},{{BGM|title=Discovery|filename=Discovery_extended.ogg|label=Red|soundroom=674}},{{BGM|title=Colby_World_Formation|filename=Colby_World_Formationslow60.ogg|label=Teal|soundroom=675}},{{BGM|title=moseni_fort|filename=Moseni_fortslow80.ogg|label=Yellow|soundroom=676A}},{{BGM|title=gr_pchestra|filename=Gr_pchestra100speed.ogg|label=Glasses Event|soundroom=677A}},{{BGM|title=egg|filename=Egg_extended.ogg|label=Canvas|soundroom=678A}} | |BGM = {{BGM|title=synapse|filename=Synapseslow50.ogg||soundroom=673A|speed=50}},{{BGM|title=Discovery|filename=Discovery_extended.ogg|label=Red|soundroom=674|speed=100}},{{BGM|title=Colby_World_Formation|filename=Colby_World_Formationslow60.ogg|label=Teal|soundroom=675|speed=60}},{{BGM|title=moseni_fort|filename=Moseni_fortslow80.ogg|label=Yellow|soundroom=676A|speed=80}},{{BGM|title=gr_pchestra|filename=Gr_pchestra100speed.ogg|label=Glasses Event|soundroom=677A|speed=100}},{{BGM|title=egg|filename=Egg_extended.ogg|label=Canvas|soundroom=678A|speed=100}} | ||
|Map ID = 2238, 2239, 2284 | |Map ID = 2238, 2239, 2284 | ||
|Primary = Colby | |Primary = Colby | ||
Line 15: | Line 16: | ||
|VersionAdded = 0.120f patch 4 | |VersionAdded = 0.120f patch 4 | ||
}} | }} | ||
'''{{PAGENAME}}''' is an area accessible from a TV in the Hellish Bloody Maze of [[Yume 2kki:Bleeding Mushroom Garden|Bleeding Mushroom Garden]]. | |||
'''{{PAGENAME}}''' is an area accessible from a TV in [[Yume 2kki:Bleeding Mushroom Garden|Bleeding Mushroom Garden]]. | {{LocationMap|filename=PrimaryEstate.png|caption=Annotated map of Primary Estate.}} | ||
==Features== | ==Features== | ||
{{MissingInfo|Add more detail to descriptions}} | {{MissingInfo|Add more detail to descriptions}} | ||
Line 25: | Line 27: | ||
Interacting with the giant TV while having the [[Yume 2kki:Effects#Glasses|Glasses]] effect equipped will show a closeup of it, with the picture of some foliage and a blue sky. The text "Welcome home! :)", written in white, is displayed on the top left of the screen. | Interacting with the giant TV while having the [[Yume 2kki:Effects#Glasses|Glasses]] effect equipped will show a closeup of it, with the picture of some foliage and a blue sky. The text "Welcome home! :)", written in white, is displayed on the top left of the screen. | ||
===Canvas=== | ===Canvas=== | ||
The Canvas is an area styled like Microsoft Paint with a | The Canvas is an area styled like Microsoft Paint with a 38x23 canvas to draw on with 45 colors. There are also two buttons that switch the window from light to dark mode and back. | ||
==Directions== | ==Directions== | ||
Nexus → [[Yume 2kki:Deep Red Wilds|Deep Red Wilds]] → [[Yume 2kki:Bleeding Mushroom Garden|Bleeding Mushroom Garden]] → {{PAGENAME}} | *The Nexus → [[Yume 2kki:Deep Red Wilds|Deep Red Wilds]] → [[Yume 2kki:Bleeding Mushroom Garden|Bleeding Mushroom Garden]] → '''{{PAGENAME}}''' | ||
If you view the map of the | ==Trivia== | ||
*If you view the map of the Canvas inside RPG Maker 2000, you'll see a hidden drawing of a tbh creature underneath a floor of events. | |||
**It is currently the biggest map file-size wise in 2kki. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Primary Estate.png | |||
PE TV.png | |||
PE TV Lines.png | |||
PE TV Red.png | |||
PE Red Sign.png | |||
PE Red Shroom.png | |||
PE Red Chainsaw.png | |||
PE TV Green.png | |||
PE Green Zigzag.png | |||
PE Green Sign.png | |||
Primaryestateyellowteleporter.png | |||
PE TV Glasses.png | |||
PE TV Blue.png | |||
PE Blue NPC.png | |||
PE Blue Canvas In.png | |||
PE Blue Canvas Out.png | |||
PE Canvas Smile.png | |||
PE Canvas Bar.png | |||
PE Canvas Dark.png | |||
</gallery> | </gallery> | ||
[[Category:Open for Cross-Author Connections]] | [[Category:Open for Cross-Author Connections]] |
Latest revision as of 15:53, 6 August 2024
Primary Estate | |
---|---|
Entrance from Bleeding Mushroom Garden. | |
Basic Info | |
Japanese Name(s) |
錯視 |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Bleeding Mushroom Garden |
BGM | 🔊 synapse (No. 673A) 🔊 Discovery – Red (No. 674) 🔊 Colby_World_Formation – Teal (No. 675) 🔊 moseni_fort – Yellow (No. 676A) 🔊 gr_pchestra – Glasses Event (No. 677A) 🔊 egg – Canvas (No. 678A) |
Map ID | 2238, 2239, 2284 |
Version Added | 0.120f patch 4 |
Primary Author | Colby |
Contributing Author(s) | Nakatsu |
Primary Estate is an area accessible from a TV in the Hellish Bloody Maze of Bleeding Mushroom Garden.
Features
This page is missing information. You can help YumeWiki by expanding it. Details: Add more detail to descriptions |
Primary Estate is a world with TVs, white structures resembling trees, and lifeless gray statues all around. There’s also voxel structures that form arches, pillars, pyramids. In the top right corner of the map, you'll see a giant VCR TV with 3 colored circles being displayed. When you approach and interact with any of the buttons, a randomizer will shuffle some symbols on screen. Whatever it lands on decides the area's appearance. It can only be re-rolled by exiting and re-entering Primary Estate.
- Red: The red symbol turns the world red. The statues will come to life as red mushrooms with small legs and the trees will take on the appearance of abstract, coral-like shapes. The red sign seen in one of the TVs will vanish while in this state, leading to a dark room with red spikes and a construction sign.
- Yellow: The yellow symbol turns the world yellow. The statues become cube-donuts with small legs and the trees turn into pretty flowers.
- Teal: The teal symbol turns the world teal, as the statues become steering wheels with small legs, and the trees turn into tall goblets. In the teal state, the Canvas will be unlocked, and the sign blocking the room is gone.
Interacting with the giant TV while having the Glasses effect equipped will show a closeup of it, with the picture of some foliage and a blue sky. The text "Welcome home! :)", written in white, is displayed on the top left of the screen.
Canvas
The Canvas is an area styled like Microsoft Paint with a 38x23 canvas to draw on with 45 colors. There are also two buttons that switch the window from light to dark mode and back.
Directions
- The Nexus → Deep Red Wilds → Bleeding Mushroom Garden → Primary Estate
Trivia
- If you view the map of the Canvas inside RPG Maker 2000, you'll see a hidden drawing of a tbh creature underneath a floor of events.
- It is currently the biggest map file-size wise in 2kki.
Gallery
- 000000
- ffffff